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How do roleplayers justify not PvPing?

SabiancymSabiancym Member UncommonPosts: 3,150

***Disclaimer***  I am not, have never been, and doubt I will ever be a roleplayer.  

 

I play mmos to PvP.  That's the entire purpose of the game for me.  Sure other things are fine for biding my time, but PvP is the focus.  I don't agree with PvE only players, but I can at least understand that they just want to fight mobs.

One thing I do not understand is the PvE only roleplayer.  I know some RPers pvp, but from my experience, the vast majority do so very seldomly or not at all.  Meanwhile, they stay completely in character and always adhere to the lore of the game........

Does anyone else see the glaring hole in that?  

Most games have some sort of conflict embedded in the lore.  Hell, most of the time it's the central point of the game.  So how can a roleplayer who has chosen to roleplay a heroic knight for the "good guys", completely ignore fighting the "bad guys"?

How can he potentially see a fight break out between his faction and another, and just ignore it?  Doesn't that kind of shatter the whole character they're playing?

 

Someone help me out here........

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Comments

  • Kevyne-ShandrisKevyne-Shandris Member UncommonPosts: 2,077
    Originally posted by Sabiancym

    Most games have some sort of conflict embedded in the lore.  Hell, most of the time it's the central point of the game.  So how can a roleplayer who has chosen to roleplay a heroic knight for the "good guys", completely ignore fighting the "bad guys"?

    They don't, because they're fighting PvE content that is e-v-i-l.

     

    And PvE content doesn't try to grow ePeens and wave it around, while they kill via exploits or FotM mechanics and claim to be "I'm the best, n00b!".

     

    PvE either you can get the damn bosses or creatures down, or you get a 18g gold bill each time you die (compare to the PvPer in the elitist gear paying 2g a death). PvE there's a higher penalty to die, a higher level of failure if you screw up...it's about discipline and working as a team, as the consequences is more painful.

  • EunuchmakerEunuchmaker Member UncommonPosts: 204
    Originally posted by Sabiancym

    ***Disclaimer***  I am not, have never been, and doubt I will ever be a roleplayer.  

     

    I play mmos to PvP.  That's the entire purpose of the game for me.  Sure other things are fine for biding my time, but PvP is the focus.  I don't agree with PvE only players, but I can at least understand that they just want to fight mobs.

    One thing I do not understand is the PvE only roleplayer.  I know some RPers pvp, but from my experience, the vast majority do so very seldomly or not at all.  Meanwhile, they stay completely in character and always adhere to the lore of the game........

    Does anyone else see the glaring hole in that?  

    Most games have some sort of conflict embedded in the lore.  Hell, most of the time it's the central point of the game.  So how can a roleplayer who has chosen to roleplay a heroic knight for the "good guys", completely ignore fighting the "bad guys"?

    How can he potentially see a fight break out between his faction and another, and just ignore it?  Doesn't that kind of shatter the whole character they're playing?

     

    Someone help me out here........

     

    Did the fight break out in a battleground/ pvp area/ area instanced just to fight in away from the main game?  Lots of RP'ers I know will fight there.

  • xeniarxeniar Member UncommonPosts: 805
    Originally posted by Sabiancym

    ***Disclaimer***  I am not, have never been, and doubt I will ever be a roleplayer.  

     

    I play mmos to PvP.  That's the entire purpose of the game for me.  Sure other things are fine for biding my time, but PvP is the focus.  I don't agree with PvE only players, but I can at least understand that they just want to fight mobs.

    One thing I do not understand is the PvE only roleplayer.  I know some RPers pvp, but from my experience, the vast majority do so very seldomly or not at all.  Meanwhile, they stay completely in character and always adhere to the lore of the game........

    Does anyone else see the glaring hole in that?  

    Most games have some sort of conflict embedded in the lore.  Hell, most of the time it's the central point of the game.  So how can a roleplayer who has chosen to roleplay a heroic knight for the "good guys", completely ignore fighting the "bad guys"?

    How can he potentially see a fight break out between his faction and another, and just ignore it?  Doesn't that kind of shatter the whole character they're playing?

     

    Someone help me out here........

    meeting the enemy in the field does not always have to turn you into this raging twat wich needs to kill every red out there. Even in lore not every encouter with the enemy has to be this fight to the death.

    A PvE player is someone wich prefers tactics, overcomming situations and for me the biggest reason co-operation.. A Roleplayer.. im not sure what makes them tick inside a game (from a LaRP viewpoint i understand) but to each there own.

  • smokeybhasmokeybha Member UncommonPosts: 129


    That question has bugged me for awhile...

     

    There are a few reasons probably. The main one probably has to do with FoTMs. RPers (like my brother) don't like to be pigeonholed into certain specs etc to compete. It's a loose argument really, I pretty much stick to my idea of a fun set up and do fine (most of the time). They get people telling them what is best and they should change this and that and say forget that and back out of pvp.

    Another, they don't like to lose. Most of my friends don't pvp, they don't really give me a reason, but I'm sure they cant stand the idea of dying by another player. They would rather not take part than get the feeling of getting beaten. The thing about pvp is, you have to let go and say who cares if I die, a lot of people cant. People who teabag, or talk smack don't help either, but hey atleast you can ignore people.

  • TamanousTamanous Member RarePosts: 3,030

    Many role players pvp. There are many types of role play. Many players want to pvp as if the character were fighting in the world in the game. This is the ultimate role play but it has become nigh impossible to do so because the typical pvp player plays an mmo like Call of Duty.

    The real question should be:

     

    "Why can't typical pvp players in an mmoRPG play their character from the point of the view of the character?"

     

    Making global assumptions makes your question meaningless. 

    You stay sassy!

  • goozmaniagoozmania Member RarePosts: 394

    Well, in general, people don't just run around killing each other... and when they do, they are arrested and tried.

     

    So that could be a reason role players don't do it... because it's not realistic.

  • Kevyne-ShandrisKevyne-Shandris Member UncommonPosts: 2,077
    Originally posted by smokeybha

    Another, they don't like to lose. Most of my friends don't pvp, they don't really give me a reason, but I'm sure they cant stand the idea of dying by another player.

    Because the penalty of dying is painful in PvE.

     

    In EvE they try to wean players off the loss aspect, but if you're a PvE player you never will get over it. As that's the penalty in failing in PvE...a horrible repair bill, and with company. It's why progression raiding it's difficult to find players to raid, except on the nights when certain classes can benefit (e.g., BiS gear can drop on down THAT boss).

     

    PvP the devs make it cheap to die all the time. In PvE if you die it's a failure.

  • KyleranKyleran Member LegendaryPosts: 44,060
    When was the last time you really ran into a role player, and how do you know they don't pvp?

    I used to be part of a role playing guild called Shadow clan on the FFA PVP server in DAOC and all we did was collect tribute and gank people.

    "True friends stab you in the front." | Oscar Wilde 

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  • plutosamsplutosams Member UncommonPosts: 50
    Most of your concern really has little to do with roleplaying and mostly to do with a complete lack of understanding about PvE.  The purpose of PvE is cooperation, teamwork, strategy, etc, not about "killing mobs".  You have, understandably, a very PVP mentality that just doesn't translate to PvE, let alone RP-PvE.  PvE Roleplayers keep that in mind with their characters, and realize that many conflicts do not need (nor would logically lead) to battles.  The other error you make is that you assume roleplayers don't see the enemy as the enemy, in fact they usual do, but that doesn't mean their character would immediately kill them....that creates a very black and white morality world which few MMOs actually create.  That being said lots of RPers PVP also, several games have RP-PVP servers.  All this being said, seriously search out RP-PVP it can be quite a beauty to watch. 
  • sacredcow4sacredcow4 Member UncommonPosts: 249

    That's like saying, "How do people who drive cars justify not drag racing?"

    There are plenty of people who drive cars that drag race. There are plenty that don't. There are plenty that do. In fact, some people do it in different cars in different ways for different reasons. Are you beginning to catch my drift?(see what I did there?)

     

    In case you missed my point: Some do, some don't. RPing is just as much a preference as PvPing, but they are not mutually exclusive.

     I've been here a while...
  • ste2000ste2000 Member EpicPosts: 6,194
    Originally posted by Sabiancym

    Most games have some sort of conflict embedded in the lore.  Hell, most of the time it's the central point of the game.  So how can a roleplayer who has chosen to roleplay a heroic knight for the "good guys", completely ignore fighting the "bad guys"?

    How can he potentially see a fight break out between his faction and another, and just ignore it?  Doesn't that kind of shatter the whole character they're playing?

    Because today PvP in MMOs is generally a KoS (Kill on Sight) matter.

    There is no real reason to PvP in MMOs, if something moves has to be killed.

    This sort of PvP is perfet in Multiplayer games like Battlefield and CoD where every player is equipped the same and it's all about player skills.

    In MMOs PvP is generally about higher level (or better geared) players that grief lower level player knowing that they have gear and stats advantage which give them the edge, rarely is about player skills.

    So while I can play for hours CoD, I tend to avoid MMO PvP because they are hardly balanced fights and tend to be griefers paradise.

  • DibdabsDibdabs Member RarePosts: 3,239
    PvP in 99% of mmorpgs is the weakest aspect of the game for me.  I PvP in Eve Online where at least there is a sense of real risk vs reward, but in mmorpgs it's carebear, "Tom and Jerry" PvP, where after a defeat you just pop back seconds later, good as new and with all your possessions intact.  What reward you get for winning might amount to no more than a few points scored towards a leaderboard position or a few more points towards an overpriced bit of gear.  Where's the point in that?  It's boooooring.
  • DamonVileDamonVile Member UncommonPosts: 4,818
    Originally posted by Kyleran
    When was the last time you really ran into a role player, and how do you know they don't pvp?

     

    I met two in the tunnel under stormwind. I think their clothes got wet and they had them off drying them...or something. They where all huddled together. I think they were cold.

    I hung around and made a bunch of stupid comments about it being dark and spooky and I'm pretty sure the guy wanted to PvP me :)

  • EunuchmakerEunuchmaker Member UncommonPosts: 204
    Originally posted by ste2000
    Originally posted by Sabiancym

    Most games have some sort of conflict embedded in the lore.  Hell, most of the time it's the central point of the game.  So how can a roleplayer who has chosen to roleplay a heroic knight for the "good guys", completely ignore fighting the "bad guys"?

    How can he potentially see a fight break out between his faction and another, and just ignore it?  Doesn't that kind of shatter the whole character they're playing?

    Because today PvP in MMOs is generally a KoS (Kill on Sight) matter.

    There is no real reason to PvP in MMOs, if something moves has to be killed.

    This sort of PvP is perfet in Multiplayer games like Battlefield and CoD where every player is equipped the same and it's all about player skills.

    In MMOs PvP is generally about higher level (or better geared) players that grief lower level player knowing that they have gear and stats advantage which give them the edge, rarely is about player skills.

    So while I can play for hours CoD, I tend to avoid MMO PvP because they are hardly balanced fights and tend to be griefers paradise.

    +1

  • ReymasReymas Member Posts: 23

    As a life-long hardcore role-player I refuse to play any game without PvP or at least a dueling system.  Sometimes you need more than words and emotes to settle an argument.

     

    I absolutely LOATHE emote-fights and feel that is not true RP.

  • zastenzasten Member Posts: 283

    imo, too many pvp'ers camp out in low lever areas hoping to annoy the shit out of new players by ganking them!

    All this does is make the noob dislike pvp because they end up seeing it as a pointless unfair fight where the only outcome is being killed.

    No wonder we do not like wasting time doing pvp!

  • MaelwyddMaelwydd Member Posts: 1,123

    Last time I tried to RP on a PVP RP server was in aoc. While there were a few good moments engaging in PVP where RP was involved most of the time PVP took place because it was a PVP server not because RP had led to conflict. The problem is, most PVP is mindless and pointless when taken in the context of why you would engage in a fight. For RP to work people need to understand who their character is and what makes them tick. Unfortunately most of the PVP on RP servers is usually due to imagination deprived excusing killing everything they see as being evil psycho's.about the lamest,most overused and pathetic reason possible.

    for PVP to work on an RP server people need to forget it is PVP enabled and RP things first. The problem is most PVP first and then try to justify it using RP.  Than means on any given RP PVP server you have 90% of the population acting like homicidal maniacs which mean it isn't worth trying to RP.

  • TalonsinTalonsin Member EpicPosts: 3,619

    And yet another PVPer looking for easy kills. 

     

    I like green beans, you like corn, does anyone see a hole in that?  NOPE!  Different people like different things.  In most games, I don't PVP because the battlefields are filled with young people who live in their moms basement and grind all day for the greatest gear so they can go fight people in lesser gear to make themselves feel better about their life in moms basement. 

     

    Sadly, many of todays MMO's are gear driven so a silly RPer like me isn't going to get geared because repeating the same raid 50 times to get geared is not fun to me. 

    "Sean (Murray) saying MP will be in the game is not remotely close to evidence that at the point of purchase people thought there was MP in the game."  - SEANMCAD

  • kitaradkitarad Member LegendaryPosts: 8,178

    I roleplay a coward and therefore I avoid PvP. I do bully mobs though and try to make sure they are lower level than me and when they are not I gang up on them with other players.

  • nariusseldonnariusseldon Member EpicPosts: 27,775

    Why do anyone have to justify anyone for their PERSONAL PREFERENCE on entertainment?

    They just don't like pvp .. that is justification enough.

  • Kevyne-ShandrisKevyne-Shandris Member UncommonPosts: 2,077
    Originally posted by Kyleran
    When was the last time you really ran into a role player, and how do you know they don't pvp?

    I used to be part of a role playing guild called Shadow clan on the FFA PVP server in DAOC and all we did was collect tribute and gank people.

    Difference there is the RP isn't enforced.

     

    If you were on a RP-PvP realm and harassed a group of say peaceful Tauren Druid RPers, it's then called game interference regardless of faction. That becomes a GM giving a warning for the first offense, or a ban for later offenses...why the RP only realms are separate so they can RP in peace.

  • WylfWylf Member UncommonPosts: 376

    Frankly, RPs don't have to justify what they do to you or anyone else.

    You also assume facts that are just not true, none of your assumptions are really valid.  You might as well ask 'since PvPers are always fighting one faction vs. another why don't they RP?'

     

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    Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.
  • DomenicusDomenicus Member UncommonPosts: 290
    Originally posted by Tamanous

    Many role players pvp. There are many types of role play. Many players want to pvp as if the character were fighting in the world in the game. This is the ultimate role play but it has become nigh impossible to do so because the typical pvp player plays an mmo like Call of Duty.

    The real question should be:

     

    "Why can't typical pvp players in an mmoRPG play their character from the point of the view of the character?"

     

    Making global assumptions makes your question meaningless. 

    THIS!

     

    Although I am a RPer and occasionally I do PvP, I am aware that I am not playing CoD (which, by the way I do play as well and love). The problem is that most PvPers just forget totally the RPG aspect of the game, turning it on a CoD, an e-sport or a e-peen contest.  This happens in almost 100% of the cases when we are talking about Full Loot. pvper fanatic... Because of the social aspect of the typical full loot pvper, the RPG aspect is totally bypassed. The game becames a FPS, an E-Sport, an E-Peen contest. In other words, the real RPer do not hate PvP or pvper, but do realize that it is impossible to RP or have any kind of RPG with the typical PvPer playing their Call of Duty on MMORPGs... 

     

    Most of the PvPer I know told me that they do not want to play BF or CoD because they lack the skills with video-game controller...

  • TalgenTalgen Member UncommonPosts: 400
    Originally posted by Kevyne-Shandris
    Originally posted by Sabiancym

    Most games have some sort of conflict embedded in the lore.  Hell, most of the time it's the central point of the game.  So how can a roleplayer who has chosen to roleplay a heroic knight for the "good guys", completely ignore fighting the "bad guys"?

    They don't, because they're fighting PvE content that is e-v-i-l.

     

    And PvE content doesn't try to grow ePeens and wave it around, while they kill via exploits or FotM mechanics and claim to be "I'm the best, n00b!".

     

    PvE either you can get the damn bosses or creatures down, or you get a 18g gold bill each time you die (compare to the PvPer in the elitist gear paying 2g a death). PvE there's a higher penalty to die, a higher level of failure if you screw up...it's about discipline and working as a team, as the consequences is more painful.

    Righ there.

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