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Has anyone noticed that the combat responsiveness in this game is kind of...bad?
For example, sometimes I try to use my 2H uppercut ability right after going invis with my NB. SOMETIMES this works, SOMETIMES it doesn't and my character just stands there...for no reason for like an entire second before doing the ability. The ability just "decides" not to work. I've noticed similar things with other abilities. And weapon swap is even worse. It seems like every time I absolutely NEED to switch my weapon fast, it decides to not work for like 3 seconds while I jam on ~ in a panic.
Coming from GW2 where every ability reliably triggered like butter even if you pressed several keys a second...this is just so frustrating. I feel like the PvP is never going to be really competitive if the combat responsiveness stays like it is.
Has anyone else noticed these problems????
Are you team Azeroth, team Tyria, or team Jacob?
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Most likely its your computer or connection..becuase it seems to be very responsive to me.
I'm not so sure this is always true. I've experienced the same thing and my computer is quite powerful and my internet gets up to 40mbps. I do think server stuff sometimes causes ability delays which I know they are working. Doesn't happen all the time, but it does happen. Logging in and out helps sometimes when it does.
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Could be my computer, not the best, but I'll have that solved by the end of the week.
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Is that your connection speed or what your network card says is your maximum.
regardless its most likely the server being overloaded on weekends/prime time
Playing in the UK. I'm on the eu server, but that apparently is still located in the US.
I do get fairly frequent occasions where the skills just don't kick in. Sometimes the animation happens but that's all, sometimes nothing happens.
There are several posts on the forum with players saying their character does not respond at all (not stunned or similar) and they have to hit esc>esc to get out of it. I've had this a few times.
Jumping into a mob, or even just sprinting in, seems to be the worst situation although not the only time this happens.
I'm pretty sure my connection is ok. I play the US versions of Aion & Tera (won't touch the awful eu company for these) and do not have problems, even with the fast action responses required.
Done all the usual firewall, porting etc etc to no avail.
So OP, you are not alone by any means.
I mostly play GW2 myself and whenever I pointed out that SWTOR is nowhere near as fluid about skill reactions and the delays are driving me nuts, I always got the same answers:
1. You are a hater
2. Your computer sucks
OP you will most likely get the same answers for ESO.
It is either latency or server load, hard to tell at this point.
Weapon swapping is by far the worst issue with this. Though I suspect it is latency, playing from UK, there are moments where the interrupt is late or the aoe still hits me when I'm out of the highlighted area, which makes things a little harder than they should be.
And you will continue to receive such answers my friend
Find out what you ping time is to the server and look at the network map you go through to get to the game server itself. A lot of the time people do not realize how many different servers they are routed to just to get where they want to go. I would say that the latency issue is probably to do with on of the servers you are routed through.
I have noticed a problem with weapon swapping myself but I have figured out a lot of the time I have hit a button for a skill that has not gone off yet and it will not swap till it does. Or I will accidentally hit a skill that requires a placement like the summon ultimate on my sorc and not realize it. When I do that it will not swap till I cancel or place the skill. So on my end I have figured the swap is mostly operator error on my part. It may be something else to but that is something to think about.
Combat in ESO absolutely sucks because of this. It's one of the most annoying aspects of the game. I think it's some kind of desync or something. My connection is 50/10 I'm pinging between 50-80 when I play and maintaining 60-100fps.
¯\_(ツ)_/¯
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My ping time is in the 50's of millisecs (yes, you may all be envious), so it's not network lag, and responsiveness can be tracked relative to the server load; that is, it you're in an area with a whole lot of other players (like a crowded public dungeon), lack of responsiveness is much more noticeable than if you're the only player there. Similarly, the lack of responsiveness is more noticeable around those mobs with more complex AI (boss mobs and group dungeons) than trash mobs.
That all points to server-side issues. Either the so-called mega-server technology (which is nothing more than a cluster of servers working cooperatively) is still too immature and non-optimized to work effectively under load, or there are a lot of unforeseen issues with the approach that -- quite frankly -- ZOS did a very bad job of testing... or tested and went "Oh, shit, it doesn't work!" and released anyway. [Need to fire the suits and the marketers. They destroy lots of what could otherwise have turned out to be good products.]
And, yeah, it leads to lots of character deaths...
At the moment, it varies for me.
I actually find it very responsive as long as the game isn't about to crash. If your computer can play other MMOs well, then it is most likely server load.
"As you read these words, a release is seven days or less away or has just happened within the last seven days those are now the only two states youll find the world of Tyria."...Guild Wars 2
I get it also. Im a Templar so I spam my heals. There are plenty of times I click my spells with no reaction. The biggest problem im having is using my staff to attack with a normal/heavy attack. It either doesn't react or it does the animation without the damage. If that makes sense. Anyways I do definitely see it.
And no its not lag or my cpu, its the game. But ill still play it because its awesome. Who cares if my party members die.
yeah I agree. My machine is a beast. 16GB RAM, i7 quad core, GTX 770 with 2GB VRAM. And I have FIOS with I think 75 MBPS down.
I have 0 problems with other games. But I definitely notice sluggish responsiveness on ESO in certain situations.
Are you team Azeroth, team Tyria, or team Jacob?
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Good to hear...I'm not really surprised though. The problems definitely seem to be with specific abilities/situations. And I really think some of it is design based, like locking you into a ground-targeted ability until you click, and making the circle VERY hard to see in many situations so you may not even realize that is what is going on. The game also seems to want to let some animations complete before letting you do anything, which can contribute to perceived sluggishness.
I also think part of it is that I play a lot of twitchy games like FPS's and DOTA2. So I have a very high expectation when it comes to responsiveness. If I press a button, and I get no reaction within like 100~ms, it's going to feel slow for me.
Are you team Azeroth, team Tyria, or team Jacob?
maybe. lately I have been opening with teleport strike to uppercut to CC world bosses and I don't vary that too much. As it stands now most of the time it works just fine but then there are times where I get nothing. Most of the time I could chalk it up to server lag except I usually follow Teleport strike >> Uppercut with reverse slash on regular mobs and while uppercut may not have gone off I am still able to spam reverse slash to my hearts content (or my stam runs out). As for weapon swapping messing up I have no real explanation because it is very inconsistent as to when it works and when it doesn't although I never have weapon swap issues outside of combat.
RIP Jimmy "The Rev" Sullivan and Paul Gray.
I'm pretty sure in Swtor abilities would not go off until the animation for the previous ability finished and at launch the ability delay/queue was only one second so rather than the abilities clipping and chaining together they'd feel awkward.
ESO appears to be similar. Unless you cancel the animation(weaving) then the abilities have to complete and this tends to make aggressive weapon swapping difficult. After putting so many hours into the game I automatically adjust for the game, but they should definitely take a look at it.
@OP
I am with you! These Ability Delay, even that it is somewhat randomly, is utterly annoying. And it is NOT on the players Side!!! That's a Client/Server Issue. I use things like Razor Nostromo and i can tell you, sometimes i sit there, pressing the Buttons and nothing happens. But it is not better using Keyboard only.
I'm an EU Player, fairly good PC, stable and good I-net connection and sure, i am not happy that the Server is in US atm cause my provider has a bad routing to the US, but even with a slightly higher Ping, i would have NOT have such a ""bad reaction"" from the ability's. */sigh*
Only thing we can do is make pressure on ZOS within the forums to get the Server moved to EU/DE (Frankfurt) ASAP and ofc tell them about our "delay" problem. Until then, we can just sit there and watch.
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