well there are no classes, you can lvl any kind of character you want. Everything is crafted. PvP is Free for All with exception that there will be severe penalties for killing own faction. There is partial looting restricted by the time you have to loot somebody.
Originally posted by tborggren That game say Sandbox - Does that mean 100% freedom in all area's or is it just a sellspeach?What kind off skills are in the game, and is it out?
Do your some research first you lazy so and so. At least visit the webpage....Seriously some kids nowadays.
well there are no classes, you can lvl any kind of character you want. Everything is crafted. PvP is Free for All with exception that there will be severe penalties for killing own faction. There is partial looting restricted by the time you have to loot somebody.
As a developer I wanted to avoid answering this question but as no one answered I will.
At this moment there are dozen players logged all of the time rising much when posting update or doing events, but as the chat is global people tend to play together much.
In my opinion it doesnt feel empty most of the time.
And also speaking of being enjoyable, I really enjoy it, but well, I am a developer so it don't really count!
As a developer I wanted to avoid answering this question but as no one answered I will.
At this moment there are dozen players logged all of the time rising much when posting update or doing events, but as the chat is global people tend to play together much.
In my opinion it doesnt feel empty most of the time.
And also speaking of being enjoyable, I really enjoy it, but well, I am a developer so it don't really count!
Sorry but that did not answer ops question at all....
Our game is way more Darkfall/Mortal sandbox style than for example Day Z where you spawn in random place.
Its based on nations, but still player is free to kill and loot his mates, so its open PvP.
Economy is player based since nearly every item need to be crafted by players, we have 10 craft types where everyone can learn all of them, but level it up only 200 times (it takes 100 points to master one).
Nearly every city will be takeable by guild or nation (depends on city/building type), at this moment players can fight for territories where best resources spawns.
At this moment there are no skills implemented ingame yet, but as our game have no classess, player will be entirely free to do their own builds. If you are interrested on giving us a bit of feedback we have a topic where we are talking about skills with our community. Its on closed forum where everyone who donate 1$ or more have access: http://forum.gloriavictisgame.com/showthread.php?tid=5316 Knowing that you might simply dont want to donate to give us a feedback I would like to propose to give you access without it. Simply send me your forum login via private messages.
well there are no classes, you can lvl any kind of character you want. Everything is crafted. PvP is Free for All with exception that there will be severe penalties for killing own faction.
There is the main reason why sandboxes are so niche and not mainstream, FFA PvP.
"People who tell you youre awesome are useless. No, dangerous.
They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster http://www.raphkoster.com/2013/10/14/on-getting-criticism/
Our game is way more Darkfall/Mortal sandbox style than for example Day Z where you spawn in random place.
Its based on nations, but still player is free to kill and loot his mates, so its open PvP.
Economy is player based since nearly every item need to be crafted by players, we have 10 craft types where everyone can learn all of them, but level it up only 200 times (it takes 100 points to master one).
Nearly every city will be takeable by guild or nation (depends on city/building type), at this moment players can fight for territories where best resources spawns.
At this moment there are no skills implemented ingame yet, but as our game have no classess, player will be entirely free to do their own builds. If you are interrested on giving us a bit of feedback we have a topic where we are talking about skills with our community. Its on closed forum where everyone who donate 1$ or more have access: http://forum.gloriavictisgame.com/showthread.php?tid=5316 Knowing that you might simply dont want to donate to give us a feedback I would like to propose to give you access without it. Simply send me your forum login via private messages.
Hope this answers pleases you!
excpt you dont lose everything on death so its alil more forgiving i like it better this way think you meant 10 or more too
Comments
well there are no classes, you can lvl any kind of character you want. Everything is crafted. PvP is Free for All with exception that there will be severe penalties for killing own faction. There is partial looting restricted by the time you have to loot somebody.
Anything else you need to know? Ask me or visit http://gloriavictisgame.com
https://www.facebook.com/FUtilez ||| https://twitter.com/FUtilez ||| https://www.youtube.com/futilezguild
Do your some research first you lazy so and so. At least visit the webpage....Seriously some kids nowadays.
How many players are logged in at the same time? Does it feel empty? Is the game at this stage enjoyable?
As a developer I wanted to avoid answering this question but as no one answered I will.
At this moment there are dozen players logged all of the time rising much when posting update or doing events, but as the chat is global people tend to play together much.
In my opinion it doesnt feel empty most of the time.
And also speaking of being enjoyable, I really enjoy it, but well, I am a developer so it don't really count!
Support/Sound Designer
www.gloriavictisgame.com/
http://www.facebook.com/pages/Gloria-Victis/352162408142252
http://www.mmorpg.com/gamelist.cfm/game/896/Gloria-Victis.html
Sorry but that did not answer ops question at all....
You are right, sorry for the confusion!
Our game is way more Darkfall/Mortal sandbox style than for example Day Z where you spawn in random place.
Its based on nations, but still player is free to kill and loot his mates, so its open PvP.
Economy is player based since nearly every item need to be crafted by players, we have 10 craft types where everyone can learn all of them, but level it up only 200 times (it takes 100 points to master one).
Nearly every city will be takeable by guild or nation (depends on city/building type), at this moment players can fight for territories where best resources spawns.
At this moment there are no skills implemented ingame yet, but as our game have no classess, player will be entirely free to do their own builds. If you are interrested on giving us a bit of feedback we have a topic where we are talking about skills with our community. Its on closed forum where everyone who donate 1$ or more have access: http://forum.gloriavictisgame.com/showthread.php?tid=5316 Knowing that you might simply dont want to donate to give us a feedback I would like to propose to give you access without it. Simply send me your forum login via private messages.
Hope this answers pleases you!
Support/Sound Designer
www.gloriavictisgame.com/
http://www.facebook.com/pages/Gloria-Victis/352162408142252
http://www.mmorpg.com/gamelist.cfm/game/896/Gloria-Victis.html
There is the main reason why sandboxes are so niche and not mainstream, FFA PvP.
"People who tell you youre awesome are useless. No, dangerous.
They are worse than useless because you want to believe them. They will defend you against critiques that are valid. They will seduce you into believing you are done learning, or into thinking that your work is better than it actually is." ~Raph Koster
http://www.raphkoster.com/2013/10/14/on-getting-criticism/
excpt you dont lose everything on death so its alil more forgiving i like it better this way think you meant 10 or more too