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Interesting stuff about this +/++ system. Questions:

NotimeforbsNotimeforbs Member CommonPosts: 346
Does anyone know exactly what this entails?  I mean, I know you go to the other factions' zones, but... are you in a PvP state while you do this or are you just another player?  Are you going through the same story missions and everything as if you just arrived at the starter island, or does it start you somewhere else?

Comments

  • LisaFlexy22LisaFlexy22 Member UncommonPosts: 450
    There is no PvP there.  It's basically like you are playing through the content as if you were a member of that faction, except everything is scaled to 50.  And yes, you pick up immediately at the beginning where you would start after leaving Coldharbour
  • GiffenGiffen Member UncommonPosts: 276
    I believe it's phased, or in other words, like an instance just for you and any others on the exact same progression.
  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916

    Extract from this excellent overview: http://tamrielfoundry.com/2014/02/eso-isariis-comprehensive-review/

     

    Originally posted by Isarii

    50+/++ Content - 

    After completing the main quest, players can also venture into 50+ content, a challenging upscaled version of the other alliances’ zones, gaining veteran ranks, gear, and skill points from quest rewards and skyshards.

    Upon reaching 50+, I was shocked to discover that it was a significant step up in difficulty from the normal leveling content – shocked and thrilled. If you miss a block in 50+, you are probably going to die, and because of that, it’s a whole lot of fun.

    There are currently six veteran dungeons (best equated with heroics) in game, progressing in difficulty in the same order they do in regular content. The first three veteran dungeons are scaled for VR5, with the second three being scaled for VR10 – the current VR level cap; presumably, the adventure zone will be scaled for VR10 as well, but reward players with increased quality gear.

    I couldn’t be happier with the current implementation of veteran content, and really hope that we won’t see it nerfed to accommodate less skilled players.

     

  • CouganCougan Member UncommonPosts: 422
    Originally posted by SpottyGekko

    Extract from this excellent overview: http://tamrielfoundry.com/2014/02/eso-isariis-comprehensive-review/

     

    Originally posted by Isarii

    50+/++ Content - 

    After completing the main quest, players can also venture into 50+ content, a challenging upscaled version of the other alliances’ zones, gaining veteran ranks, gear, and skill points from quest rewards and skyshards.

    Upon reaching 50+, I was shocked to discover that it was a significant step up in difficulty from the normal leveling content – shocked and thrilled. If you miss a block in 50+, you are probably going to die, and because of that, it’s a whole lot of fun.

    There are currently six veteran dungeons (best equated with heroics) in game, progressing in difficulty in the same order they do in regular content. The first three veteran dungeons are scaled for VR5, with the second three being scaled for VR10 – the current VR level cap; presumably, the adventure zone will be scaled for VR10 as well, but reward players with increased quality gear.

    I couldn’t be happier with the current implementation of veteran content, and really hope that we won’t see it nerfed to accommodate less skilled players.

     

    That does sound interesting first time I've heard the high level content explained.

  • NotimeforbsNotimeforbs Member CommonPosts: 346
    Originally posted by SpottyGekko

    Extract from this excellent overview: http://tamrielfoundry.com/2014/02/eso-isariis-comprehensive-review/

     

    Originally posted by Isarii

    50+/++ Content - 

    After completing the main quest, players can also venture into 50+ content, a challenging upscaled version of the other alliances’ zones, gaining veteran ranks, gear, and skill points from quest rewards and skyshards.

    Upon reaching 50+, I was shocked to discover that it was a significant step up in difficulty from the normal leveling content – shocked and thrilled. If you miss a block in 50+, you are probably going to die, and because of that, it’s a whole lot of fun.

    There are currently six veteran dungeons (best equated with heroics) in game, progressing in difficulty in the same order they do in regular content. The first three veteran dungeons are scaled for VR5, with the second three being scaled for VR10 – the current VR level cap; presumably, the adventure zone will be scaled for VR10 as well, but reward players with increased quality gear.

    I couldn’t be happier with the current implementation of veteran content, and really hope that we won’t see it nerfed to accommodate less skilled players.

     

    I already read this review.  While I appreciate the effort, it's the very reason I ask these questions.  He simply doesn't answer the questions I asked - which is why I asked them.

    Thank you, though.

  • NotimeforbsNotimeforbs Member CommonPosts: 346
    Originally posted by Giffen
    I believe it's phased, or in other words, like an instance just for you and any others on the exact same progression.

    Hmmm... I'm not sure how I feel about that.

    I mean, on the one hand... this could be the part where the game feels more like a proper TES than anything before it.  On the other hand... it is an MMO, and that could get lonely.

    I guess I'll have to do some serious thinking about where I want to start the game - which faction.  If these areas really offer a more classical TES element in the way they are phased and structured... I'd sort of like to make sure I save the more interesting zones for last.

  • JJ82JJ82 Member UncommonPosts: 1,258
    Originally posted by Notimeforbs
    Does anyone know exactly what this entails?  I mean, I know you go to the other factions' zones, but... are you in a PvP state while you do this or are you just another player?  Are you going through the same story missions and everything as if you just arrived at the starter island, or does it start you somewhere else?

    It will be phased, thus an instance of those zones. You will not see the players of that faction and thus no reason to be PvP flagged.

    The only place you will be able to PvP is in Cyrodiil, unless they add more zones to the game latter. but you will not be fighting faction players in their faction lands. They did not make this a world at war, even though it is, its a world at war only in Cyrodiil.

    "People who tell you you’re awesome are useless. No, dangerous.

    They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
    http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  • ariestearieste Member UncommonPosts: 3,309
    Originally posted by JJ82

    It will be phased, thus an instance of those zones. You will not see the players of that faction and thus no reason to be PvP flagged.

    Kinda sucks if you can't even see people from ohter factions.  I hope they make it so that you can group with other factions for PvE content.  One of the very first quests you do in the game gives you a whole storyline aboud having you group with NPCs from another faction, so it makes no sense that you wouldn't be able to group with players after taht.  (Fighter guild storyline tells you that they take people form all factions and that you all cooperate regardless of the war).

    "I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

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  • JJ82JJ82 Member UncommonPosts: 1,258
    Originally posted by arieste

    Kinda sucks if you can't even see people from ohter factions.  I hope they make it so that you can group with other factions for PvE content.  One of the very first quests you do in the game gives you a whole storyline aboud having you group with NPCs from another faction, so it makes no sense that you wouldn't be able to group with players after taht.  (Fighter guild storyline tells you that they take people form all factions and that you all cooperate regardless of the war).

    I do recall their stating that you will be able to group with other faction players if you unlock that faction zone, but its limited to that zone. But that was almost a year ago and haven't read about it since.

    "People who tell you you’re awesome are useless. No, dangerous.

    They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
    http://www.raphkoster.com/2013/10/14/on-getting-criticism/

  • artemisentr4artemisentr4 Member UncommonPosts: 1,431
    Originally posted by JJ82
    Originally posted by arieste

    Kinda sucks if you can't even see people from ohter factions.  I hope they make it so that you can group with other factions for PvE content.  One of the very first quests you do in the game gives you a whole storyline aboud having you group with NPCs from another faction, so it makes no sense that you wouldn't be able to group with players after taht.  (Fighter guild storyline tells you that they take people form all factions and that you all cooperate regardless of the war).

    I do recall their stating that you will be able to group with other faction players if you unlock that faction zone, but its limited to that zone. But that was almost a year ago and haven't read about it since.

    I see an option of all factions in the same instance a possibility. Once you reach level 50 and complete your story.

     

    It was hinted at in the Q&A from Tamriel Foundry that you will be given some kind of vision quest. You can experience another faction through another perspective. So all factions that take the quest at 50 to start the 50+ faction could end up in the same instance. Because everyone going to the faction play will be a part of that faction for just that part of the game IMO. So as long as you are level 50, completed your story and have taken the 50+ quest. You could all be playing together if your are playing the same faction for 50+. Then again for the 50++ faction.

     

    I am not sure that makes sense the way I explained it. image

     

     

    “How many people long for that "past, simpler, and better world," I wonder, without ever recognizing the truth that perhaps it was they who were simpler and better, and not the world about them?”
    R.A.Salvatore

  • ThornrageThornrage Member UncommonPosts: 659
    Originally posted by Giffen
    I believe it's phased, or in other words, like an instance just for you and any others on the exact same progression.

    Reminds me of the elite zones for AoC which were the same as the normal zones only with elite mobs. Was fun to go in with a group.

     

    "I don't give a sh*t what other people say. I play what I like and I'll pay to do it too!" - SerialMMOist

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