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What do you want in an MMO?

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Comments

  • Blazer6992Blazer6992 Member UncommonPosts: 643
    Originally posted by Raass

    Please take your time and think about this. Make your list like mine please. Notes to the side and can bold really important ones to you.

     

    1. Solo play- important to me to do quests solo

    2. Dungeons - make Solo, Group or Raid, harder in each class for better drops, some players are just better then others

    3. Option on quests to open Dungeons - I hate to be forced to do a quest or quest line to open crap up (dungeons).  

        I leave games for this reason alone.

    4. Massive open world.

    5. Housing

     

  • QuizzicalQuizzical Member LegendaryPosts: 25,507

    1)  I want some interesting mechanics that I haven't played before in many other games.

    2)  I want the game to be polished.

    3)  I want it to be a game that I can play however much I want (potentially little) when I feel like it without having to schedule my life around it.

    And that's it, really.  If all we ever had was one particular combination of game mechanics, I'd get sick of it.

  • DistopiaDistopia Member EpicPosts: 21,183

    Simply a hook...

    What that hook is, I'll let you know next time I feel it.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • sunandshadowsunandshadow Member RarePosts: 1,985
    Originally posted by Distopia

    Simply a hook...

    What that hook is, I'll let you know next time I feel it.

    Is this the same kind of hook that's supposed to be in the first chapter of a novel?  Cause there's actually a good bit of theory about what that kind of hook is and how to create one. :)

    I want to help design and develop a PvE-focused, solo-friendly, sandpark MMO which combines crafting, monster hunting, and story.  So PM me if you are starting one.
  • iixviiiixiixviiiix Member RarePosts: 2,256

    mass world with public dungeons

    Hundreds type of monster in thousands dungeon

    More class / job with hundred skills able to learn

    No rail

    PVP

    Arena survival monster waves or fight with other player in many type of battle

    PVP with weekly guild wars / castles siege / territory wars / Kingdoms mass wars with thousand man.

     

    Craftsman and non combat job/class have they role

    ...

     

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