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Looking for an RTS / MMORPG hybrid game. either released or in development
Players form a guild / clan. Guild/clan leaders can build towns train npc workers to harvest minerals/ chop trees and a bigger base. Train / build an npc army and invade other guild/clan towns or npc towns.
Basically warcraft 3 but replace heros with actual players and not a top down view. This is my dream mmo that I have yet to find.
Comments
the only good RTS / RPG i know is the SpellForce series - but it's primarily a stand alone PC game
http://en.wikipedia.org/wiki/SpellForce:_The_Order_of_Dawn
http://www.metacritic.com/game/pc/spellforce-2-shadow-wars
it supports multiplayer
EQ2 fan sites
I don't see how that would work as an MMO.
One guild/clan would eventually own the map. Plus what if you get attacked when you have no players playing? Probably a reason why it doesn't exist.
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