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Gamespot offers a 6 for ESO, in line with the latest professional reviews. The momentum is hard to stop once it gets rolling
http://www.gamespot.com/reviews/the-elder-scrolls-online-review/1900-6415741/
Comments
There is no accounting for taste.
I hate the taste of canteloup, but there are many many people who like it, they are wrong, but whatever. Same thing applies to ESO. It is a shoddy, slapped together, POS of a game that is just horrible, but lots of people seem to like it, they are wrong, but whatever, let them eat nasty ass canteloup and play their crapfest game in peace.
Help support an artist and gamer who has lost his tools to create and play: http://www.gofundme.com/u63nzcgk
Well you can compare cantaloupe to cantaloupe. But from your analogy that would be comparing a POS to another POS.
Write bad things that are done to you in sand, but write the good things that happen to you on a piece of marble
You made sense .. WTF are you doing on these forums?!
Strange, all I can assume is that scores like this come from non pvprs.
edit - Just read it. Yep pve guy here. "you can't limit a group search to your own campaign is a drag" lmao. All you do is type LFG you have a group of 20+ in a couple minutes if not instant.
Keep in mind that ESO only caters to one type of PvP (DAoC RvR), they don't do open world PvP (as in a mixed faction flag system), battleground PvP (larger teams), or arena PvP (smaller teams). I'm not saying this is good or bad, just that not all PvP players are going to find ESO appealing.
I think that variety is something this game is currently sorely missing in general.
Fixed and thanks.
Same broken record. People who want to level with their friends who hate the game... Do people need their hand held this much on a solo MMORPG? In most mmo's you only need groups when in dungeons and end game raiding, I don't see why ESO should be so different...
Never knew hand holding was a requirement in a game. I think Zenimax is starting to find this out with all these reviewers.
Notice how this review hates it for not being a solo ES game, and yet hates it again that its not a group MMO. haha, double standard reviews, I love it! Then goes on to say how ES games of the past are just as crappy as ESO when it should be you creating your own story... (if that wasn't a "I want only sandbox" type statement Idk what is) He rates this game 6/10 because he wanted a sandbox and not an Elder Scrolls game. Sad really.
Then he talks about how he doesn't like the stamina and health bars without cooldowns. He would rather have skill cooldowns. Which ultimately is not Elder Scrolls at all.
Gamespots review of Elder Scrolls Oblivion IV. https://www.youtube.com/watch?v=bWcHEBJ0wmY
Do you think the Gamespot ESO review is out of touch with what an ES game is about, after watching their oblivion review? You decide.
One of the major selling points of this game is for the first time you could "play an ES game with your friends".
Too bad that after that hype, ESO does a crappy job of delivering on it.
That is the point.
Playing with your friends does not mean having your hend held on solo quests from 1-50. not to mention end game you can be with your friends.. doing adventure zones, which is 4 player group content the size of zones which are like dungeons, 1 guaranteed sky shard and 1 guaranteed boss. I just do not get all this hand holding requirement a MMO must have, its a new requirement for MMO's.
That's what I find pretty entertaining, in a "yeah you're completely retarded" sort of fashion, about many of the reviewers / complainers about the game. Absolutely nothing would make them happy. If it was more TES than your typical MMO, they would bitch that it isnt MMO enough. If it was more of your typical MMO than TES, they would bitch it isnt TES enough. They kind of landed in the middle with the game, and theyre bitching that it isnt enough of either in different sentences. Basically just finding any reason to bitch for the sake of bitching.
For example you'll have the same people who will complain about the fact that it isnt Daggermorroblivsky Online with every single feature of all of those games packed into an MMO (such as being able to kill NPCs and completely alter the game permanently, which simply would not work in an MMO), also turn around and complain that it doesnt have a heavy reliance on grouping, end game raid content, etc (things that did not exist as a part of TES to begin with). They want every aspect of both sides, which just isn't doable in many cases.
Too much expectation & unrealistic desires, not enough logic.
Suprisingly the "Elder Scrolls" in the title of this game is hurting the "professional" reviews a lot.
A lot of the reviewers are stumbling on the predjudice that this game is a sequel to Skyrim.
THIS GAME HAS NOTHING TO DO WITH THE SINGLE PLAYER SERIES.
However I do think that 6/10 is quite accurate because of the design flaws, bugs, non-existing endgame and the soft-content gate on veteran ranks accompanied by lack of communication from ZOS.
But in all honestly giving static reviews on evolving online games is a big nono.
If I can't play the quests and kill mobs together and not have to wait few mins for the npc to respawn so we both can revive the same npc or do something that makes him despawn or not even seeing my friend which is standing next to me is freaking pathetic and it means that I actually CAN'T play this with my friends when I want to... The whole reason why I tought this would be awesome was that this line which was said a hundred times ("aw man I wish we could play oblivion/skyrim/mw together and do dungeons or quests together, that'd be so freaking cool!") can now be true! But no! No it isn't... You can't share quests, you can't do everything you want to do together. Which is funny, because that's the whole purpose of MMORPG. This is the first mmorpg which doesn't let me progress along with other players, instead it shoots me out in this phase and I can't see half of the group half the time or the other half we can't click on the same npc to get credits because one of us has to wait for the npc to respawn. Yeah, that's awesome, I'll totally dish out for a sub in like, never.
"Happiness is not a destination. It is a method of life."
-------------------------------
Well, game which has no massive PVE, small scale PVP, global auction house and prevents people from grouping has nothing to do with MMO either.
Another low score.. and same people putting down reviewer and making up excuses yet again. Just give it up guys.
Why is it so hard for fans to admit that this is an average game? and no it is not a bad thing. It could have been a worse. Average games can be fun too..
The more fans try to come in defense and flame anyone who gives ESO low score will just encourage people to dislike it even more.
Right now ESO is getting more flak because of the attitude of fanbase... just let it go. You lot are not helping your game but making it worse.
I thought it was a well thought out review, with nothing that wasn't a valid observation. The game does generate a conflicted perspective and expectation, which will affect reviews and opinions This can be seen in the review, as it shifts between comments regarding quests having a single player perspective (common in a MMO anyway) and others regarding players being present, breaking immersion.
On a personal level I don't however agree with the score. Maybe because I can see it's having to please two conflicting play styles (single player RPG and MMO). Also that I miss a true MMORPG, with most recent MMOs forgetting their origins. MMORPGs are about the journey (levelling and immersive end game), while MMO attitudes are to find a means of reaching max level where it's claimed those games really start. Without being a sandbox, ESO is closest to a MMORPG than the rest of what's been released over the past years. The problem is the (younger) MMO community don't know (or care) otherwise, as to them this breaks the norm.
Yeah, about that, they should have thought about that BEFORE naming their game ELDER SCROLLS ONLNE
and adverise it "PLAY ELDER SCROLLS GAME ONLINE WITH YOUR FRIENDS"
I don't have a stake in the game for or against, but I can't say I'm overly surprised by the mixed reception the game gets. From the outset I figured the mixed messaging of Elder scrolls and Online was going to create "drama" so I stayed away. No way around it with that IP and that team and that broad a market spectrum targeting. Daoc style pvpers, TES fans, mmo neck beards. JC himself couldn't make a game to fit that market mix.
Of course, and thats what many many people tried to tell them. The game doesnt have ES feel and its not very good MMO either. Its neither here or there, which in the end leads to very bland experience. Certinly worse experience most people expected form it.
Soon we will see phrases liek "if you accept it for what it is", which is a certain sign that game is sub par (lower average in this case)
And modding community cant really fix most of the game like they did with ES/Fallout 3 series.
Pretty accurate review..
True dat.
It will be interesting to see which direction they'll take with the updates.
They can't please everyone :j
SWTOR was very polished game but it still flopped hard. Bad game is bad game, thers no escaping form that. Its just that in some cases its not apparent form mere launch. And in some cases it is.
It will be interesting to see which direction they'll take with the updates.
They can't please everyone :j
Don't get me wrong if it had been an IP with a higher % of previous merchandising it would have gone much smoother for them. The problem is that unlike most other major IP's used as crutches by the mmo industry this one had only portrayed itself in one single venue; the TES games, no movies, no cartoons, no action figures with kung fu grips witch means the borders on the paradigm is currently much narrower than say ST, SW, LOTR. Any major IP crammed into an mmo is only going to appeal to a subset of that market in even the best cases, lack of existing merchandizing merely narrows the market further. This one was a merely suits wet dream looking at Skyrims sales #'s. Doesn't make it a bad game, merely one that's always going to have "headwinds".