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With the dust settling on Visionary Realm's first unsuccessful Kickstarter, players around the internet have found themselves wondering: just where does this leave Pantheon: Rise of the Fallen? We wondered too, so over the weekend we sat down with Chief Creative Officer and company founder, Brad McQuaid, to answer a few simple questions: what happened, what's next for Pantheon, and what players can do to help.
Read more of Christopher Coke's Pantheon: Rise of the Fallen - Brad McQuaid On What Comes Next.
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RIP Ribbitribbitt you are missed, kid.
Currently Playing EVE, ESO
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While your points are correct, this game is for people not looking for innovation. This game is being made for those that want EQ1 Updated with todays graphics and animations
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This is an interview, not an interrogation.
I"m sure MMORPG is not interested in grilling and shaming them no matter how many players would like that.
The interview has an admission that they didn't put together a good kickstarter presentation so that is there.
As far as "nothing innovative' not everyone cares about that, that is your issue and you are free not to play games that don't have cutting edge innovation. As far as "issues with Brad", though I think that is a huge reason why the game didn't fund, It's important to note that not only are there players who "don't care" but mmorpg.com doesn't seem in the business of being judge, jury and executioner for those that do.
besides, if they grilled and shamed every company and developer who "did a wrong" there would be no one left to interview.
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WTH is your problem bro? Talk about a HUGE McQuaid hater. So the kickstarter wasn't perfect. Who gives a shit. DO you know what type of MMO hes looking to make? The target audience their looking at having play their game? I think they did a very good job getting hte message of Pantheon to those that have interest.
The kickstarter still got 460k. And thats with it having as you put it "poor presentation of their vision" And who said anything about innovative? why the hell does everything have to be innovative to be good? The MMO communities obsession with perfection is ruining the genre.
Pantheon is about bringing back the true essence of what MMOs were. Rewinding the clock so to speak. And to be honest, i think its the perfect time for such a MMO. I wish Brad all the luck in the world and pray he gets the backing he needs to produce this MMO.
So just don't comment on it if you aren't interested in the game. There is literally no reason to spew large amounts of fecal matter out of your mouth just because you don't like Brad McQuaid. Either support the game or don't, no one cares about your hostile opinion on the matter.
Thank you for the article MMORPG and Brad.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
I just had a Vanguard flashback.
There isn't a "right" or "wrong" way to play, if you want to use a screwdriver to put nails into wood, have at it, simply don't complain when the guy next to you with the hammer is doing it much better and easier. - Allein
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Brad McQuaid, should leave games all together, and be a used car salesmen.
Not sure what's worse really, gamers falling for Brad's tactics once again. Or the many WoW fans thinking 60 dollars is a great deal for a boosted 90.
Requiring a sub to post on forums for a game not even made yet? Gee Brad, could it be yet another tactic to have a filter in place to block most of your doubters out?
I'm sure some people will hate him enough,h to pay for it just to get on the forums and bring up questions and fact the fans of this game don't want to hear. Just not most of them.
"What tastes like purple?"
You are both on the opposite side of the spectrum in regards to extremes. Brad fanboy, Brad Hater.
Hopefully you can accept Brad has earned his haters, these last several years, for a good reason. This isn't the case of a misunderstood hero, trying to save games, while dealing with a sea of irrational haters.
Hint*
People aren't just down on him because of Pantheon, there has been another key failure, on a game he left that was in development but ran out of money, funded by a kickstarter.
I wish I could find the damn link, or remember the game's name but it's fact. Several developers on the game, cited him for misspending funds and not working closely with the dev team at all. I don't know how this is never brought up or even mentioned.
"What tastes like purple?"
What is your problem sir? My comments weren't inflammatory or rude and you're responding like they were. I merely pointed out that the interview wasn't objective and sugarcoated the fact that there were some huge problems with this Kickstarter campaign. I don't hate McQuaid, nor did I ever play Everquest or Vanguard.
You are correct in saying the campaign was not perfect but you suggest that is was still somehow adequate or competently done. It simply wasn't. You say Pantheon is about bringing back the 'true essence' of MMO's? Well why wasn't that communicated during the campaign. The only sense of McQuaid's vision I got was that he wanted to make a 'group oriented' MMO, of which there are several good ones from which to choose right now.
You all claim that I'm some hater and I'm not. MMO's are a business venture and this one was presented very poorly. Dubious presentations of vague game concepts and reliance on cred in the industry do not make for a successful fundraising campaign and there is every concern that Pantheon will not be developed properly.
For every 'hater' like myself there will always be a fanboy, but no amount of yellow text or all caps rants are going to make up for the reality that what is going on with Pantheon is suspect and right now, giving money to these people is not justified. It would appear that a number of people agree with me as the current amount of funds raised on their website is just over $100,000, a quarter of what they raised on Kickstarter. The fans who contributed the other $300,000 must also have concerns with this project, do they not?
Fanboi? Hardly. You assume to much. Has Brad fucked up? sure. But i would like you to understand context. You think that He and he alone is the soul cause of shit not working out? You think hes to blame for the Vanguard debacle alone? MS should shoulder most of the blame as well. Do you think he should shoulder all the blame for w/e game your referring to because some "devs" sight him as misusing funds? A watch has many moving parts. And you people only want to focus on his failures. What about his successes? Its easy to hate. its harder to forgive.
-Brad "Aradune Mithara" McQuaid
Chief Creative Officer, Visionary Realms, Inc.
January, 2014
Your problem is that MMORPG.com didnt use the interview as an interrogation on Brad. Plain and simple. Nothing short of water boarding Brad would have been good enough for most of you here.
And side note:
You never played VG or EQ? move along. nothing to see here.
then who is the CEO and/or CFO? i checked the VR, Inc., website and couldn't find a listing of members of the company.
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One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
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Sheesh, so much venom here.
I seriously doubt this game will ever see the light of day. In the end, a lot of arguing and nothing to show for it.
Good post, no invective here. As long as Brad is not attached to any purse strings, the studio has a chance.
As to this quote: "Pantheon is about bringing back the true essence of what MMOs were". How is this design have anything to do with what MMO's were? It is just an updated EQ. Most of the contemporary MMO's were sandboxes. Just looking at the kickstarter, this is not something a lot of people want to play, but for those that do, let's hope they can produce what they have described.
I could be wrong, but I think they said they were hoping to get a CEO after the kickstarter was successful (I guess to be more attractive to someone they thought was talented) and to have money to pay that person. So they may be doing that search now, that they are doing the funding on their site. Brad said he was not going to be the financial or CEO type person for this project.
I like the idea of an MMO with a lot of the old-school mechanics, and perhaps some of the newer MMO ideas.
I don't trust Brad to execute, however.
Um, he didn't get the KS done right.
There were several videos talking about what he game is supposed to be including the very in depth video with Boogie who brought up Vanguard and made Brad answer for it. [mod edit]
Here is the Boogie interview, watch it [mod edit]
http://www.youtube.com/watch?v=45XrbsBt34c
[mod edit]
Any mmo worth its salt should be like a good prostitute when it comes to its game world- One hell of a faker, and a damn good shaker!
That's the first sign of a problem right there. Your CEO needs to be in on the project from the start if your founding a company.....especialy when you are trying to secure your initial round of funding. If they had a decent one...I can assure you that the Kickstarter wouldn't have had as many problems as it did..... and the issues with Brad's past and peoples distrust of him would have been thoroughly dealt with and pretty much have been a non-issue for the game.
You don't make the spokesman and public voice for the project be the same one that people are leary about. You bring that guy on only to talk about issues specific to the creative aspects and you have the CEO be the voice for everything else about the game.
The way they handled this assured many people that this would be nothing more then a repeat of Vangaurd.
Oh yeah...and Brad IS responsible for what happaned with Vanguard because he was the person sitting in the corner office.... that's what being in charge means. The buck stops with you. We've had too much these days of people wanting authority without being willing to accept responsability or being held accountable when things go wrong.
Edit - No one here is trying to crucify the man. No one here is sending him hate mail. If he ends up making a game and it's good, people will buy it and no one will begrudge him his success. Heck I hope he does end up making the game and it turns out good...we could use more good games. However, he's asking for peoples donations in advance on the promise of what he'll do with them. If he thinks people aren't going to judge him based upon his past before opening up thier wallets and making a donation, he's already living in a different world. Right now, the main thing standing between him and getting the funding for the game he wants to make is his own ego.....and that doesn't bode well for the future.
+1 !!!
I'm really sorry, but this game actually showed more content than MANY games that are posted up on Kickstarter. Even look at something like "Double Fine Adventure" WTF is that! AND IT DIDN'T EVEN HAVE A FRICKIN' NAME! Camelot Unchained was another one, although they almost got bit in the ass by not being prepared.
I would argue that the biggest issue with the Kickstarter based on what I saw was value. First, stretch goals were poorly done. I didn't get this level of excitement from them. Like 800K to make a whole game.... then 250K to add a new class...? Ummm, yeah. Look at something like Project Eternity and it's like they hit many of their stretch goals and then they just keep adding levels to this massive dungeon. That's cool. It's like they're pulling you in so you increase your pledge because you want to see the next level go in, right? The levels for Pantheon didn't make me jump out of my seat.
Secondly, the packages sucked...... BIG TIME! Soooooooooo, for $35 I get.... a copy of... the game? Huh. Well I could get a copy of Final Fantasy for like $40 right now. And I already know it's good. You need to create something that says, "Hey Buddy! Thanks for supporting us. We really appreciate it and we're going to give you a super sweet deal since you're helping us make this game." Like maybe charge me $35 bux and give me some bullshit vanity gear, a forum badge and for an extra $5 bux a founder title. Oh, and for $50 bux, I get a second copy of the game! Boom! Yup, that shit just happened! You know why this works? Because I need your money and I also need subscribers! So it's kinda like killing two birds with one stone. I'm selling you two copies of the damn game for the price of one, plus all that other shit that doesn't cost me anything to manufacture, and I get 2 subscribers out of it. Wow, I'm awesome. Oh, and by I, I was talking like Brad in the third person.
Crazkanuk
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I have a problem with the concept. The vision does not match the audience. Or should I say the size of the audience. For a game to be so focused on group mechanics how will this team combat content migration that happens when older players no long do the lower level content and new players are stuck trying to get things done with very limited support? Will they incorporate a DF tool? A reward system for vets to redo old content? All these things needed to be laid out during their first KS attempt.
I mean don't get me wrong, I love grouping.....when I can find a group. But it felt like he was trying to pull on the heartstrings of old EQ vets without offering solid answers to these fundamental questions. It's like me trying to get together a D&D session from a group I rolled with 20 years ago. It sounds cool in concept. But in all reality you have to have it all figured out before you go sending out an email blast. You cannot make this stuff up along the way. Especially when dealing with such a volatile group of gamers.
And even though I feel like a game like Pantheon was not for me (I didn't like EQ) I honestly thought the demand was out there from the EQ crowd. Well maybe it goes to show you that like the MMORPG genre, not all EQ players like all things EQ. Maybe it was a mixture of different features that resonated with the players. Anyway I hope it gets made anyway. And even though I'm not a strong fan of piecemeal mmorpg development, I do think that every type of player should have something they can play.
"Small minds talk about people, average minds talk about events, great minds talk about ideas."
Definatly a lot of hater of Brad on here.If anyone has the right its me to hate this guy but I don't.It seems that people never forgive one person but they will forgive gaming companies.i,e EA spew out shit games every year,badly put together and released too early.Capcom another one.Ubisoft as well.Yet all you complainers that have a dig at Brad cant wait to buy your next pile of shit off these companies including day 1 dlc
I bought vanguard on release and it was bad but I stayed with the game for 2.5 yrs and loved every second of it.you know its your choice wether or not you wish to fund a game .But if you don't want to you shouldn't really come into a discussion where people are interested.There is only one possible reason you are here and that is to stir shit.How sad that is really that rather than go play a game you like you would rather bump a thread of a game or a person you don't like.You do realise you are doin us so called Brad fanboys a favour by keeping the discussion live.