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Any hint of pvp mini games like warfronts/battlegrounds in future? Or is Cyrodil enough?

I am taking my time in leveling and fleshing out the basic game before any PVP.  (Also making a dedicated crafter first)  Am curious to hear from those trying out the current PVP . . .  is it going to be enough?  Can you level only by PVP in this game? Also, has any info come out concerning pvp minigames?

 Enjoying the game so far, but eventually the newness will wear off and I'll want some steady pvp and kill counts to keep me happy :)

Comments

  • SephrosSephros Member UncommonPosts: 429
    Cyrodil is enough

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  • greene75greene75 Member Posts: 39
    Sweet :)
  • TibernicuspaTibernicuspa Member UncommonPosts: 1,199

    The benefits of Battlegrounds in DAoC were to give people a mini taste of RvR as they were leveling in PvP.

    They were persistent battlegrounds, just gated by level. Not round/point based instanced garbage like in WoW.

     

    Since PvP starts at level 10 in TESO, there's no real need for battlegrounds. RvR is enough.

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