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There is no ESO versus Wildstar

Lord.BachusLord.Bachus Member RarePosts: 9,686

Both these games will be released early this year, but i dont see a lot of competition between them...

 

The only thing these games have in common in their design philosofy is the fact that they are both themeparks... So i guess both will not be liked by hardcore sandbox fans...

 

But Elder scrolls is a world build around stories exploration and immersion in a beatifull realistic looking world, it has a slower type of combat, and it has a huge open alliance based PvP area, it has everything needed to make it a really social game with friendly people interacting in PvE,...  It should attract next to Elder scrolls fans a lot of people comming from games like TSW, LOTRO, SWTOR and such

Wildstar is aiming at a whole different publicum. there is not much stories and no reason to read quests, but there is a whole plethora of features and things to keep everyone busy, there is allways something to do, combat is flashy, its a typical endgame progression game... it will pull mostly former WoW fans and GW2 fans, people that rush trough content not reading quests and have their goals set in finishing everything as fast as possible.  

 

In my opinion, there will not be many people having a hard time choosing between these both games, when they realise how different they are..  because i think the people that really love Wildstar will never be fans of ESO and the other way around.  And while i loved both games in concept, and i can see them grow their own fanbase, i know where my personal preference in early April will be..

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

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Comments

  • AndrewGoatAndrewGoat Member UncommonPosts: 160

    The biggest difference between Wildstar and ESO is that the developers of ESO seem to actually have a plan. Wildstar is just like 'We're launching at the end of 2013!!11' then doesn't, doesn't do beta invites correctly, has no launch date, has no preorder date, has nothing but a bunch of derpy 'DevSpeak' videos with a bunch of hipster sounding guys trying to act like the game is this great thing we should all wait another who knows how many months for.

    Really sick in the MMO community of people thinking that this sort of thing that the Wildstar team is doing is acceptable and 'great'. It was cute the first few times it was done, now it's just irritating.

  • reeereeereeereee Member UncommonPosts: 1,636
    Originally posted by AndrewGoat

    The biggest difference between Wildstar and ESO is that the developers of ESO seem to actually have a plan. Wildstar is just like 'We're launching at the end of 2013!!11' then doesn't, doesn't do beta invites correctly, has no launch date, has no preorder date, has nothing but a bunch of derpy 'DevSpeak' videos with a bunch of hipster sounding guys trying to act like the game is this great thing we should all wait another who knows how many months for.

    Really sick in the MMO community of people thinking that this sort of thing that the Wildstar team is doing is acceptable and 'great'. It was cute the first few times it was done, now it's just irritating.

    Given ESO's huge budget and huge built in fan base I really can't blame them for not wanting to go head to head when they could wait and release 2-3 months after ESO when a lot of the shine has worn off.

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by AndrewGoat

    The biggest difference between Wildstar and ESO is that the developers of ESO seem to actually have a plan. Wildstar is just like 'We're launching at the end of 2013!!11' then doesn't, doesn't do beta invites correctly, has no launch date, has no preorder date, has nothing but a bunch of derpy 'DevSpeak' videos with a bunch of hipster sounding guys trying to act like the game is this great thing we should all wait another who knows how many months for.

    Really sick in the MMO community of people thinking that this sort of thing that the Wildstar team is doing is acceptable and 'great'. It was cute the first few times it was done, now it's just irritating.

    You actually missed the point of my message...

     

    It was all about the content being totally different...    somehow you take the discussion intoo a whole different direction, which might actually deserve a post of its own (tough i do not agree with you) but does not belong here..

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • PanthienPanthien Member UncommonPosts: 559
    Originally posted by Lord.Bachus

    Both these games will be released early this year, but i dont see a lot of competition between them...

     

    The only thing these games have in common in their design philosofy is the fact that they are both themeparks... So i guess both will not be liked by hardcore sandbox fans...

     

    But Elder scrolls is a world build around stories exploration and immersion in a beatifull realistic looking world, it has a slower type of combat, and it has a huge open alliance based PvP area, it has everything needed to make it a really social game with friendly people interacting in PvE,...  It should attract next to Elder scrolls fans a lot of people comming from games like TSW, LOTRO, SWTOR and such

    Wildstar is aiming at a whole different publicum. there is not much stories and no reason to read quests, but there is a whole plethora of features and things to keep everyone busy, there is allways something to do, combat is flashy, its a typical endgame progression game... it will pull mostly former WoW fans and GW2 fans, people that rush trough content not reading quests and have their goals set in finishing everything as fast as possible.  

     

    In my opinion, there will not be many people having a hard time choosing between these both games, when they realise how different they are..  because i think the people that really love Wildstar will never be fans of ESO and the other way around.  And while i loved both games in concept, and i can see them grow their own fanbase, i know where my personal preference in early April will be..

    You arent entirely right.. but close enough. Both games have different target audiences. But there will Always be floaters who will struggle to deside which to go for.

    Then you have players like me. Ill play both, chances are Ill end up spending a fairly equal amounth of time in either game. I dont care which will be successfull nor which will be a flop. I hope both will be successfull, regardless if Ill continue to play either one of them.

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by Panthien
    Originally posted by Lord.Bachus

    Both these games will be released early this year, but i dont see a lot of competition between them...

     

    The only thing these games have in common in their design philosofy is the fact that they are both themeparks... So i guess both will not be liked by hardcore sandbox fans...

     

    But Elder scrolls is a world build around stories exploration and immersion in a beatifull realistic looking world, it has a slower type of combat, and it has a huge open alliance based PvP area, it has everything needed to make it a really social game with friendly people interacting in PvE,...  It should attract next to Elder scrolls fans a lot of people comming from games like TSW, LOTRO, SWTOR and such

    Wildstar is aiming at a whole different publicum. there is not much stories and no reason to read quests, but there is a whole plethora of features and things to keep everyone busy, there is allways something to do, combat is flashy, its a typical endgame progression game... it will pull mostly former WoW fans and GW2 fans, people that rush trough content not reading quests and have their goals set in finishing everything as fast as possible.  

     

    In my opinion, there will not be many people having a hard time choosing between these both games, when they realise how different they are..  because i think the people that really love Wildstar will never be fans of ESO and the other way around.  And while i loved both games in concept, and i can see them grow their own fanbase, i know where my personal preference in early April will be..

    You arent entirely right.. but close enough. Both games have different target audiences. But there will Always be floaters who will struggle to deside which to go for.

    Then you have players like me. Ill play both, chances are Ill end up spending a fairly equal amounth of time in either game. I dont care which will be successfull nor which will be a flop. I hope both will be successfull, regardless if Ill continue to play either one of them.

    Its based on my opinion, so i cant be wrong neither... ;)

     

    Back on topic, thee certainly will be people that like or hate both.... but most people on these boards should have a pretty good idea which one they will like most and will try first...

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • PanthienPanthien Member UncommonPosts: 559
    Originally posted by Lord.Bachus
    Originally posted by Panthien
    Originally posted by Lord.Bachus

    snip

    You arent entirely right.. but close enough. Both games have different target audiences. But there will Always be floaters who will struggle to deside which to go for.

    Then you have players like me. Ill play both, chances are Ill end up spending a fairly equal amounth of time in either game. I dont care which will be successfull nor which will be a flop. I hope both will be successfull, regardless if Ill continue to play either one of them.

    Its based on my opinion, so i cant be wrong neither... ;)

     

    Back on topic, thee certainly will be people that like or hate both.... but most people on these boards should have a pretty good idea which one they will like most and will try first...

    No arguement here. Most people already have their mind set on one or the other or.. neither, for various of reasons. And I do agree there isnt really an eso vs wildstar.

    All I know is these being successfull is a good thing for the mmo-brance as a whole, it gives the industry a clear signal we want something else then the "wow" formula.

  • JemAs666JemAs666 Member UncommonPosts: 252
    I'm playing both.  Whichever game captures my attention gets my money.
  • BelgaraathBelgaraath Member UncommonPosts: 3,205
    Totally agree with the OP. Took me a while to figure out the exact target audiences and games that both will pull people from, but he is spot on. I can appreciate now that one isn't better than the other as they offer two totally different experiences.

    There Is Always Hope!

  • HokieHokie Member UncommonPosts: 1,063

    Im looking forward to both. But its ESO that has really caught my interest.

    I have this feeling ESO is going to reactivate my addiction to MMO's, but in a good way. I hoping that I'll want to put six to seven hours a night playing instead of the six to seven hours every two weeks that Im doing now.

    Ive avoided the beta on purpose, all play thru videos except for the level 1-5 that Bill did. Ive not read anything more than impressions and the only videos Im watching are the info-videos this site has been putting out.

    When I play ESO it will be like it used to be, back in the 'ole days. A completly fresh and new experience.

    I can only see myself picking up and playing  Wildstar in between burnouts on ESO.

     

    Although Wildstar is working out to being like a vanilla WoW experience (think that is a Bill quote), the game has nothing that really interests me. If, IF they can give me that WoW feeling (addicition) like I had with vanilla and the Burning Crusade it will be a game that I may go to for something different.

     

    And you are totally correct they are really different play styles in the end.

    ESO with be open world PvP, while WS will most likely focus on battlegrounds and a arena style of PvP.

    ESO seems more open questing, while WS is more of a linear quest hub style.

    And so on.

    Ive always been a two MMO suber. But in the end I think Im more of an ESO player than a Wildstar player.

     

    "I understand that if I hear any more words come pouring out of your **** mouth, Ill have to eat every fucking chicken in this room."

  • AcidonAcidon Member UncommonPosts: 796
    Originally posted by Lord.Bachus

    Both these games will be released early this year, but i dont see a lot of competition between them...

     

    The only thing these games have in common in their design philosofy is the fact that they are both themeparks... So i guess both will not be liked by hardcore sandbox fans...

     

    But Elder scrolls is a world build around stories exploration and immersion in a beatifull realistic looking world, it has a slower type of combat, and it has a huge open alliance based PvP area, it has everything needed to make it a really social game with friendly people interacting in PvE,...  It should attract next to Elder scrolls fans a lot of people comming from games like TSW, LOTRO, SWTOR and such

    Wildstar is aiming at a whole different publicum. there is not much stories and no reason to read quests, but there is a whole plethora of features and things to keep everyone busy, there is allways something to do, combat is flashy, its a typical endgame progression game... it will pull mostly former WoW fans and GW2 fans, people that rush trough content not reading quests and have their goals set in finishing everything as fast as possible.  

     

    In my opinion, there will not be many people having a hard time choosing between these both games, when they realise how different they are..  because i think the people that really love Wildstar will never be fans of ESO and the other way around.  And while i loved both games in concept, and i can see them grow their own fanbase, i know where my personal preference in early April will be..

    Agreed.  Sooo tired of people lumping ESO in with WS.

    Cya in-game. o7

  • JudgeUKJudgeUK Member RarePosts: 1,703

    The comparison was bound to happen considering the similar timing of the two, so you get posts along the lines of - I was going to pick one but have now decided on the other etc.

    With every new launch players make a choice to stay with what they've got, make a switch - or, add the new game to their play list. The third choice will probably be a minority owing to the monthly sub.

    A broader picture for sub games would have to include such things as wow v ws for example.

    As the market gets busier games will be forced to offer more uniqueness to ensure longer term interest. But there's only so much you can do and I see the differences between game features getting smaller, yet still labelled as unique features in their publications.

    On the topic of the two latest launches - Whilst these two games are both mmos - and consequently will be similar to the extent that you have the standard recipe of quests, levels, etc, I believe that they are far enough apart to be considered as games for different players types - which can only be a good thing.

  • PoisondwarfPoisondwarf Member UncommonPosts: 33

    The Two games are different but have still split many guilds, including mine, in two.

    WS is a WOW in space PVE carbear game with it's Endgame basically being Raiding. It does have PVP which is basically just Battelgrounds and warplots (which are just 40 man battlegrounds where you get to build your own base). ESO is mainly a large scale PVP game where AVA will be the main Endgame content. 

    The reason there is ESO versus WS debates in most guilds is that players generally lean towards PVP or PVE with a few enjoying both types of content. In an average guild who prefer to concentrate on one MMO at a time this causes the guild to fracture, what we all really need is a game that has great PVE and PVP end game content not one or the other. Saying that though we still have yet to see the ESO adventure zones aimed at large groups doing PVE.

  • AcidonAcidon Member UncommonPosts: 796
    Originally posted by Poisondwarf                                                                                                                                                                   ESO is mainly a large scale PVP game where AVA will be the main Endgame content. 

     

    There's no doubt that the PVP / AVA will be a HUGE part of Endgame for those that enjoy that type of gameplay, but.. 

    From tidbits of information coming out,  it's becoming more and more clear that there could be a PVE Endgame just as expansive and engaging.

     

    There are items already that say Veteran Rank 10-12 for required level so there surely are going to be more of them quickly post launch. There is more to the endgame progression than just the Veteran instanced group dungeons and crafted gear.
    And rare drops in the Veteran dungeons (not the normal one-off loot) that cannot be had anywhere else, giving a longer-term RNG progression in addition to being able to farm for specific drops. And virtually everything is BOE meaning gold is going to be very valuable here.
    The game very much does open up the further you go, regardless of playstyle: for the "powergamer" as the Elder Scrolls fanbase keeps calling us, we get a huge amount of spec flexibility, gear customization (you get gear that has up to 4-5 slots of stats/effects on it, of which you can usually pick a few of by adding enchantments to a crafted or dropped item, or go after certain drops that have the combo you want).
    You can also upgrade drops, so if you get a badass set item but it's green, it can go all the way to legendary with upgrade materials provided you have them/farm them/get them. They even change appearance a little each upgrade, usually a color tint or extra ornamentation. It culminates with the Veteran zones which are a treat because it's a good bump in difficulty.
    There are two tiers of group instanced Veteran dungeons but will also be adventure zones for launch containing raids. They aren't the same thing, but rather raids have entrances that are inside of the adventure zones, which are basically super public dungeons that are revamped prior zones with 4-8 man oriented packs and minibosses.
    For example Stormhaven is going to have a second version, on Daggerfall, that is an adventure zone, continuing the story of the story-quest version of it. This adventure zone will have souped-up packs of mobs with new story in it designed for multiple groups of ~8 people each to roam around completing and farming minibosses, non-instanced (except for phasing with the megaserver). ---  You'll then have zone entrances to traditional instanced raids inside of these areas that are for your raid group only
  • IV_TalekIV_Talek Member UncommonPosts: 8

    The funniest thing is i was so hyped on Wildstar for the last months, i don't even care about ESO release, then i got invite from Zenimax to their beta and i really enjoy their leveling style and LOVE pvp potential in that game(i'm hard pvp player don't care too much about pve content, like to do everything but don't have pressure to world first progress), sure you can zerg keeps but also you can search for much smaller fights because map is huge and have like 15-20 open dungeons + few quest cities where you still can fight with other factions. Then week later i finally have a chance to play my lovely Wildstar, leveling first 20lvls was meh, like normal WoW/Rift style mmo but i expect that, then i finally check the pvp (probably i'm in minority that thought Wildstar could be a next good PvP game with their Arena/BG system and don't care much about overhyped 40 man raid for less than 1% of ppl) and it's so freaking bad, i mean that combat in pvp is unplayable, maybe in 2v2 or max. 3v3 arenas but not in 10+ ppl fights, Guild Wars 2 have like 50 times better sPvP than that. I don't even mention that from technical side that stress test was disaster and i don't say just about latency/loading screen issues which could be expected but also graphical glitches and errors on every corner in the game.

     

    IMO this game are not ready to release in less than 6 months and still i don't think i will play. But to my suprise i give a shot to ESO, it's the first time that MMO give me a nice suprise and not dissapointment because i don't expect anything from that title.

  • BadSpockBadSpock Member UncommonPosts: 7,979

    I really don't see the competition between these two games either.

    I think MMO fans like to pit "their game" against other games, but really ESO and WS aren't even targeting the same segment of the MMO market, and based on all the marketing and brand strength of ESO, I don't think WS is really even in the same class.

    WS A or AA instead of ESO AAA maybe.

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  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by BadSpock

    I really don't see the competition between these two games either.

    I think MMO fans like to pit "their game" against other games, but really ESO and WS aren't even targeting the same segment of the MMO market, and based on all the marketing and brand strength of ESO, I don't think WS is really even in the same class.

    WS A or AA instead of ESO AAA maybe.

    I disagree with you here mate,  Wildstar is certainly an AAA game.... Its NCsofts new highlight and has a budget comparable to GW2 or bigger....  Its NCsofts shot at the big leagues, and i am pretty sure that it tries to pull all of WoWs former hardcore players with fun features, a fresh combat system and a raidprogression endgame....   They try and create a game thats fun in every aspect while still having enough carrot to keep people playing and wanting more...

     

    but compared to eso which is a virtuall immersive world, their main aim is to build a fun online and addictive game...

     

     

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • nerovipus32nerovipus32 Member Posts: 2,735
    I am only interested in ESO. I hope those who like wildstar enjoy it but i've no intentions of playing that game.
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  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by Mtibbs1989
    Originally posted by Lord.Bachus

    Both these games will be released early this year, but i dont see a lot of competition between them...

     

    The only thing these games have in common in their design philosofy is the fact that they are both themeparks... So i guess both will not be liked by hardcore sandbox fans...

     

    But Elder scrolls is a world build around stories exploration and immersion in a beatifull realistic looking world, it has a slower type of combat, and it has a huge open alliance based PvP area, it has everything needed to make it a really social game with friendly people interacting in PvE,...  It should attract next to Elder scrolls fans a lot of people comming from games like TSW, LOTRO, SWTOR and such

    Wildstar is aiming at a whole different publicum. there is not much stories and no reason to read quests, but there is a whole plethora of features and things to keep everyone busy, there is allways something to do, combat is flashy, its a typical endgame progression game... it will pull mostly former WoW fans and GW2 fans, people that rush trough content not reading quests and have their goals set in finishing everything as fast as possible.  

     

    In my opinion, there will not be many people having a hard time choosing between these both games, when they realise how different they are..  because i think the people that really love Wildstar will never be fans of ESO and the other way around.  And while i loved both games in concept, and i can see them grow their own fanbase, i know where my personal preference in early April will be..

    Ehh~  see my highlight and think back as to what the developers of ESO have been saying, "The game opens up at 50". They're both focused on the endgame experience. However, much of your other comments are spot on. They're both for very different audiences.

    Yes, but ESO engame will be just about the same as all the leveling.... People will enjoy stories, dungeons... And obviously some adventure zones and PvP ...... Hunting for  more skillpoints and better gear...

     

    in ESO there will be 3 gearlevels at max level at release, it will have standard 50 gear, 50+ gear and 50++ gear...  But all types of content for that level will have equall level drops... Tough the hard content might have higher drop raids...  Most different from other games is the factthat the gear will have randomized stats..  Which will ensure there might almost allways be some part of armor that improves the stats for your build..

     

     

    this will feel very much different from a standard raiding endgame..     But yes... It will be focussed on end game for sure

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by Mtibbs1989
    Originally posted by Lord.Bachus
    Originally posted by BadSpock

    I really don't see the competition between these two games either.

    I think MMO fans like to pit "their game" against other games, but really ESO and WS aren't even targeting the same segment of the MMO market, and based on all the marketing and brand strength of ESO, I don't think WS is really even in the same class.

    WS A or AA instead of ESO AAA maybe.

    I disagree with you here mate,  Wildstar is certainly an AAA game.... Its NCsofts new highlight and has a budget comparable to GW2 or bigger....  Its NCsofts shot at the big leagues, and i am pretty sure that it tries to pull all of WoWs former hardcore players with fun features, a fresh combat system and a raidprogression endgame....   They try and create a game thats fun in every aspect while still having enough carrot to keep people playing and wanting more...

     

    but compared to eso which is a virtuall immersive world, their main aim is to build a fun online and addictive game...

     

     

     NCsoft's shot at the big league? Not Lineage, Lineage 2, Guildwars 1, or Aion? Many of which were extremely popular in their day.

    I know,....   But somehow they never where huge in the Western world...  Somehow it feels like this game is much more aimed at the western hardcore gamers.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

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  • hockeyplayrhockeyplayr Member UncommonPosts: 604
    I'm split, I like RvR (had a ton of fun in WAR and imagine 3 realm pvp would be even better) but having avoided WoW like the plague until recently, I've come to like dungeon runs and instanced pvp as well.  Plus the paths in wildstar look interesting such as the settler.  Looks like I may have to sub two games..
  • AzmodeusAzmodeus Member UncommonPosts: 268
    Originally posted by Mtibbs1989
    Originally posted by Lord.Bachus
    Originally posted by Mtibbs1989
    Originally posted by Lord.Bachus

    Both these games will be released early this year, but i dont see a lot of competition between them...

     

    The only thing these games have in common in their design philosofy is the fact that they are both themeparks... So i guess both will not be liked by hardcore sandbox fans...

     

    But Elder scrolls is a world build around stories exploration and immersion in a beatifull realistic looking world, it has a slower type of combat, and it has a huge open alliance based PvP area, it has everything needed to make it a really social game with friendly people interacting in PvE,...  It should attract next to Elder scrolls fans a lot of people comming from games like TSW, LOTRO, SWTOR and such

    Wildstar is aiming at a whole different publicum. there is not much stories and no reason to read quests, but there is a whole plethora of features and things to keep everyone busy, there is allways something to do, combat is flashy, its a typical endgame progression game... it will pull mostly former WoW fans and GW2 fans, people that rush trough content not reading quests and have their goals set in finishing everything as fast as possible.  

     

    In my opinion, there will not be many people having a hard time choosing between these both games, when they realise how different they are..  because i think the people that really love Wildstar will never be fans of ESO and the other way around.  And while i loved both games in concept, and i can see them grow their own fanbase, i know where my personal preference in early April will be..

    Ehh~  see my highlight and think back as to what the developers of ESO have been saying, "The game opens up at 50". They're both focused on the endgame experience. However, much of your other comments are spot on. They're both for very different audiences.

    Yes, but ESO engame will be just about the same as all the leveling.... People will enjoy stories, dungeons... And obviously some adventure zones and PvP ...... Hunting for  more skillpoints and better gear...

     

    in ESO there will be 3 gearlevels at max level at release, it will have standard 50 gear, 50+ gear and 50++ gear...  But all types of content for that level will have equall level drops... Tough the hard content might have higher drop raids...  Most different from other games is the factthat the gear will have randomized stats..  Which will ensure there might almost allways be some part of armor that improves the stats for your build..

     

     

    this will feel very much different from a standard raiding endgame..     But yes... It will be focussed on end game for sure

    Oh~ gear stats are randomized? I'm intrigued go on...

    Defiance does this, and I love it. 

      OMG I am Ancient!
  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by Azmodeus
    Originally posted by Mtibbs1989
    Originally posted by Lord.Bachus
    Originally posted by Mtibbs1989
    Originally posted by Lord.Bachus

    Both these games will be released early this year, but i dont see a lot of competition between them...

     

    The only thing these games have in common in their design philosofy is the fact that they are both themeparks... So i guess both will not be liked by hardcore sandbox fans...

     

    But Elder scrolls is a world build around stories exploration and immersion in a beatifull realistic looking world, it has a slower type of combat, and it has a huge open alliance based PvP area, it has everything needed to make it a really social game with friendly people interacting in PvE,...  It should attract next to Elder scrolls fans a lot of people comming from games like TSW, LOTRO, SWTOR and such

    Wildstar is aiming at a whole different publicum. there is not much stories and no reason to read quests, but there is a whole plethora of features and things to keep everyone busy, there is allways something to do, combat is flashy, its a typical endgame progression game... it will pull mostly former WoW fans and GW2 fans, people that rush trough content not reading quests and have their goals set in finishing everything as fast as possible.  

     

    In my opinion, there will not be many people having a hard time choosing between these both games, when they realise how different they are..  because i think the people that really love Wildstar will never be fans of ESO and the other way around.  And while i loved both games in concept, and i can see them grow their own fanbase, i know where my personal preference in early April will be..

    Ehh~  see my highlight and think back as to what the developers of ESO have been saying, "The game opens up at 50". They're both focused on the endgame experience. However, much of your other comments are spot on. They're both for very different audiences.

    Yes, but ESO engame will be just about the same as all the leveling.... People will enjoy stories, dungeons... And obviously some adventure zones and PvP ...... Hunting for  more skillpoints and better gear...

     

    in ESO there will be 3 gearlevels at max level at release, it will have standard 50 gear, 50+ gear and 50++ gear...  But all types of content for that level will have equall level drops... Tough the hard content might have higher drop raids...  Most different from other games is the factthat the gear will have randomized stats..  Which will ensure there might almost allways be some part of armor that improves the stats for your build..

     

     

    this will feel very much different from a standard raiding endgame..     But yes... It will be focussed on end game for sure

    Oh~ gear stats are randomized? I'm intrigued go on...

    Defiance does this, and I love it. 

    We will have to see how this works out, good old diablo 2 did this, and it worked out quite well back there...   So far it sounds like the perfect system for ESO...  But i dont think it would work very good for a raid progression game like Wildstar..

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

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