The game doesn't even exist and your brain goes into autopilot and thinks it will be a bad mmo. If you have such a negative view on mmo's maybe you should find another genre.
well .. since even MMORPG.com is trying to broaden the site to cover other types of RPGs .. may be we can talk about Fallout 4 as a ARPG or a more traditional SP RPG.
Personally i wouldn't mind to see an ARPG done right in the Fallout universe.
Here's a question that just popped up in my head: If The Elder Scrolls Online proves to be a massive success, will ZeniMax also make Fallout Online?
I really hope not. Fallout 3 and New Vegas were awesome games. The whole point is the setting being a wasteland and being a survivor, immersed in a epic story. Thousands of people running around a "wasteland" seems pointless. I'm not overly impressed with ESO, having been a fan of the Elder Scrolls series, so i'm really looking forward to Fallout 4 on a newer engine.
Here's an interesting piece of information from Wikipedia:
"Fallout Online was a massively multiplayer online game (MMO) set in the Fallout universe that was being developed by Masthead Studios and was to be published by Interplay, with members of the Interplay team providing creative control and design. An out-of-court settlement was reached in January 2012, in which Bethesda received full rights to the Fallout online game for two million dollars. Because of legal terming and no previous legal action before Bethesda filed the suit, Interplay was forced to give over all property pertaining to the Fallout MMO."
In my opinion, if ESO turns out to be a huge financial success, ZeniMax will seriously consider and probably create Fallout Online. Considering how both series co-exist rather harmoniously as single-player RPG's, I do not see the internal competition between ESO and a Fallout MMO as a problem. Perhaps ZeniMax would offer a single subscription fee that would grant access to both games, similar to SOE's All Access pass. Either way, they have an IP with great potential, and business-wise it would seem like a sound move.
Originally posted by Quirhid Just out of curiosity: Has any single player RPG translated into a good MMORPG so far?
KotOR to TOR, for at least a couple million people. Final Fantasy, for a few hundred thousand more. "Good" is a matter of opinion.
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
Originally posted by Vonatar How about looking forward to Fallout 4? Not every IP needs to be made into an MMO.
That's an automatic sort of thing, like breathing. Don't even have to think about it. A Fallout MMO on the other hand is something that might be interesting to think about and maybe talk about.
I can not remember winning or losing a single debate on the internet.
Originally posted by SomeHuman Fallen Earth was pretty much a Fallout MMORPG.
Only if you think the mere fact that something is post-apocalyptic makes it a Fallout game. (Which I suppose is a fair description of Fallout 3 fans.)
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
One naked cash grab leading to another naked cash grab? Certainly plausible, though I believe there is a wonderful George W. quote that covers this type of situation.
Originally posted by SomeHuman Fallen Earth was pretty much a Fallout MMORPG.
Only if you think the mere fact that something is post-apocalyptic makes it a Fallout game. (Which I suppose is a fair description of Fallout 3 fans.)
Oh quit bein so harsh on those that didn't get into the fallout games when they were that silly isometric 2d gem that you recall with rose-tinted lenses. Fallout 3 and even New Vegas were fine, fun, and very entertaining games...for some
Sure, I could see a Fallout MMO in the future, but not anytime soon me thinks. There are factions in game, a pretty decent start on a beastiary of mobs, an entire world to explore..it has possibilities.
But so does the Shadowrun ip, and look what they're doin with that.
One naked cash grab leading to another naked cash grab? Certainly plausible, though I believe there is a wonderful George W. quote that covers this type of situation.
If you're not with us, you're against us?
Originally posted by Blasphim
Oh quit bein so harsh on those that didn't get into the fallout games when they were that silly isometric 2d gem that you recall with rose-tinted lenses. Fallout 3 and even New Vegas were fine, fun, and very entertaining games...for some
Sure, I could see a Fallout MMO in the future, but not anytime soon me thinks. There are factions in game, a pretty decent start on a beastiary of mobs, an entire world to explore..it has possibilities.
But so does the Shadowrun ip, and look what they're doin with that.
Don't need any rose-colored glasses. There is rarely a time when they aren't installed on my machine, so it's easy to pop in and take a look. New Vegas was great. It was about as good as a Fallout game could be in that engine, largely because many of the people at Obsidian who worked on it were people who worked on the first two at Black Isle. They know how to do Fallout.
And I have never said Fallout 3 is a bad game. I've just said it's a post-apocalyptic Elder Scrolls game more than it is a Fallout game, and the "3" in the title was a mistake, as it implies a level of continuity with the previous titles that isn't present.
Peace is a lie, there is only passion. Through passion, I gain strength. Through strength, I gain power. Through power, I gain victory. Through victory, my chains are broken. The Force shall free me.
Fallout is not a very good settings for an MMO. The whole idea of emptyness and a lone survivor goes down the drain if hundreds of players infest the wasteland.
But i agree.. Don't let Bethesda to touch this IP with a 22-feet pole.
You would think it would lead to them giving their customers what they ask for. The experts know better I'm sure. GTA paid for giving their customers what they want instead of an generic mmo to an audience who is easy to manipulate.
"If the Damned gave you a roadmap, then you'd know just where to go"
I want a Fallout MMO so hard! Bethesda did an AMAZING job with Fallout 3 and Obsidian did a great job with New Vegas.
My only real concern would be that a Fallout MMO would clearly need to be a sandbox and highly player driven. So far all they've really managed to do with ESO is pump out another EQ/WoW clone.
only that ESO is nothing like wow or EQ. people love to use that line.
"Beliefs don't change facts. Facts, if you're reasonable, should change your beliefs."
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
I want a Fallout MMO so hard! Bethesda did an AMAZING job with Fallout 3 and Obsidian did a great job with New Vegas.
My only real concern would be that a Fallout MMO would clearly need to be a sandbox and highly player driven. So far all they've really managed to do with ESO is pump out another EQ/WoW clone.
only that ESO is nothing like wow or EQ. people love to use that line.
minus longevity? is that better?
"If the Damned gave you a roadmap, then you'd know just where to go"
You would think it would lead to them giving their customers what they ask for. The experts know better I'm sure. GTA paid for giving their customers what they want instead of an generic mmo to an audience who is easy to manipulate.
Paid how? I am ignorant of issues with the new GTA, haven't jumped into it yet so I really know nothing aside from they have the regular game and an online mode that you can play and do things like bank heists and what not.
As for Fallout 3 and NV, I thought they added an ES feel to be sure, but I didn't really see it as a bad thing for the franchise. As for the "3", I understand what you mean that it does imply a continuity that isn't there, of course it is simply there to denote that it's the 3rd installment of said franchise. A spiritual successor if you will. Anyhow, I still don't really want there to be a Fallout MMO just yet, even if ESO does gangbusters for the genre, I don't think that every ip needs a MMO component.
Before I played ESO I used to dream about a fallout MMORPG...
Now, I think these kinds of immersive worlds are best left as single player enterprises. Though a different company made them, with both the previous Elder Scrolls and Fallout games - ESO has still taught me that 99% of the enjoyment of these games for me was the idea that the worlds they presented were near-perfect, totally immersive simulations of living, breathing environments/wastelands where everything you did felt important (even if they weren't). If you have two dozen people running around you farming the same mobs and spamming the same skill animations as you run from quest hub to quest hub with a spammed chat window full of 'lols' and 'LF's- I cannot think of a less immersive thing to play. As many people have said, ESO has made me appreciate these games all the more and has confirmed the idea that this dated standard questing structure makes baby jesus cry.
Comments
well .. since even MMORPG.com is trying to broaden the site to cover other types of RPGs .. may be we can talk about Fallout 4 as a ARPG or a more traditional SP RPG.
Personally i wouldn't mind to see an ARPG done right in the Fallout universe.
I really hope not. Fallout 3 and New Vegas were awesome games. The whole point is the setting being a wasteland and being a survivor, immersed in a epic story. Thousands of people running around a "wasteland" seems pointless. I'm not overly impressed with ESO, having been a fan of the Elder Scrolls series, so i'm really looking forward to Fallout 4 on a newer engine.
give me a Fallout MMO and I'll quit my job.
Here's an interesting piece of information from Wikipedia:
"Fallout Online was a massively multiplayer online game (MMO) set in the Fallout universe that was being developed by Masthead Studios and was to be published by Interplay, with members of the Interplay team providing creative control and design. An out-of-court settlement was reached in January 2012, in which Bethesda received full rights to the Fallout online game for two million dollars. Because of legal terming and no previous legal action before Bethesda filed the suit, Interplay was forced to give over all property pertaining to the Fallout MMO."
In my opinion, if ESO turns out to be a huge financial success, ZeniMax will seriously consider and probably create Fallout Online. Considering how both series co-exist rather harmoniously as single-player RPG's, I do not see the internal competition between ESO and a Fallout MMO as a problem. Perhaps ZeniMax would offer a single subscription fee that would grant access to both games, similar to SOE's All Access pass. Either way, they have an IP with great potential, and business-wise it would seem like a sound move.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
KotOR to TOR, for at least a couple million people. Final Fantasy, for a few hundred thousand more. "Good" is a matter of opinion.
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
Make an MMO and you don't need to use DRM to keep your game safe.
DRM game
> consumer : trouble some , evil , why i need to online to play a game i buy ?
MMO game
> Consumer : it online game , so play it online , and server can out of service anytime , but it fine because it online games.
That is why every IP need to be make into an MMO ( lol )
and Marvel Ultimate Alliance to Marvel Heroes. I agree "good" is a matter of opinion, but MH is successful enough to keep adding content.
That's an automatic sort of thing, like breathing. Don't even have to think about it. A Fallout MMO on the other hand is something that might be interesting to think about and maybe talk about.
I can not remember winning or losing a single debate on the internet.
Ultima Online
Gaming since 1985; Online gaming since 1995; No End in Sight! My YouTube Channel: https://www.youtube.com/channel/UC8POVoJ8fdOseuJ4U1ZX-oA
Only if you think the mere fact that something is post-apocalyptic makes it a Fallout game. (Which I suppose is a fair description of Fallout 3 fans.)
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
One naked cash grab leading to another naked cash grab? Certainly plausible, though I believe there is a wonderful George W. quote that covers this type of situation.
Oh quit bein so harsh on those that didn't get into the fallout games when they were that silly isometric 2d gem that you recall with rose-tinted lenses. Fallout 3 and even New Vegas were fine, fun, and very entertaining games...for some
Sure, I could see a Fallout MMO in the future, but not anytime soon me thinks. There are factions in game, a pretty decent start on a beastiary of mobs, an entire world to explore..it has possibilities.
But so does the Shadowrun ip, and look what they're doin with that.
Don't need any rose-colored glasses. There is rarely a time when they aren't installed on my machine, so it's easy to pop in and take a look. New Vegas was great. It was about as good as a Fallout game could be in that engine, largely because many of the people at Obsidian who worked on it were people who worked on the first two at Black Isle. They know how to do Fallout.
And I have never said Fallout 3 is a bad game. I've just said it's a post-apocalyptic Elder Scrolls game more than it is a Fallout game, and the "3" in the title was a mistake, as it implies a level of continuity with the previous titles that isn't present.
Peace is a lie, there is only passion.
Through passion, I gain strength.
Through strength, I gain power.
Through power, I gain victory.
Through victory, my chains are broken.
The Force shall free me.
with ESO phasing system this wont be a problem
You would think it would lead to them giving their customers what they ask for. The experts know better I'm sure. GTA paid for giving their customers what they want instead of an generic mmo to an audience who is easy to manipulate.
"If the Damned gave you a roadmap, then you'd know just where to go"
only that ESO is nothing like wow or EQ. people love to use that line.
"The Society that separates its scholars from its warriors will have its thinking done by cowards and its fighting by fools."
Currently: Games Audio Engineer, you didn't hear what I heard, you heard what I wanted you to hear.
minus longevity? is that better?
"If the Damned gave you a roadmap, then you'd know just where to go"
Paid how? I am ignorant of issues with the new GTA, haven't jumped into it yet so I really know nothing aside from they have the regular game and an online mode that you can play and do things like bank heists and what not.
As for Fallout 3 and NV, I thought they added an ES feel to be sure, but I didn't really see it as a bad thing for the franchise. As for the "3", I understand what you mean that it does imply a continuity that isn't there, of course it is simply there to denote that it's the 3rd installment of said franchise. A spiritual successor if you will. Anyhow, I still don't really want there to be a Fallout MMO just yet, even if ESO does gangbusters for the genre, I don't think that every ip needs a MMO component.
Before I played ESO I used to dream about a fallout MMORPG...
Now, I think these kinds of immersive worlds are best left as single player enterprises. Though a different company made them, with both the previous Elder Scrolls and Fallout games - ESO has still taught me that 99% of the enjoyment of these games for me was the idea that the worlds they presented were near-perfect, totally immersive simulations of living, breathing environments/wastelands where everything you did felt important (even if they weren't). If you have two dozen people running around you farming the same mobs and spamming the same skill animations as you run from quest hub to quest hub with a spammed chat window full of 'lols' and 'LF's- I cannot think of a less immersive thing to play. As many people have said, ESO has made me appreciate these games all the more and has confirmed the idea that this dated standard questing structure makes baby jesus cry.