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Hello,
I'm going to buy a new video card here in a few hours and I am deciding between these 2. There's a clear price difference of about $200. I've read a few articles, but as far as cost : performance ratio - what is the better bang for my buck? I've saved up enough so money isn't a huge issue, but if I can save $200, then I wouldn't mind.
Comments
Fuck With The Best, Die Like The Rest!!!
2 X GTX770 will always be better than a solo GTX780 but many people hate the SLI complications which come up with new games. It also takes up more space in your cabinet, more heat, requires more cables and more power.
Fuck With The Best, Die Like The Rest!!!
2.9GB?!? Good grief. Most cards have 2GB on board.
I can not remember winning or losing a single debate on the internet.
Wow that's crazy. I had no idea. Thanks for the heads up!
He's running it without V-Sync at 160FPS that's why the huge VRAM. I run it at High on my GTX560 1GB card at 40-50FPS. I never run my games without V Sync ON as it not only consumes more power and heats up the card but also reduces the life of the GPU.
Those 4 gig Inno3D 770s perform pretty much the same as a baseline 780. I got one, had a 5850 Turbo before that, and my performance was improved dramatically. I mean like 100+ frames in some games. Very quiet as well. I'm super fussy about volume because my PC is in the living room but this is probably the most silent card I've had.
Inno3D GeForce GTX 770 iChill HerculeZ X3 Ultra 4096MB
I recommend checking it out. I considered a 780 but I'm happy I got this instead. Got the performance increase I wanted for cheaper, simple as that really.
Just remember it's a BIG card if it does interest you.
Exactly what I have. 770 GTX, superclocked EVGA. Can run any and all games on ULTRA and ULTIMATE.
And yeah, check toms hardware too for info on PC hardware/software.
With one 770 GTX I have never dropped below 70 fps on Crysis 3. On the highest setting. Even the Nvedia Experience set everything to max. Same with tomb raider and the rest.
Don't spend more than you have too. Hell I have about 5 years before i'm running games on High. 10 or more years till I even hit low settings on any game.
Might need more ram. Only have 8 gigs at 1866mhz.
Fuck With The Best, Die Like The Rest!!!
You have a source for this? I've never heard of VSYNC being destructive, affecting power use adversely, or using additional VRAM. In fact, I've often heard the exact opposite of what you are claiming.
770 and 780 are same chip, 770 is just the salvage part with a few disabled cores. Good odds that you could boost a 770 and meet/exceed a stock 780 in terms of raw speed.
780Ti is the same chip as Titan, it has a good bit more umph to it. I don't know that you could OC a plain 780 far enough to meet the stock 780Ti power.
In terms of Bang for the Buck - you pay a premium for single-slot speed at the top end, and that price goes up very fast after about the $300 price point. The sweet spot is usually whatever cards are aimed at the $200-$300 (US) market, and usually there are good buys in the upper $100 (US) to lower $200 (US) segment as well, but that varies widely depending on where we are at with regard to a new generation of cards, how AMD/nVidia are positioning against each other, and whatever the Sale-of-the-Day happens to be.
On a single monitor, I wouldn't recommend past a 770, and I don't recommend "future proofing" on the video card in any case. If you pay $600 today and that gets you 4 years of use, you could spend $300 today and then if you needed to upgrade to something better for $300 again in 2 years, and that second upgrade would get you more features, better power consumption, less noise, and similar levels of performance - and there's a good chance that 2 years would be more like 3 or 4 even with the lower performing card.
Video memory usage is driven almost entirely by buffering textures. If you've got at least 1 GB of video memory and a game wants more than you have, you can easily fix that by lowering the texture resolution. That's really easy to code into a game engine (by mipmapping textures down one level to reduce the resolution), so it would be a pretty staggering case of incompetence if a game loads a bunch of high-resolution textures without any option to reduce the texture resolution. I'd be somewhat surprised if any commercial game has ever made that mistake.
I think he meant that vsync reduces power consumption; that's what he said, but it's hard to parse.
As for video memory, vsync shouldn't meaningfully affect video memory capacity used. The amount of memory used in drawing a frame and buffering various things does not depend on how often you draw a frame.
I am just wondering isn't a Sli setup slightly overkill?
Sure I understand if a players want multible monitors and acces to playing more games at a time.
But overall what's the performance boost it gives. Do I really need 160FPS when I generaly get about 60 on max settings in most games?
As for OP: Don't think you can go wrong with either.