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[PRX]The Professionals....since 1999
www.prx-guild.com
Online gaming's most accomplished player vs player combat team. 14 Years strong.
Our hallmarks are professionalism, consistency of victory, experience, longevity and character.
We began in August 1999 in Ultima Online and have competed in every major MMORPG, on the respective hardcore PvP servers, since that time. For a more detailed account of our accomplishments, see our History. 100 members of our team have been with us over 6 years and our team has more than 300 members total.
We will be hitting TESO hard and are looking for a few good people.
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We look forward to seeing you, daoc4life, and SUN EPILOGUE COMBINE CONQUEST once again on the battlefield in TESO.
Meanwhile here is a video of us playing in beta:
http://youtu.be/8H7_EAxtfPg
Another video of us in the closed beta:
http://www.youtube.com/watch?v=mAurFSEjeOE
We currently have over 60 people in the PTS, many of whom were invited in March 2013.
Here's a group screenshot we took in our last official game, Guild Wars 2:
full version: http://i.imgur.com/LBenL8V.jpg
Guild Wars 2 was another one of those hallmark "everyone will play" pvp games and it has not disappointed. In beta weekend 3, we did a trial run with the Titan Alliance (Condemned, Dusk Till Dawn, Synapse, Ginnunga, The Elite to name just a few) and were unanimously voted in. Our main nemesis was the Ascension Alliance (Team Legacy, Lords of the Dead, Darkhand, etc) who did a lot of forum posturing pre-final release and had, on paper, hundreds more players than we did. The Ascension Alliance went so far as to attempt to build an entire server community on Northern Shiverpeaks, all with the goal of community and WvW dominance.
The game began with 24 hour matches, the first few being bugged with scores beginning thousands of points in random directions or having "ghost matches" where you would be fighting 5 or 6 servers at the same time in a bugged fasion. However, this was quickly fixed and the game began in earnest. The first two matches in quick succession we made short work of the Ascension Alliance and they quickly dropped all pretense of "server community" and fled off Northern Shiverpeaks to Eredon Terrance. At this point we were the undispusted best server and alliance of GW2. We were the kings of tier one, defeating all servers that rose to challenge us and going a world best 30-0. We defeated the Ascension Alliance (TL, LoTD, DDH) eight times, Stormbluff Isle (and guilds like Sinister and Lords of Death) seven times and Jade Quarry, the server that would eventually dethrone us, six times.
With success, many negatives followed. We had a lot of "coattail riders" join our server, Henge of Denravi, which meant the WvW queues were hours and hours in length, and boredom among our own alliance. Having beaten all other good servers over and over again and having them quit faster and faster each match, our alliance broke up for new challenges and lost to Jade Quarry. We stood as the only guild to keep fighting during that match as even our allies stood down to weigh options.
Since everyone left us to fight alone and the coattail riders left the server, we made the decision to move to a lower-tier server that needed our help. We chose Sea of Sorrows and so did some other solid NA guilds. Sea of Sorrows already had a strong Oceanic presence and they had been publically asking for help for a long time. We joined and went undefeated week upon week until we hit Tier 1 and dethroned the champs for many weeks becoming world's best.
It was at this time that we had accomplished almost everything the game had to offer and sought a new challenge. For this reason we shipped across the Atlantic to Seafarer's Rest, an EU server in Tier 2. Once there, we battled and helped the server get into Tier 1 to face the mighty beast known as Vizunah Square. Over the next 5 matches we won 3 times and became the world's best in the EU bracket. However, with some connection issues and a longing for NA, we chose to head home to the NA bracket.
Sea of Sorrows was still the best server and therefore we decided on the challenge and joined Jade Quarry, a server with a lot of heart but no wins in months. We worked hard to mesh with the proud veterans of the server and once again helped it climb to the top of the mountain by dethroning the champs over and over again.
With nothing more to accomplish, we retired with a world's-best record of 72 wins and only 4 losses. 55 of those wins were at the pinnacle of competition, Tier 1, and we never came in 3rd place. We were also a member of what will always be Guild Wars 2's best alliance, Titan Alliance.
Another video of us playing in PTS:
https://www.youtube.com/watch?v=fvqYq-QvmfE
To apply, check out http://www.prx-guild.com/forum/m/16105181/viewthread/8356592-prx-recruitment-process-for-2014 and post an application. We will likely ask you friendly questions and one of our leaders will make a decision on your app. The application process may seem antiquated, but it’s served us well over the last fifteen years and really helps us get to know people coming in. We spend more effort than any guild I know of to find good people, bring them in and integrate them into our community. Our next recruit orientation is this Friday where we will be going over guild policies, TESO strategies, what helps make us successful, and answer any questions people have.
Here's a video guide created by our guild to help our members and the TESO community get up to speed: https://www.youtube.com/watch?v=8NWieBees_g
Our guild has a full suite of class guides, leveling guides, skyshard collection guides, raid leading strategies etc. We've built this information over the last year in our time testing the game in the PTS, and collectively have some of the most TESO experience of any guild in the world. We have some of the highest level crafters in the PTS that have organized a crafting system to ensure our guild has access to the top level equipment sets as soon as possible.
This information, combined with 14 years of experience winning wars and an army of disciplined soldiers ready for PvP have provided PRX with the kind of war machine needed to continue our legacy of victory.
One more day until release! If you want to conquer Cyrodiil in an organized army, take a look at PRX.
Here's a description of our time in another game, Warhammer Online:
Warhammer: Averheim
We joined Warhammer on the Averheim server. With realm unity in mind, we took our alliance (Cadre Quietus and Isolated) and joined with Retribution alliance (Dusk til Dawn, Xen of Onslaught, Sinners, Misery and Pride). The server had a "Full" population for both realms and login queues.
With our combined might, we put the warhammer down on Order all across the map and battled such guilds as Bash and Brew, TKT and Aggression. We were the first across all Warhammer servers to lay siege and control Altdorf. After that, Averheim slowed down considerably. A lot of the Order quit in shameful defeat and a lot of Destruction left for other games. The system allowed Order to "win" by not showing up and we were not able to get back to Altdorf. You see, if Order didn't get killed, zones didn't flip.
We had players be the first to complete Lost Vale and we were the #1 guild on the server in total realm points.
Then guilds were allowed to transfer over from other servers and HOSS came and brought a renewed spirit to Order. Action picked up a little but it wasn't enough and soon Mythic asked the players to transfer. We chose Badlands.
Warhammer: Badlands
We chose Badlands because Order had the advantage. Within days we turned the tide and began to bring the fight to Order. While a lot of it wasn't pretty (dozen or more Fortress crashes, bugged zone, code to protect the weak, etc) we got to Altdorf twice and broke Order. As time went on we accomplished much. 11 times, as a leading member of the Retribution alliance, we made it to Altdorf. We climbed to the top of the RP rankings and got to #1 for Badlands and top 10 for the world. Jesicca's pvp teams made a lot of Order post about us on the forums for our skill. As all games go however new games came out and boredom set in and the team shrunk.
Welcome to to TESO ladies and gentlemen! We've gotten a good start on our chosen campaign, Dawnbreaker.
We're in this for the long haul and early victories do not determine the final outcome, but we have had some success in Cyrodiil so far. As far as I know we have the world's first keep claim and our faction got world first emperor. This is what we're here for, to fight for control of Cyrodiil.
Another couple screenshots we took on release day.
The first is images of one of the first major keep battles of release
Second, our ability to control the entire zone allowed us to quickly snag all the skyshards in the zone. We'll be running skyshard collection trips every night this week, and once a week after that:
Tonight held our first PvP Training. We regularly hold PvP training in active games to organize new players and try new strategies.
After we took a group picture.
Then, we tested out some new strategies by guesting onto the Bloodthorn campaign. All land was held by the Ebonheart Pact when we arrived, throughout the night we worked with TAS and Spec Ops to secure two keeps. Here's a picture of the first keep we assaulted.
Tonight we invaded the Hopesfire campaign where Red owned the entire map.
In the evening we took 3 keeps, 2 outposts and wiped the enemy force many times. Not a single time were we wiped.
PRX has a long standing alliance with the following guilds:
Oceanic:
Synapse (SYN): http://www.synapse-guild.com/
Austrailian:
The Elite(-E-): http://www.elite-pvpers.net/
Darkness is Everwhere (DiE): http://dieguild.com.au/
TRF: http://trf-guild.com/
Europe:
Ginnunga (GIN) http://www.ginnunga.org/
Brazil:
Rebeldes Mercenarios De Aranoch (RMA): http://www.rmaesports.com/
These are some of the most hardcore and battle-tested organizations regardless of time zone. However, the fact that together we can maintain 24/7 coverage on a map together is an incredible benefit to the wars we wage in different games. ESO is no exception to that. No matter the game or the time, together we'll be able to project enough force to win battles and also have high quality people to play with.
Tonight 80 of us invaded the most populated and challenging campaign, Auriel's Bow. When we arrived at AB our faction only had a few keeps and no scrolls. We made an push toward the keep closest to DC's home, Fort Rayles which held one of our Elder Scrolls. Throughout the night we worked with the excellent members of Auriel's Bow to capture a handful of keeps and finally take the scroll held at Rayles. We also assaulted Fort Warden and defended Alessia from the EP.
http://i.imgur.com/U2D4rQK.jpg
http://i.imgur.com/1y0CP4s.jpg
85 of us held another raid tonight in Auriel's Bow. Early this morning our Oceanic and Australian allies kicked up a hornet's nest by getting Emp and all 6 scrolls. Today I didn't see a single blue/red crossed swords or them take each other's camps at all.
We mostly fought like hell to keep our main holdings and developed a pattern of driving our force into the enemy home only to have to pull back to the opposite side because the other enemy was gaining ground. That's okay, it was a lot of fun.
We had a good fight assaulting an enemy bridge:
http://i.imgur.com/E1urgKy.jpg
Defending against a massive enemy attack by flanking their siege:
http://i.imgur.com/fKqk4wO.jpg
And ended the night by burning Sinister's Keep.
http://i.imgur.com/Tw7TAoM.jpg
We held another raid in Auriel's Bow tonight with 80 people. Both red and blue have consistently 2v1'd us for the last few days and tonight was no exception. We pushed on the west side against blue and leapfrogged the battles and took keeps deep in enemy territory. We took all but one of Blue's keeps and fought their entire force at their home keeps. This created some massive fights against 100 blues.
Unfortunately as we were successful on the west side of the map the east side started to get desperate as red was pushing into Faregyl. We broke off the destruction of blue and jumped to the other side of the map and took out Blue Road Keep. This was undefended and we made a new guild record on capping a keep. From first engagement to capture was 4m14s. From then we pushed north and began taking territory. We took out a couple more keeps and began making a push to the scroll. This push broke red (most of them logged off) and we took both their scrolls.
We had another 80 man raid in Auriel's Bow. When we came onto the map the enemy had Alessia so we took that first and drove into Red's territory to pay them back. We then switched to blue side who held 4 scrolls. We took Glademist and then drove to Rayles and took its scroll and the scroll in its temple. We then switched to the other fort near the enemy's spawn and took it and its temple's scroll. During this time red shifted their focus onto us and started taking our territory. We brought the four scrolls to our territory, thereby giving our side all the scrolls in the map and then drove red out of our side of the map.
http://i.imgur.com/Ab6xLnG.jpg
On 4/24 we had another raid. 80 of us gathered at Ft. Ash and worked our way north to hit blue. We eventually took all their keeps and several of their scrolls. One of the scrolls was taken by a militia named Daisy Fairy who had a safe route to base but ended up jumping into the lava. We were able to fish it out with a PRX-branded human ladder and brought it to safety. We took the next scroll from Ft. Warden and Cinge captured it. Currently running the scrolls are bugged and you don't get infinite sprint. We had the entire blue side hounding us all the way down the map but we forced them through a chokepoint and annihilated them and marched it home.
http://i.imgur.com/wiwBEOF.jpg
http://i.imgur.com/b7uIrCH.jpg
http://i.imgur.com/1MHf7qg.jpg
http://i.imgur.com/Mn351Xk.jpg
We also guested on another server where AD was heavily outnumbered and fought against a huge blue force. We ended up taking the AD territory by the end of the night.
http://i.imgur.com/HmgGKcf.jpg
On 4/24 we had another all call. We started out at Ft. Ash and worked our way north to hit blue. We eventually took all their keeps and several of their scrolls. One of the scrolls was taken by a militia named Daisy Fairy who had a safe route to base but ended up jumping into the lava. We were able to fish it out with a PRX-branded human ladder and brought it to safety. We took the next scroll from Ft. Warden and Cinge captured it. Currently running the scrolls are bugged and you don't get infinite sprint. We had the entire blue side hounding us all the way down the map but we forced them through a chokepoint and annihilated them and marched it home.
http://i.imgur.com/wiwBEOF.jpg
http://i.imgur.com/b7uIrCH.jpg
As our defenses began failing the main force joined us
We ended up pushing aside the blue forces and taking their keeps, including Glademist.
Tonight 30 of us entered in an all call. We choose our home campaign, AB because we only held 3 keeps and the enemy had an emperor who was on the field.
We initially struct toward Red who had the current emperor. We took back Alessia and pushed passed Sejanus to BRK. We ground the enemy down there by first capturing the supply camps and then stormed the postern door. After Alessia the enemy fortified Arrius but we skipped to Chalman instead, which was an easy victory. After Chalman the enemy had only one keep left to hold on to the emperorship, Aleswell. We captured Arrius and completely cut them off, then went to Aleswell to finish the job. Aleswell was an amazing battle but due to their supply lines cut off they eventually exhausted.
We then pushed blue who had three scrolls. We took Glademist and Ft. Ash (Grats to Silverfawx on getting emp). We then pushed and took Warden getting our first scroll of the night. After this we marched to Ni-Mohk and captured its scroll. Our next target, Rayles was heavily defended by blue's entire force but we fought through it.
After Rayles, blue had one more objective, the scroll of Alma Ruma which we captured and took home.
All in all we had a great night. We started off owning 3 keeps, 3 scrolls and an enemy having emperor and ended the night with all 6 scrolls, 12 keeps and having crowning a new emperor.
Tonight's all call featured a push into blue to capture Glademist, and then a push into Red's territory where we had our way with them and could take any target we wanted. We got as far as their spawn keep, Farragut.
Tonight 30 of us raided Bloodthorn. I try to keep the fights to AB, but tonight the Aldmeri Dominion was beating the enemy back to their spawn point in AB, so we went to the server with the least AD pop and the fiercest resistance.
At the start of the night AD and red owned zero keeps and blue had us at our spawn point. We started off the night with a push on Black Boot and carried on to Faregyl. Once we secured a foothold we set our sights on the scrolls and raided blue territory, pushing through Nikel and all the way to their home keep, Ft. Rayles which had the Altadoon scroll.
http://i.imgur.com/yryyClH.jpg
At the start of today's all call, in our home campaign, AB, red/blue was pushed to their spawn. So we went to wabbajack where the population was 1/locked/2. I really do not understand the mentality of a PVPer who chooses to fight outnumbered enemies at their spawn.
At the start the Aldmeri Dominion only had one scroll and only had a couple of their home keeps. Our first push was deep into red territory. We first took BRK and then took Kingscrest Keep where the Altadoon scroll was. Even though red's population was locked we were able to out maneuver their forces and take the scroll out from under them. We safely brought the scroll back to our temple and then took the fight to blue. We surprised them by taking Ft. Ash and made a push to Aleswell. This attempt was not as successful so we flanked their force and took Glademist. We held on to Glademist for as long as possible but were overwhelmed.
Tonight we had an all call in the Wabbajack campaign, which was the only campaign where a side had more than 1 bar throughout the night. 30 of us found the Dominion pushed back to Faregyl and Alessia early in the night. We pushed the enemy off of our home keeps and toward BRK where we spent most of the night. Our primary objective was to recover the two scrolls that red had stolen from us. We broke off the main assault at Arrius to sneak the scroll of Alta Doon at Kingscrest, but were rebuffed by some Ebonheart that were spamming the mage mercs which became invulnerable.
After this battle we needed to hop to the west to defend against the Daggerfall invasion. They were pushing on Roebeck and we charged them back to the farm and all the way to Nikel and then Ft. Ash.
After the west flank was protected we resumed our assault on the Pact and marched from Alessia over the bridge to Sejanus, then BRK and then Arrius.
After Arrius we led the assault on the Ebonheart home keep of Kingscrest, which housed the scroll of Altadoon.
We were able to take the scroll and Dune/ChuckSavage recovered it and began the long march to the south. Meanwhile the enemy was invading our territory. We rushed to Alessia to defend an attack. This picture was taken seconds after we arrived, this elite group of Red were seconds away from capping Alessia but we arrived on time and fought a close battle for our keep.
As we fought this battle the enemy broke into Roebeck to take back their scroll. We waited at the Alessia-Roebeck bridge and ambushed them there. HidrOxi recovered the scroll and we ended the night by spiking two scrolls.