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I've met a dozen or more level 50 players...

gessekai332gessekai332 Member UncommonPosts: 861
.. who seem to know zero about the game other than dungeon grinding. Since I am a lvl 50 blacksmith i meet a lot of other high lvl players through my services. I've seen a lot of players with AF armor but most of them are poor and have no clue how to make money, many of them having less than 50k gil, and they dont fully understand how melding/converting/crafting/gathering works.  Its pretty incredible how many people today play mmorpgs like single player games they only want to be on that one road to the end of the game and nothing else.  Its no wonder people are feeling bored already, they dont understand how to enjoy an mmorpg that has other side elements to it, unless they are explicitly told what to do.

Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)

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Comments

  • Swedish_ChefSwedish_Chef Member Posts: 213

    Not unexpected, TBH. Most of the content locusts don't care about secondary activities such as crafting, housing, minigames, etc. Nothing wrong with that, until they start complaining about their perceived lack of content & leave.

    Me, I think I've spent more time leveling my crafting classes then I have my combat ones, lol. Can't wait to get home tonight and do some tradecraft leves.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Swedish_Chef

    Not unexpected, TBH. Most of the content locusts don't care about secondary activities such as crafting, housing, minigames, etc. Nothing wrong with that, until they start complaining about their perceived lack of content & leave.

    Me, I think I've spent more time leveling my crafting classes then I have my combat ones, lol. Can't wait to get home tonight and do some tradecraft leves.


    image

     

    I love being able to make anything I need.

  • gamerkid78gamerkid78 Member UncommonPosts: 8
    Weird how the game has been only out for a few weeks and alot of level 50's already? Played in beta but never pre-ordered. Looking to get the game now or in the following days leading to this weekend.
  • IridescentOrkIridescentOrk Member Posts: 157
    Not everyone likes crafting, so I guess some players will have to keep grinding in dungeons once they are level 50; some of these players will be grinding in dungeons until they can't take it anymore, other will reach cap and trash the game; to each their own.

    gameplay > graphics

  • DistopiaDistopia Member EpicPosts: 21,183

    Can't expect everyone to have an interest in every activity in a game. Myself for example, I can't get into crafting, yet I prefer to purchase crafted gear over farming for it. I like getting to know crafters, helping them and having favors returned. It's just one element of a good community experience.

    I think one of the problems for FFXIV right now is no PVP as of yet. As well as other forms of end-game activity, housing etc...

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • TinybinaTinybina Member Posts: 2,130
    Originally posted by gamerkid78
    Weird how the game has been only out for a few weeks and alot of level 50's already? Played in beta but never pre-ordered. Looking to get the game now or in the following days leading to this weekend.

     

     

    Game launched on what the 27th for regular people?  And it had people lvl 50 by the 30th or before. http://www.gamefaqs.com/boards/678050-final-fantasy-xiv-online-a-realm-reborn/67160287

     

    I think that speaks volumes about this game easy mode game.

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • TalulaRoseTalulaRose Member RarePosts: 1,247
    Originally posted by Tinybina
    Originally posted by gamerkid78
    Weird how the game has been only out for a few weeks and alot of level 50's already? Played in beta but never pre-ordered. Looking to get the game now or in the following days leading to this weekend.

     

     

    Game launched on what the 27th for regular people?  And it had people lvl 50 by the 30th or before. http://www.gamefaqs.com/boards/678050-final-fantasy-xiv-online-a-realm-reborn/67160287

     

    I think that speaks volumes about this game easy mode game.

    Or maybe they were from 1.0.

    Now back to the typical ignorant comments.

  • gamerkid78gamerkid78 Member UncommonPosts: 8
    People need to slow down...craft...level other jobs. That's what I would do....cause ok level to 50 real quick and??? then what?? Cause the game is so new so not much end-game content at the moment I imagine.
  • drbaltazardrbaltazar Member UncommonPosts: 7,856
    Word of advice!when your class trainer tell you for best result you should master actual class before going to another?follow the advice .don't go crafting till you have mastered the class .I presume this means having reached behemot (1)
  • JuaksJuaks Member UncommonPosts: 271
    I blame the consoles!
  • VoqarVoqar Member UncommonPosts: 510

    Not only are there tons of 50's (you can hit 50 in a few days easily) but guilds are already selling content...want that HM boss kill?  Only costs you 200k!  Of course, the only way you'd have 200k to spend on that is if you're a gil buying cheater.  It's  just all around sleazery - gil spammers AND cheesebag guilds selling content to cheaters.  Awesome.

     

    I'm in a fairly large guild and many of these people claim to be vets of MMORPGs going back to EQ but it seems like most of them are only concerned with racing thru the game as fast as humanly possible.  All they care about is getting to 50 as fast as possible and grinding the endgame crap as much/fast as humanly possible.

     

    At this point I'm not even sure I'll sub to FFXIV.  It brings nothing new and is so utterly dumbed down that it's insulting.  Endgame grind is endgame grind but the variety of content, as usual, is so slim at endgame.  I just can't see grinding the same handful of instances/encounters several times a day into dust as being remotely fun.

     

    In some other games, like WoW or TSW or Rift there are at least 8 or more single group instances PLUS raids and other stuff to do so you have SOME variety in what you grind.  In FFXIV there's a fraction of that available.  There's a few instances, a few ultra weak 8-mans, and the single boss hard modes that aren't really grind content.

     

    Is it really asking too much for SOME developer to come up with endgame content that isn't just grinding the same scripted bosses in the same trash filled instances with zero variance or randomization.

     

    Most of the people in my guild only want to do whatever is most efficient, so to them, their gaming time consistes of doing the same "most efficient" instance as many times per day as they can stomach, with occasional deviations to suboptimal stuff if the timing and circumstances are right to do stuff with other guildies.  Most of the time the me, me, me, now, now, now mindset leads to anybody wanna do BLAH?  2 seconds later...no response...ok queing...gotta get mine now...this very second....must grind NOW.

     

    To me FFXIV is the epitome of all that is wrong with modern MMORPGs.  Stupidly easy solo, rewards for doing nothing, mindless grinds, and an emphasis on the greedy self over everything else.

    Premium MMORPGs do not feature built-in cheating via cash for gold pay 2 win. PLAY to win or don't play.

  • gessekai332gessekai332 Member UncommonPosts: 861
    Originally posted by Tinybina
    Originally posted by gamerkid78
    Weird how the game has been only out for a few weeks and alot of level 50's already? Played in beta but never pre-ordered. Looking to get the game now or in the following days leading to this weekend.

     

     

    Game launched on what the 27th for regular people?  And it had people lvl 50 by the 30th or before. http://www.gamefaqs.com/boards/678050-final-fantasy-xiv-online-a-realm-reborn/67160287

     

    I think that speaks volumes about this game easy mode game.

    i am lvl 43 on my paladin right now and i have been playing since early access (although i did put a lot of time into my blacksmith). Ieveling is not easy mode for most people. it is only easy mode if you are a hardcore gamer who normally plays the game 60 hrs a week.  this is coming from a person who has played mmorpgs softcore to hardcore for over 10 years now.

    Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)

  • gessekai332gessekai332 Member UncommonPosts: 861
    Originally posted by Voqar

    Not only are there tons of 50's (you can hit 50 in a few days easily) but guilds are already selling content...want that HM boss kill?  Only costs you 200k!  Of course, the only way you'd have 200k to spend on that is if you're a gil buying cheater.  It's  just all around sleazery - gil spammers AND cheesebag guilds selling content to cheaters.  Awesome.

     

    I'm in a fairly large guild and many of these people claim to be vets of MMORPGs going back to EQ but it seems like most of them are only concerned with racing thru the game as fast as humanly possible.  All they care about is getting to 50 as fast as possible and grinding the endgame crap as much/fast as humanly possible.

     

    At this point I'm not even sure I'll sub to FFXIV.  It brings nothing new and is so utterly dumbed down that it's insulting.  Endgame grind is endgame grind but the variety of content, as usual, is so slim at endgame.  I just can't see grinding the same handful of instances/encounters several times a day into dust as being remotely fun.

     

    In some other games, like WoW or TSW or Rift there are at least 8 or more single group instances PLUS raids and other stuff to do so you have SOME variety in what you grind.  In FFXIV there's a fraction of that available.  There's a few instances, a few ultra weak 8-mans, and the single boss hard modes that aren't really grind content.

     

    Is it really asking too much for SOME developer to come up with endgame content that isn't just grinding the same scripted bosses in the same trash filled instances with zero variance or randomization.

     

    Most of the people in my guild only want to do whatever is most efficient, so to them, their gaming time consistes of doing the same "most efficient" instance as many times per day as they can stomach, with occasional deviations to suboptimal stuff if the timing and circumstances are right to do stuff with other guildies.  Most of the time the me, me, me, now, now, now mindset leads to anybody wanna do BLAH?  2 seconds later...no response...ok queing...gotta get mine now...this very second....must grind NOW.

     

    To me FFXIV is the epitome of all that is wrong with modern MMORPGs.  Stupidly easy solo, rewards for doing nothing, mindless grinds, and an emphasis on the greedy self over everything else.

    i was a hardcore raider in RIFT and while RIFT had a pretty extensive endgame, it almost only revolved around dungeons/raids.  FFXIV has an extensive crafting/gathering system and economy and the next patch will flesh out these areas with housing/fluff/etc . RIFT's only goal in mind was fighting monsters or each other and getting grinding for gear. FFXIV is more rounded its goal is more for building community and an mmorpg world. This is what separated it from "other modern MMORPGS." I can say this because although I am normally a dungeon grinder type in mmorpgs, FFXIV has successfully converted me into primarily a crafter instead. I have been a lvl 50 BSM for a while now, i am decently successful,  i understand the economics of and the crafting mechanics  of the game, and I can see myself subbing for many months to come.

     

    Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by Tinybina
    Originally posted by gamerkid78
    Weird how the game has been only out for a few weeks and alot of level 50's already? Played in beta but never pre-ordered. Looking to get the game now or in the following days leading to this weekend.

     

     

    Game launched on what the 27th for regular people?  And it had people lvl 50 by the 30th or before. http://www.gamefaqs.com/boards/678050-final-fantasy-xiv-online-a-realm-reborn/67160287

     

    I think that speaks volumes about this game easy mode game.

    The game was not designed around leveling a single class to 50 but multiple. It would be like playing any other MMO and getting to level 25 and saying. See, It's easy mode.

     

    Anarchy Online introduced the idea of Parallel leveling systems with it's Perks, Alien levels and research levels. All were distinct leveling and you had to make choices where the XP went. No one there ever thought you were done leveling after just leveling one of these areas of the game.

  • FlawSGIFlawSGI Member UncommonPosts: 1,379
    Originally posted by gessekai332
    Originally posted by Tinybina
    Originally posted by gamerkid78
    Weird how the game has been only out for a few weeks and alot of level 50's already? Played in beta but never pre-ordered. Looking to get the game now or in the following days leading to this weekend.

     

     

    Game launched on what the 27th for regular people?  And it had people lvl 50 by the 30th or before. http://www.gamefaqs.com/boards/678050-final-fantasy-xiv-online-a-realm-reborn/67160287

     

    I think that speaks volumes about this game easy mode game.

    i am lvl 43 on my paladin right now and i have been playing since early access (although i did put a lot of time into my blacksmith). Ieveling is not easy mode for most people. it is only easy mode if you are a hardcore gamer who normally plays the game 60 hrs a week.  this is coming from a person who has played mmorpgs softcore to hardcore for over 10 years now.

     You've been an MMO's for over 10 years and this type stuff surprises you enough to write and tell others how ignorant some people are? I'll admit that FFXIV has made the crafting side of the game as time consuming as the combat side, but it's not hard to understand why people don't do it nor care enough to invest time in it. I have a really high craft and I have to tell you I can't fathom why crafters rush to 50 on their trade skills because I don't find a lot of enjoyment out of market watching, spamming  lev 50 crafter LFW, and watching my money rise for no real reason since there isn't anything in the game ATM that I need to invest my money in. I do love being self sustainable, but getting to that point has been a boring ride and I don't see end game crafting being a better alternative to dungeon grinding. I also won't pretend that it's some complicated system in place that takes intelligence to understand but to each his own. The game is seriously nose diving for me after a couple of weeks and I keep looking for something to give it staying power so I keep trying new things hoping one of them will spark my interest, crafting sure isn't it.

    RIP Jimmy "The Rev" Sullivan and Paul Gray.

  • KanethKaneth Member RarePosts: 2,286
    Originally posted by Voqar

    Not only are there tons of 50's (you can hit 50 in a few days easily) but guilds are already selling content...want that HM boss kill?  Only costs you 200k!  Of course, the only way you'd have 200k to spend on that is if you're a gil buying cheater.  It's  just all around sleazery - gil spammers AND cheesebag guilds selling content to cheaters.  Awesome.

     

    [snip]

    I'm not sure how you go about making gil, but a number of people in my FC, including my wife, have that kind of gil already, and they all made it from selling on the Martketplace. Gil isn't exactly hard to come by in the game if you are patient and invest time and effort into the Marketplace.

  • RoguewizRoguewiz Member UncommonPosts: 711
    Originally posted by GeezerGamer
    Originally posted by Swedish_Chef

    Not unexpected, TBH. Most of the content locusts don't care about secondary activities such as crafting, housing, minigames, etc. Nothing wrong with that, until they start complaining about their perceived lack of content & leave.

    Me, I think I've spent more time leveling my crafting classes then I have my combat ones, lol. Can't wait to get home tonight and do some tradecraft leves.


    image

     

    I love being able to make anything I need.

    You fiend!  Of course, I have no room to talk.  (Fresh Character, played mainly the last two weekends)

    My Classes!

    Raquelis in various games
    Played: Everything
    Playing: Nioh 2, Civ6
    Wants: The World
    Anticipating: Everquest Next Crowfall, Pantheon, Elden Ring

    Tank - Healer - Support: The REAL Trinity
  • gatherisgatheris Member UncommonPosts: 1,016
    Originally posted by GeezerGamer
    Originally posted by Swedish_Chef

    Not unexpected, TBH. Most of the content locusts don't care about secondary activities such as crafting, housing, minigames, etc. Nothing wrong with that, until they start complaining about their perceived lack of content & leave.

    Me, I think I've spent more time leveling my crafting classes then I have my combat ones, lol. Can't wait to get home tonight and do some tradecraft leves.


    image

     

    I love being able to make anything I need.

    wow, that is amazing

    i wish i had the time to do that - only picked 3 of the tradeskills and that seems like a lot

     

    image

  • jskeets916jskeets916 Member Posts: 154
    Originally posted by Tinybina
    Originally posted by gamerkid78
    Weird how the game has been only out for a few weeks and alot of level 50's already? Played in beta but never pre-ordered. Looking to get the game now or in the following days leading to this weekend.

     

     

    Game launched on what the 27th for regular people?  And it had people lvl 50 by the 30th or before. http://www.gamefaqs.com/boards/678050-final-fantasy-xiv-online-a-realm-reborn/67160287

     

    I think that speaks volumes about this game easy mode game.

    Where to start where to start...

     

    one 50, or even every combat class to 50, doesn't equate to anything of substance at all in terms of difficulty or accomplishment.

     

    Do any of these 50's have their RELIC weapon yet? You know your lvl 80 or 90 if you grind the tomes for the +1 version main weapon for ANY class?

    If they don't, they can't take part in bahamut's coil and have yet to defeat Ifrit, Garuda, and finally Titan all on hard mode.

     

    So unless they've at least made it past this threshold i'd say your ignorant comments speak volumes about your understanding of difficulty.

     

    Grinding classes to 50 is grinding, you think that makes someone more or less of a baddie?  This game has difficulty and rewards for accomplishing such tasks, although most wouldn't know trying to compare epeen over parse's and number of max 50's which are still inferior to 1 50 that has progressed through the difficulties of endgame.

     

    Long story short even if you beat Garuda on Hard Mode (many don't) you still have Titan, and gl hf on that one w/o 8/8 being properly geared and skilled.  And once you've done this you've had a taste of SE's plans for endgame, yes just a taste and i'll value your opinion on the matter since you'll have SOME understanding.

  • GeezerGamerGeezerGamer Member EpicPosts: 8,857
    Originally posted by gatheris
    Originally posted by GeezerGamer
    Originally posted by Swedish_Chef

    Not unexpected, TBH. Most of the content locusts don't care about secondary activities such as crafting, housing, minigames, etc. Nothing wrong with that, until they start complaining about their perceived lack of content & leave.

    Me, I think I've spent more time leveling my crafting classes then I have my combat ones, lol. Can't wait to get home tonight and do some tradecraft leves.


    image

     

    I love being able to make anything I need.

    wow, that is amazing

    i wish i had the time to do that - only picked 3 of the tradeskills and that seems like a lot

     

    I'm a victim of my own indecision.

    I started in B4 as an ARC and used Alch and Wvr to support it. So I leveled them at the same time. Then I decided I didn't like Arc and tried Gld. Used BS/As there. Again, decided I didn't like it and started over again. Now I am loving the Bard. And Crp/LW fit in with it. But yeah, I think going forward I will focus on LW/CRP/Bot/ Although I am finding that I can still levle Alch with what's left over from Bot, I'll keep tha tup as well.

  • gessekai332gessekai332 Member UncommonPosts: 861
    Originally posted by FlawSGI
    Originally posted by gessekai332
    i am lvl 43 on my paladin right now and i have been playing since early access (although i did put a lot of time into my blacksmith). Ieveling is not easy mode for most people. it is only easy mode if you are a hardcore gamer who normally plays the game 60 hrs a week.  this is coming from a person who has played mmorpgs softcore to hardcore for over 10 years now.

     You've been an MMO's for over 10 years and this type stuff surprises you enough to write and tell others how ignorant some people are? I'll admit that FFXIV has made the crafting side of the game as time consuming as the combat side, but it's not hard to understand why people don't do it nor care enough to invest time in it. I have a really high craft and I have to tell you I can't fathom why crafters rush to 50 on their trade skills because I don't find a lot of enjoyment out of market watching, spamming  lev 50 crafter LFW, and watching my money rise for no real reason since there isn't anything in the game ATM that I need to invest my money in. I do love being self sustainable, but getting to that point has been a boring ride and I don't see end game crafting being a better alternative to dungeon grinding. I also won't pretend that it's some complicated system in place that takes intelligence to understand but to each his own. The game is seriously nose diving for me after a couple of weeks and I keep looking for something to give it staying power so I keep trying new things hoping one of them will spark my interest, crafting sure isn't it.

    End game crafting isnt being self sustainable. If you think thats the reason this explains why you completely misunderstand crafting and think it is shallow. Crafting in the game is definitely complex compared to what else is out there right now. In order to be actually good at crafting you need to understand the techniques/ skill sequences and have proper combinations of gear/materia/food  in order to HQ items in the game. trying to HQ something with 40/40 durability necessitates a different technique combination than trying to HQ something with 40/40 durability. the most effective combinations are still being talked about even until now(http://www.reddit.com/r/ffxiv/comments/1mh6um/crafting_guidetheorycrafting_dont_let_crafters/). effectiveness as a crafter borrows greatly from cross professional skills, even moreso than battle classes. Also, In order for me to HQ certain items its insanely important to decide what food to use (control/craftsmanship/ CP).  There is a reason you dont see the market completely flooded with lvl 50 HQ crafts thats because only the best crafters can make them at a somewhat decent success rate.

     

    Icing on the cake: lvl 50 crafting outfits are Badass :P.

    Most memorable games: AoC(Tryanny PvP), RIFT, GW, GW2, Ragnarok Online, Aion, FFXI, FFXIV, Secret World, League of Legends (Silver II rank)

  • TinybinaTinybina Member Posts: 2,130
    Originally posted by GeezerGamer
    Originally posted by Tinybina
    Originally posted by gamerkid78
    Weird how the game has been only out for a few weeks and alot of level 50's already? Played in beta but never pre-ordered. Looking to get the game now or in the following days leading to this weekend.

     

     

    Game launched on what the 27th for regular people?  And it had people lvl 50 by the 30th or before. http://www.gamefaqs.com/boards/678050-final-fantasy-xiv-online-a-realm-reborn/67160287

     

    I think that speaks volumes about this game easy mode game.

    The game was not designed around leveling a single class to 50 but multiple. It would be like playing any other MMO and getting to level 25 and saying. See, It's easy mode.

     

    Anarchy Online introduced the idea of Parallel leveling systems with it's Perks, Alien levels and research levels. All were distinct leveling and you had to make choices where the XP went. No one there ever thought you were done leveling after just leveling one of these areas of the game.

     

    Anarchy Online and this game have nothing in common.  There was tons of stuff to do in that game and it was not easy mode either.. Sure they had their farm spots where you can gain a lot of levels quickly, but they needed those spots since their lvl cap was 200 not 50....

     

    And do some of you see how silly you sound mentioning crafting as end game content?  Really?...

    ------------------------------
    You see, every mammal on this planet instinctively develops a natural equilibrium with their surrounding environment, but you humans do not. You spread to an area, and you multiply, and you multiply, until every natural resource is consumed. The only way you can survive is to spread to another area. There is another organism on this planet that follows the same pattern. Do you know what it is? A virus. Human beings are a disease, a cancer of this planet.-Mr.Smith

  • vandal5627vandal5627 Member UncommonPosts: 788
    Originally posted by Tinybina
    Originally posted by GeezerGamer
    Originally posted by Tinybina
    Originally posted by gamerkid78
    Weird how the game has been only out for a few weeks and alot of level 50's already? Played in beta but never pre-ordered. Looking to get the game now or in the following days leading to this weekend.

     

     

    Game launched on what the 27th for regular people?  And it had people lvl 50 by the 30th or before. http://www.gamefaqs.com/boards/678050-final-fantasy-xiv-online-a-realm-reborn/67160287

     

    I think that speaks volumes about this game easy mode game.

    The game was not designed around leveling a single class to 50 but multiple. It would be like playing any other MMO and getting to level 25 and saying. See, It's easy mode.

     

    Anarchy Online introduced the idea of Parallel leveling systems with it's Perks, Alien levels and research levels. All were distinct leveling and you had to make choices where the XP went. No one there ever thought you were done leveling after just leveling one of these areas of the game.

     

    Anarchy Online and this game have nothing in common.  There was tons of stuff to do in that game and it was not easy mode either.. Sure they had their farm spots where you can gain a lot of levels quickly, but they needed those spots since their lvl cap was 200 not 50....

     

    And do some of you see how silly you sound mentioning crafting as end game content?  Really?...

    Uh, there's nothing silly about crafting being end game, alot of people enjoy it.

  • goozmaniagoozmania Member RarePosts: 394

    FATES and the speed of leveling have been putting me off buying what otherwise looks like a pretty good game. I don't think it's the "content locusts'" fault, and they are more than likely correct. When a game makes it take a day to reach max level, they'd better have months of content for those people; otherwise it should simply take much longer to level.

     

    If levels are trivial, why have them at all? This is essentially what SOE has decided, but they went the opposite way that I would go, by removing them... I would make them harder.

  • SmoeySmoey Member UncommonPosts: 601
    Luckily I played 1.0 I've leveled a WAR to 50, BS is now 25ish and working on a BLM. I'll then be doing a WHM. I've got loads of Gil and I'm having a blast! :) I see a LOT of people just fate grinding missing out most of the content just so they can hit 50.

    (\ /) ?
    ( . .)
    c('')('')

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