Originally posted by angerbeaver I would hate to see the game and my beaver masked Character go even if I do not play it anymore.
Dunno when did you left, but if it was before the task system, then maybe it'd worth to check back for a while, you could get a matching title and a cloak to that beaver mask, the Eager Beaver
lol. Mine is a bit off because they should have used a chick and not a duckling.
New animations for many actions, character skins and updated textures would be cool this year. A little face lift is all I ask before the whole of middle earth is covered in shards of blue-grey sky.
The obsession of raids and dungeons needs to die ASAP
There are entire worlds created to play the game in and people are crying because they can't rerun the same crap over and over and over again.
The death of raids and dungeons can't come soon enough
I agree on the part that there are entire worlds created to play the game, and it is a shame that in many of these MMOs, we don't get to do much in these zones after we quest in them and level past them. However, killing raids and dungeons simply isn't the answer. This type of content is great in bringing groups of people together and teaching them how to play together to overcome very challenging obstacles. Be it 6-mans or 12-mans, dungeons and raids offered something you cannot find anywhere else. There isn't much else the devs can do in the rest of the world that will have the same effect. What exactly can they do beyond revamping quest lines and graphics that will keep players coming back to these zones? Will they add world bosses? So that 100 people all gather up to take down a "boss" that usually has no real game mechanics and requires no strategy to defeat, other than perhaps getting out of the occasional huge AOE that one shots everyone in a certain radius? Sorry to say but your statement echos the statement of most casual players that did not experience endgame raids on a higher level of skill and coordination. Ost Dunhoth T2C and Tower of Orthanc T2C were fine examples of this. The Moria instance cluster was a fine example of this. Turbine has forsaken the "hardcore" raider to appeal to casuals and it will cost them dearly. Sure, the "fellowship" will get to Mordor... but there won't be much left of it in the end.
Currently playing: Elder Scrolls Online, Elite: Dangerous | Recently played: FFXIV, Rift, LoTRO, Diablo 3, Path of Exile, Guild Wars 2 | Single player RPGs: Dragon Age Inquisition, Skyrim
LOTRO is crying for graphics revamp, models update, mechanics and physics ... everything. More I have tried in last times older released games, currently Aoc, .... LOTRO is just bad, terrible. Only good thing is lore and LOTR feeling. Enjoyed a lot however once. In current state I can not force myself again to play.
Originally posted by daltanious LOTRO is crying for graphics revamp, models update, mechanics and physics ... everything. More I have tried in last times older released games, currently Aoc, .... LOTRO is just bad, terrible.
Not a fair comparison, AoC is younger and launched with a heavy focus onto graphics (one of the first mmos with an nVidia logo at the startup ). I remember, on maxed out settings my gfx card just dropped a /kneel emote... and it wasn't a weak one.
But maybe it's just me, I never got this "revamp the character models, the combat animations" in any games. The only time I watch my characters are during rp events, and the emotes are cool in LotRO. All the other times I watch the world, and during the occasional combat I watch the mobs, the positions and the surroundings. Models, combat animations... lol.
Comments
Dunno when did you left, but if it was before the task system, then maybe it'd worth to check back for a while, you could get a matching title and a cloak to that beaver mask, the Eager Beaver
http://lotro-wiki.com/index.php/The_Eager_Beaver
Smile
Sapience confirmed on official forums that the license has been renewed until 2017.
https://www.lotro.com/forums/showthread.php?538535-LotRO-not-working-on-new-dungeons-has-no-plans-to-merge-servers-from-massively-joystiq-com/page2
lol. Mine is a bit off because they should have used a chick and not a duckling.
New animations for many actions, character skins and updated textures would be cool this year. A little face lift is all I ask before the whole of middle earth is covered in shards of blue-grey sky.
dont feel bad for me I got my 200$ out of it at launch through moria. that said I wont go back.
Good.
The obsession of raids and dungeons needs to die ASAP
There are entire worlds created to play the game in and people are crying because they can't rerun the same crap over and over and over again.
The death of raids and dungeons can't come soon enough
I agree on the part that there are entire worlds created to play the game, and it is a shame that in many of these MMOs, we don't get to do much in these zones after we quest in them and level past them. However, killing raids and dungeons simply isn't the answer. This type of content is great in bringing groups of people together and teaching them how to play together to overcome very challenging obstacles. Be it 6-mans or 12-mans, dungeons and raids offered something you cannot find anywhere else. There isn't much else the devs can do in the rest of the world that will have the same effect. What exactly can they do beyond revamping quest lines and graphics that will keep players coming back to these zones? Will they add world bosses? So that 100 people all gather up to take down a "boss" that usually has no real game mechanics and requires no strategy to defeat, other than perhaps getting out of the occasional huge AOE that one shots everyone in a certain radius? Sorry to say but your statement echos the statement of most casual players that did not experience endgame raids on a higher level of skill and coordination. Ost Dunhoth T2C and Tower of Orthanc T2C were fine examples of this. The Moria instance cluster was a fine example of this. Turbine has forsaken the "hardcore" raider to appeal to casuals and it will cost them dearly. Sure, the "fellowship" will get to Mordor... but there won't be much left of it in the end.
Currently playing: Elder Scrolls Online, Elite: Dangerous | Recently played: FFXIV, Rift, LoTRO, Diablo 3, Path of Exile, Guild Wars 2 | Single player RPGs: Dragon Age Inquisition, Skyrim
Not a fair comparison, AoC is younger and launched with a heavy focus onto graphics (one of the first mmos with an nVidia logo at the startup ). I remember, on maxed out settings my gfx card just dropped a /kneel emote... and it wasn't a weak one.
But maybe it's just me, I never got this "revamp the character models, the combat animations" in any games. The only time I watch my characters are during rp events, and the emotes are cool in LotRO. All the other times I watch the world, and during the occasional combat I watch the mobs, the positions and the surroundings. Models, combat animations... lol.