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[Column] Guild Wars 2: Changing What It Means to Create & Play an MMO

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Comments

  • MoiraeMoirae Member RarePosts: 3,318

    Are you serious? Almost all there is are grouped quests. There is almost nothing regarding a "personal story".  You walk in to an area, automatically pick up quests, you don't have to talk to pc's or npc's at any given time even to pick up the quests... this was an effort to expand and change the format of mmo's but its fallen flat on its face. It's become even more faceless than in other games. At least in SWTOR, you still have to talk to the npc's to move the game along. 

     

    And yet, special event quests (like Christmas and Halloween) are almost impossible to find. How does a level 10 character get to Lion's Arch?  Nowhere is that explained. Not a single quest explains it. And then trying to follow the quest to go to another location if you do somehow manage to find Lion's Arch? There was a Christmas quest last year whose result pointed to a location past a dam. Only there was no way to GET past the dam. No door, no way around the "mountains" surrounding it. I finally gave up trying to bother with any of the holiday quests out of sheer frustration at being unable to find out HOW to get to the locations. 

     

    It's like the game makers decided that new players don't need any hand holding. Hey guys... up until level 10, games are supposed to explain how the games work. And no, I don't just mean how to walk forward and the like. Tutorials are supposed to help, but your tutorials only explain things even a baby could figure out after two minutes of play. 

     

    The "storyline" that's been talked about over and over again is something I have barely seen and is barely a blip on the radar when playing. 

     

    I barely touch this game anymore. SWTOR, AoC, and Rift and EQ2 are what I'm currently playing (all free versions with only SWTOR being the one I'm willing to pay for). And even them, I find that I'm logging in to maybe one of these games a week and then logging out. Oddly, I'm replaying ME, Harry Potter, Skyrim, etc. Getting tired of being ignored by the MMO creators. 

  • TheRealDarkeusTheRealDarkeus Member UncommonPosts: 314

    Eh, they need to make their PvE better before this will make a difference.  The story doesn't make up for the zergfest the game is.

     

    I really wanted to enjoy this game....

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