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Landmark??? really???

Zeke-MZeke-M Member UncommonPosts: 3
This whole idea of creation seems to be  a waste of time to both my wife and I.  What a brilliant scheme to get gamers to fork over even more of their money, however,  from the gamers perspective what a waste and rip off.  We are interested to know who is really excited about the idea of spending hours in a game making a keep or cabin just for the sake of building it.  We have seen the movies they have released and still see no reason to sign up for landmark.  Thoughts, arguments, agreement?  
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Comments

  • ThupliThupli Member RarePosts: 1,318
    I like Legos, so I think I have a good chance of liking Landmark.
  • tom_goretom_gore Member UncommonPosts: 2,001
    Well EQNext will not be launched for a good year or two. I for one will indulge myself in Landmark while I wait. I love minecraft, so Landmark should be thoroughly enjoyable for me.
  • jw2252jw2252 Member Posts: 34
    Considering Minecraft is such a huge success, I'd imagine the idea of being able to build whatever you want is something many gamers are interested in.  That being said, I don't see you're point on how they're ripping off gamers.  You chose to pay to get into the beta, so that's on you.  If you didn't research the landmark before putting your money down, that's also on you.  This is something that people want. 
  • trancejeremytrancejeremy Member UncommonPosts: 1,222

    I don't think some (older?) people realize just how popular Minecraft is. It's huge. Giant. Enormous.

     

    Not only Minecraft itself, but its numerous clones and things like Terraria and Starbound.

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  • flizzerflizzer Member RarePosts: 2,455
    Maybe I am too old also, but I dont see the appeal of spending hours to build a cabin and then look at it.   Now my nephew plays Minecraft and he cant put it down.  Don't underestimate the appeal of building your own things in games.   I don't know if this is a younger generation thing or not, but the demand is defintely there. I would love a huge explorable game world with terrific story and lore.   Still waiting. 
  • KarteliKarteli Member CommonPosts: 2,646

    Landmark actually seems the more interesting of the 2 games SOE is proposing.

     

    EQN doesn't seem anything like the original EQ, or EQ2, and is just riding on the name (Parkour anyone .. or themepark?)  GW2.5 with all the "depth" they provided.

     

    Landmark as a standalone will be fresh.

     

    Both use Voxels.  I can easily see spending more time in Landmark than their "flagship" EQ IP-ripoff.

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  • MavolenceMavolence Member UncommonPosts: 635
    Originally posted by Karteli

    Landmark actually seems the more interesting of the 2 games SOE is proposing.

     

    This. Unless EQ Next is thoroughly sandbox and not so confined or linear. I for one am looking forward more to EQ Landmark. IF it is at all like minecraft but with more rpg features i will eat it up. I really enjoy starbound,terraria,minecraft.

  • XthosXthos Member UncommonPosts: 2,740

    I am more interested in EQN, but I could see EQN:L actually becoming bigger, and maybe all the tools licensed out to make mmos and such, that go beyond the EQN:L tools they give you (unique races/classes and such).

     

    It just all depends on what they deliver for each. 

  • WarjinWarjin Member UncommonPosts: 1,216
    Originally posted by jw2252
    Considering Minecraft is such a huge success, I'd imagine the idea of being able to build whatever you want is something many gamers are interested in.  That being said, I don't see you're point on how they're ripping off gamers.  You chose to pay to get into the beta, so that's on you.  If you didn't research the landmark before putting your money down, that's also on you.  This is something that people want. 

    Minecraft is a huge success because you can run it on a first gen Iphone, same with WoW, this is simple math, the more people you see the more money you make, however in EQN Landmark this will not be the case because not everyone can run the game, or at least the average mom an pop computer like you could with WoW and Minecraft.

    Many game Dev make this fatal mistake making games that demand high end computers to play the game, most people just have computers for Facebook, Youtube ,Netflix you know, your standard internet surfing stuff, playing games is just a added bonus to them, only us geeks upgrade our computers every year with new video cards, ram ect to play the next gen games, but because of this the numbers are low for high end games on computers, MMO are even worse and because of this they lack funding in turn lack content and polish and die over time, only WoW and Minecraft stood the test of time and that's due to the games running a toaster plugged into a monitor.

    To make it big like Warcraft / Minecraft big a game Dev needs to understand this concept, if not well then you see the result.

  • ste2000ste2000 Member EpicPosts: 6,194
    Originally posted by Zeke-M
    This whole idea of creation seems to be  a waste of time to both my wife and I.  What a brilliant scheme to get gamers to fork over even more of their money, however,  from the gamers perspective what a waste and rip off.  We are interested to know who is really excited about the idea of spending hours in a game making a keep or cabin just for the sake of building it.  We have seen the movies they have released and still see no reason to sign up for landmark.  Thoughts, arguments, agreement?  

    Do you know about a little game called Minecraft?

    Go and check it............. there is clearly a market for this kind of games.

     

  • KyleranKyleran Member LegendaryPosts: 44,093
    Some people prefer to build, which means they enjoy Legos, Minecraft, and other games of the sort.

    Others like me prefer to interact with that which is already created, including tearing it down or taking it away from others.

    Landmark will be more focused on that first group, and will likely generate some decent revenues.

    I do think it really was part of EQN and only recently split off as a separate title in order for SOE to start making money sooner, but it appears many people are fine with it, besides it's F2P for those who wait.

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  • MyriaMyria Member UncommonPosts: 699
    Originally posted by ste2000

    Do you know about a little game called Minecraft?

    Go and check it............. there is clearly a market for this kind of games.

    The same logic applies to WoW-clones, no :)?

     

    That aside, while it's clear that there are those who play Mincraft obsessively and have made hugely complex creations, I'm not convinced that's very common. For most of those I've known who were "into" Minecraft it was a very brief thing, if indeed they ever really played it at all past the wandering around a little stage.

     

    Obviously the plural of anecdote is not data, but sales numbers for what was an extremely cheap (and heavily pirated) and heavily promoted game don't necessarily translate to hours played or even real, in the play sense, popularity. Hell, even Skyrim, not a cheap but also a heavily promoted game, apparently had an average time played that was appallingly low.

     

    In any event, on the poll... No "Not really interested in either" option? Personally I've yet to hear anything about EQN or EQL that was particularly interesting to me. That might change for EQN once it stops being a matter of Smed blowing smoke and we can actually get our hands on it, we'll see.

     

    Personally I don't understand the whole way people get worked up for games that really aren't even off the drawing board yet. Dev talks, screen shots, even video, it's all meaningless. Until you can get into the game yourself it's pretty much impossible to evaluate things on any meaningful basis, so what is there to get excited about? Follow with some mild interest, perhaps, though honestly not even that is worth the bother until the home stretch, but the amount of endless babble around something like EQN (or any other game at that stage of development), a game that is basically just words at this point, confuses me.

  • ROFLcopter13ROFLcopter13 Member UncommonPosts: 44
    Originally posted by Thupli
    I like Legos, so I think I have a good chance of liking Landmark.

    ...but you can play Minecraft for free, but hey if you like throwing away your money, well its your money so dont let me or anyone else stop you.

  • Mr.KujoMr.Kujo Member Posts: 383
    Originally posted by Zeke-M
    This whole idea of creation seems to be  a waste of time to both my wife and I.  What a brilliant scheme to get gamers to fork over even more of their money, however,  from the gamers perspective what a waste and rip off.  We are interested to know who is really excited about the idea of spending hours in a game making a keep or cabin just for the sake of building it.

     

    That's a pretty shallow way of thinking. You might as well say entire art is bullsh*t. Sculpting or painting just to watch it later. You have full right to say that people who sculpt or paint are just wasting their time, but it makes you look kinda stupid.

  • piquetpiquet Member UncommonPosts: 189
    Originally posted by ROFLcopter13
    Originally posted by Thupli
    I like Legos, so I think I have a good chance of liking Landmark.

    ...but you can play Minecraft for free, but hey if you like throwing away your money, well its your money so dont let me or anyone else stop you.

    I'm pretty sure you can play EQN:L for free as well. Only the founder's packs cost money and you don't need to buy those if you wait for the game to release or go into open beta.

  • Covet78Covet78 Member UncommonPosts: 149
    Originally posted by trancejeremy

    I don't think some (older?) people realize just how popular Minecraft is. It's huge. Giant. Enormous.

     

    Not only Minecraft itself, but its numerous clones and things like Terraria and Starbound.

    Actually older people do realize it. If you paid 100$ and got the trailblazer founders pack, you have access to a forum for landmark. There is an age poll and the average age is 30-40 years old. A few younger and a few older, but the majority are between those to ages. 

     

     

  • Covet78Covet78 Member UncommonPosts: 149
    Originally posted by ROFLcopter13
    Originally posted by Thupli
    I like Legos, so I think I have a good chance of liking Landmark.

    ...but you can play Minecraft for free, but hey if you like throwing away your money, well its your money so dont let me or anyone else stop you.

    Minecraft costs $20, Landmark costs $0

  • Covet78Covet78 Member UncommonPosts: 149
    Originally posted by Myria
    Originally posted by ste2000

    Do you know about a little game called Minecraft?

    Go and check it............. there is clearly a market for this kind of games.

    The same logic applies to WoW-clones, no :)?

     

    That aside, while it's clear that there are those who play Mincraft obsessively and have made hugely complex creations, I'm not convinced that's very common. For most of those I've known who were "into" Minecraft it was a very brief thing, if indeed they ever really played it at all past the wandering around a little stage.

     

    Your experiences do not necessary translate to others. Just because most of the people you know were only briefly into minecraft, it's by far evidence that most people in general were briefly into it. My son and his group of friends have been playing Minecraft off and on for 2 years now.  Best $10 (was $10 during beta) I spent.

    So most of the people you know barely play it, while most of the people my son knows play it a lot. 

  • AeliousAelious Member RarePosts: 3,521

    Call me crazy but I think the idea for Landmark did come from them wanting to give players the ability to create.  They are spending more development time, and money, making all the tools in game so we can use them as well as the developers.  Did they weigh that cost with whether it would be profitable?... of course, it's an aspect that is weighed in every decision because they are a business.

     

    I would also point to Minecraft as a reason people would want to play Landmark.  Not because it's a clone, or from a building standpoint an extremely advanced clone, but as a sign people want to build.  Here's an interesting comparison, take it for what you will.

     

    Facebook Likes:

    World of Warcraft: 5,261,969 likes

    League of Legends: 7,839,209 likes

    Minecraft: 8,305,601 likes

     

    At first Landmark will be simply a matter of explore/collect/build, SoE has said as much almost verbatim.  The interesting point will be when mob, quest and AI tools are added.  Jeff Butler was quoted as saying they want no separation between the tools the developers have and players have, just not in the same game.  Player communities could create their own spinoff lore and create meaningful content.  The idea that you can freely transverse servers and build means there could be a gigantic amount of things to find, depending on the playerbase.

     

    I of course look forward to Next because the use of RC, the classes and world that a dev team can create but I'd be lying if I didn't think Landmark could be just as attractive at that point with what players had created and would continue to create.

     

    Edit:

    I also want to touch on the idea that SoE will host contests for players to build things in Landmark and possibly have them used in Next.  First, if you think Landmark and creating things in the game is a waste of time I'm sure it will look like SoE is "duping players to build them content".  Imagine for a moment though you are someone who likes building, likes MMOs and is looking forward to Next.  Would you not be extremely happy that SoE chose your build to put into Next?

     

    From a business perspective it's also great for SoE and the players.  Since both Landmark and Next will be F2P it's important for SoE to run lean to keep polish and updates coming.  If they run a contest and get just 100 unique entries that are quality those can be set aside for future use.  That's dev time that can go to other things, thus making the game better for the players.

  • donpopukidonpopuki Member Posts: 591
    OP is right, SOE is planning to make money...imagine that! I like making money too but I also enjoy my job. I guess that makes me a greedy a-hole.

    Sarcasm aside not everyone experiences entertainment the same way. I don't care for spectator sports but millions think otherwise. No one is right or wrong here.
  • MardukkMardukk Member RarePosts: 2,222
    I don't think it is a rip off for those that like Minecraft.  I don't "get" Minecraft, probably because I don't necessarily like building things in games or in RL.  I play MMO's...so I'm be waiting on EQN.
  • RaquisRaquis Member RarePosts: 1,029

    I will wait for EQN but if their is combat and real things to do not just crafting ill look again,

    it has to be good before I buy.It is all about ESO next year and little bit of wild star and the kick starter games.

    some good rpg games coming too.

  • fanglofanglo Member UncommonPosts: 314

    Why not just play Rift Dimensions if you like to create stuff? F2P and you can do more than just build as it's a fully fledged PvP game.

    In fact aside from the size limitations of Dimensions there isn't really anything that you could build in Next that you can't build in Dimensions

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  • kyssarikyssari Member Posts: 142
    Theres still a lot more to do than just build stuff, exploration alone will be a ton of fun considering the sheer size of the world and the fact that you'll run across all kinds of things other players have built and thus a lot of places will be constantly changing. Don't forget Landmark does include combat and stuff as well, you can easilly spend all your time going out and exploring and killing stuff to gain all kinds of resources and recipes and other construction stuff you can then sell to other players if you don't wish to use em yourself. Either way though I agree the whole construction thing isn't for everyone but considering its completely free its still worth checking out to see if theres enough other stuff to keep the nonbuilders interested until EQNext itself comes out. Personally I can't wait to play both though I've never been the best of builders lol.
  • AeliousAelious Member RarePosts: 3,521
    Originally posted by fanglo

    Why not just play Rift Dimensions if you like to create stuff? F2P and you can do more than just build as it's a fully fledged PvP game.

    In fact aside from the size limitations of Dimensions there isn't really anything that you could build in Next that you can't build in Dimensions

     

    No one knows what can be built in Next yet, only Landmark, though we know we can at least build in Landmark and place a template design in Next. My guess is that when you get a plot in Next you'll be able to build like in Landmark, at least above ground.

     

    Dimensions is a great system but it's not as precise as the Landmark building tools have been shown to be. Being able to place per voxel and then sculpt is huge plus then being able to copy and paste like text. Also, the building is done in an open persistent world with others, not an instance. It's not a fair comparison.

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