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Fast Travel

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  • KyleranKyleran Member LegendaryPosts: 44,060
    Originally posted by Leemado
    If there had been fast travel in Lord of the rings, Frodo could have just instantly travelled to mount doom and thrown the ring into the fire without even getting attached to it. The book could have been a few pages though.

    Throwing the ring into the fire was just a trivial task, the journey to get to Mordor was the adventure: friends were made, enemies had to be defeated, places discovered, people helped and was helped, wars were even fought. Thank you Tolkien for not including fast travel in LOTR.

    I don't know when a quest turned out to be a 10 minutes task, but it doesn't leave room for the RPG part.

    "Life's a journey not a destination" by Aerosmith

    You know, I always wondered why they just didn't ask those giant eagles who rescued  them at the end of the movie to just take them to Mordor. Would have saved a lot  of trouble. image

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  • xeniarxeniar Member UncommonPosts: 805
    Originally posted by Loktofeit
    Originally posted by xeniar
    Originally posted by Loktofeit
    Originally posted by Leemado
    If there had been fast travel in Lord of the rings, Frodo could have just instantly travelled to mount doom and thrown the ring into the fire without even getting attached to it. The book could have been a few pages though.

     

    For the reader, there was fast travel, unless you're suggesting you have a copy where every ten pages there a two page section of

     

    "And then they walked and walked, and they walked some more. Ooooh... how they walked, and verily they didst enjoy walking, as they walked on and on to their next adventure, walking and walking and walking and walking and walking some more. Much walking was there to be had, as the destination was far and the day was long, so they walked and walked, and walked some more.

    Walking... and walking... and walking...

    Walking... and walking... and walking...

    Walking... and walking... and walking...

    Walking... and walking... and walking...

    Walking... and walking... and walking...

    Walking... and walking... and walking..."

     

    For the reader's enjoyment, Tolkein skipped over the bland moments of endless nothing to jump the reader straight to something happening.

    Not true.

    If you would skip the walking. you would go from A the shire to point B wich is mordor and cast the ring into the fires of mount doom was it?

    the rest of the story consist of yes walking and shit happened during the walking.

    So they fight a ringwraith and then turn a round and BAM spider then BAM orcs then... have you even read the books?

    i have not read the lotr books no. i should one day currently deep into the Game of thrones series. well lets portay what youve said into a MMORPG.

    There u indeed go from hey im in a city /teleport BAM orcs. You did not encounter the ringwraith nor spider heck you skipped walking trough moria and the balrogg.

    i know what your trying to say walking to your destination is boring. but without it the world becomes a whole lot smaller. and people resort tp sitting in city's i mean you don't have to go anywhere else anyway can just port at a moments notice do you ultraspeed dungeon run and then sit in the city again.

    The journey might not always be intresting (they can very well make it more intresting) but its a quite empty world without it.

    remove the journey from a Book in this case lotr and the story is not much of story anymore it becomes dull.

    That is how i feel im bored from doing dungeon runs over and over and over. Traveling trough a dangorous world and doing a dungeon after it is actually quite meaningfull compared to the fast travel option

  • VorthanionVorthanion Member RarePosts: 2,749
    Originally posted by PerfArt
    Originally posted by Loktofeit
    Originally posted by Scot

    Players will always take the easy option, you can't give them an easy option and expect them not to take it sometimes when they feel like having a stroll. And am I going to say to my guildmates, "I know there is a teleport, but lets just run there its only 5mins". That's where we are today even 5 minutes is too long if you can do it with the click of a button.

    What is the value to your guildmates of that five minute run? Maybe if you explain to them what you perceive is the benefit to them or their characters they might get on board with the idea of a task that they probably perceive as a pointless five minute delay of their fun.

     

    Unless the developer has included naught but shrubs and low level mobs in the area the run takes place in because they know everyone will just fast travel to devour content as fast as they can. Then you have nothing to say to those guildmates. :(

    I haven't seen a game world with empty space since the days of Anarchy Online and Star Wars Galaxies.  Even in current games with a lot of fast travel, there is content everywhere.  EverQuest still has content in every corner despite the sheer amount of teleport stones and tomes and much of that out of the way content was designed after the Plane of Knowledge.

     

    If you are going to blame shoddy world building to lazy developers, keep in mind that they would do this whether there was fast travel or not.

     

    The thing is that some gamers like to explore and others do not and giving both types what they want in a MMO world is the right way to go.

    image
  • ScotScot Member LegendaryPosts: 24,439
    Originally posted by Kyleran
    Originally posted by Leemado
    If there had been fast travel in Lord of the rings, Frodo could have just instantly travelled to mount doom and thrown the ring into the fire without even getting attached to it. The book could have been a few pages though.

    Throwing the ring into the fire was just a trivial task, the journey to get to Mordor was the adventure: friends were made, enemies had to be defeated, places discovered, people helped and was helped, wars were even fought. Thank you Tolkien for not including fast travel in LOTR.

    I don't know when a quest turned out to be a 10 minutes task, but it doesn't leave room for the RPG part.

    "Life's a journey not a destination" by Aerosmith

    You know, I always wondered why they just didn't ask those giant eagles who rescued  them at the end of the movie to just take them to Mordor. Would have saved a lot  of trouble. image

    That cartoon where they did just that was the F2P version of the LOTR movies. Instead of three fabulous AAA movies, F2P is one dodgy looking cartoon with a teleport button. :)

     

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