John Smedley posted on the Everquest Next Reddit, and he said those placeholders dates are the LATEST dates. They plan to have alpha and beta start much sooner then that, but that is the absolute latest.
Originally posted by Brenics Good we will be getting more than I thought. Now to find 4 others who wants to go in on this.
Keep in mind that those beta invites that come with the $100 pack are 7 day invites and not full closed beta invites. You have to click on it to see the details. It seemed odd to me that they were giving out 4 full invites which would be valued at like $50 if it were true.
I don't think people need to do it, because he hadn't said anything at all here, actually. Try to read it and think of anything that is either not vague or new?
I especially liked number 3. Why does it cost so much? - Well, we wanted to have all the price ranges - cheap, medium, expensive - to maximize the profits! And... We need those money to buy servers and a phat tube to them!
Seriously? SOE needs "trailblazer" money to buy servers? What, there is a whale stuck in their current datacenters? I mean, I don't even think it's in any way bad or wrong, to have different price packages (I myself consider it a "stupid tax" and therefore perfectly appropriate), or to take the money people desperately want you to take, but I'd rather took no explanation than this:)
"Were building out the infrastructure sooner than we normally would......."
"F2P"........
I get it but infrastructure is your cost, not your beta testers. What other AAA gaming folks make you pay to build and bug test their game? especially a FTP one.
Would we be so kind to say Blizzard if they started charging for WoW betas, or had us pay for hearthstone or heros of the storm alphas.....
Did the people who made Path of Exile charge for this access? they are a much smaller group with much less resources at their disposal.
SoE should just list Their mincraft clone on Kickstarter and make it official.
Originally posted by Vutar Remember that time Smedley said there would be no cash shops in Everquest? Or how about that time he said we would have a playable version of EQnext by the end of this year? Oh and that time he made a big deal about EQnext moving back toward the original EQ? Ah memories, I am sure he is completely truthful this time though. No, stop smirking! He is telling the truth!
With the decline in players with your standard Theme Park MMO, they decided to take a different road to EQNext. So they scrapped the Theme park EQ1 road and went with Next Gen Sandbox MMO.
I am glad they are going down the sandbox route because Theme Park MMOs get boring so quickly. There is a reason why people play and quit MMOs with no staying power which includes WoW, because Theme Park MMOs get incredibly boring doing the same dailies, raids, etc every day.
With no boxes to sell, this is what they are selling to start off with.
I am not against it or for it, I am neutral on it....It basically comes down to if someone thinks it is right for them....When I first saw these types of things for mmos (like NW)...I thought people were crazy myself...
I don't feel the need to tell people how to spend their money though, and if this money helps make any of these mmos that do it better, or less of a money grab during real launch (probably not....)..I am for it.
I still prefer p2p myself.
Also for those that think Blizzard wouldn't do anything like this? Didn't they tie WoW subs to D3, like pay a year in advance for a WoW sub and get D3 or a perk in it? Pre-orders to get in early (too many to name), NW (same thing), UO (had to buy beta disk)......IT goes on and on, it isn't new, but the prices and way it is done are somewhat new...That's why I said welcome to f2p...
Don't like it, don't give them money, wait till it is actually free...If enough do this, they won't offer it, but from video chats, it appears a lot, and maybe majority are buying the $99 pack, good or bad.
I don't think people need to do it, because he hadn't said anything at all here, actually. Try to read it and think of anything that is either not vague or new?
I especially liked number 3. Why does it cost so much? - Well, we wanted to have all the price ranges - cheap, medium, expensive - to maximize the profits! And... We need those money to buy servers and a phat tube to them!
Seriously? SOE needs "trailblazer" money to buy servers? What, there is a whale stuck in their current datacenters? I mean, I don't even think it's in any way bad or wrong, to have different price packages (I myself consider it a "stupid tax" and therefore perfectly appropriate), or to take the money people desperately want you to take, but I'd rather took no explanation than this:)
Point made. The negativity on these forums is just staggering, makes it hard to even visit them.
I don't think people need to do it, because he hadn't said anything at all here, actually. Try to read it and think of anything that is either not vague or new?
I especially liked number 3. Why does it cost so much? - Well, we wanted to have all the price ranges - cheap, medium, expensive - to maximize the profits! And... We need those money to buy servers and a phat tube to them!
Seriously? SOE needs "trailblazer" money to buy servers? What, there is a whale stuck in their current datacenters? I mean, I don't even think it's in any way bad or wrong, to have different price packages (I myself consider it a "stupid tax" and therefore perfectly appropriate), or to take the money people desperately want you to take, but I'd rather took no explanation than this:)
Point made. The negativity on these forums is just staggering, makes it hard to even visit them.
There has to a counter to the fanboys. Incessantly countering them is exhausting as well.
I don't think people need to do it, because he hadn't said anything at all here, actually. Try to read it and think of anything that is either not vague or new?
I especially liked number 3. Why does it cost so much? - Well, we wanted to have all the price ranges - cheap, medium, expensive - to maximize the profits! And... We need those money to buy servers and a phat tube to them!
Seriously? SOE needs "trailblazer" money to buy servers? What, there is a whale stuck in their current datacenters? I mean, I don't even think it's in any way bad or wrong, to have different price packages (I myself consider it a "stupid tax" and therefore perfectly appropriate), or to take the money people desperately want you to take, but I'd rather took no explanation than this:)
Point made. The negativity on these forums is just staggering, makes it hard to even visit them.
There has to a counter to the fanboys. Incessantly countering them is exhausting as well.
It's arguably more pointless for people who are clearly not interested in a game to come into it's sub forum to tell it's fans A, B & C will probably happen and stirring the pot with assumptions. Correcting discrepancies made by over excited fans for a game is one thing but you and I both know it reaches absurd levels with no concrete evidence.
Once upon a time, gaming companies didn't expect their customers to pay to test their unfinished product.
Then it became 'early-access' (server stress-testing)
Then it became beta access.
And now it's come to this - paying to alpha test.
Let's just pause a moment... what the hell happened to gaming!!! How can you guys pay for this? These companies should be privileged to let people test and bug report their unfinished product. Now they expect you to pay for it.
Originally posted by Bigdavo Once upon a time, gaming companies didn't expect their customers to pay to test their unfinished product.Then it became 'early-access' (server stress-testing)Then it became beta access.And now it's come to this - paying to alpha test. Let's just pause a moment... what the hell happened to gaming!!! How can you guys pay for this? These companies should be privileged to let people test and bug report their unfinished product. Now they expect you to pay for it.
What time was this? You could pay to get into betas in almost every game since UO if you wanted to. Heck I payed to get into a MUD early once.
Since you asked, I would look at what is offered in the packs, know that all designed structures from alpha will be retained and that people are really excited to get in early. It's not jut for the sake of seeing the game early.
Of course, a big seller is the MMO tools to be added later such as quest creation and mob scripting tools for players. This gives relevance to Landmark past the released of EQN for some people and makes the in game perks for founders more important. I'm hoping that logging into a Landmark world will be much like EQN in that there is player created to engage in by creative FanDevs.
I think its more likely that this game will turn out to be adaptable right to a mobile app. PC is just where they're roadtesting the idea, and using it to make the game seem bigger than it is. Everything they've done is misdirection.
I mean, have you seen the Livestream? There isn't much to the game other than simplified block manipulation. All that crap could be done out of an app for phones and tablets with ease. There simply isn't much there.. there.
And for the volume of use Smedley needs.. the mobile arena would be ideal. I have no fear there won't also be a PC version.. but I doubt highly that's the intended audience.
"Were building out the infrastructure sooner than we normally would......."
"F2P"........
I get it but infrastructure is your cost, not your beta testers. What other AAA gaming folks make you pay to build and bug test their game? especially a FTP one.
Would we be so kind to say Blizzard if they started charging for WoW betas, or had us pay for hearthstone or heros of the storm alphas.....
Did the people who made Path of Exile charge for this access? they are a much smaller group with much less resources at their disposal.
SoE should just list Their mincraft clone on Kickstarter and make it official.
Blizzard get's subscribers to pay for future beta's just like SOE does with EQ2. Path of Exile had a early access plan you could buy closed beta access into as well.
I am not seeing a lot of difference between this and some Kickstarter programs to be honest except that it's done in house. I'm sure if Star Citizen could have raised the money they did without having to give a cut to Kickstarter they would have. SOE has the marketing machine to do it so they are.
Not saying I think it's right as I feel like the whole point of Alpha/Beta development phases has been basically destroyed by getting people to buy into it no matter how they go about doing it (pre orders or crowd funding). It creates serious conflict of interest problem for studios that I don't think reflects well on the finished product.
At the end of the day however will games that don't do this like Wildstar and ESO end up being better games? That's such a subjective loaded question I'm not sure there can be a right or wrong answer to it.
Comments
[mod edit]
Star Citizen – The Extinction Level Event
4/13/15 > ELE has been updated look for 16-04-13.
http://www.dereksmart.org/2016/04/star-citizen-the-ele/
Enjoy and know the truth always comes to light!
Keep in mind that those beta invites that come with the $100 pack are 7 day invites and not full closed beta invites. You have to click on it to see the details. It seemed odd to me that they were giving out 4 full invites which would be valued at like $50 if it were true.
I don't think people need to do it, because he hadn't said anything at all here, actually. Try to read it and think of anything that is either not vague or new?
I especially liked number 3. Why does it cost so much? - Well, we wanted to have all the price ranges - cheap, medium, expensive - to maximize the profits! And... We need those money to buy servers and a phat tube to them!
Seriously? SOE needs "trailblazer" money to buy servers? What, there is a whale stuck in their current datacenters? I mean, I don't even think it's in any way bad or wrong, to have different price packages (I myself consider it a "stupid tax" and therefore perfectly appropriate), or to take the money people desperately want you to take, but I'd rather took no explanation than this:)
"Were building out the infrastructure sooner than we normally would......."
"F2P"........
I get it but infrastructure is your cost, not your beta testers. What other AAA gaming folks make you pay to build and bug test their game? especially a FTP one.
Would we be so kind to say Blizzard if they started charging for WoW betas, or had us pay for hearthstone or heros of the storm alphas.....
Did the people who made Path of Exile charge for this access? they are a much smaller group with much less resources at their disposal.
SoE should just list Their mincraft clone on Kickstarter and make it official.
With the decline in players with your standard Theme Park MMO, they decided to take a different road to EQNext. So they scrapped the Theme park EQ1 road and went with Next Gen Sandbox MMO.
I am glad they are going down the sandbox route because Theme Park MMOs get boring so quickly. There is a reason why people play and quit MMOs with no staying power which includes WoW, because Theme Park MMOs get incredibly boring doing the same dailies, raids, etc every day.
Welcome to free to play, the masses wanted it....
With no boxes to sell, this is what they are selling to start off with.
I am not against it or for it, I am neutral on it....It basically comes down to if someone thinks it is right for them....When I first saw these types of things for mmos (like NW)...I thought people were crazy myself...
I don't feel the need to tell people how to spend their money though, and if this money helps make any of these mmos that do it better, or less of a money grab during real launch (probably not....)..I am for it.
I still prefer p2p myself.
Also for those that think Blizzard wouldn't do anything like this? Didn't they tie WoW subs to D3, like pay a year in advance for a WoW sub and get D3 or a perk in it? Pre-orders to get in early (too many to name), NW (same thing), UO (had to buy beta disk)......IT goes on and on, it isn't new, but the prices and way it is done are somewhat new...That's why I said welcome to f2p...
Don't like it, don't give them money, wait till it is actually free...If enough do this, they won't offer it, but from video chats, it appears a lot, and maybe majority are buying the $99 pack, good or bad.
Point made. The negativity on these forums is just staggering, makes it hard to even visit them.
There has to a counter to the fanboys. Incessantly countering them is exhausting as well.
It's arguably more pointless for people who are clearly not interested in a game to come into it's sub forum to tell it's fans A, B & C will probably happen and stirring the pot with assumptions. Correcting discrepancies made by over excited fans for a game is one thing but you and I both know it reaches absurd levels with no concrete evidence.
Meh, I just remember how he promised something more then beta this year for EQN and we know how that all went.
I like Smed, but anything he says i don't trust.
I leave all my faith in you Dave Georgeson for the right answers.
Once upon a time, gaming companies didn't expect their customers to pay to test their unfinished product.
Then it became 'early-access' (server stress-testing)
Then it became beta access.
And now it's come to this - paying to alpha test.
Let's just pause a moment... what the hell happened to gaming!!! How can you guys pay for this? These companies should be privileged to let people test and bug report their unfinished product. Now they expect you to pay for it.
O_o o_O
What time was this? You could pay to get into betas in almost every game since UO if you wanted to. Heck I payed to get into a MUD early once.
Since you asked, I would look at what is offered in the packs, know that all designed structures from alpha will be retained and that people are really excited to get in early. It's not jut for the sake of seeing the game early.
Of course, a big seller is the MMO tools to be added later such as quest creation and mob scripting tools for players. This gives relevance to Landmark past the released of EQN for some people and makes the in game perks for founders more important. I'm hoping that logging into a Landmark world will be much like EQN in that there is player created to engage in by creative FanDevs.
I think its more likely that this game will turn out to be adaptable right to a mobile app. PC is just where they're roadtesting the idea, and using it to make the game seem bigger than it is. Everything they've done is misdirection.
I mean, have you seen the Livestream? There isn't much to the game other than simplified block manipulation. All that crap could be done out of an app for phones and tablets with ease. There simply isn't much there.. there.
And for the volume of use Smedley needs.. the mobile arena would be ideal. I have no fear there won't also be a PC version.. but I doubt highly that's the intended audience.
Blizzard get's subscribers to pay for future beta's just like SOE does with EQ2. Path of Exile had a early access plan you could buy closed beta access into as well.
I am not seeing a lot of difference between this and some Kickstarter programs to be honest except that it's done in house. I'm sure if Star Citizen could have raised the money they did without having to give a cut to Kickstarter they would have. SOE has the marketing machine to do it so they are.
Not saying I think it's right as I feel like the whole point of Alpha/Beta development phases has been basically destroyed by getting people to buy into it no matter how they go about doing it (pre orders or crowd funding). It creates serious conflict of interest problem for studios that I don't think reflects well on the finished product.
At the end of the day however will games that don't do this like Wildstar and ESO end up being better games? That's such a subjective loaded question I'm not sure there can be a right or wrong answer to it.