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I can level my cook with relative ease made it to level 16 withouth effort, however my blacksmith fracks the hell out of me..
I used 500 iron ingots so far, which is really a lot early game... and i traded my creations with other crafters to break them down... and i made it to level 8 with my blacksmith
On top of that, its nearly impossible to make any good gear so far.... the green upgrade items are rare, and can only be created by blacksmiths themselves, so they will never be for sale when you get higher up... and the blue are very very rare..
anyone else have good tips on how to level blacksmithing?
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
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they have deminishing returns on these bosses.... meaning the quallity of loot drops everytime you kill them... in the end its not worth camping..
Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)
Get the hireling. He'll usually give you a rare everyday.
The solo dungeons tend to drop a lot of greens. Decon them.
Find a decon partner. For some reason you get 3 times the IP from someone else crafts.
Switch to steel as soon as you can.
Are you building your crafting gear set? The gear with the Intrinsic trait? No you can not research this trait. I have 4 pieces that give me +125% or so inspiration (that is what the game calls crafting skill exp) for deconstructing weapons/armor.
Well that is the only thing I can think of, too green to offer much else.
Eh... maybe in later zones? I camped a boss in stormhaven for an hour or so and got the same blue item 30 times. I also found another one that always dropped soul gems and got a few dozen of those.
Im pretty sure that bonus only applies when you decon the actual gear that has that trait, its not a passive bonus to inspiration.
I think that is good, it should be a little harder if you ask me. Since there is nothing that makes one person different than another. The only thing to keep it down, is to make it hard, and boring so not every one gets a max craft.
if you think this is hard, go get a max black smith in UO, with out cheating. It takes over 100k iron ingots to reach master, and your complaining about 500 lol. It doesnt take that long to get 500 ingots, esp since the nodes arent random, and are always in the same spots. It just takes dedication.
I might be completely wrong, but you're talking about "Iron" ingots... What about some upper lvl materials?! Or Iron will be always the metal base for this crafting?
nvm i thought you were talking about ESO
Unless I missed something, you can't do those upper level materials until you've leveled up the skill in Blacksmithing sufficiently high. It's a deliberate Catch-22.
Some of the other crafting skills are worse. Try enchanting... On a plus note, 80% or so of glyphs I get are for jewelry, and ALL the jewelry I've seen in game has been quest rewards... that can't be enchanted. So, break down all jewelry glyphs for the runes... My enchanter still has tons of square runes, tons of hexagonal runes, and almost no round runes... and I have no cross reference/list on what glyphs she has already learned to make.
Crafting is not very satisfying in ESO; at worse, it's highly frustrating.
Not sure if youre doing it or not but you make your white gear then you break that all back down, rinse and repeat. Always make the highest level possible for your level by sliding the slider over. When youre just leveling always make the item that is cheapest in terms of rare materials to make. Daggers, gloves, club (or whatever wordworking is), etc.
As for all the green and blue items break down everything you loot or get as a quest reward. Basically you dont vendor or sell anything in this game at all. Then youre probably going to want to save them all. Unless you just want to make the set that gives a crafting boost.
I am not playing live but I doubt they changed the mechanics that much since beta.
Ok... And you re probably right. Sorry, my mistake. About the enchanting, im starting it and allready felt that.
But, this kind of craft gives a point/objective. But it must be "Possible" to reach end lvl
You can break down items you find for honing stones also. I am going woodworking for my main but I break down all blacksmith items also unless I can use it to research. I have gotten about 20 or so honing stones which I trade for pitch with my guild mates. I am at about 8 or 9 blacksmithing also without even trying for it.
If you want more boosters, pick up the passive that grants increased chance to get mats when extracting. You'll get way more boosters this way. For example, in clothing this is the 'Unraveling' passive.
basically you make the max lvl of that mat you are using, first 8 lvl in blacksmithing? make lvl 14 daggers(I think it was lvl 14 the max lvl for iron) then make all daggers possible then break it down rinse and repeat. also just memo the best iron collecting routes and hope no one else is doing it too.
also any gear you drop you will simple save it to or break it for upgrade mats or research his upgrade so you can craft later
and like all games who the upgrade for gear is the same for all lvls(you just need more of it to have a 100% chance to upgrade it) save all of that mats for when you cap and it will not take long, so each 2 lvls you just craft your lvl gear if needed and use the green+ gear if you drop it so after you can make or drop a better one you just destroy it for mats.
I make money here by or selling mats I didn't use and sell the food I crafted to npcs.
anotehr way I needed to check but I didn't bother to try it was to sell soulstones, buy the empty ones fill then then resell back, I could see some profit on it, but really didn't check it though.
Actually, only do this if you don't have a crafting partner. Find another Blacksmith, make daggers, trade them with your partner and brake down your crafting partner's daggers. As stated earlier, you get more xp for deconstructing other people's crafted items.
I break down all the gear I get from Cyrodill. I am not a black smith and have not made one item. I use guild mates to make the items for me. From breaking down the gear I have about 14 of the green upgrades (honing stones) and level 8 in black smith. My class level 18. Looking at the crafting table if I put a point into the next tier mats I could make items from level 15 plus. So, without making one item my black smith is on par with my class level if I was a crafter. Doing this with wood items has giving me about the same amount of pitch (green upgrades for wood workers). I haven't broken down any blues yet, I give those away, but probably should for the upgrades. If I put a point into the upgraded extracting skill I would have more green upgrades.
Granted the kill 20 quests has been turned into a daily. I will get far less items in Cyrodill mailed to me. Less items to break down. I was getting about 20 items per play session to break down. Some metal, some wood, some cloth.
Currently Playing: ESO and FFXIV
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Ahh didnt know you got more for breaking down other peoples stuff. So yeah getting a buddy to make and trade stuff back and forth with would work better.
Sounds like a design decision to me, food is something that should be quite easy to produce, Armor/weapons and metal shaping is something else entirely, not to mention the returns for sales being far higher.
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