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[Review] Star Trek Online: Jack of All Trades, Master of Few

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Comments

  • maybebakedmaybebaked Member UncommonPosts: 305
    I couldn't agree LESS with this review.  Hard to navigate in space??  You look at the map....and them go there, if you are in the correct sector, you just click on a planet.  How is that hard?  The biggest problem with this game is the ground combat.  It is horribly simple and boring.  The space combat is fun, but repetitive.  The most expensive ship you can buy cost $25, the same price as a mount in the WoW shop.  Uniforms are expensive, but are aesthetic only, so I don't see the problem.
  • RohnRohn Member UncommonPosts: 3,730

    The re-review lost all credibility when the space combat was listed as a con.  It's the best part of the game, does have a "naval" feel, and is very different from most combat in the MMO space.

    Again, can't take this review seriously.

    Hell hath no fury like an MMORPG player scorned.

  • monkeyslapmonkeyslap Member UncommonPosts: 20

    "Social 8/10"

     

    Obviously whoever wrote this article didn't spend much time at ESD. Come back after you've spent a few hours there watching zone chat. You score would probably end up at 2/10. Mine would. I avoid ESD due to the amount of trolling that goes on about politics and/or religion. Granted it's usually the same exact 2 or 3 players that do it every friggen day. I usually only go there when I need to respec a character or retrain my boffs in skills.

     

    But ESD is getting a complete revamp for the interior when season 9 launches in late April. It looks awesome on the test server so far. And it might make me want to hang out there more, despite the resident trolls.

     

    Space combat a con? There are more players that dislike ground combat than space combat, in fact, some players outright despise ground. Personally I love both. It breaks the monotony of doing 1 type of combat all the time and lets me get to see my character and bridge officers instead of just a ship.



     

    Dark Helmet: "What?! You went over my helmet?"

  • RobsolfRobsolf Member RarePosts: 4,607
    Originally posted by maybebaked
    I couldn't agree LESS with this review.  Hard to navigate in space??  You look at the map....and them go there, if you are in the correct sector, you just click on a planet.  How is that hard?  The biggest problem with this game is the ground combat.  It is horribly simple and boring.  The space combat is fun, but repetitive.  The most expensive ship you can buy cost $25, the same price as a mount in the WoW shop.  Uniforms are expensive, but are aesthetic only, so I don't see the problem.

    You know, I think she might be referring to the big galactic map.  I recall that thing being a bit tough to figure out for a while.  Some things are still obvious of course, but Orellius was a bit strange as well as the portal to Gamma space.  What seems obvious to me now, wasn't so much when I first started playing.

    Alot of the reviewers complaints were ones I shared over the years until I finally understood the different systems.  Anybody bored enough with life that wants to look over my post history from 2012 and earlier would see me dissing on Cryptic on a regular basis over the simplicity of their games.  My issues with Champions Online still stand, but STO has grown immensely since it launched.  I predicted otherwise and I was wr-wr-wr-wr...

    I know of few games that gate their players less in terms of money, power or content, even in the sub market.  Not saying the game is for everybody, but if you've played for a month and think you've mastered this game and its many systems, you're wrong. 

  • monkeyslapmonkeyslap Member UncommonPosts: 20

    Other things to note:

     

    Cryptic has said multiple times in the past on the official forums that they will never charge for content. All episodes, special events, etc. are completely free of charge for everybody regardless of whether they are a free player or subscriber.

     

    All uniforms and ships in the c-store (cash shop) are permanent account unlocks. This means you only have to purchase them once and they become available to claim/use on all current and future characters without ever having to purchase them again, as long as you are using a character of the appropriate faction, though Romulan faction characters can use tier 4 or lower ships of their allied faction, but not max level tier 5 ships.

     

    And has already been stated, you can trade dilithium in game for zen to use in the c-store so you never have to spend ANY real money on the game. Just spend some time here and there until you get enough for what you want to buy.

    Dark Helmet: "What?! You went over my helmet?"

  • RobsolfRobsolf Member RarePosts: 4,607
    Originally posted by Gorwe
    Wait...

    There are actual credits in STAR TREK online?

    WTF??? Are we playing a Ferengi or something lolz!

    Hint: due to the widespread use of the replicator, there is no money in ST. Quite utopian indeed.

    Please don't bother posting if you've never played the game.

    Edit:  or don't understand economics.

  • mnemic666mnemic666 Member UncommonPosts: 224

    Definitely gotta disagree on the space navigation/combat bits. Sure, it's not as precise and quick as ground movement, but that's intentional and purposeful. It's because well, in space you can't navigate on the dime as you can in ground combat (which is kinda not realistic to being with). Space mobility is entirely dependent on the ship you're piloting, which means the larger ships have far less mobility than the smaller faster ships.

    As for space combat, I have to wonder what level you got to. I'm at 50, but probably hit that too soon due to the double experience weekend, and I find that many times in space I have too much to manage without being overwhelmed. There are multiple short cooldown abilities to use, in addition to the abilities from your various stations and your constant positional requirements from your weapons. Hell, I'm more engaged in a fight in space in STO than I am/was when I was raiding in WoW from LK on, or many other second generation MMO's involving raiding.

  • KrelianKrelian Member UncommonPosts: 385

    IMO, the space-combat sections of this game is too fast-paced for a Star Trek game, where the ship battles are actually supposed to be a ''stately affair'' according to the old starfleet command user's manual.

    Thus, I'd rather wish that the developers would slow down the pace of ''ship-to-ship battles'' in the game, and add deeper and more tactical options instead to choose from.

    I mean, have you guys seen how fast the player ship auto-repairs itself (and revives its entire crew in this game) ? This is what you get for having such a fast-paced combat in a Star Trek MMO, IMO.

     



     

  • NetspookNetspook Member UncommonPosts: 1,583
    Originally posted by Burntvet
    Originally posted by AG-Vuk


    Originally posted by Karahandras

    First page read quit well, second page read like you were desperate to think of something to push the score up.  It ;ools like star trek but is kinda dull and doesn't really offer anythin new, but has lsated 4 years 9/10 what?????????


    It's also seems clear that the reviewer didn't try any real interaction with the playerbase in sto and reads like you just say a bunch of fleet names about.  There only seems to be a few actual active guilds about that interact with it's members,  most seem to consist of a few of people(at best) that rarely talk(if ever).  Try running a few pugs, joining a fleet or two or  reading the chat for longer than a few mins and still give social that high a score.

    ....... else.


    Pretty well this. It also $eem$ that $pending adverti$ing dollar$ on thi$ $ite entitle$ Cryptic to influence the rating/review  of it'$ game$. Gotta love how the all might dollar work$. Hopefully at the 5 year mark the license will be pulled and the game dies. It'll be interesting to see what CBS decides to do. Probably one of the points of the article, is to convince CBS that game is worth the extension.


     

    This place has always been in the bag to the paid advertisers for things like this.

    Buy more adspace, get more positive fluff pieces.

     

    This game was a turd when launched, and still is a turd up to this day.

    Shallow, simple, massively repetitive, and even a bigger cash shop rip off (and let's not forget lock box gambling!) after the Chinese bought it.

     

     

    You know the big ads that appears on the sides and top of the screen on this site - the ONLY big ad I've seen the last days, is for STO.

    Of course there's a connection to this ehmmm..... "review".

    Professional reviewers that are both honest and independant doesn't seem to exist anymore.

  • SamhaelSamhael Member RarePosts: 1,534
    I always enjoyed the space combat. The ground combat is what should have been shelved, made optional, or entirely re-done.
  • FALSE1944FALSE1944 Member Posts: 1
    I really like this game. The value for money is incomparable to any other F2P MMORPG, and I've played quite a few. And I've never watched a single episode of Star Trek before playing - it's this game that made me want to :) Jolan tru!
  • DoomLordDoomLord Member UncommonPosts: 124

    Sorry I beta tested this game and have tried and tried over 30 times to return to it only to quit again with in hours I find my self saying the same thing is there a different map or are they all the same as there seems to be around 50ish 90% of which out of that 50 look almost completely the same the missions are are so mind numbingly boring that drilling a hole in you head seems more fun in fact if I ever try again I might do just that.

    It's Star Trek for gods sake you have 50 years of stuff work with if you can't work out what to do with 10's of thousands of publicly available reference martial suck as episodes books films and everything else then don't bother.

    yes I am a start trek lover and I watched ever single one read books played game and endless other things and yet I look at this pile of ****** **** and want to cry it has nothing to do with star trek not once do you go and explore really explore not once do you get to fly to unknown systems not once do you really meet any new races (OK for first 6 hours you might as your new but after that they just repeat.) buy ship upgrade ship go fight Borg die respawn 100000000's time with out a problem win get rubbish go fight lame alien get more rubbish mine sell ore buy a key open box get even more rubbish.

    yes this is the daily log of a STO captain

  • Feihung423Feihung423 Member Posts: 1

    lol...I can't take this review seriously.

     

     

    A few things I noticed reading your review.  You call the Klingon ships warbirds, the Romulan birds of prey.  You seem to imply a need to pay to experience legacy of romulus.  you say you utilized auto fire but "still have to keep one hand on the keyboard"  which is what 9 out of 10 pc video games have you do.

    You didn't get to level 50, you didn't play the current content it seems, probably flew a larger ship since you complain about the "speed of space combat", and don't even acknowledge the dilithium exchange (you can sell dil for zen or zen for dil....making it so no real world cash is needed...just time and effort).

     

    In my Romulan "bird of prey" (warbird by most accounts) I can fly circles around cruisers but am less armored.  Space combat is hardly "slow".

     

    You played for one hour a day for a week?  I see there have been edits and am not seeing this anymore.  You played it for seven hours?  And then felt capable of giving an informed review?

     

    I am not trying to be mean, but I don't see how that is possible without more in game experience.  

    I actually don't disagree with your 7.4 out of 10 very much at all, negligible differences between our opinions in that regard.

  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by Feihung423

    lol...I can't take this review seriously.

     

     

    A few things I noticed reading your review.  You call the Klingon ships warbirds, the Romulan birds of prey.  You seem to imply a need to pay to experience legacy of romulus.  you say you utilized auto fire but "still have to keep one hand on the keyboard"  which is what 9 out of 10 pc video games have you do.

    You didn't get to level 50, you didn't play the current content it seems, probably flew a larger ship since you complain about the "speed of space combat", and don't even acknowledge the dilithium exchange (you can sell dil for zen or zen for dil....making it so no real world cash is needed...just time and effort).

     

    In my Romulan "bird of prey" (warbird by most accounts) I can fly circles around cruisers but am less armored.  Space combat is hardly "slow".

     

    You played for one hour a day for a week?  I see there have been edits and am not seeing this anymore.  You played it for seven hours?  And then felt capable of giving an informed review?

     

    I am not trying to be mean, but I don't see how that is possible without more in game experience.  

    I actually don't disagree with your 7.4 out of 10 very much at all, negligible differences between our opinions in that regard.

    http://www.youtube.com/watch?v=Lzyd91NFx-Y

     

  • Mors.MagneMors.Magne Member UncommonPosts: 1,549

    Originally posted by Knotwood

    This is the first game where I truly felt ripped off by the gaming industry.   I looked at the Star Trek title, and assumed it was going to be something spectacular,  so I bought a $300 lifetime sub during pre-order.   Wow that was very painful, especially when I logged in the first time to see a game fully undeveloped.   But then to see every content update be put into a cash shop.  Nothing but a buy button on every new update and feature added since launch.  It taught me the important lesson of never buying anything before a pre-order without first seeing the game fully. 

     

    I still to this day have the lifetime sub.  When I logged in each time over the first few years of its release, I found it go F2P, which was like adding salt to the wound, then seeing everything in the game in a cash shop still hurt even more.   Every time I log in I hoped and prayed that it would be developed,  but instead what I seen was only cash shop developments .   About a year ago when I logged in, I noticed they had a ship in lockboxes and was willing to give the game another try.  It had all this glory around a ship in the lockboxes, so I decided what the hell, I bought $10 in keys, and started to open them all.    After not winning anything,  I noticed on their website for the game that the prize for those lockboxes were no longer available in game.   yet they kept those lockboxs in game making people think they could still win a ship.  You can probably just imagine my feelings after that....

     

    I felt so ripped off by this game, I cringe even to this day on how undeveloped it was, to me it was a wake up call to how much of a money grab a game in the industry could  achieve,  like a banker who has crossed and dotted their I and T's to get some fees.   I never seen a game since then have this level of a money grab in the form of content and updates.  Something I never thought an Star Trek IP could have personally, since it in Star Trek they preach against greed.   Ouch.....   Ouch.... Ouch...   I learned my lesson.    If you ever wonder why someone like me only plays sub, and probably will never play F2P ever again.   This game is why.

     

    Lesson Learned.

     

    Thank you for sharing this and passing this information on. 

     

    This sort of information is more valuable than reading a 'professional' review.

  • caine6621caine6621 Member UncommonPosts: 210

    After reading this review I was really troubled.  I am a lifetime member of this game.

     

    We will start with the fact I am a crappy video game player. I play mmo's because they a slower and I never get into PVP because I just don't have the skills.  When STO came out I hit level 50 in under 2 weeks.  This was a major red flag for me.  I mean how the hell did that happen, I am a crappy player.  But fanbois dismissed me and said that what was expected.  I guess no one remembered how this game was supposed to be.  Many players each with their own speciallity sitting at a seperate station on a single starship. 

     

    When I hit level 50 I just got bored.  And by bored I mean bored bored bored.  Klingons were broken,  Other than that there was nothing left.   So I left the game.

     

    I came back about 5 weeks ago and I have found this......it really isn't much better.  I think the space battels are kind of cool but that wears off after about 200 battles.  Ground battles just plain suck.  Exactly as I left it.

     

    Here is where I am troubled.  I would rate this game a 1....only because it is free so you get some time wasted.  After reading the review, I found the reviewer had a lot of the same problems I did, so I was expecting a score of 3-4.  To see 7.4 nearly made me fall over.  As far as I am concerned the reviewer did not enjoy the game and found problems.....how the f^&k does this translate in 7.4?

     

    I am worried about the impartiality of this site after reading this article.  A site I use to decide which games to play and not play........I understand the need for the almighty dollar......more than most....but wow, this caught me off guard

    There are only 10 types of people in this world, those that understand binary and those that don't

  • chronoss2015chronoss2015 Member UncommonPosts: 217

    ground combat is the worst of any game ive played online.....

     

    and after spending a ton a cash to get a nice upgraded ship they made changes that nerfed me real bad....not once but in a series of nerfs.....so while i login and play once in a while it snot a game ill give cash to ever again.....

     

    the system to grind up isnt awful....and i played free for months before i spent a few bucks...

    the problem is they really are not pushing stuff

     

    why not have player planets...have a dynamic federation where if your a race you can vote on policies and again so much one can do with trek they just are not doing , my bet cause of the lack a cash...

     

    oh and after reading this ladies reviews im now of the opinion its a very biased opinion...

    and ya the rating system fo rgames here is totally skewed and biased.....

     

    how can you rate ESO where it is....i played hte beta and it was buggy as all heck....

    i ended up just sitting there fishing.

     

    and how can during such a time as the beta a totally unfished game you cant see all the features can have a ranking....

     

    i give trek a 6 on space comabt and 2 on ground combat 

    the missions are avg about 5 with a few nice 7-8's and a few 2-3's

     

    the foundary hrmmm...

  • CaldrinCaldrin Member UncommonPosts: 4,505

    "image Difficult space navigation"

    What ???????

     

    "image Slow, painful space combat"

    What ??????

     

    Now I am not a massive fan of the game as it could ahve been so much more but come on..

    Space Navigation is super simple I dont think it could be much easier without having you warm to the location you need to be automatically..

    Slow painful space combat ? Now if you had said that about the ground combat I might have kind of seen your point.. but this is space combat with massive ships and for more its a bit to much of an arcade game, I think it should have been slowed down a bit to a similar type system that Bridge Commander had..

     


     

  • ktanner3ktanner3 Member UncommonPosts: 4,063
    This MMO is by far the most disappointing one I have ever played. A lot of what was promised pre-launch(naming your own planets,Full Klingon faction) were lies and what was actually launched was a bug filled mess.I've come back a few time since it went FTP and never last long. I'm also glad I didn't buy the lifetime sub because as much as I was looking forward to playing in my favorite universe alarm bells went off when that was announced.

    Hope one day another company comes along to do this franchise justice with a proper MMO.

    Currently Playing: World of Warcraft

  • LancerVILancerVI Member CommonPosts: 3

    For me, I enjoy STO from time to time; to get my Star Trek fix.


    But they got the 'ship experience' All wrong in my humble opinion. The essence of Star Trek is the interaction on the Bridge, in engineering and on the away missions. They got the away missions part; I enjoy those for the most part. But the 3rd person view, inability to command your vessel from the bridge was and is a fatal design flaw.

    Bridge Commander, from Totally Games nailed it. If you haven't played it and you're a Star Trek fan, you're really missing out. Giving orders to the helm, tactical, science stations, engineering station, 1st officer is just outstanding. Even after all that, if you want to take direct control, you could go into 3rd person view and do that as well.

    People complaining about slow combat? This is Star Trek. As the post above mentions, these are large starships. These aren't fighters but starships. They slug it out and even then, Cryptic could 'speed up' the process of this combat via damage and shield degradation rates.

    Just my 2 cents.











     






















     










     




     

  • liveausliveaus Member Posts: 1

    "Space combat, at least for me, was a teeth gnashing experience and given how much of it goes on throughout the game (DUH!), it was annoying. I found myself sighing a lot when beaming back aboard my ship to go take on yet another pack of < insert enemy name here >. As always, there was one uber-ship that seemed to take forever to finally kill…and my fingers told the tale. Ed. Note: Yes, I utilized auto-fire but that didn't help either. There always had to be at least one or two fingers on the keyboard or the mouse."

    I'm sorry, but what exactly do you find "teeth gnashing"? Is it the fact that you have to constantly move your ship so that you can use all of your weapons and protect sides where the shields are low? The fact that you have to redirect energy from one shield to another as it becomes depleted? The fact that the other ship insists on moving around you, getting out of range of your weapons? The fact that you have your skills + ship skills + bridge officer skills to use while fighting opponents? Or is it the fact that, beyond all that, you also have to manage power allocation to the different ship systems depending on the battle situation??

     

    If you find space battles a "teeth gnashing experience" what do you think about fighting in WoW where 95% of the time you only need to stand still and press "1-2-3-4-5-..." until <insert mob name here> is dead, before going on to kill the 20th one to finish your quest?

     

  • GardavsshadeGardavsshade Member UncommonPosts: 907
    Originally posted by Robsolf
    Originally posted by Gorwe
    Wait...

    There are actual credits in STAR TREK online?

    WTF??? Are we playing a Ferengi or something lolz!

    Hint: due to the widespread use of the replicator, there is no money in ST. Quite utopian indeed.

    Please don't bother posting if you've never played the game.

    Edit:  or don't understand economics.

    Star Trek the TV series and Movies DID NOT show the use of currency or economics except in very rare occasions... so the Ferengi comment is spot on imo.

    STO should have been made the same way. No currencies, no capitalism. That is part of the appeal of Star Trek for some fans. Energy Credits should have been Energy Units in STO, instead of economics and currency it should have been a focus on resource and power management such as Energy, Plasma, Warp Core Power reserves, Replicated Elements and Compounds, etc.. Major original design flaw right there, and one of the reasons I quit the game. I played the game myself so I am speaking from player experience.

    STO is not Star Trek, and that is what Gorwe was saying... STO should be Star Trek and misses the mark by light years due to Devs not being able to get their heads out of their wallets. STO misses the essential feel that Star Trek had and that is what is missing from my point of view and apparently Gorwe's as well.

     

    I admit there are many things about STO I find enjoyable and agreeable, my opinions about this game are not all negative, but this is a case of either "get it right (the IP translation) or go home" and Cryptic did not get it right, not imo.

  • TheOctagonTheOctagon Member UncommonPosts: 411

    It stopped being Trek when they started giving Star Fleet captains bio weapons, disruptors and everything else that goes against the prime directive.

     

    This game is so far gone from Trek it's Trek in name only.

     

    Gene Roddenberry would have loved it though. Anything to make a buck..;)

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