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Early Access & Imperial Edition Benefits.

mcrippinsmcrippins Member RarePosts: 1,642

For whatever reason - I couldn't find the original thread, so I figured I would post the response I received here in regards to whether or not Imperial Edition race, gear transformation, horse, etc would be available during the early access head start.

 

Thank you for contacting The Elder Scrolls Online Team!

 

 

 

 During the Early Access period, customers who purchased the Imperial Edition and have entered their 5-Day Early Access code will have access to the following:

 

  • Play as an Imperial and craft Imperial gear
  • Transform any gear to look like Imperial gear
  • Imperial Horse
  • Rings of Mara
Customers who pre-purchased the Imperial Edition from our ESO store have no further action required, as the above items will unlock automatically for them at the start of Early Access.

 

From April 4th, customers who pre-ordered the physical Imperial Edition must enter their Imperial Pack code in the box in order to retain these items and to unlock the full Imperial Pack contents

 
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Comments

  • mcrippinsmcrippins Member RarePosts: 1,642
    Yeah - I saw that one, but there was one with a few pages of comments specifically about this issue. Thanks for the link!
  • JHenryJHenry Member Posts: 188
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    SOLA - www.solaguild.com
    (christian guild. Being christian is not required for membership though)

  • mcrippinsmcrippins Member RarePosts: 1,642
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    This has nothing to do with my thread or the original one I can't find. It was simply to inform those that are planning to preorder the imperial edition, that the content will be available for early access. 

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Imps get 12% health increase...Orcs get +6% AND +15% in-combat Health Regen. rate. I'll take the Orc over the Imp for tanking any day of the week.

     

    As a matter of fact, the only alliance that actually could benefit from the Imperials is the Aldmeri Dominion because they don't have anyone with tanking racials...but then again, they can also have pet Orcs if those Orcs pre-order.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • Ryoshi1Ryoshi1 Member Posts: 139
    Originally posted by mcrippins
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    This has nothing to do with my thread or the original one I can't find. It was simply to inform those that are planning to preorder the imperial edition, that the content will be available for early access. 

    If you preorder Imperial Edition, you will get all that is listed when you go play during Early Access :D

    Horsey, rings, crab, other pet, etc.

  • JHenryJHenry Member Posts: 188
    Originally posted by Iselin
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Imps get 12% health increase...Orcs get +6% AND +15% in-combat Health Regen. rate. I'll take the Orc over the Imp for tanking any day of the week.

     

    As a matter of fact, the only alliance that actually could benefit from the Imperials is the Aldmeri Dominion because they don't have anyone with tanking racials...but then again, they can also have pet Orcs if those Orcs pre-order.

    Isn't your health regen dependent on your health pool?

    SOLA - www.solaguild.com
    (christian guild. Being christian is not required for membership though)

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by JHenry
    Originally posted by Iselin
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Imps get 12% health increase...Orcs get +6% AND +15% in-combat Health Regen. rate. I'll take the Orc over the Imp for tanking any day of the week.

     

    As a matter of fact, the only alliance that actually could benefit from the Imperials is the Aldmeri Dominion because they don't have anyone with tanking racials...but then again, they can also have pet Orcs if those Orcs pre-order.

    Isn't your health regen dependent on your health pool?

    Nope. Different stat with different soft cap. But putting one of your 49 points into health will also increase your health regen. Maybe that's what you meant.

    Matter of fact the only benefit the Imperials will have in Health pool is that they'll be up against the health soft cap faster.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • Ryoshi1Ryoshi1 Member Posts: 139
    I would probably roll Orc for the sprint speed too unless you want a pretty face then Impy
  • JHenryJHenry Member Posts: 188
    Originally posted by Iselin
    Originally posted by JHenry
    Originally posted by Iselin
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Imps get 12% health increase...Orcs get +6% AND +15% in-combat Health Regen. rate. I'll take the Orc over the Imp for tanking any day of the week.

     

    As a matter of fact, the only alliance that actually could benefit from the Imperials is the Aldmeri Dominion because they don't have anyone with tanking racials...but then again, they can also have pet Orcs if those Orcs pre-order.

    Isn't your health regen dependent on your health pool?

    Nope. Different stat with different soft cap. But putting one of your 49 points into health will also increase your health regen. Maybe that's what you meant.

    Matter of fact the only benefit the Imperials will have in Health pool is that they'll be up against the health soft cap faster.

    I forgot about that soft cap. Good to know about the health regen I thought it was always dependent on HP like other games. We would know if Imperials really are OP in terms of tanking capability after they both hit level 50.

    SOLA - www.solaguild.com
    (christian guild. Being christian is not required for membership though)

  • TalemireTalemire Member UncommonPosts: 843
    Originally posted by Iselin
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Imps get 12% health increase...Orcs get +6% AND +15% in-combat Health Regen. rate. I'll take the Orc over the Imp for tanking any day of the week.

     

    As a matter of fact, the only alliance that actually could benefit from the Imperials is the Aldmeri Dominion because they don't have anyone with tanking racials...but then again, they can also have pet Orcs if those Orcs pre-order.

    Aye, you're absolutely right. True, Imperials get more health/stam bonus as well as a lifesteal, but that in-combat health regen and sprint boost is beast. Fortunately, for me, It's too close for me to really regret wanting to play Imperial though, as I typically play the Human race in MMORPGs anyway. If it were of any significance (especially come end-game), I would probably toss aesthetics aside and just go Orc.

    Love the sinner, hate the sin.
  • Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Not really, since there are soft caps on the three major stats and people say just about any race gets on gear alone.  I think the unique effect racial are probably stronger (Swift, maybe red diamon, adrenaline surge, maybe stealth or crit bonus on Khajiit)

  • KarteliKarteli Member CommonPosts: 2,646
    Originally posted by Iselin
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Imps get 12% health increase...Orcs get +6% AND +15% in-combat Health Regen. rate. I'll take the Orc over the Imp for tanking any day of the week.

     

    As a matter of fact, the only alliance that actually could benefit from the Imperials is the Aldmeri Dominion because they don't have anyone with tanking racials...but then again, they can also have pet Orcs if those Orcs pre-order.

     

    Isn't that nice?

     

    The P2W factor comes into play.   Makes peps want to buy the collectors version eh?  I mean +12 health increase plus combat bonuses and various bonuses .. derp derp .. yeah the collector edition is nice.

     

    [sucks for everyone else?]

     

    I like the old days, when a collector edition came with a physical trinket to hold .... or a keychain .. or a cloth map.  Collector rewards being all in game these days is quite lame.

     

    I guess I'm old?  Even the basic boxes for EQ + expansions had something inside .. a trinket usually.  Nowadays it's a "virtual" trinket, which has a value of exactly "$0" ..  .. /snore to modern CE's, they really suck.

     

    Want a nice understanding of life? Try Spirit Science: "The Human History"
    http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
    Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by gestalt11
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Not really, since there are soft caps on the three major stats and people say just about any race gets on gear alone.  I think the unique effect racial are probably stronger (Swift, maybe red diamon, adrenaline surge, maybe stealth or crit bonus on Khajiit)

    I agree. Look for the unique or unusual stuff like the Dunner's + fire damage.

     

    It's no accident that those unique racials are at the bottom of the passive lists and unlock later in the game. That last passive unlocks the first rank at level 25 and you can only add the third rank at 50.

     

    By comparison the first racial passive on the list that isn't free, unlocks at level 5 and you can max it by level 30.

     

    Here's a good article about Racial passives by someone who has been in the full-time PTS beta and leveled several characters to 50: http://tamrielfoundry.com/2014/02/racial-comparison/comment-page-16/

     

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Imps get 12% health increase...Orcs get +6% AND +15% in-combat Health Regen. rate. I'll take the Orc over the Imp for tanking any day of the week.

     

    As a matter of fact, the only alliance that actually could benefit from the Imperials is the Aldmeri Dominion because they don't have anyone with tanking racials...but then again, they can also have pet Orcs if those Orcs pre-order.

     

    Isn't that nice?

     

    The P2W factor comes into play.   Makes peps want to buy the collectors version eh?  I mean +12 health increase plus combat bonuses and various bonuses .. derp derp .. yeah the collector edition is nice.

     

    [sucks for everyone else?]

     

    Dude, do you even read?

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • KarteliKarteli Member CommonPosts: 2,646
    Originally posted by Iselin
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Imps get 12% health increase...Orcs get +6% AND +15% in-combat Health Regen. rate. I'll take the Orc over the Imp for tanking any day of the week.

     

    As a matter of fact, the only alliance that actually could benefit from the Imperials is the Aldmeri Dominion because they don't have anyone with tanking racials...but then again, they can also have pet Orcs if those Orcs pre-order.

     

    Isn't that nice?

     

    The P2W factor comes into play.   Makes peps want to buy the collectors version eh?  I mean +12 health increase plus combat bonuses and various bonuses .. derp derp .. yeah the collector edition is nice.

     

    [sucks for everyone else?]

     

    Dude, do you even read?

    I do.   Whether or not you comprehend what was said by my post remains to be seen.

     

    It was pretty clear, from my standpoint.

     

    [you may wish to read into the details before defending] - expose those details instead of trying to hide them?

     

    If you feel like a +12 health regen from folks who bought the CE is allowable, then by all means, express yourself.  DEFEND AWAY!   It's going to need a huge amoung of defense anyways, so may as well start now.

     

    Want a nice understanding of life? Try Spirit Science: "The Human History"
    http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
    Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Imps get 12% health increase...Orcs get +6% AND +15% in-combat Health Regen. rate. I'll take the Orc over the Imp for tanking any day of the week.

     

    As a matter of fact, the only alliance that actually could benefit from the Imperials is the Aldmeri Dominion because they don't have anyone with tanking racials...but then again, they can also have pet Orcs if those Orcs pre-order.

     

    Isn't that nice?

     

    The P2W factor comes into play.   Makes peps want to buy the collectors version eh?  I mean +12 health increase plus combat bonuses and various bonuses .. derp derp .. yeah the collector edition is nice.

     

    [sucks for everyone else?]

     

    Dude, do you even read?

    I do.   Whether or not you comprehend what was said by by OP remains to be seen.

     

    It was pretty clear, from my standpoint.

     

    [you may wish to read into the details before defending]

    Yes he said pay to win. And the whole point of my reply, which you seem to have missed, is that there is no "win" with the imperials.... they're just another race that happens to also not be really best at anything.

     

     

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • KarteliKarteli Member CommonPosts: 2,646
    Originally posted by Iselin
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Imps get 12% health increase...Orcs get +6% AND +15% in-combat Health Regen. rate. I'll take the Orc over the Imp for tanking any day of the week.

     

    As a matter of fact, the only alliance that actually could benefit from the Imperials is the Aldmeri Dominion because they don't have anyone with tanking racials...but then again, they can also have pet Orcs if those Orcs pre-order.

     

    Isn't that nice?

     

    The P2W factor comes into play.   Makes peps want to buy the collectors version eh?  I mean +12 health increase plus combat bonuses and various bonuses .. derp derp .. yeah the collector edition is nice.

     

    [sucks for everyone else?]

     

    Dude, do you even read?

    I do.   Whether or not you comprehend what was said by by OP remains to be seen.

     

    It was pretty clear, from my standpoint.

     

    [you may wish to read into the details before defending]

    Yes he said pay to win. And the whole point of my reply, which you seem to have missed, is that there is no "win" with the imperials.... they're just another race that happens to also not be really best at anything.

     

    If you feel like a +12 health regen from folks who bought the CE is allowable, then by all means, express yourself.  DEFEND AWAY!   It's going to need a huge amount of defense anyways, so may as well start now.

     

    Seems P2W to me ???

     

    One of the best buffs in my past MMORPG's is regen.  It makes my day 3 or 4 times more productive.  How is regen not P2W?

    Want a nice understanding of life? Try Spirit Science: "The Human History"
    http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
    Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Imps get 12% health increase...Orcs get +6% AND +15% in-combat Health Regen. rate. I'll take the Orc over the Imp for tanking any day of the week.

     

    As a matter of fact, the only alliance that actually could benefit from the Imperials is the Aldmeri Dominion because they don't have anyone with tanking racials...but then again, they can also have pet Orcs if those Orcs pre-order.

     

    Isn't that nice?

     

    The P2W factor comes into play.   Makes peps want to buy the collectors version eh?  I mean +12 health increase plus combat bonuses and various bonuses .. derp derp .. yeah the collector edition is nice.

     

    [sucks for everyone else?]

     

    Dude, do you even read?

    I do.   Whether or not you comprehend what was said by by OP remains to be seen.

     

    It was pretty clear, from my standpoint.

     

    [you may wish to read into the details before defending]

    Yes he said pay to win. And the whole point of my reply, which you seem to have missed, is that there is no "win" with the imperials.... they're just another race that happens to also not be really best at anything.

     

    If you feel like a +12 health regen from folks who bought the CE is allowable, then by all means, express yourself.  DEFEND AWAY!   It's going to need a huge amount of defense anyways, so may as well start now.

     

    Seems P2W to me ???

     

    Lol...whatever.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • KarteliKarteli Member CommonPosts: 2,646
    Originally posted by Iselin
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Imps get 12% health increase...Orcs get +6% AND +15% in-combat Health Regen. rate. I'll take the Orc over the Imp for tanking any day of the week.

     

    As a matter of fact, the only alliance that actually could benefit from the Imperials is the Aldmeri Dominion because they don't have anyone with tanking racials...but then again, they can also have pet Orcs if those Orcs pre-order.

     

    Isn't that nice?

     

    The P2W factor comes into play.   Makes peps want to buy the collectors version eh?  I mean +12 health increase plus combat bonuses and various bonuses .. derp derp .. yeah the collector edition is nice.

     

    [sucks for everyone else?]

     

    Dude, do you even read?

    I do.   Whether or not you comprehend what was said by by OP remains to be seen.

     

    It was pretty clear, from my standpoint.

     

    [you may wish to read into the details before defending]

    Yes he said pay to win. And the whole point of my reply, which you seem to have missed, is that there is no "win" with the imperials.... they're just another race that happens to also not be really best at anything.

     

    If you feel like a +12 health regen from folks who bought the CE is allowable, then by all means, express yourself.  DEFEND AWAY!   It's going to need a huge amount of defense anyways, so may as well start now.

     

    Seems P2W to me ???

     

    One of the best buffs in my past MMORPG's is regen.  It makes my day 3 or 4 times more productive.  How is regen not P2W?

    Lol...whatever.

    OK .. whatever. .. it's you who started the comments, not me.

     

    If you wish to end it here, thats fine.  But I think the +12 health regen for the bought CE race is considered P2W.

    Want a nice understanding of life? Try Spirit Science: "The Human History"
    http://www.youtube.com/watch?v=U8NNHmV3QPw&feature=plcp
    Recognize the voice? Yep sounds like Penny Arcade's Extra Credits.

  • whisperwyndwhisperwynd Member UncommonPosts: 1,668
    Originally posted by Karteli

    If you feel like a +12 health regen from folks who bought the CE is allowable, then by all means, express yourself.  DEFEND AWAY!   It's going to need a huge amount of defense anyways, so may as well start now.

     

    Seems P2W to me ???

     

    One of the best buffs in my past MMORPG's is regen.  It makes my day 3 or 4 times more productive.  How is regen not P2W?

    • Shield Affinity : +15% XP with sword & shield
    • Conditioning : +4% max stamina
    • Tough : +4% max health
    • Red Diamond : 10% chance to restore 3 points of Health on successful hit.
    These are the 'supposed' Imp racials if you're to believe the wikia
     
    If you simply believe and go by what others say, then you stand on shaky ground when debating.
    P.S  I'm not even sure I'll be playing TESO so no defending here. Just clarifying info
  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by DMKano

    Is the imperial horse usable by other races (if you don't want to play an imperial, but want to use the horse for whatever other race?)

    Yes. I was using it last beta on my Bosmer. Although it wasn't free last weekend: those of us who had pre-ordered the digital CE could just buy it for 100G at stables.

    "Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”

    ― Umberto Eco

    “Microtransactions? In a single player role-playing game? Are you nuts?” 
    ― CD PROJEKT RED

  • DoogiehowserDoogiehowser Member Posts: 1,873
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by Karteli
    Originally posted by Iselin
    Originally posted by JHenry
    They were saying that imperial race has 12% health for rank 3?? Way too OP IMO. It's becoming pay 2 win at the beginning.

    Imps get 12% health increase...Orcs get +6% AND +15% in-combat Health Regen. rate. I'll take the Orc over the Imp for tanking any day of the week.

     

    As a matter of fact, the only alliance that actually could benefit from the Imperials is the Aldmeri Dominion because they don't have anyone with tanking racials...but then again, they can also have pet Orcs if those Orcs pre-order.

     

    Isn't that nice?

     

    The P2W factor comes into play.   Makes peps want to buy the collectors version eh?  I mean +12 health increase plus combat bonuses and various bonuses .. derp derp .. yeah the collector edition is nice.

     

    [sucks for everyone else?]

     

    Dude, do you even read?

    I do.   Whether or not you comprehend what was said by by OP remains to be seen.

     

    It was pretty clear, from my standpoint.

     

    [you may wish to read into the details before defending]

    Yes he said pay to win. And the whole point of my reply, which you seem to have missed, is that there is no "win" with the imperials.... they're just another race that happens to also not be really best at anything.

     

    If you feel like a +12 health regen from folks who bought the CE is allowable, then by all means, express yourself.  DEFEND AWAY!   It's going to need a huge amount of defense anyways, so may as well start now.

     

    Seems P2W to me ???

     

    One of the best buffs in my past MMORPG's is regen.  It makes my day 3 or 4 times more productive.  How is regen not P2W?

    Lol...whatever.

    OK .. whatever. .. it's you who started the comments, not me.

     

    If you wish to end it here, thats fine.  But I think the +12 health regen for the bought CE race is considered P2W.

    Considered by you or consumers as a whole? because if you want to speak on behalf of all the gamers then i would like to stop you right here.

    "The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
    -Jesse Schell

    "Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
    -Luke McKinney

    image

  • whisperwyndwhisperwynd Member UncommonPosts: 1,668
    Originally posted by DMKano
    Originally posted by whisperwynd
    Originally posted by Karteli

    If you feel like a +12 health regen from folks who bought the CE is allowable, then by all means, express yourself.  DEFEND AWAY!   It's going to need a huge amount of defense anyways, so may as well start now.

     

    Seems P2W to me ???

     

    One of the best buffs in my past MMORPG's is regen.  It makes my day 3 or 4 times more productive.  How is regen not P2W?

    • Shield Affinity : +15% XP with sword & shield
    • Conditioning : +4% max stamina
    • Tough : +4% max health
    • Red Diamond : 10% chance to restore 3 points of Health on successful hit.
    These are the 'supposed' Imp racials if you're to believe the wikia
     
    If you simply believe and go by what others say, then you stand on shaky ground when debating.
    P.S  I'm not even sure I'll be playing TESO so no defending here. Just clarifying info

    You are forgetting multiple ranks - tough is 12% at rank 3.

     

     Simply informing that health regen at 12% did not seem to be present, and compared some of the other races, seems fine.

  • IselinIselin Member LegendaryPosts: 18,719
    Originally posted by whisperwynd
    Originally posted by Karteli

    If you feel like a +12 health regen from folks who bought the CE is allowable, then by all means, express yourself.  DEFEND AWAY!   It's going to need a huge amount of defense anyways, so may as well start now.

     

    Seems P2W to me ???

     

    One of the best buffs in my past MMORPG's is regen.  It makes my day 3 or 4 times more productive.  How is regen not P2W?

    • Shield Affinity : +15% XP with sword & shield
    • Conditioning : +4% max stamina
    • Tough : +4% max health
    • Red Diamond : 10% chance to restore 3 points of Health on successful hit.
    These are the 'supposed' Imp racials if you're to believe the wikia
     
    If you simply believe and go by what others say, then you stand on shaky ground when debating.
    P.S  I'm not even sure I'll be playing TESO so no defending here. Just clarifying info

    That list is not right. Go here for the real one: http://esohead.com/races/10-imperial

     

    For all the races, the last passive on the list, which unlocks later in the game, is the only real unique and relatively powerful one. For the imperials it's Red Diamond, the life leech.

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