It looks like you're new here. If you want to get involved, click one of these buttons!
Welcome to the world of Sword Art Online!
Age of Aincrad is a Fan-Made project to produce a stable MMORPG based on the popular anime 'Sword Art Online'. The game is currently under development and production by Cracked Spoon Interactive.
The initial release for the game is unknown. (TBD)
Current plans are to obtain copyright by presenting a stable demo version to ASCII Media Works (WHICH DOES NOT USE ANY COPYRIGHTED MATERIAL).
Age of Aincrad will currently run on Windows which also will be compatible with the Oculus Rift hardware, a form of Virtual Reality technology. It has not been confirmed if it’s available for other gaming platforms as of yet.
The game takes place on a hundred-floor floating castle in the sky called Aincrad.
Be anyone, anywhere! No classes which means more freedom for you!
Choose how you develop your own character to become the greatest trader, warrior, blacksmith, tamer and more! Create a guild or a friendly party, buy your own house, marry someone, complete various quests and story-lines, beat the game and have fun.
There are tons more information about the game! Find external links below!
Facebook (30,000+ likes)
Twitter (1,000+ followers)
YouTube (1,151+ subscribers)
ModDB (96,458+ visits)
Forums (2,000+ registered)
After having a good read and engagement with the community, give us some feedback!
Note: If you are familiar with the anime and have some sort of skill in modeling/concept art, PM me.
Comments
That's an April fools joke. There is no real MMORPG based on Sword Art Online apart from the one in this thread.
The creators of the anime issued a contract with Bandai to produce a single player for PSP and the PS Vita which both aren't MMOs.
Which leads us to the question if you know what copyright is and if your group has already put aside the sums of money you'll be sued for eventualy if the game ever gets going?
my thoughts exactly. There are a few console SAO games already, true, not mmo's.
On a sidenote, do you plan to modify Oculus and remove the logout option as well? The dual sword ability will be a world-unique one?
please dont.... the anime was bad enough
not that i have any credibility in my comment since i just registered to reply here... but who knows maybe i'll stick around
As of yet, we haven't thoroughly thought about the logout option, since we attempt to add our own originality to the game as well. There will be many skills included in the game, some will be unique and can only be obtained by certain quests and abilities.
I suppose that is your entire opinion which is fair enough, though, the majority found the anime quite outstanding.
Random acts of hate and nothing at all to add to the topic.....you'll fit right in.
This site doesn't seem to like the link but crunchyroll has all 25 ep you can watch for free ( and it's legit )
http://www.crunchyroll.ca/sword-art-online
i have nothing against anime or its fans, i am a avid watcher myself when i have free time. i have seen the show and that is my opinion
*edit
well if i were to add something good about it, the guys who made its soundtrack got +1 fan the music was amazing
I agree, the anime version was cool. I'd prefer if they ditch the second series from it, with the racist pointy-eared flying elves, but then we'd miss Sugu
There are a few mechanics which would be cool in an actual mmo, like the level bosses concept - but those elitist, race to the cap ***s would spoil that. Or the limited player population, which would help to limit the elitist number as well - however no company would accept and take the financial disaster of it.
Indeed! Almost forgot about people who haven't seen the anime.
For those who dislike subs (Japanese voiced/English subtitles) Here is a legitimate playlist of the anime in English.
http://www.animetycoon.net/anime/sword-art-online/
You will get the true feel and spirit of the MMORPG once you have seen it. Here is the plot summary:
The players of a virtual reality MMORPG are trapped and fighting for their very lives. After it is announced from the game developer that the only way to leave the game is by beating it. (defeat all 100 floors). Kirito—a very powerful swordsman—and his friends take on a quest to free all the minds trapped in Aincrad.
Note: I do recommend you only watch it till the 15th episode as the SAO MMORPG ends there, episodes later than that start into a new MMORPG called ALO which we can discuss another time. xD
Do yourself a favor and ditch the project title and figure out something nice and original, including aincrad and any character/building/assets and basically anything related to (Sword Art Online) or else Namco Bandai Games is going to bandai your pockets in the future.
Nobody will take your project seriously if its up against copyright problems from the very start, the only one's who will support you are little kids who think and make comments such as "Oh Cool! Nice Job, Keep It Going!" that will only further motivate you in the incorrect direction.
Fans want a good (SAO) MMO that utilizess Oculus Rift (Me Included) - Lets face the hard facts - You Do Not Own The Rights To Sword Art Online - You're wasting your time, and your taking a very big chance of being shut down completely and sued big time.
Fans also want a good pokemon MMO (Dare I Link You!) a couple of rogue developers who attempted to create such a game, bit the dust.
Don't waste your own time, creating something that has a sure fire of fail. Make something original, you can still make a dungeon (LIKE AINCRAD) while not calling it that. You can even have everything sword art online has (Like every other MMO that we currently have....)
You Can Dream, but dream realistically. Cause this grown-bearded individual aint following a waiting to fail in time project, that has almost no hope of reaching the skys.
(Additionally) (SAO is relatively new, and lots of money can be made from it.) infact I'm sure behind the scenes somewhere SAO is being created with Oculus Rift in mind already.)
I don't think the link you provided is an official registered anime hosting website. Meaning it's a pirate rogue host. Thus the link is not allowed to be posted.
Unless the link you posted is newly registered, to host english dubbed episodes? Edit* Crunchyroll is legal as far as I know, and is registered to host anime episodes. Also releases them closely after release in japan.
I love how people keep on saying the same thing when in his first post it's clearly stated they are working on obtaining copyright rights..
Goodluck on the project I saw the youtube channel but yeah if you want to make it like SAO don't turn it into realistic world, keep it animeish.
We have realistically planned this. If the demo is declined, we are surely to create a game different but similar to the original idea. There are chances for such copyright to be declined but we do have other plans for the future. Development on floor 10 has been established, a floor which wasn't mentioned in the anime. If we aren't eligible for copyright, we will avoid any infringement with the anime this includes, names, characters, etc.
If you think this isn't thought through, I can link you to a another project called 'Argus' who are 6-7 people planning to use everything from the anime without copyright. Which obviously they are going to be sued.
You clearly have never heard of the many other projects who have been sued, and or issued a cease-and-desist order. Honestly many and including me want a fan made Sword Art Online MMO. I really don't see this happening, just as much as I don't see any fan created Pokemon MMO's happening.
Attack on Titan included which is also turning out to be quite the hit is relatively new, and if you think about it. I'm not to sure the holder who owns the golden key, would want to risk letting a fan created project damper the new shoe. Get what I'm trying to say? I'm not trying to put his project down at all, keep going on with it! I'm just suggesting it would be wise to avoid such a situation that would turn all your hard work into pudding.
Best of luck,
Honestly. You're going to need it.
I'm pretty sure it's not. Maybe the concept of it, which is pretty old (heck, the first time I've played with VR helmet was somewhere around the early-mid 90's... and even then it was stated that 5 years from now that will be as common as a mouse. Good, naive times ), so maybe the concept, but not Oculus itself, since Oculus was nowhere when the first SAO novel was released.
We haven't practically based all on the anime as we understand that if the copyright is declined, we are going to have to dispose any used material. Thus, we are giving a 'shot' to obtain copyright as it will help the project greatly, though if the plan fails, we have the demo and will continue to create a similar MMO atmosphere. Upon the alpha release, we would be able to take feedback, etc.
Though, we clearing understand that none of you wish any project to fail but we can ensure you that this project has been thoroughly processed and planned.
This thread was to see your feedback and support, which we are receiving, thank you and please continue.
I'd like to suggest that you're doing it wrong by violating the copyright first and then trying to obtain it legally later. It would be far better to make a game kind of similar to Sword Art Online first, and then try to get the copyright to convert it, for several reasons:
1) Even if you eventually make a game that is publishable, you're probably not going to be able to get the copyright. So this way is far more likely to save you a lot of extra work than cost you a lot of extra work.
2) If you want to buy something from someone, starting with, "I just stole your stuff, and now I'd like to pay to get to keep it" will rub people the wrong way. That makes you precisely the sort of shady group that they wouldn't want to do business with.
3) Having a long Internet trail of "it's Sword Art Online" will be far more damning than "it's inspired by Sword Art Online but a different, new IP" if you do get far enough along for it to be worth the bother for the SAO people to sue you and shut you down.
If you are not going to make it anime style, but go for a realistic look, there is no real reason to use anything from the anime at all.
If you put out realistic game Skyrim style and name it Sword Art Online, you will only piss off fans, so who are you making this game for? It just doesn't seem to be worth the money and effort to obtain that license, if you aren't doing anime anyway. Just make your own game.
Is it worth making something completely different and just using anime names... for what? I can't see reasoning behind that. Also can't understand how someone being fan of the series can approve that. Anime is anime, the whole charm and the whole point of watching it is the art style....
The game will look and will have similar features to the anime. The idea is similar but we will add our own originality.
How about call it "Nether Tower" where you (as a dead soul) climb 100 floors of maze fill with monster (as human) to escape hell and reborn as an angel or a devil s or a fallen one after pass 100th floor .
Next is end game endless war between angel/devil/fallen. where you grow wings and fly for fight .
Fans prefer anime style design like grand fantasia (not Eden one) for this project
Set aside graphic , gameplay are problem.
The anime about Asia grind game , mainly raise level by hunting mobs
Dungeon crawling where you and your party go through dungeon to get pass to next floor.
With first person view action combat
puzzle type quests where npc only give information and you have to solver yourself.
Easter egg system where you archive things base on your build.
Have to say gameplay concept are pretty close to old school games which many call it boring .
This just my option :
forget about big map and focus on maze explore dungeon crawling. It will make player feel less grind
NPC don't need to move , they stand in one place and give information.
True. However, SAO is a novel, which led to a manga, which led to an anime
Agree with 1989, turning SAO into a game 1:1 wouldn't be a bright idea. Some mechanics are nice and new, some are already in games (like open tapping and auto-shared quest objectives), but some are outdated or just plain bad (like permadeath).
And it's not a dungeon crawler, there's no really any games out there with this setup (that's why I wrote the level boss concept is cool and new). It's like making huge worlds, each are self-reliant in resources, etc. but locked in a level range, for the whole server. If opened once, from that moment anyone can go to the next one as well, travelling back an forth, etc.
Which reminds me, I left out from my previous post about the cool features, no endgame. Yep, that would piss off the "life start at the endgame" type of dudes Actually Trion's Trove will be something similar, just like the transition between the books, if you "finish" the game, you can take some elements with yourself to the new one.
I think SAO material would be a good game for perm death if the objective is to get past all 100 floors and win the game.
I think (and wrote many times as well), permadeath and online doesn't match in rpg's. Ok in shooters, but not in games where you put 100s of hours into a character. Any time can a power glitch or a network outage happens... and it's beyond your reach, doesn't matter if you have a ups, or a backup connection, if switching to that network takes 20-30sec. Not to mention there can be outages on the server side as well, or somewhere along the route between you and the servers.
In SAO it worked only because 1) it was needed for the drama factor, and 2) because everything was built to prevent any losses (locked and self-reliant serverfarm, built-in battery on player side, even during those hours they were transferred to the hospitals they were stayed connected in the game)
Make a 100 + floor tower (including basement) that takes weeks/months to clear each floor, years played and STILL not max level, hardcore 1-death and done (with the extremely rare and sought after revive item), integrated voice chat that uses only your mind, non-instanced player housing, and make everyone look like they do in real life.
Oh... and have all of the above at launch with no server issues ever or lag.
You do this sir... and you won't just kill WoW, you'll destroy society.
...well minus the last part. I assume most people wouldn't be interested in that.