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IGN has an inteview up with the same Julio clown and a couple others. The whole interview is pretty much the same damage-control spinmeister bunk he curled here. This gem from the last page just takes the cake though. No more of my money for SOE.
"IGNPC: Let's talk about the practical implementation of the upgrade. Why did you guys decide to go live with it when you did?
Dallas Dickinson: We've been testing it for a full month, both internally and on the test center. We were simply not at the point of getting enough feedback from people. A number of things had come out, and we had fixed all of them.
Comments
I've been cancelled from SWG for a little while now. My account finally ran out a couple days ago. I can't post on the official boards, but I can browse them.
I have to say that the response to this "interview" on the boards is amusing
The response to RoTW is even more amusing. A lot of people are saying it is a direct rip off of WoW. They have spirit healers or some such thing that rez you in a grave yard. They now have "zone walls" which never existed in the old game, at least not to this extent that I am reading.
I guess all this stuff "might" have been ok if they would have either released the original game this way or if they would have changed it to this system when they said they were going to. But, as it stands now, they are making a very cheap rip off of another game and not doing it very well at all. If you are going to play in this system, you might as well play the actual game (WoW), where it at least works properly.
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not doing it very well at all.
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I disagree here ... Rage of the Wookiees IS fun to play. Better than the rest of SWG at the moment which needs some serious bug fixing for another month or so.
Have fun
Erillion
The zoning is much more like SOE's other game, EQ2. In fact, in EQ2, you have to walk up to a door and click it to enter the zone. SWG uses the same approach.
I don't mind it, because there are inherent advantages to zoning. Different zones will have different population sizes, and it works best when you can put off some of the population into another "instance" of the zone.
But, as long as they keep the other planets as they are (except adding more content), I really think this works fine. Plenty of content all over Kashyyyk and lots of things to do.
But, yes, this system is NOT original, nor do I think that's the intention. In fact, I think that zoning is the only way to truly integrate the tree world of Kashyyyk into the game (and it's evidence that Coruscant may not be as impossible as it seems).
I concur.
I dont play EQ or EQ2 ... I know the zoning from KOTOR.
And in my book everything that WORKS is ok.
Played some more on Kashyyyk today .. doing many ground quests .. and its GREAT fun. And no broken level 250 spawns or disappearing targets. NICE. Will spend most of my time here, so they can fix the rest.
PLENTY of people here too. Creature handlers and bio engineers are all over the planet, sticking DNA collecting needles into the nether parts of the most fearsome beasts or trying to tame them ... or feed them fresh meat, I am not so sure in most cases.
Have fun
Erillion
The graveyard thing is incredibly laughable.
They think that they can find some of WoWs success by ripping off of them, but it's just incredibly obvious that they're utterly clueless.
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Looking forward (cautiously) to: Age of Conan, Dark Solstice, Armada Online.
Will soon try: Guild Wars
Overall: Amazed and bewhildered at the current sad state of the artform of gaming.
Yeah, there are a few creature handler quests on the planet. From what I am reading, they are ok, but a lot are still upset because old bugs in Creature Handling haven't been fixed and if you have a full data pad of pets, which most master creature handlers do (especially if they are rare pet collectors) you have to either destroy some old pets or risk losing new or old ones through "bugs" in the system.
Again, it all comes down to bugs... also a lot of unoriginality, which the original SWG had a lot of originality, even if it wasn't perfect.
I'm happy there are people that are honestly enjoying the game. I for one can't any longer. No need to restate the reasons. Doubt it would matter anyway cause some idiot would come in here spouting off the usual reasons that they think people hate the CU, which have nothing to do with why I don't like it.
My money and time is better spent on games that are complete, less bugfilled, and that have developers and CSR that actually listen to and communicate with their customers in a non propaganda oriented way. If you go to the DnD Online boards on their website, it's refreshing to see developers actually making daily posts that are meaningful... not like on the SoE boards where you get to learn about a developers favorite breakfast food or they just give the same generic answer for everything.
the first time I went to the DnD boards, I found myself thinking, wow, these guys really care about their customers! They admit when they make a mistake and they actually explain in detail why they make decisions and they face up to the people's comlaints and concerns without using what looks like textbook BS answers!
Anyway, enjoy SWG.... hopefully after the Fiasco known as the CU, they will learn a few valueable lessons.
Throughout this whole CU debacle thats probably the most dispareging remark I've heard you say.
kudos
Oh ... I think you will see more critical remarks in other threads here and on the General Discussion board.
However, I try to point out both the positive along with the negative sides of SWG, which at the moment is not exactly en vogue.
I also try to show people ( usually by example ) that SWG can be a fun game if you concentrate on the good things and enhance them with your own ideas and actions. At the core of enjoying the game is a great community .....better than most games I have seen with the possible exception of EVE.
Have fun
Erillion
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The graveyard thing is incredibly laughable.
They think that they can find some of WoWs success by ripping off of them, but it's just incredibly obvious that they're utterly clueless.
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IS this some sick joke or something? Now SOE is putting elements from other Online RPG? That is just plain cheap and sick to my stomach! Heck, it's a good thing I canceled my pre-order then.
Yeah, it is almost a sick and twisted joke
The type of stuff they are taking from other games and adding in just don't fit in with Star Wars at all. It's surprising that people will complain more about there being too many TK's and Swordman around, but it's ok that SoE puts in graveyards and spirit healers? It's ok that SoE makes hospitals and med centers pretty much useless? It's ok that they turn doctors and combat medics into "clerics" that use magical healing instead of technology?
There are just too many inconsistancies. Pro-cu people on the SWG boards keep saying that every game is released with a certain amount of bugs, which is true. But SoE had far more bugs in the original system for much longer than most other games would allow them to be. Then, they added on a large, buggy, inbalanced patch (combat upgrade) along with a buggy expansion (rotw) shortly after.
I think most of the anti-cu people, including me, would have been able to accept all of this if SoE would have actually copied the other games' codes correctly and integrated them into the SWG system in a better way. One that maybe actually fit the SWG universe better.
But one thing I still do not under stand is this:
Why did SOE rushed to install the CU so quickly, three weeks before it's due date?
Why is it that Bloodfin and Chimera are the only servers that had a rollback?
And why are they treating there customers like dirt?
The only one that has answers to this is none other than the DEVs and SOE employees. MOst of the post that I put in their oficial forum got deleted. All I put was simply questions to our answeres that most players demand. I was just speaking out for the loyal players of Star Wars, and yet they delete my posts that I put. But that is not the end of it. popular video games stores like EB Games and simillar to them, are now getting rid of their Star Wars Galaxies games because of the CU and the lousy customer service that SOE has to offer. So right now the real world is getting alot of attention to the Star Wars Galaxie thing. And alot of players that I know in my city are also speaking out about it. Heck even the internet game cafe is deleting star wars galaxies of their computers! As I posted early, Star Wars WAS unique from every MMORPG game, now it is a mere shadow of Everqeust 2, and ripped-off elements from other games.
Throughout this whole CU debacle thats probably the most dispareging remark I've heard you say.
kudos
Problem is, contrary to what they have stated, I don't see them nailed down bugs left and right. I see a few fixes here and there and us left to deal with the most of it day in and day out. This thing was pushed now because they said it was ready for public comsumption, and that the release has nothing to do with Episode III hitting theatres. I Feel thats an outright lie, and would like to be able to enjoy the game without my mission objectives dissapearing unless I take certain mob types over and over again.
I am trying to help a friend in the game get a bull rancor since she is a CH. Shouldn't have been a problem, I can get a mission for a Bull Rancor Lair, but when we get there is gone every single time. They gave us double experience week on a MONTH that we really can't get experience. I have worked around the bugs and Mastered 3/4 of a second profession, but only by avoiding the problem area's and seriously limiting what I do. I did however get my template done while I got the benefit of double experience.
I have not taken a very deep look at RotW so I can't really say much about that. I will be checking that out soon now since I have my character pretty much done.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
It isn't obvious to you that they rushed it in before the new movie comes out? I beleive they are trying to appeal to the younger Star Wars fanbase now, and once this last movie fades out SWG will be out of its prime and they won't ever have another marketting opportunity like this.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
Well, I am half and half on what I want from the CU and if I am pro or against it. However its those people that say that every mmo comes out with a certain amount of bugs that has reduces the liability of the publisher and continually lowers the "acceptable" boundary to each person.
I can remember a time where Lucas had one of the highest standards in the gaming industry. Now look at them. If you sit and tell companies its alright to have a few bugs, we know you will work them out later then we get where we are now. There is still a decent sized list of bugs from the original game that hasn't been dealt with. And not of anything critical, just stupid little stuff, but yet left there for us to deal with. Then they push out JTL, and then burn through the CU so they can hurry up and get out a SECOND expansion before the last movie comes out.
And right now my greatest concern is not the CU. My greatest concern is how long the current bugs are going to linger around in the code before they decide to get off their backsides and clean the game up the way it should be. Everquest 1 went through this for a long time. Expansion after expansion yet there were just STUPID little issues that we had to deal with as players that weren't getting fixed.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
Originally posted by Fadeus
I can remember a time where Lucas had one of the highest standards in the gaming industry. Now look at them.
Wow I've been gaming for close to 25 years and I don't remember this at all. LA has put out a couple good games, but most have been craptacular at best.
Not sure how you can say that. Dark Forces 1, Full Throttle, and a ton of other games came out perfectly smooth. Exactly what was so flawed about their coding? Or are you just tossing out opinion on the gameplay quality per your taste?
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
WoW vs New SWG
Combat
WoW - Mash a lot of buttons until you or the opponent is dead. Boring.
New SWG - Mash a lot of buttons until you or the opponent is dead. Find out that half of them are broken. submit /bug. Boring.
Crafting
WoW - find or buy things at overinflated prices to make something. Wonder why the crafting is so oversimplified. Forget about crafting for the most part and get back to mashing those buttons so your rank doesn't drop.
New SWG - get eaten by indigenous wildlife or buy things at overinflated prices so you can make something that won't cover the costs of insurance/cloning or the price you paid for the resources. Get upset because booting some crafting tools sometimes causes system crashes. Submit /bug. Wish there was something more interesting to do than mashing buttons. Turn off the computer. Go outside.
Entertainment
WoW - Watch some goob do the hammertime or micheal jackson dance. Point and laugh. Go back to mashing buttons.
New SWG - Make a macro, go outside and play football (because no one is live anymore) and hope someone tips you while you're out having fun, but come back to find that no one has and that you really have nothing to offer for a tip other than the hooker dance anyway.
Look & Feel
WoW - Cartoonized sausage shaped humans, shaved chimps with deformed ears elves, monchichi gnomes....
New SWG - Gorgeous, amazingly customizable humans with proportional bodies, big furry semicustomizable wookies, nifty very customizable and flexible twi'leks....
Really, if you compare the two, you are only faced with a couple of real decisions. Do you want to look really great while mashing your buttons and reporting bugs, or do you want to look like a creepy cartoon character while mashing your buttons without as many bugs?
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Kote lo'shebs'ul narit
I'm back playing Eve again and I have to agree, the immersion side of Eve and the Community aspects of it are lightyears ahead of SWG (well, what SWG has morphed into at least). One of the big differences that CCD and SOE have is that CCD started with the premise that "here is a universe you play in, and we'll feed you content as we go along, and we'll also give you the tools to add and enhance to the content you see, and allow you to make your own content". SOE took the stance "hey its Star Wars, live it" and then offered up some half-working tools, constantly changed the underlying content to suit this months marketing drive and progressed from being a MMORPG to being essentially a MMOFPS. The community aspect is sort of still there but its hanging by a thread for most players and is generally restricted to ones PA or clost group of friends.
I agree that it is possible to have fun in SWG if you concentrate on the good things, but at the moment the goods things in SWG can also be found in most FPS games and you don't have to fork out hard cash to play them every month. They can also be found in games such as WoW where they are done much better and And anyway, concentrating on the "good things" means wearing a heavy set of blinkers to prevent the myriad of bad things (bugs, borked crafting, inbalances in PvE, etc) from interfering with the fun.
[quote]Originally posted by Fadeus
It isn't obvious to you that they rushed it in before the new movie comes out? I beleive they are trying to appeal to the younger Star Wars fanbase now, and once this last movie fades out SWG will be out of its prime and they won't ever have another marketting opportunity like this.[/b][/quote]
This right here is the saddest thing to me. It is like they gave the old guys (is 32 old?) a big middle finger. Star Wars: A new hope, was the first movie I ever saw in the theater. So, I am an old fan. It's us old fans that have kept the game going, sticking it out through all the bugs and inbalances. I had some hope that they would fix things and do it right the first (actually the second time). It's like they are making the game to cater to those that are "love it and leave it types".
I'd say fire Raph Koster, but he's written a book! ^_^
Ico
Oh, cruel fate, to be thusly boned. Ask not for whom the bone bones. It bones for thee.
Not sure how you can say that. Dark Forces 1, Full Throttle, and a ton of other games came out perfectly smooth. Exactly what was so flawed about their coding? Or are you just tossing out opinion on the gameplay quality per your taste?
Ah I see, yes I guess you're right, techincally they were sound. Gameplay and sales not so good.
Now you got me. You can hate the game, but from a technical standpoint the quality was always excellent. I happenned to be a big fan of all their games, but that was just me. Wether we like it or not is personal taste.
The Dig was a favorite of mine also.
- Scaris
"What happened to you, Star Wars Galaxies? You used to look like Leia. Not quite gold bikini Leia (more like bad-British-accent-and-cinnamon-bun-hair Leia), but still Leia nonetheless. Now you look like Chewbacca." - Computer Gaming World
I disagree here ... Rage of the Wookiees IS fun to play. Better than the rest of SWG at the moment which needs some serious bug fixing for another month or so.
Have fun
Erillion
ok Erillion, would you just admit you work for SOE so those who are only guessing you do know for sure? you have never written one negative post about swg or soe.
There are direct signs the game is struggleing at the moment
I have played through changes and at times logged in sure frustation, from massive targeting issues
where mobs could continualy hit, the balance is still way off and greys can easily incap level 80 players with current bugs, they range from not being albe to target starport terminals trainers inventory, decay is a joke now given the mobs and massive spawn o meter
Many of the specials are broken, many, many, burning harvestors across all the planets that allow them, I checked 4 servers and ran accross the planet empty vendors burning harvestors
Finding eauipment post cu in any of your old favoirte vendors may just be futile, would look in tent after tent and see nada or click click click click on vendor empty................
As far as swg goes it seems unlike most games with each patch the game got worse in terms of stablity issues, and bugs that just aren't addressed example, cannot skill animate while running that was around since beta it is still there in the enteratiners
another current issue is /watch /listen or trying to target entertainers not happening folks cannot reduce there bf untill a work around is found
We saw huge problems with jtls and back then they promised to not rush jtls and move folks from ground game, what happened jtls more bugs, then after months of those bugs, once again cu massive bugs, week latter new planet and yes even more new bugs ..........
Here though if want axcess to it you not only have to buy the new wookie but jtls (included in a bundle now) we are betting within 6 months another expansion and of course you have to have all the previous expansions to axcess it
my game session the past few days shortened due to unplayabilty missions not spawning
waiting for group forming group or looking for group, the groups stay together for a while till either bored or frustarted or cloned
issues in combat "target not seen" invalid target" target too far all the while mobs or npcs have no rule and are god mode...............
i really want to try and stay but at this point they are making it very hard to
There are serious issues addressing game play, though folks thought they would check out cu to see how it is, the real test will be in month two or three of cu and see how many more folks left due to frustration, unplayablity, and poor customer service