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So one of the perks of preordering is that at some point youll get to reserve your name. However since there will be many servers and not one unified world, how does name reservation work in such a case?
Would you have to chose your server first and then reserve the name there? In which case im assuming they will release server names ahead of time so friends/guilds can coordinate their server choice. Otherwise the name reservation would have to be global, and once youve chosen a server then the name becomes unlocked on the other servers. Ive just never gone through such a name reservation process in an mmorpg before so im not sure how this will work.
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I'm pretty sure that's just a fancy way of saying you can lock in your player names during early access. You get a 3 day head start if you pre-order, so in theory you can grab names before any who are soft in the head and join the game on the official release day. (I mean, if you are going to play for sure, why would you wait for official release when you could play 3 days earlier?)
Premium MMORPGs do not feature built-in cheating via cash for gold pay 2 win. PLAY to win or don't play.
Yeah ive heard that too, thats why im interested in how its going to work and if anyone has read any details yet. Just read:
doesnt answer your question but gives more info
http://www.amazon.com/NCsoft-Wildstar-Online-Game-Code/dp/B00IYWV5HS
Order Wildstar now and get 1) access to the Wildstar Pre-order Beta Weekends, 2) 3-Day Head Start, 3) Exclusive Rocket House (only available with pre-order), 4) Housing Vanity Hem - Mini Ship Trophies (Extra Rest XP when mounted in Housing), 5) In-game Storage Bag (expands inventory), 6) Player and Guild Name preregistration (live 2 weeks before launch), 7) a $5 Amazon Video Games credit. The Deluxe Edition includes seven additional bonus items. Please note: the full game will be released on June 3, 2014. Customers who order now will receive a product key right away that will give them access to the Beta weekends, pre-order content, and the full game once it is released. Therefore, credit cards will be charged at the time of order.
EQ2 fan sites
Finally found a scource:
https://mobile.twitter.com/WildStar/statuses/443781707813380096?screen_name=WildStar
no details but it does confirm the 2 week time frame.
Don't forget down the line if there are server consolidations you stand to lose your name in the future, nothing is forever. I've had it happen more than once.
Yeah, that tends to be when I quit the game if I haven't already. Getting merged into some other server and having to change the name of your character ruins all immersion for me...
Champions Online did so much wrong but the "One server" approach with zones that instance more on demand is the correct one IMO. This especially holds true in modern themepark MMOs with public quests (or whatever the specific game is calling them) where the quests just break down and don't work if there aren't enough people.
Otherwise, you can never get the server size correct. If it is large enough at launch so that when the game dies out the servers are still healthy population-wise, then it is way TOO large at launch and buggy. If it is a good size at launch for things to work well on the server and not too big, then when the population dies down the server becomes a ghost-town and nothing works any more because there aren't enough people.
A solution that sometimes works for me is to join the RP server. RP people tend to stick around longer and the server tends to have a more stable (but not necessarily overwhelmingly large) population.
I'm not so sure about that as it's going to be 2 weeks before head-start, and I would imagine that'll be an Open Beta Weekend (assuming that there's more than one Open Beta Weekend). It also doesn't explain how guild name reservation would work (although that could be a different system all together).
Also, I don't know what the point would be in having a system where people reserve names on a first-come, first-served basis, when that's exactly what they'd be doing during head-start anyway.
It could be that you can reserve names you're already using in Pre-Order beta. It would make a certain amount of sense, as a number of servers have opened up for Pre-Order Beta (including the PVP, RP and language servers), with more (at least the EU servers) available before Open Beta. It doesn't make sense to create a Name Reservation system where those in Pre-Order Beta who have already created characters on servers that only they have access to have to once again claim their names.
Of course that leaves Nexus and to some extent the other servers that were up during stress-test weekends. There are a lot of names taken there by people who haven't pre-ordered. As long as those names are freed up for Pre-Order players to claim via Name Registration, it's probably not that big a deal that people who were in Closed Beta and pre-ordered got to claim their names early, because there would be plenty of names that were claimed early that would be freed up.