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[Editorial] Guild Wars 2: Lion's Arch is Under Attack! ...Everyone Go About Your Business

BMunchausenBMunchausen Staff WriterMMORPG.COM Staff Posts: 400

Yesterday I wrote a piece loosely arguing the importance of narrative to an MMO experience. With that in mind, I thought today I'd talk about the successes (and failures) of Guild Wars 2's latest Living World episode, Escape From Lion's Arch.

Read more of Neilie Johnson's Lion's Arch is Under Attack! ...Everyone Go About Your Business

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Comments

  • Righteous_RockRighteous_Rock Member RarePosts: 1,234

    I just checked it out this morning without looking into it to much.

    As I made my way there I was like, " What the hell happened here? "

     

    edit - I meant this response as in " oh cool everything has changed here, I should do some exploring and see what's up"

    Anyway - thanks for the article.

  • RenoakuRenoaku Member EpicPosts: 3,157

    Yeah the game sucks honestly, GW2 has good graphics, and sound as same with ESO, my problem with it is the game-play.

    > Limited Crafting per character can't craft all on the fly.

    > Limited Stacks of items that can be stackable in a bank making players have to buy from cash shop to expand.

    > No Housng/Crafting Items for housing.

    > Lack of freedom to customize have to spend spend spend in cash shop.

    > Instead of using cosmetic slots you have to pay for items or buy with in game gold to customize appearance.

    > Multiple Characters to play every class rather than a single character with Class Swap

    > No Dual Class System

    > Now finally they destroy Lions Arch, No real story to me, and ruined the game for me as if all the lack of game-play and content wasn't bad enough they go and ruin Lions Arch rather than turn it into a peaceful protected city at all times or make an instanced version with Combat where players can defend it and so on rather than destroy Lions Arch.

    It really makes me angry what developers can do to a game and how bad they can ruin a great game.

  • JoeyMMOJoeyMMO Member UncommonPosts: 1,326
    Originally posted by Righteous_Rock

    I just checked it out this morning without looking into it to much.

    As I made my way there I was like, " What the hell happened here? "

    "What the hell happened here?" LOL! Yeah, let's take a stroll in Lion's Arch and then WTH? Still, it's true if you missed the memo, then the rest of the world is pretty much business as usual. Lot's of death and destruction in LA though. It's quite the change from some of the less compelling living story stuff. There can be quite a bit of lag in there, but that goes with the territory.

    imageimage
  • SovrathSovrath Member LegendaryPosts: 32,984
    Originally posted by Renoaku

     

    > Limited Crafting per character can't craft all on the fly.

    > Limited Stacks of items that can be stackable in a bank making players have to buy from cash shop to expand.

    > No Housng/Crafting Items for housing.

    > Lack of freedom to customize have to spend spend spend in cash shop.

    > Instead of using cosmetic slots you have to pay for items or buy with in game gold to customize appearance.

    > Multiple Characters to play every class rather than a single character with Class Swap

    > No Dual Class System

    huh, Most those things are "pluses" for me. with the exception of no housing and the stacking thing which sort of makes sense as they want to be able to make money. I realize many people like to tout the whole "b2p" thing but they still need to make money.

    Sounds to me that it has less to do with "sucking" and more to do with you just wanting a different game.

     

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  • ArchaegeoArchaegeo Member UncommonPosts: 233
    Originally posted by Renoaku

    Yeah the game sucks honestly, GW2 has good graphics, and sound as same with ESO, my problem with it is the game-play.

    > Limited Crafting per character can't craft all on the fly.

    > Limited Stacks of items that can be stackable in a bank making players have to buy from cash shop to expand.

    > No Housng/Crafting Items for housing.

    > Lack of freedom to customize have to spend spend spend in cash shop.

    > Instead of using cosmetic slots you have to pay for items or buy with in game gold to customize appearance.

    > Multiple Characters to play every class rather than a single character with Class Swap

    > No Dual Class System

    > Now finally they destroy Lions Arch, No real story to me, and ruined the game for me as if all the lack of game-play and content wasn't bad enough they go and ruin Lions Arch rather than turn it into a peaceful protected city at all times or make an instanced version with Combat where players can defend it and so on rather than destroy Lions Arch.

    It really makes me angry what developers can do to a game and how bad they can ruin a great game.

    They have to make money beyond the purchase price, you sound like you just completely hate that they have a cash shop, its either that or a subscription if you want to continue to see new content.  Companies exist to earn a profit, and employees work to earn a paycheck.

    Explorer 73% Achiever 53% Socializer 53% Killer 20%

  • BitterClingerBitterClinger Member UncommonPosts: 439
    I hear what you're saying, but I just don't think NPCs should matter all that much in an MMO. I don't really expect a Cataclysm-style change to the world for free content. That isn't to say that it did not have an impact on the world as a whole. Anyone who regularly plays the lower level areas or participates in world events there can tell you, they were deserted. Trying to take down Maw with 8 people, Shadow Behemoth with only 10? Yeah, there was an impact on the players, and that's the impact that counts. This is the first Living World event that I really enjoyed. It really made both my daughter and I want to play GW2 more. I think this Living World event was a huge success, very well presented, and a lot of fun. I'm really looking forward to the March 4 update.
  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by Renoaku

    Yeah the game sucks honestly, GW2 has good graphics, and sound as same with ESO, my problem with it is the game-play.

    > Limited Crafting per character can't craft all on the fly.

    > Limited Stacks of items that can be stackable in a bank making players have to buy from cash shop to expand.

    > No Housng/Crafting Items for housing.

    > Lack of freedom to customize have to spend spend spend in cash shop.

    > Instead of using cosmetic slots you have to pay for items or buy with in game gold to customize appearance.

    > Multiple Characters to play every class rather than a single character with Class Swap

    > No Dual Class System

    > Now finally they destroy Lions Arch, No real story to me, and ruined the game for me as if all the lack of game-play and content wasn't bad enough they go and ruin Lions Arch rather than turn it into a peaceful protected city at all times or make an instanced version with Combat where players can defend it and so on rather than destroy Lions Arch.

    It really makes me angry what developers can do to a game and how bad they can ruin a great game.

    Most games don't allow a single character to have all crafting professions - GW2 does even if only 2 are active at a single time, but you can easily switch for a fee without resetting and progress.

    Stacks of 250 per item plus starting collectible storage of 250 that only recently was expanded to 1000 (via 3 unlocks of 250 each).

    Lack of freedom to customize? What? And you can spend in game gold to purchase stuff from the cash shop.

    There aren't many games that allow you to class swap and in the end the time required to obtain everything for that single character is the same has having alts in GW2.

    Again dual class systems aren't wildly available and may leads to problems, like in GW1 where the Necromancer was in PvE better at playing any other caster class than the original classes themselves were, or how many classes were better ritualists or how warrior and assassin were better with scythes than the dervish.

    Currently playing: GW2
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  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    MMORPGs have a problem on how to track time and change.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • MeowheadMeowhead Member UncommonPosts: 3,716
    Ever since they gave the Living Story writers better access to the tools, they've been able to slot in more dialogue and NPC actions (Witness the three refugee camps), but it'd take a LOT of work and voice acting budget (and even worse, a lot of testing when they're short on testers) to change the dialogue all over the world to reflect what's going on. :(
  • TibernicuspaTibernicuspa Member UncommonPosts: 1,199

    All the issues can be summed up with : Lack of consequences.

     

    Live events were so great in other games because the players had a hand in it. In Asheron's Call, if your city got destroyed its because you failed to stop the villain.

    In GW2, what happens is alreadydetermined, and whether or not you help won't make a single bit of difference.

  • EndoRobotoEndoRoboto Member Posts: 275
    Asheron's Call had the best monthly events of any game ever. Period.
  • ScotScot Member LegendaryPosts: 24,481

    Indeed AC wins that hands down. It is saying something that all these years pass and they still can't match AC for monthly events. If you are going to make a monthly event little more than a change of scenery why will players care?

    If no one takes part in this, not one person, Lions Arch will look like it used to once the event finishes. How is that going to make players want to take part?

  • ElikalElikal Member UncommonPosts: 7,912
    Originally posted by Tibernicuspa

    All the issues can be summed up with : Lack of consequences.

     

    Live events were so great in other games because the players had a hand in it. In Asheron's Call, if your city got destroyed its because you failed to stop the villain.

    In GW2, what happens is alreadydetermined, and whether or not you help won't make a single bit of difference.

    Heh, but can you seriosly imagine the outcome with consequences?

    Every server struggles for the survival of LA. So on the servers LA survives, on others it is destroyed. I can not imagine this would work. At all. ^^

     

    I rather bemoan I just can't follow the story, so I have no real clue why these things transpire, and I feel no emotional connection to the villains - and to many of the heroes as well.

    People don't ask questions to get answers - they ask questions to show how smart they are. - Dogbert

  • UgUgUgUgUgUg Member UncommonPosts: 81
    I would rather pay a subscription as the prices in the cash shop are abysmal and as a result as everything being so expensive I have hardly put any money into it. If however prices were sensible I would buy a lot more often. You may ask what is a "sensible" price and I would reply 25 black lion boxes for £10 not over £20 as an example.
  • XianCeXianCe Member Posts: 4
    Originally posted by Elikal
    Originally posted by Tibernicuspa

    All the issues can be summed up with : Lack of consequences.

     

    Live events were so great in other games because the players had a hand in it. In Asheron's Call, if your city got destroyed its because you failed to stop the villain.

    In GW2, what happens is alreadydetermined, and whether or not you help won't make a single bit of difference.

    Heh, but can you seriosly imagine the outcome with consequences?

    Every server struggles for the survival of LA. So on the servers LA survives, on others it is destroyed. I can not imagine this would work. At all. ^^

     

    I rather bemoan I just can't follow the story, so I have no real clue why these things transpire, and I feel no emotional connection to the villains - and to many of the heroes as well.

    Seriosly, there's ways to work around that.  There's a "guesting" option, right?  Have players guest over to other servers to help defend LA and be rewarded for it.  If there's more servers that saved LA than servers that failed, then LA is saved.  Vice versa.  

    Of course, that would require real work from ArenaNet.  That "major patch every two weeks" thing was the most stupid idea ever.

  • LydonLydon Member UncommonPosts: 2,938

    For the most part, they've done a great job with the event. But I agree that if they're going to be ambitious in terms of implementing these world-changing events, it needs to carry through to the entire world and not just exist within an "instance." For example, I was adventuring through the Caledon Forest this past week while all of this was going on, when a group of NPC's walked past talking about heading to Lion's Arch to sell their wares. I understand that it's difficult to pick up on all of these small things, but it would have been so much cooler and much more believable if I overheard NPC's talking about the attack on Lion's Arch elsewhere in Tyria.

     

    Something else that they need to keep in mind in future is that the event currently encourages zerging, when the point is to actually split up and save citizens. It would have perhaps been more clever if there were individual "rescue the citizens" events that groups could focus on.

  • TibernicuspaTibernicuspa Member UncommonPosts: 1,199
    Originally posted by Elikal
    Originally posted by Tibernicuspa

    All the issues can be summed up with : Lack of consequences.

     

    Live events were so great in other games because the players had a hand in it. In Asheron's Call, if your city got destroyed its because you failed to stop the villain.

    In GW2, what happens is alreadydetermined, and whether or not you help won't make a single bit of difference.

    Heh, but can you seriosly imagine the outcome with consequences?

    Every server struggles for the survival of LA. So on the servers LA survives, on others it is destroyed. I can not imagine this would work. At all. ^^

    Asheron's Call made it work.

  • ScotScot Member LegendaryPosts: 24,481

    As long as there is nothing you could not do if LA was out of action why can't it become a ruin? Its not like GW2 has nothing else that would serve as a hub.

    Then you go to part two, for those who succeeded it is time to build up LA's defences in case of further attack. Earthen ramparts, magical sentry posts, whatever. Meanwhile on the servers where LA is a ruin, they are doing part two as well. Rebuilding Lions Arch. Much of the mechanics would be the same, and restoring the graphics that was once there helps keep the coding down.

    If using something like a small village it might never get rebuilt and would serve as a testament to what happens if you don't do enough.

  • InfearealInfeareal Member UncommonPosts: 111
    Originally posted by Tibernicuspa
    Originally posted by Elikal
    Originally posted by Tibernicuspa

    All the issues can be summed up with : Lack of consequences.

     

    Live events were so great in other games because the players had a hand in it. In Asheron's Call, if your city got destroyed its because you failed to stop the villain.

    In GW2, what happens is alreadydetermined, and whether or not you help won't make a single bit of difference.

    Heh, but can you seriosly imagine the outcome with consequences?

    Every server struggles for the survival of LA. So on the servers LA survives, on others it is destroyed. I can not imagine this would work. At all. ^^

    Asheron's Call made it work.

    Well it did work but it was a group effort. There was some events in which the story was determined by the actions of the players but it was rolled to all servers. Also as noted AC was doing 30 day content pushes many of which were pretty large and they were doing it very well.

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066

    I'm sure there is nothing wrong going around the real world (like the crisis in Ukraine) and what do we do?

    We sit here talking about games.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • ScotScot Member LegendaryPosts: 24,481
    The second item on every news bulletin is the trial of some guy in South Africa. Blame the "journalists" and news teams who are screening that trial live while hardly sending anyone to the Ukraine.
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