Originally posted by RealmLordsKen Originally posted by jelliuzOriginally posted by SatariousOriginally posted by AbardomasIts an outdoor area with multiple public dungeons, wayshrines, landmarks and other objectives. In many ways its just a normal zone except every living thing there is far greater to handle, and the mobs they come out with are enormous!I cannot wait
Smells like an instance to me. Which is pretty much in every WoW clone out there.Yes yes, let's put together 500K players in 1 big raid , because yeah, instances are so wow-clone. This absolute hating-joke is seriously getting ridiculous. Stop it or hang yourself.
Are you implying that there will be 500,000 players in an adventure zone? Care to share the details?
I have to admit that I thinks it's pretty ridiculous that we are less than 3 weeks from early access and nobody really has any concrete info on this yet. Very weird to me. Hopefully it's a hidden jewel everyone hopes it will be. I mean, I'm completely sold and excited about the game, but the info delay with Adventure Zones is stupid.....so it better be worth the wait!!!!! Lol
Originally posted by keithian I have to admit that I thinks it's pretty ridiculous that we are less than 3 weeks from early access and nobody really has any concrete info on this yet. Very weird to me. Hopefully it's a hidden jewel everyone hopes it will be. I mean, I'm completely sold and excited about the game, but the info delay with Adventure Zones is stupid.....so it better be worth the wait!!!!! Lol
That's exactly what I've been thinking.... it better be worth the wait!
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Problem is it didn't really show the actual zone. Like i said in anothe thread, "open world raid" gives me flashbacks to GW2's Orr continent (The horror).
It's a nice idea, but until we actually see it in action, it's defenatly better to keep a very cautions mindset, considering, as others have said, we're less than 1 month from launch and the devs don't even want to talk about it.
Problem is it didn't really show the actual zone. Like i said in anothe thread, "open world raid" gives me flashbacks to GW2's Orr continent (The horror).
It's a nice idea, but until we actually see it in action, it's defenatly better to keep a very cautions mindset, considering, as others have said, we're less than 1 month from launch and the devs don't even want to talk about it.
It's a zone like any other ESO zone except it's all tuned for high level (well post-50) group content and has instanced 12-man raid content in it as well.
I'd say considering the levels it's aimed at, it doesn't really need to be 100% ready to roll on April 4th, wouldn't you think?
EDIT: also... from the hints that Paul Sage has been dropping the past couple of days, we'll probably get to see some of it this week. Hopefully a developer play session in there.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Problem is it didn't really show the actual zone. Like i said in anothe thread, "open world raid" gives me flashbacks to GW2's Orr continent (The horror).
It's a nice idea, but until we actually see it in action, it's defenatly better to keep a very cautions mindset, considering, as others have said, we're less than 1 month from launch and the devs don't even want to talk about it.
It's a zone like any other ESO zone except it's all tuned for high level (well post-50) group content and has instanced 12-man raid content in it as well.
I'd say considering the levels it's aimed at, it doesn't really need to be 100% ready to roll on April 4th, wouldn't you think?
EDIT: also... from the hints that Paul Sage has been dropping the past couple of days, we'll probably get to see some of it this week. Hopefully a developer play session in there.
I hear what you're saying, but i disagree that it shouldn't be 100% ready. If i remember correctly, since i meantioned Orr, it was the buggiest zone of them all at launch and people complained non stop.
But, i really don't see AZ's mattering that much honestly. Unless there's some really unique mechanics in those raids that take advantage of the combat system to create some really challenging and engaging battles (even more unique than current mmorpgs obviously), i just don't see many people playing for long because of them.
The pve strenght of ESO is defenatly in the leveling experience. Of course i could be wrong, but i don't believe it.
EDIT: BTW, to respond to the thread, AZ's are really the feature i'm least excited for in ESO, along with the dungeons. They all sounds (and looks) pretty generic and "samey".
Problem is it didn't really show the actual zone. Like i said in anothe thread, "open world raid" gives me flashbacks to GW2's Orr continent (The horror).It's a nice idea, but until we actually see it in action, it's defenatly better to keep a very cautions mindset, considering, as others have said, we're less than 1 month from launch and the devs don't even want to talk about it.It's a zone like any other ESO zone except it's all tuned for high level (well post-50) group content and has instanced 12-man raid content in it as well.
I'd say considering the levels it's aimed at, it doesn't really need to be 100% ready to roll on April 4th, wouldn't you think?
EDIT: also... from the hints that Paul Sage has been dropping the past couple of days, we'll probably get to see some of it this week. Hopefully a developer play session in there.
Yea there is some time for that...but wouldn't you have thought they would have had that all worked out by now? Maybe I'm just being impatient?
Problem is it didn't really show the actual zone. Like i said in anothe thread, "open world raid" gives me flashbacks to GW2's Orr continent (The horror).It's a nice idea, but until we actually see it in action, it's defenatly better to keep a very cautions mindset, considering, as others have said, we're less than 1 month from launch and the devs don't even want to talk about it.It's a zone like any other ESO zone except it's all tuned for high level (well post-50) group content and has instanced 12-man raid content in it as well.I'd say considering the levels it's aimed at, it doesn't really need to be 100% ready to roll on April 4th, wouldn't you think?EDIT: also... from the hints that Paul Sage has been dropping the past couple of days, we'll probably get to see some of it this week. Hopefully a developer play session in there.I hear what you're saying, but i disagree that it shouldn't be 100% ready. If i remember correctly, since i meantioned Orr, it was the buggiest zone of them all at launch and people complained non stop.
But, i really don't see AZ's mattering that much honestly. Unless there's some really unique mechanics in those raids that take advantage of the combat system to create some really challenging and engaging battles (even more unique than current mmorpgs obviously), i just don't see many people playing for long because of them.
The pve strenght of ESO is defenatly in the leveling experience. Of course i could be wrong, but i don't believe it.
EDIT: BTW, to respond to the thread, AZ's are really the feature i'm least excited for in ESO, along with the dungeons. They all sounds (and looks) pretty generic and "samey".
Yes the leveling experience is, of course, way more important right now but these AZs sound really fun....nothing like WoW!
It’s an outdoor area with multiple public dungeons, wayshrines, landmarks and other objectives. In many ways it’s just a normal zone – except every living thing there is far greater to handle, and the mobs they come out with are enormous!
I cannot wait
Smells like an instance to me. Which is pretty much in every WoW clone out there.
Yes yes, let's put together 500K players in 1 big raid , because yeah, instances are so wow-clone.
This absolute hating-joke is seriously getting ridiculous. Stop it or hang yourself.
Did you just direct someone to commit suicide over a computer game?
OMG how can this forum permit such indefensible conduct?
It's a zone like any other ESO zone except it's all tuned for high level (well post-50) group content and has instanced 12-man raid content in it as well.
I'd say considering the levels it's aimed at, it doesn't really need to be 100% ready to roll on April 4th, wouldn't you think?
EDIT: also... from the hints that Paul Sage has been dropping the past couple of days, we'll probably get to see some of it this week. Hopefully a developer play session in there.
Yea there is some time for that...but wouldn't you have thought they would have had that all worked out by now? Maybe I'm just being impatient?
Perhaps the reason why they've kept these areas under wraps for so long is because they wanted to a clearer idea of the final (or close to final) design parameters like average DPS, skill mix, equipment stats, etc. for high level players before comitting to a design for the adventure zones ?
Things like mob placement and density, funneling, terrain chokepoints and reward quality can have a huge impact on the content distribution of a "high level" zone like this.
Problem is it didn't really show the actual zone. Like i said in anothe thread, "open world raid" gives me flashbacks to GW2's Orr continent (The horror).It's a nice idea, but until we actually see it in action, it's defenatly better to keep a very cautions mindset, considering, as others have said, we're less than 1 month from launch and the devs don't even want to talk about it.
It's a zone like any other ESO zone except it's all tuned for high level (well post-50) group content and has instanced 12-man raid content in it as well.
I'd say considering the levels it's aimed at, it doesn't really need to be 100% ready to roll on April 4th, wouldn't you think?
EDIT: also... from the hints that Paul Sage has been dropping the past couple of days, we'll probably get to see some of it this week. Hopefully a developer play session in there.
Yea there is some time for that...but wouldn't you have thought they would have had that all worked out by now? Maybe I'm just being impatient?
As late as last summer, Adventure Zones were not supposed to be in at launch at all. It was only a few months after they pushed the release from fall 2013 to spring 2014 that they even hinted they may be ready...now they are. I've been following the changes to this MMO for a long time. I'm not about to bitch about something that wasn't even supposed to be here at launch making it in lol.
I'm also sure they'll keep some sort of PTS - possibly even the same one with the same people going after April. We'll probably get it as a roughed in place-holder while they test it there.
And I'm also sure that the further you level the more bugs you'll find after release - I've never seen an MMO where this wasn't the case. They differ in quantity of bugs and we all have favorite examples of really bad ones... but it happens in all of them in the areas less tested... hardly even worth mentioning.
"Social media gives legions of idiots the right to speak when they once only spoke at a bar after a glass of wine, without harming the community ... but now they have the same right to speak as a Nobel Prize winner. It's the invasion of the idiots”
― Umberto Eco
“Microtransactions? In a single player role-playing game? Are you nuts?” ― CD PROJEKT RED
Originally posted by GamerDan79 Originally posted by jelliuzOriginally posted by SatariousOriginally posted by AbardomasIts an outdoor area with multiple public dungeons, wayshrines, landmarks and other objectives. In many ways its just a normal zone except every living thing there is far greater to handle, and the mobs they come out with are enormous!I cannot wait
Smells like an instance to me. Which is pretty much in every WoW clone out there.Yes yes, let's put together 500K players in 1 big raid , because yeah, instances are so wow-clone. This absolute hating-joke is seriously getting ridiculous. Stop it or hang yourself.
Did you just direct someone to commit suicide over a computer game?
OMG how can this forum permit such indefensible conduct?
Disgusting.
Agreed. And they are not instances and they are NOT WoW clones either lol
Originally posted by greenreen I expect I won't fit into them. I don't have a regular group to run around with and it's hard for me to get along with people who I consider bad company. It usually happens that about 3 mos. into meeting someone their opening up gives me the urge to distance myself. It comes out that they are a pothead and excited about being high constantly, beating their wives, cheating at work, cheating on their girlfriend, religious and trying to convert me, a raging alcoholic, whatever thing that bugs me about humans then I start wondering why I'm amusing them so I distance myself and find a way to cut them off. I can't help it, I do judge people when I don't like their real lives and I do hold it against them and vanish for it. The only people I've got along with in games tell me little about themselves - just the basics - then we can freely joke and be silly without their real life making me start judging whether I should keep them around as company.These things sound like they want groups and groups for me are PVP where people only group together to avoid dying. I can guarantee zerg play if I can't find a guild for PVP, I can't guarantee I'll like any PVE guilds because they require liking so many other people.They don't sound like a cynic's paradise or anything for a solo player to get into heh.
I hear what you're saying.... but not all are guys who smoke weed and beat their wives lol What if u were to find a small group of good people, wouldn't it be fun for something different once in a while?
I will be playing them but just sounds like what a normal zone in older games use to be. Funny how everything is going back to that with all the failures lately. Maybe they will bring back de-lvling and real death penalties.
I expect I won't fit into them. I don't have a regular group to run around with and it's hard for me to get along with people who I consider bad company. It usually happens that about 3 mos. into meeting someone their opening up gives me the urge to distance myself. It comes out that they are a pothead and excited about being high constantly, beating their wives, cheating at work, cheating on their girlfriend, religious and trying to convert me, a raging alcoholic, whatever thing that bugs me about humans then I start wondering why I'm amusing them so I distance myself and find a way to cut them off. I can't help it, I do judge people when I don't like their real lives and I do hold it against them and vanish for it. The only people I've got along with in games tell me little about themselves - just the basics - then we can freely joke and be silly without their real life making me start judging whether I should keep them around as company.
These things sound like they want groups and groups for me are PVP where people only group together to avoid dying. I can guarantee zerg play if I can't find a guild for PVP, I can't guarantee I'll like any PVE guilds because they require liking so many other people.
They don't sound like a cynic's paradise or anything for a solo player to get into heh.
Life of the party, eh? Thank you for sharing this as it provides all I need to know as far as context for every post of yours I ever have or will read.
I expect I won't fit into them. I don't have a regular group to run around with and it's hard for me to get along with people who I consider bad company. It usually happens that about 3 mos. into meeting someone their opening up gives me the urge to distance myself. It comes out that they are a pothead and excited about being high constantly, beating their wives, cheating at work, cheating on their girlfriend, religious and trying to convert me, a raging alcoholic, whatever thing that bugs me about humans then I start wondering why I'm amusing them so I distance myself and find a way to cut them off. I can't help it, I do judge people when I don't like their real lives and I do hold it against them and vanish for it. The only people I've got along with in games tell me little about themselves - just the basics - then we can freely joke and be silly without their real life making me start judging whether I should keep them around as company.
These things sound like they want groups and groups for me are PVP where people only group together to avoid dying. I can guarantee zerg play if I can't find a guild for PVP, I can't guarantee I'll like any PVE guilds because they require liking so many other people.
They don't sound like a cynic's paradise or anything for a solo player to get into heh.
Life of the party, eh? Thank you for sharing this as it provides all I need to know as far as context for every post of yours I ever have or will read.
Hey if any of those things I listed fit you. Let's just put each other on ignore right now. You don't have to ask me twice. Done.
I think you misunderstand. I was referring to a self admitted history of snap judgments that are then held strongly enough as to take significant action. In my experience, most people are decent, especially when you are only interacting with them over the internet. The really terrible people are pretty few and far between. However, you are certainly welcome to ignore me.
I expect I won't fit into them. I don't have a regular group to run around with and it's hard for me to get along with people who I consider bad company. It usually happens that about 3 mos. into meeting someone their opening up gives me the urge to distance myself. It comes out that they are a pothead and excited about being high constantly, beating their wives, cheating at work, cheating on their girlfriend, religious and trying to convert me, a raging alcoholic, whatever thing that bugs me about humans then I start wondering why I'm amusing them so I distance myself and find a way to cut them off. I can't help it, I do judge people when I don't like their real lives and I do hold it against them and vanish for it. The only people I've got along with in games tell me little about themselves - just the basics - then we can freely joke and be silly without their real life making me start judging whether I should keep them around as company.
Not that I judge what people do in real life often, their life history doesn't concern me unless they happen to be a really bad person. It's more of what their personality is like, the thing is I do find that most PvE guilds tend to be run by sociopaths and people more in it for themselves rather than a group achievement. Those are the sort of people I tend to try and steer clear from.
Originally posted by killion81 Originally posted by greenreenOriginally posted by killion81Originally posted by greenreenI expect I won't fit into them. I don't have a regular group to run around with and it's hard for me to get along with people who I consider bad company. It usually happens that about 3 mos. into meeting someone their opening up gives me the urge to distance myself. It comes out that they are a pothead and excited about being high constantly, beating their wives, cheating at work, cheating on their girlfriend, religious and trying to convert me, a raging alcoholic, whatever thing that bugs me about humans then I start wondering why I'm amusing them so I distance myself and find a way to cut them off. I can't help it, I do judge people when I don't like their real lives and I do hold it against them and vanish for it. The only people I've got along with in games tell me little about themselves - just the basics - then we can freely joke and be silly without their real life making me start judging whether I should keep them around as company.These things sound like they want groups and groups for me are PVP where people only group together to avoid dying. I can guarantee zerg play if I can't find a guild for PVP, I can't guarantee I'll like any PVE guilds because they require liking so many other people.They don't sound like a cynic's paradise or anything for a solo player to get into heh.
Life of the party, eh? Thank you for sharing this as it provides all I need to know as far as context for every post of yours I ever have or will read. Hey if any of those things I listed fit you. Let's just put each other on ignore right now. You don't have to ask me twice. Done.
I think you misunderstand. I was referring to a self admitted history of snap judgments that are then held strongly enough as to take significant action. In my experience, most people are decent, especially when you are only interacting with them over the internet. The really terrible people are pretty few and far between. However, you are certainly welcome to ignore me. :)
Comments
Yes yes, let's put together 500K players in 1 big raid , because yeah, instances are so wow-clone. This absolute hating-joke is seriously getting ridiculous. Stop it or hang yourself.
Are you implying that there will be 500,000 players in an adventure zone? Care to share the details?
lol
There Is Always Hope!
That's exactly what I've been thinking.... it better be worth the wait!
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Problem is it didn't really show the actual zone. Like i said in anothe thread, "open world raid" gives me flashbacks to GW2's Orr continent (The horror).
It's a nice idea, but until we actually see it in action, it's defenatly better to keep a very cautions mindset, considering, as others have said, we're less than 1 month from launch and the devs don't even want to talk about it.
It's a zone like any other ESO zone except it's all tuned for high level (well post-50) group content and has instanced 12-man raid content in it as well.
I'd say considering the levels it's aimed at, it doesn't really need to be 100% ready to roll on April 4th, wouldn't you think?
EDIT: also... from the hints that Paul Sage has been dropping the past couple of days, we'll probably get to see some of it this week. Hopefully a developer play session in there.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
I hear what you're saying, but i disagree that it shouldn't be 100% ready. If i remember correctly, since i meantioned Orr, it was the buggiest zone of them all at launch and people complained non stop.
But, i really don't see AZ's mattering that much honestly. Unless there's some really unique mechanics in those raids that take advantage of the combat system to create some really challenging and engaging battles (even more unique than current mmorpgs obviously), i just don't see many people playing for long because of them.
The pve strenght of ESO is defenatly in the leveling experience. Of course i could be wrong, but i don't believe it.
EDIT: BTW, to respond to the thread, AZ's are really the feature i'm least excited for in ESO, along with the dungeons. They all sounds (and looks) pretty generic and "samey".
It's a zone like any other ESO zone except it's all tuned for high level (well post-50) group content and has instanced 12-man raid content in it as well.
I'd say considering the levels it's aimed at, it doesn't really need to be 100% ready to roll on April 4th, wouldn't you think?
EDIT: also... from the hints that Paul Sage has been dropping the past couple of days, we'll probably get to see some of it this week. Hopefully a developer play session in there.
Yea there is some time for that...but wouldn't you have thought they would have had that all worked out by now? Maybe I'm just being impatient?
It's a zone like any other ESO zone except it's all tuned for high level (well post-50) group content and has instanced 12-man raid content in it as well. I'd say considering the levels it's aimed at, it doesn't really need to be 100% ready to roll on April 4th, wouldn't you think? EDIT: also... from the hints that Paul Sage has been dropping the past couple of days, we'll probably get to see some of it this week. Hopefully a developer play session in there.
I hear what you're saying, but i disagree that it shouldn't be 100% ready. If i remember correctly, since i meantioned Orr, it was the buggiest zone of them all at launch and people complained non stop.
But, i really don't see AZ's mattering that much honestly. Unless there's some really unique mechanics in those raids that take advantage of the combat system to create some really challenging and engaging battles (even more unique than current mmorpgs obviously), i just don't see many people playing for long because of them.
The pve strenght of ESO is defenatly in the leveling experience. Of course i could be wrong, but i don't believe it.
EDIT: BTW, to respond to the thread, AZ's are really the feature i'm least excited for in ESO, along with the dungeons. They all sounds (and looks) pretty generic and "samey".
Yes the leveling experience is, of course, way more important right now but these AZs sound really fun....nothing like WoW!
Did you just direct someone to commit suicide over a computer game?
OMG how can this forum permit such indefensible conduct?
Disgusting.
Perhaps the reason why they've kept these areas under wraps for so long is because they wanted to a clearer idea of the final (or close to final) design parameters like average DPS, skill mix, equipment stats, etc. for high level players before comitting to a design for the adventure zones ?
Things like mob placement and density, funneling, terrain chokepoints and reward quality can have a huge impact on the content distribution of a "high level" zone like this.
As late as last summer, Adventure Zones were not supposed to be in at launch at all. It was only a few months after they pushed the release from fall 2013 to spring 2014 that they even hinted they may be ready...now they are. I've been following the changes to this MMO for a long time. I'm not about to bitch about something that wasn't even supposed to be here at launch making it in lol.
I'm also sure they'll keep some sort of PTS - possibly even the same one with the same people going after April. We'll probably get it as a roughed in place-holder while they test it there.
And I'm also sure that the further you level the more bugs you'll find after release - I've never seen an MMO where this wasn't the case. They differ in quantity of bugs and we all have favorite examples of really bad ones... but it happens in all of them in the areas less tested... hardly even worth mentioning.
“Microtransactions? In a single player role-playing game? Are you nuts?”
― CD PROJEKT RED
Yes yes, let's put together 500K players in 1 big raid , because yeah, instances are so wow-clone. This absolute hating-joke is seriously getting ridiculous. Stop it or hang yourself.
Did you just direct someone to commit suicide over a computer game?
OMG how can this forum permit such indefensible conduct?
Disgusting.
Agreed. And they are not instances and they are NOT WoW clones either lol
Of course we will. It's going to a huge part of the end game.
It seems like DAoC ToA zones. Which would be awesome. I enjoyed them.
I hear what you're saying.... but not all are guys who smoke weed and beat their wives lol What if u were to find a small group of good people, wouldn't it be fun for something different once in a while?
http://forums.bethsoft.com/topic/1493365-zos-are-listening-phasing-being-looked-at/
May be hearing something soon.
Life of the party, eh? Thank you for sharing this as it provides all I need to know as far as context for every post of yours I ever have or will read.
I think you misunderstand. I was referring to a self admitted history of snap judgments that are then held strongly enough as to take significant action. In my experience, most people are decent, especially when you are only interacting with them over the internet. The really terrible people are pretty few and far between. However, you are certainly welcome to ignore me.
Not that I judge what people do in real life often, their life history doesn't concern me unless they happen to be a really bad person. It's more of what their personality is like, the thing is I do find that most PvE guilds tend to be run by sociopaths and people more in it for themselves rather than a group achievement. Those are the sort of people I tend to try and steer clear from.
Hey if any of those things I listed fit you. Let's just put each other on ignore right now. You don't have to ask me twice. Done.
I think you misunderstand. I was referring to a self admitted history of snap judgments that are then held strongly enough as to take significant action. In my experience, most people are decent, especially when you are only interacting with them over the internet. The really terrible people are pretty few and far between. However, you are certainly welcome to ignore me. :)
Amen to that - very well stated!
Yes I will be participating in Adventure zones.
Why? Because I want to.