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Current example of what I'm getting at is what's happening on the Wildstar section of these forums right now
A lot of people who played in the beta are ripping the game apart saying more quest hubs, queue for pvp and dungeons, themepark blah blah can't wait for archeage, eqn, whatever the next sandbox is..
My question is, if you're so pro-sandbox, why on earth would you play Wildstar?!
This game and studio have made no claims of sandbox and have been marketing themselves as the next big themepark, basically WoW V2.0 since the beginning.
I mean it's fair enough when a game claims it's going to be sandbox and just isn't, I can understand that. But when a game unashamedly proclaims itself themepark then why even play it if you hate that type of mmo?
My advice; If you can't stand themeparks then maybe don't play them? That way we don't have to read your dumb posts listing off the games features as negative points. What?! the game has quest hubs, end-game raiding and instanced PvP?! No shit, not like the devs haven't pointed that out already..
I play and enjoy Sandbox and Themepark, but if for whatever reason I stopped liking either. I sure as shit wouldn't be signing up to beta test the next game..
I am the Arch-fiend, the Despoiler of Worlds, and by my hands shall the false Emperor fall.
Comments
Common sense is a precious and rare commodity on forums, what can I say
Do what I do. I put people on ignore that writes really stupid shit. Not because I disagree, or because people are rude on the interwebs. Sheer stupidity needs to be censored.
It's not even that, like the majority that play WoW...there is no reason to leave a game that you have so much time invested in to play a new game exactly like it. Nuff said.
This rabble thinks they can make a difference by voicing out their opinions. It is very painful to see these sorts of alpha and beta testers who try to alter the course developers are already committed to. Usually they are the ones who start bashing the devs too. In and outside the game.
Alas, there is no legal way to chemically castrate these people, so their genes will live on. They are scum.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
It's a similar mentality to when people post why they like a game and there is an abundance of general "you can't like this game because I don't like it" replies. It's like they get a kick out of trying to ruin the fun of people who genuinely enjoy a game. We can't actually have people enjoying games we don't enjoy after all!
I like seeing other people get excited about games!
In regards to Wildstar, I've tried it, liked it, pre-ordered and am looking forward to playing it. Fun is all I'm after.
Even better is that you can't be sure these people have played the game at all. :-)
I can not remember winning or losing a single debate on the internet.
There are themeparks, and then there are themeparks. Not all of them are the same, even though that's exactly way it has been for several years now. There's been talk that WS was gonna be like vanilla WoW, and that awoke my interest. However, playing the beta i noticed it was not the case at all.
I'm not punishing myself, i just stopped following this game. It's a good game, just not my cup of tea.
i like both sandbox and themepark mmo's. Thats why i m playing EvE and WoW together.
I played Wildstar beta and i liked it for what it is. I also didn't hate it for what it isn't.
So imo for what it is, is doing just fine and thats the reason i m thinking of buying it. Is it better than WoW? I don't know and i don't care tbh. Its enough to me as long as it continues to give me the fun moments i had in beta.
If not, then EvE is still there and WoD is coming, with new season of Game of Thrones
Themepark/Sandbox WHO CARES!!
A bad game is a bad game. Why cant we say so?
Philosophy of MMO Game Design
You are missing the point. He is talking about people who know they hate themepark game design. So why play themeparks? just to complain?
I hate vanilla flavor..but if i eat it anyways and then complain how much i hate it...people will just think i am just nuts or love attention.
Themepark / Sandbox are just the two sides of the same coin, and that coin is trying too hard to define how the players should play. The first says "go grind quests", the second says "go grind mobs" (or something similar).
Games nowdays should focus on giving the player as much options as possible, not less options. A game with the possibility to grind quest and the possibility to grind mobs, gives MORE freedom to players than a game giving you the possibility to only do one of the two.
It's when they overdo it (in one direction typically, limiting other directions at the same time) that its problematic. Games nowdays should have quests to do, but not a myriad of them. Give me a reason to read the quest text - if you have millions of these quests around i won't. Give some decent xp to mob kills so i can go hunting as well - give me the option. Give me the option to do dungeons solo and dungeons in a party. Grinding outside solo and in a party. Give me the option to do world PvP right from the beginning, like Warhammer did, solo or in group and level up from there. And when i am bored i want to join some battleground and then maybe some quest. Give me the option to escape all that world of XP and follow that path up the mountain that leads to some riddle book, when i feel like it. And from there i want to jump to the other side - the enemy faction and kill some enemies, get killed maybe too.
This is how MMOs should go nowdays, not cutting down possibilities (like Sandboxes typically do with questing) but adding.
I didn't follow Wildstar at all but i understand people asking for more possibilities. It's the crapwords like "Sandbox" and "Themepark" (that everyone defines differently anyway) that confuse you - the requirement is clear enough.
In your mind only.. What good does all that 'time invested' in an MMO do when you can just auto level to 90? LMAO. It's a game - its not an investment. All your time spent buys you nothing in the WoW universe. And this is coming from a guy who played in Vanilla. So I did some old raids? So what..
Queuing, overdone linearity in quests and features like that aren't necessary for a game to be a themepark.
I don't think people have a problem with the fact Wildstar is a themepark game. I think people rather have a problem with what kind of a themepark it is.
Wildstar was sort of advertised as a back-to-the-basics kind of thing, you know, a lot of ex-WOW players were waiting for it eagerly to deal with the mistakes WoW's developers made later into the game's lifespan.
Despite the marketing, Wildstar turned out to be a more modern themepark with all the most hated features like LFG. It goes towards the way of becaming a pure lobby-based multiplayer dungeoncrawler instead of taking it all a step back. That's what I think people have a problem with - they know it's a themepark, but it isn't the right kind of themepark.
The Weekly Wizardry blog
Damn it. Beat me to it.
Exactly. It is not like raiding in a video game is an real achievement that you can put on your resume. Have fun .. if you are bored with one game, go onto the next.
I play WoW for years before i quit ... that "time invested" idea is just a bunch of balony.