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Being in love with this game the 20 kill quest has pretty much killed all leveling in Cyrodiil!

kanechartkanechart Member UncommonPosts: 707

For people who don't know the nerf:

Revised the quest to kill 20 players in Cyrodiil to make it a daily quest, rather than repeatable.

 

It was a nice source of Alliance rewards but it was not really for the alliance but the exp you gained. This pretty much help people who liked to just pvp and leveling while in Cyrodiil very possible. Even the alliance rewards that you gained was coming in a fair speed so you can keep most of your gear updated.

 

Now don't get me wrong. I think this is pretty much the worst thing to do is have people level via Cyrodiil as this is a PvE game and should be experienced fully that way. But I also understand that PvPers are just PvPers and they like it and that is a 100% fine. I do want to support them and have their own thing. This pretty much kills that now..

 

Anyways I thought I make a post on what you guys think about this change.

SNIP

«13

Comments

  • DistopiaDistopia Member EpicPosts: 21,183
    I think it's a poor decision, not that I'd definitely use that route, for an alt I may have. Regardless of me personally, there are many who just want to PVP, they shouldn't be forced to do something else they should be able to enjoy what they want to do. I think this will turn off more players than it helps to keep.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • drakkyndrakkyn Member UncommonPosts: 1
    Originally posted by Distopia
    I think it's a poor decision, not that I'd definitely use that route, for an alt I may have. Regardless of me personally, there are many who just want to PVP, they shouldn't be forced to do something else they should be able to enjoy what they want to do. I think this will turn off more players than it helps to keep.

    I agree.  I leveled a few characters in GW2 purely through PVP and I wanted to do the same. 

     

    I hope they put in an alternate quest or add new quests.

  • PalaziousPalazious Member Posts: 162

    I'm not much of a quester so the repeatable kill quest made the game ok (still slower to level then questing).

     

    I'm not sure why Zen so wants to force people to run through their quests (

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  • JHenryJHenry Member Posts: 188
    Originally posted by drakkyn
    Originally posted by Distopia
    I think it's a poor decision, not that I'd definitely use that route, for an alt I may have. Regardless of me personally, there are many who just want to PVP, they shouldn't be forced to do something else they should be able to enjoy what they want to do. I think this will turn off more players than it helps to keep.

    I agree.  I leveled a few characters in GW2 purely through PVP and I wanted to do the same. 

     

    I hope they put in an alternate quest or add new quests.

    Congrats on your first post! Account from 2004 lol.

    Anyways, I think the scouting missions are not daily, but they are tedious to do (except if the campaign map is not busy enough). The rewards from scouting missions are scant as compared to kill missions though.

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  • rodingorodingo Member RarePosts: 2,870
    Changing something like that into a daily was probably the result of some players exploiting it.   I would think they could come up with a better compromise though by maybe adding a system of diminishing returns and keeping it as a repeatable quest.  Of course that would take an egg head to code it with out breaking something else which is probably the last thing they want to do now. Who knows?

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  • MikeJezZMikeJezZ Member UncommonPosts: 1,268
    Does that mean, that now PvP is only worth doing at level 50?
  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by MikeJezZ
    Does that mean, that now PvP is only worth doing at level 50?

    IT depends on you personally really. You do get bolstered up to 50, but you are no where near as effective as a real geared/skilled 50. Think SWTOR before the post 50 split in PVP. Once they got the 50's into their own matches it wasn't so bad.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • kanechartkanechart Member UncommonPosts: 707
    Originally posted by MikeJezZ
    Does that mean, that now PvP is only worth doing at level 50?

    If you enjoy PvPing then No.. But it's not a good source of leveling in anyway. And should not be 50 but 50++. Don't forget their is the 10 vet levels that take you through another 300 hours of content / leveling once you hit 150.

    SNIP

  • hulgarhulgar Member Posts: 93
    Im guessing here..but this change smell kill exchanges to me..group of player A and B exchangig kills between them and turning the quest to fast level to 50.
  • fs23otmfs23otm Member RarePosts: 507

    The truth is people used this quest to level faster then intended. Zenimax didn't catch on in Beta because the people that used the quest in live were already testing at 50. 

    So when those 50's used the quest to grind to 50 in less then a day... it was an issue. Zenimax addressed the issue... simple as that. 

  • gothagotha Member UncommonPosts: 1,074
    Originally posted by hulgar
    Im guessing here..but this change smell kill exchanges to me..group of player A and B exchangig kills between them and turning the quest to fast level to 50.

    If they are who cares.  Its not destroying anyone elses game.  If they are gain resources which are effecting the economy nerf the reward,  no reason to get angry over people leveling up fast because they hate the content.

  • gothagotha Member UncommonPosts: 1,074
    Originally posted by fs23otm

    The truth is people used this quest to level faster then intended. Zenimax didn't catch on in Beta because the people that used the quest in live were already testing at 50. 

    So when those 50's used the quest to grind to 50 in less then a day... it was an issue. Zenimax addressed the issue... simple as that. 

    Now PvPers are pissed they cant level via pvp.  The simple issue caused another issue.

  • hulgarhulgar Member Posts: 93
    If they hate the content i have no idea why they are playing the game..there are pvp games aut there.
    And yes. It affects people. Emperor status and the like. With the bonusses and shops..ring the bell?
    In any case. They decided its not the way to use their product and they chandeg it..so the argument is moot.
  • xpiherxpiher Member UncommonPosts: 3,310
    Originally posted by MikeJezZ
    Does that mean, that now PvP is only worth doing at level 50?

    No, but zenimax needs to make it to where PvP activities also grant additional EXP and Alliance points so dedicated PvPers don't feel like they need to take breaks.

    This was done due to people exploiting it though. It would be pretty easy to find a secluded area in the other faction's zone and zerg rush naked alts to their death. 

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  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by hulgar
    If they hate the content i have no idea why they are playing the game..there are pvp games aut there.
    And yes. It affects people. Emperor status and the like. With the bonusses and shops..ring the bell?
    In any case. They decided its not the way to use their product and they chandeg it..so the argument is moot.

    This game is largely focused on PVP, so maybe they want to play this one? How is the point moot? It's a matter of agreeing with the change or not, some people don't, you're going to have to accept that. It would be really silly to assume ZOS looks at this in such a way, if enough of the playerbase dislikes this change they will undo it. SO it certainly isn't moot to voice how you feel about it.

     

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004
    Originally posted by drakkyn
    Originally posted by Distopia
    I think it's a poor decision, not that I'd definitely use that route, for an alt I may have. Regardless of me personally, there are many who just want to PVP, they shouldn't be forced to do something else they should be able to enjoy what they want to do. I think this will turn off more players than it helps to keep.

    I agree.  I leveled a few characters in GW2 purely through PVP and I wanted to do the same. 

     

    I hope they put in an alternate quest or add new quests.

    They made it a daily.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • kalosjakarkalosjakar Member Posts: 4
    Originally posted by xpiher
    Originally posted by MikeJezZ
    Does that mean, that now PvP is only worth doing at level 50?

    No, but zenimax needs to make it to where PvP activities also grant additional EXP and Alliance points so dedicated PvPers don't feel like they need to take breaks.

    This was done due to people exploiting it though. It would be pretty easy to find a secluded area in the other faction's zone and zerg rush naked alts to their death. 

    Stick to messing up only one game please.

  • Joejc7135Joejc7135 Member UncommonPosts: 214
    Originally posted by fs23otm

    The truth is people used this quest to level faster then intended. Zenimax didn't catch on in Beta because the people that used the quest in live were already testing at 50. 

    So when those 50's used the quest to grind to 50 in less then a day... it was an issue. Zenimax addressed the issue... simple as that. 

    The truth is you are 100% correct in that people most likely used it to fast level. So the response of Zenimax is to nerf pvp lvling by an insane amount. That is one way to fix it, that is the cheap and easy way that rear-ends legit pvp players. That is the Zenimax way. The way I would think a company charging a sub would handle it? Perma ban the people involved with the exploit and make it public as a warning. Have your support watch for more exploiters and ban them. That would be much more expensive and time consuming though. And Zenimax only seems interested in getting paid and not fixing problems with the game, as evidenced by the numerous broken quests that have been broken for some time. They know you will pay, because media hype sells games these days...not good gameplay and design.

  • xpiherxpiher Member UncommonPosts: 3,310
    Originally posted by Joejc7135
    Originally posted by fs23otm

    The truth is people used this quest to level faster then intended. Zenimax didn't catch on in Beta because the people that used the quest in live were already testing at 50. 

    So when those 50's used the quest to grind to 50 in less then a day... it was an issue. Zenimax addressed the issue... simple as that. 

    The truth is you are 100% correct in that people most likely used it to fast level. So the response of Zenimax is to nerf pvp lvling by an insane amount. That is one way to fix it, that is the cheap and easy way that rear-ends legit pvp players. That is the Zenimax way. The way I would think a company charging a sub would handle it? Perma ban the people involved with the exploit and make it public as a warning. Have your support watch for more exploiters and ban them. That would be much more expensive and time consuming though. And Zenimax only seems interested in getting paid and not fixing problems with the game, as evidenced by the numerous broken quests that have been broken for some time. They know you will pay, because media hype sells games these days...not good gameplay and design.

    Two giant zergs clash in the open field say 100 people on both sides, people drop 10 at a time and only 1 victor remains. Both sides repeated their kill quest say 3 times for each side. Do you think massive exp and alliance points gains in this way is healthy for the game?

    Particpating in PvP activities and getting huge rewards for being successful is better for the game IMO. Give everyone present for keep flipping and other activities the rewards. It also easier to police leechers. 

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  • BladorthinBladorthin Member UncommonPosts: 27
    I love the game but this was a very poor decision on their part. If they are going to make this a daily, they need to substantially increase EXP and AP gains for killing enemies. Very disappointed. 
  • TalemireTalemire Member UncommonPosts: 844
    I agree with the change. Prevents any sort of exploitation of the system. It shows Zenimax knows what they're doing as well as shows how good their MMORPG history is. DAoC had major RvR exploits in the similar fashion before it was remedied.
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  • obake90obake90 Member Posts: 60
    Originally posted by Bladorthin
    I love the game but this was a very poor decision on their part. If they are going to make this a daily, they need to substantially increase EXP and AP gains for killing enemies. Very disappointed. 

    I 100% agree with you.

  • Joejc7135Joejc7135 Member UncommonPosts: 214
     People that take the objectives do so because they enjoy it...people who have larger player battles do so because they enjoy it. The health of the game is best served when you let as many people as possible enjoy it the way they want. Zenimax isn't the first company to take the easy way out of things, they understand the mmo consumer very well. No willpower, belives hype over and over and will accept anything once they have decided to "invest" in their mmo. I applaud them for scraping the scum off the bottom of the gene pool, but they won't be getting my hard earned dollar until they make a serious effort to balance out pvp/pve lvling and fix the numerous broken quests in the game. The rest of you guys can have your paid beta test till then.
  • PyatraPyatra Member Posts: 644

    There are 70+ other daily/one time quests in PVP that grant sick XP, I know, I've done them and leveled faster than doing PvE.  Deal with it.

  • xpiherxpiher Member UncommonPosts: 3,310
    Originally posted by Pyatra

    There are 70+ other daily/one time quests in PVP that grant sick XP, I know, I've done them and leveled faster than doing PvE.  Deal with it.

    Please list them so people can see what they are so we can put this thread to rest. 

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