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Shadowrun Online Heading To Steam Early Access This Month

firefly2003firefly2003 Member UncommonPosts: 2,527

Shadowrun Online by Cliffhanger Productions has been under construction for a long time. The game's Kickstarter campaign ended in the summer of 2012 with an initial release date of 2013. Obviously, that didn't work out, but there is good news. On March 31, players and backers will be able to get their hands on the game via Steam's Early Access program.

However, the Shadowrun Online that will soon be playable won't be close to the game's final version. This initial release is described as a prequel to the game's main campaign, and while including much of the core gameplay, will not include future features like hacking, character progression, or items. Updates containing those features, and more missions, will be periodically updated into the game every 4-6 weeks.

In the above video, Cliffhanger Productions managing director Jan Wagner says they want the community's help in making sure the core gameplay of Shadowrun Online is right before adding more features. He also goes into detail as to why Shadowrun Online missed it's original promised release date of 2013, saying the game is a year late because an all new code base had to be made from scratch in order to achieve their vision. If you want some immediate Shadowrun action you can check out the recently released Shadowrun Returns DLC campaign, Dragonfall.

http://www.gameinformer.com/b/news/archive/2014/03/19/shadowrun-online-heading-to-steam-early-access-this-month.aspx


Comments

  • Flyte27Flyte27 Member RarePosts: 4,574
    I am playing Dragonfall right now and like it a lot.  I kind of like the story of the first game better, but I like the way you can input text/paswords in dragonfall, how it is more open, and how the characters in your group have back stories that are in depth.  The only thing I would suggest is that more information is added about combat.  For instance it doesn't tell you exactly how much putting a point into something actually raises your skill.  It just says it raises your chance to hit or dodge.  I'd like to know more about whats going on behind in the scenes.
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