I think when a game company releases a title based on a hugely popular IP and charges $60 plus a sub fee AND has a cash shop, players should expect a little more. The growing trend to charge in every fashion possible and then release a buggy mess to be patched later is what is hurting the game industry.
I realize that it is entirely impossible for the modern day video game to be released complete bug-free, I thought about what if we purchased other things in our lives and held them to the same low standard that we hold MMORPGs these days.
Can you imagine buying a washing machine that simply crashed and failed to wash your load of clothes every other load?
....
The production of MMORPGs is the champions league of game development. A MMORPG consists of millions lines of code and functions often interact with other functions. Bugs are the result of certain functions not working as intended. Some are easy to be identified and corrected. Others are not and require in-depth testing to be identified and careful consideration before being fixed. Careful consideration, because changes could lead to other problems.
Comparing such a complex project with a washing machine is like comparing a solid wood cube to a Star Trek Borg Sphere. I highly doubt that you would complain about your wood cube not being able to shooting phasers and warping around, would you?
There exists a simple saying: "If you don't know what you're talking about, shut your face!". Yet, when it comes to feedback about MMORPGs, the user base seems to believe that they know better about programming and MMO design than the developers and game designers.A hint. You are not!
Forums about MMOs usually attract a large sum of such people. They think they know better and when they complain they totally miss the rules of good communication, because this is Web 2.0 and we are free to flame.
Zenimax already responded and they quickly roll out bugfixes and improvements to the game. That's all I need to know. They understand, they do care about our opinions and they work hard on making the TESO experience even better than it already is. So, I'm happy and continue playing.
Originally posted by Nemesis7884 no offense but 4 maintenances of 1/2 - 1 day in a week is simply way way way past any reason
Agreed. I like ESO a lot but I'm starting to think that Zenimax is not competent enough to run this game when it's maintenance after maintenance after maintenance. At least they are not bring the server down during European prime time anymore but now I probably hexed it.
ESO is going trough a rough time atm. No point to argue about this.
I love this game, but it frustrates the living shit out of me way to often.
Lag / loading screen hang / error / disconnections / phasing bugs / Ability lockout / Veteran rank quest grind / bugged quests / tooltips not accurate / passives not working /
This is but a few of the problems in ESO wich is happening every 5 to 15 minutes. Cyrodiil guild events end up in tears of frustration as half the raid gets crashed when entering or leaving a dungeon, making it a pure waiste of time as you stand there in cover waiting for everyone to get back into the game again wich can take multiple attempts for some members due to loading screen crap.
This is NOT HATE this is PURE frustration that should be #1 priority to be fixed. European servers......2 weeks post launch....we are 4 weeks in and no word YET ! No ETA for EU servers....oh dear we getting scammed here ? If the dropoff this month is big....there wont be a EU server center i say you that.
Again i do not spread HATE nor is my intention to make a fuz and complain as i realy love the game... There are moments when this game sucks you in and your having tons of fun, but these moments are always short lived due to the bad stuff happing i wrote above.
I coulnt care less about dupers / gold sellers / or 5 downtimes a week for EU. But the other stuff is murdering my gaming expirience to the point i already looking forward to AA. So what did we learn again boys and girls ? Never buy an mmo at launch !!! yes yes i was stupid enough again.....:) This game needs at least 6 months or more to sort this shit out and i am sure some problems might never be fixed as it might be part of their server technology.
First of all, great article. I agreed on many things. Not everything but a lot i agree with. The thing is, and i always find this funny, when people talk about WoW they forget how WoW started. I know most of today's WoW gamers didn't play WoW from 2004 on, maybe because gaming back then was a nerd thing and you wheren't cool, maybe because they where simply too young, or maybe they where not just into MMORPG's back then. However WoW did not start with a global AH, you had one AH on both factions and one shared AH at that Goblin Harbor town (forgot the name sorry).
WoW did not have battleground until almost a year after release. Before that you had to do pvp in the open world. Did you play on a PvE server? You just had to attack a village with guards and hope that players of that faction would come to defend it. Back then Guards gave you points as well. Cross roads was a famous pvp hotspot before we got battlegrounds and later arena's.
WoW was about exploration in the beginning. There was no arrow or blue circle on your map to show where you had to go too. This was awesome, there was this huge world thanks to no loadings screens every 10 minutes walking. You could go anywhere you liked, though the mobs would be too strong for you but still you could travel the map. When you had a quest you actually had to read it to see where you had to go and actively search for it. I bought the Atlas for WoW with the maps and locations of the quests. For me this gave extra depth to the game, i had to look into a book and get a general idea where the quest was. You also had thotbot or something, a website with the maps and quest locations. Later there came add-ons with arrows pointing you the way and eventually after a few years Blizzard build it into the game where you had to go too. Though Warhammer Online came with it before, WoW added it later. From that point on it was done with reading the quests. Done exploring. Just clicking accept and run for the location. It didn't feel the same anymore and i noticed for myself that i card less and less about the quests.
I'm also amused when people complain about maintance days. In WoW when ever there was maintance day you wouldn't be able to play the entire day, and on regular base not for half the next day either. They where notorious and in the first few months you gathered many free play day's cause of their long down times. People say that other games have to do it like WoW, but Blizzard needed time to get a hang on everything and even they after almost 10 years keep adjusting things and keep learning things. Yet a company who just released their first MMORPG people get all angry when they got a longer downtime then 4 hours.
Finally the goldsellers. ESO is plagued by them. As are most MMO's sadly. In the global chat i see people complain about it and say they should do it like in WoW. Hell Blizzard ever after almost 10 years hasn't been able to deal with the goldsellers, at best they managed to control it a bit better but they didn't got rid of the goldsellers last time i played. Yet every new game that comes out needs to have dealt with them. Now there are some companies who managed to ban most of the goldsellers out of their game, but they aren't sharing their strategy with other developers. Hell its in their benefit that goldsellers are in other games as goldsellers can really ruin the game for people so they move to another again. Give studio's time to battle the goldseller, more then just a month.
About ESO, well i was a hater before the game was released. After hearing the things i did not get very happy. I got into a beta and that one wasn't particular good either. The combat felt floaty and it just didn't grab me. Then i got invited for another beta and they improved the combat, it felt more connecting. But the game felt very linear so i still wasn't gonna buy it. Then i heard from a youtuber i follow that they changed the start and you had more freedom without having to play the intro for hours before you could explore on your own. At the same time GMG gave me a huge discount on ESO if i would pre order and even though i was against it at first i pre ordered. And i actually have fun playing the game. But i refuse to see it as a Elder Scrolls game and i don't find it the ES title worthy. There are to many things that bother me about it when it comes to ES.
The things i do enjoy in ESO:
- The combat, every MMORPG's should have a active combat system like that or better. No more turn based combat like in WoW and such. And a mage should be able to walk when casting spells and able to dodge. I never liked the mage cause of that in other MMO's where you had to stand still and hardly could take hits.
- Freedom, ESO might not go as far as a typical ES game, it still goes further then many most modern MMORPG's. Yeah you pick one of the four classes in the begining, but after that you are free to do with your character as you please. Want to be a mage wearing heavy armor and 2h sword? Go ahead. Where other MMORPG's restrict you in how you build your character ESO gives you way more freedom. Even WoW dumped that part down in favor to let mainstream gamers have a more easy time at the costs of the core gamers.
- Exploration, it is something i missed in MMORPGs for a long time. I can just walk into a direction and there will be things to do for me. Sure at some point the mobs get to hard for me to survive. But i can walk great distances again without a loading screen and just roam freely. It gives me the vibe again i had when i first played WoW.
Things i don't like:
- There are some bugs that should have never made it to the release of the game. I'm talking about the group play bug. When you play in a group you will have a bug increase of 100% it feels. The phasing doesn't do it any favor either. Sometimes when you fight a boss with you group someone doesn't get the kill registered. Normally you would redo it with your group, help your friend out. Not in ESO cause of the phasing your friends no longer are able to assist as they can't see the boss anymore. Suddenly you are on your own with a boss you can't beat on your own. And this happens quiet often sadly. Sure it can be patched but this should have been tested and fixed before the game was released. It is a MMORPG, you play together, it is a big part of a MMORPG to play together.
- It is a singleplayer game with others running around. This is also how they advertise it. You can say its childish to complain about people stealing the chest away you where fighting for. In other MMORPG's this is annoying but in ESO the chests are often the best things to get some nice loot out of it. Seeing money is rather spares that is a good way to get some nice items. Same thing with resources, they could have done the same thing as GW2 that everyone has a instanced resource thingy. So what ever you see is yours for the taking, others can grab it as well without losing it.
Your immersion often is ruined too. The quests make it sound like you are tasked with a special task only you where given. You are the one who has to go to that cave, find out what happened. You go into the cave and 20 other people run around and killed every freaking mob there is and are camping the boss at the end. This is a thing i dislike about many MMORPG's where they say you are the main hero of the world...yeah you and all the thousands of other players. But its more noticeable in ESO as it was suppose to be your story in that world.
- Unneeded bugs they didn't patch out. Sorry but when the guardians have the german audio track even on the American server then its just sloppy work. With that its really as simple as adjusting a setting on their side. And weeks later after a few patch days they are still speaking German. I know the first month(s) you are busy with fixing the major stuff, but these are things that shouldn't even have made it to the release. I never played the beta enough to encounter the guardians so no idea if they where in the beta as well or if they sneaked in on the release. But it seems like something that would have been reported more then enough during the beta if it was there.
ESO has its flaws and many of the bugs will be patched out of the game I'm sure. There are things that are really nice, and as every other game in the world there are things that are less fun. As MMORPG its okay but far from great, there are things to like, like every quest giver being voiced (something every MMORPG should have), the crafting is okay, the pvp is fun and a world to explore. But as a Elder Scrolls game its not really amazing, it is more a Elder Scrolls simulator, like those cheap german simulators. It has the idea but the execution isn't great. Not a bad game, but not what one may expect with such a title and that deserves the hate. Doesn't mean you can't like the game for what it offers, just as a Elder Scrolls game it should have gone way further and not so ultra easy on things.
This is a rather interesting topic. I cannot help but think that it has been put together to help stir the pot (maybe I am just cynical). I mean, if everyone in the room thinks you stink, but yet you do not agree, chances are good, you probably stink.
Wrong. Case and point: SWTOR. That game got slammed relentlessly as being dead by this community. Not having issues but "dead". It was doing it's death rattle. That is until some reliable numbers got posted not to long ago placing it in the top 10 cash shops of 2013. This community tore that game to pieces. Thread after thread after thread. It was mind numbingly stupid how repetitive those threads were. It had it's issues though the situation wasn't nearly as bad as people on this site made it out to be.
Watch the next big launch on this site. This community does a 180 almost every single time after a game goes live. It hypes the snot out of a game and then turns on it before 30 days up. The only big launch that I can think of which had a stupid amount of hype that this community didn't turn on recently was GW 2.
Yes state of the game for Swotr today is much different than at launch. At launch SWTOR was a piece of crap. The endgame raid was bugged beyond belief. The thing that ESO and SWTOR share is community blaming and a generally non responsive nature concerning their issues and gamer concerns. Profit does not mean anything to me, what means something to me is gameplay, how good is the game well in both cases they are average at best.
The SWTOR is dead threads were going on strong until that top ten list was brought to the attention of this community. It wasn't that long ago that the list came out. If that list didn't exist those threads would no doubt still be thriving. It was absolutely absurd to me. To be looking at those threads and how far off the mark they were compared to the reality in front of me.
I also think I should say I feel bad and hope you don't think I am singling you out or anyone. Just talking about this community in general. I understand the difference between objectively bringing up issues or concerns and flat out trashing a game and company. The community here was trashing SWTOR for the most part. Not bringing up issues or concerns.
I'm really enjoying ESO. I purchased the boxed "Imperial Edition" ($99.00) and don't regret it a bit. Sure there are some bugs, but I haven't had so much fun in an MMO in a long time. I've played many of a F2P game and most of them are crap. By the time you buy stuff in the store, you end up spending way more than buying a boxed copy at $60.
I agree with the author of this article. People do too much whining. If there are bugs that you come across, do us all a favor....instead of shooting off your mouth in game or elsewhere on the "Net", just send Zenimax/Bethesda a bug report so they can fix it. Geez, complaining to the whole Internet seems to be the new past-time. Don't be part of the problem, be part of the solution.
As far as pricing, box pricing goes, I can tell you that the price for a game hasn't gone up much in the past 20 years that I've playing games on too many platforms to count. Back in the Atari 800 days 1980s, games were $50. Compare the amount of content, graphics, production costs, etc then vs. now. Your getting a bargain frankly. During that same time, the cost of attending a movie has gone from $3.00 to almost $11.00, for approx 2 hours of entertainment.
lastly, if you don't like a game, go purchase something you do like. Don't troll in-game whining how much you hate a game while you are playing the game you hate. If you hate if that much, why are you even online in that game? It's a lot of wasted energy that you could be spending your time more productive elsewhere.
Because it is the most immersive, awesome, best graphics gameplay I have experience in the last 15 yrs or so I guess. ???
The better a new mmo is on this site the more people will complain. Also anyone who hits lvl cap in their first month in any new mmo and then starts whining about how bad the game is has no clue if said game is good or not and should be kicked in the nutz by my army boots!
I see a lot of "I don't like X, so the game is garbage!!"......someone needs to buy those people a dictionary and open it for them to the word "subjective". You don't like the game. Neat. You flaming your hate to anyone that will listen boggles me. It's like atheists who spend way too much time attacking something they don't even believe exists. A dane person would say "This game isn't for me" and move on to actually playing a game they do like. Those with too much time on their hands instead go into attack mode based solely on presenting their opinions as facts.
If a regular poster would have posted this, he would have been perma banned for sure for trolling. This column only serves to get mmorpg more hits, which it certainly succeeds in.
But on topic/: What is wrong with calling something for what it is? Should we have mercy for poor zeni because they are just 'poor developers trying to feed their families', struggling in this cold harsh world? Should we have mercy because they were so kind to 'just' ask $60 box, $15 sub + cashshop (compared to many others being f2p, or sub only)? If you pay for a Ferari, you at least expect that thing to drive as well as the Fiat panda. And currently, it just fails to even match up with other live mmos.
Bought ESO Imperial Edition, because I got it for like $50 and every members of my guild purchased the game.
Played the game for 5 day head start, but later I was asked to enter my registration code, and couldn't enter my box code and play the game for $30 days without paying another month ahead of time because it asked for payment information and so on, I am not willing to play a game like this so after my 5 days I was forced to quit the game anyways.
I don't think it really matters how many people don't like the game or want the game to be shut down... A MMO that has such a fat budget and such a well known IP will never fail. There are issues in the game just like any other game, but the devs here have all the time in the world to make the adjustments.
Just look at SWTOR... People hated it so much at launch and it certainly hurt the game a while ago, but it has got loads of nice patches already and it's still one of the most popular MMO on the market.
People who enjoy the game should just play it, keep making suggestions and stop worrying about the negativity. The hate will die out and your game is not going anywhere in the next five years.
I'm the first to admit there are issues. There are. Many. But what game doesn't these days? Have we forgotten how broken Skyrim was at launch? It ended up Game of the Year. Zenimax is hustling to fix the problems. If you think fixing these things is so easy, make your own game. As a software engineer, I can tell you that fixing one thing can break several others. It's entitled, unappreciative attitudes like this that will kill this genre. If someone can name me a SINGLE game in the last 5 years that was perfect, we can talk...
As long as you keep in mind that bugs happend, gold farmers happend and servers will go down on occasion in first month. Its just the way it is on start.
Also keep in mind this is NOT Skyrim 2 nor is it WOW.
People that played WOW and not much more then that have a very hard time understanding this concept.
That being said - devs are "on the ball" when it comes to bugs and gold farmers. They are working overtime as are GMs. I was pleasently suprised with speed of patches coming out.
However some people simply can not grasp the concept of - this might not be game for me. I shall simply leave and not create drama for sake of drama, because Im just that important.
Its shaping up to be a very good game. Hope it lives through all entiteled d bags screaming for attention.
ESO is about to reach that first month of going live. Only time will tell if the haters or so called fanbois were correct. I'm waiting at least six months to see what the real numbers will be if Bethesda feels like they need to release their subscription numbers for ESO.
As long as you keep in mind that bugs happend, gold farmers happend and servers will go down on occasion in first month. Its just the way it is on start.
Also keep in mind this is NOT Skyrim 2 nor is it WOW.
People that played WOW and not much more then that have a very hard time understanding this concept.
That being said - devs are "on the ball" when it comes to bugs and gold farmers. They are working overtime as are GMs. I was pleasently suprised with speed of patches coming out.
However some people simply can not grasp the concept of - this might not be game for me. I shall simply leave and not create drama for sake of drama, because Im just that important.
Its shaping up to be a very good game. Hope it lives through all entiteled d bags screaming for attention.
Nonsensical article. I have no strong views on the ESO, I just played the beta and found the game boring and just left it at that. The only thing I felt strongly about is that the mega server was a huge mistake. You can't build a community around just guilds. I like knowing where other guilds hang out _I enjoy bumping into people I have raided with - it's how friendships start. In the mega server I hardly bumped into a guildmate even when all 50 of us were in the same zone. Thats the only thing I have strong feelings about.
But to blame the community for the negativity surrounding the game is nonsense. Bathesda have nobody to blame but themselves. The game was hyped to an extrordinary level and they made promises that they didn't keep and probably couldn't keep. They didn't do themselves any favors by charging $80 to unlock the full game. That caused a bit of a stink and that caused a bit of negativity before it's full release.
There are a lot of reasons to be negative about the game. Aside from a very bland game, there are bugs and exploits. I think it's reasonable to expect some quality control. But its also an Elder Scrolls game with a big fanbase and fans tend to shout the loudest when things go wrong and things went wrong.
As for the missing features, I think it depends on if having things like a mini map or AH makes it a better game or more fitting for the type of game it's going for. Although ESO is no wow clone many of the features it has refused to implement particularly it's social features - would of been better done without a mega server.
Originally posted by OldMMOGamer next up for nerd rage WILDSTAR
1 thing there will be always nerd rage in every game.
Back to the article " Elder Scrolls Online: ESO Hate"
Why the hate u say? well dunno what game u have been playing, but not ESO to Vet10? Come back again when u vet 10 and write a article, and tell me then if it is just fine np.. please just let it be, do zanimax pay u to write it?
Man even a blind man could not stand playing this game atm becuase of all those issues it is more then just the bugs that bother players " that every MMO had at launch". there are so much more problems with this game. And then u say why the hate??? well players pay for it and want at least some decent value back for the money, that's why /doh u shocked ?
About ESO, well it is very clear that this game is not finished and polished as it should have been for release. There are many flaws within this game especially design flaws that are not making the game appealing to a wider audience. And those design flaws will never be addressed by zanimax as it stands now, why? because they are in full bug fix mode as u can tell by every patch-note that comes out just take a look at it majority fixing bugged quests /kudos to them for that!
How long will it take them to fix those?, before they can move on to the REAL problems that bothers a lot of players design wise and feature wise if ever this will be addressed by them..like:
-Bad design Action House system
-No Nameplates ( thought this was a social game u know where u can see ya friend guild mates, be proud being in that guild ect PVP useful and PVE wise also ect)
-broken skill threes and bad game mechanics for free pass emporer in PVP. /vamp /vamp /vamp /ww
-EU server still in the US. I don't see this changing any soon by zenimax to move it to EU within the first 6 months.
-Bad animation design of many melee weapon animations. Looks chunky stutters a lot when u executing a ability.
-phasing system problem. Wane help your low lvl friend? /GG
-Veteran ranks. Those have no added value to the game at all, it is just a gap filler till craglorn comes out and then again u start the grind to VR12. Very fun idd....
-No variation in the game at max lvl. No BG's No Arena's. No Big ass Word bosses to kill with 20-40man for some change, just saying.
-VR dungeons not worth to play, because of the very bad design random LOOT SYSTEM. Only gets players on the edge of smashing there keyboard to peaces and raging. SO in other words kinda not rewarding doing dungeons at all.
-Craglorn, Will it have same Loot System as the current one in the dungeons? I do really hope not, else this will piss off a lot. lot. lot.... players can tell u that.
-very linear quests, why? u will find out after u hit VR ranks and are doing 3x zones lvling basically to lvl 150 = VR10. So much fun!!!
There many more things but those are some major ones i think.
All depends on Craglorn if ESO will succeed. And they still need to address and fix many many many things. Ask your self,Can Zanimax handle that? We will see....
For me, i strongly doubt they can It is just to much for them.
Originally posted by OldMMOGamer next up for nerd rage WILDSTAR
1 thing there will be always nerd rage in every game.
Why the hate u say? well dunno what game u have been playing, but not ESO to Vet10? Come back again when u vet 10 and write a article, and tell me then if it is just fine np..
About ESO, well it is very clear that this game is not finished and polished as it should have been for release. There are many flaws within this game especially design flaws that are not making the game appealing to a wider audience. And those design flaws will never be addressed by zanimax as it stands now, why? because they are in full bug fix mode as u can tell and by every patch-note that comes out just take a look at it majority fixing bugged quests.
How long will it take them to fix those?, before they can move on to the REAL problems that bothers a lot of players design wise and feature wise if ever this will be addressed by them..like:
-Bad design Action House system
-No Nameplates ( thought this was a social game u know where u can see ya friend guild mates, be proud being in that guild ect PVP useful and PVE wise also ect)
-broken skill threes and bad game mechanics for free pass emporer in PVP. /vamp /vamp /vamp /ww
-EU server still in the US. I don't see this changing any soon by zenimax to move it to EU within the first 6 months.
-Bad animation design of many melee weapon animations. Looks chunky stutters a lot when u executing a ability.
-phasing system problem. Wane help your low lvl friend? /GG
-Veteran ranks. Those have no added value to the game at all, it is just a gap filler till craglorn comes out and then again u start the grind to VR12. Very fun idd....
-No variation in the game at max lvl. No BG's No Arena's. No Big ass Word bosses to kill with 20-40man for some change, just saying.
-very linear quests, why? u will find out after u hit VR ranks and are doing 3x zones lvling basically to lvl 150 = VR10. So much fun!!!
There many more things but those are some major ones i think.
All depends on Craglorn if ESO will succeed. And they still need to address and fix many many many things. Ask your self,Can Zanimax handle that? We will see....
For me, i strongly doubt they can It is just to much for them.
Do not agree some of those are problems. See some as just personal opinions.
"People are down on ESO, because it is not a great ES game, nor a great MMO, and yet was released will a ton of bugs, dupes and bad design choices.
All for $60 +$15/mo + cash shop.
Had this been some F2P crap from Cryptic ala NW, people would have complained, but not cared that much,
But this was Elder Scrolls.
They used the IP to generate hype and sell boxes, but higher expectations come when you use a well known/loved IP.
And they have failed to meet the expectations of many or most (heard of TOR? Sound familiar?).
And if I might quote Angry Joe, "(They) done F****d it up!"
"
I don't like AJ but in this case I completely agree with him and you. Why is it so important to protect this game at all cost? What if it's f... up? Let's see ESO in half a year. Gamespot 6/10 - fair. That's all I have to say about that.
Comments
The production of MMORPGs is the champions league of game development. A MMORPG consists of millions lines of code and functions often interact with other functions. Bugs are the result of certain functions not working as intended. Some are easy to be identified and corrected. Others are not and require in-depth testing to be identified and careful consideration before being fixed. Careful consideration, because changes could lead to other problems.
Comparing such a complex project with a washing machine is like comparing a solid wood cube to a Star Trek Borg Sphere. I highly doubt that you would complain about your wood cube not being able to shooting phasers and warping around, would you?
There exists a simple saying: "If you don't know what you're talking about, shut your face!". Yet, when it comes to feedback about MMORPGs, the user base seems to believe that they know better about programming and MMO design than the developers and game designers. A hint. You are not!
Forums about MMOs usually attract a large sum of such people. They think they know better and when they complain they totally miss the rules of good communication, because this is Web 2.0 and we are free to flame.
Zenimax already responded and they quickly roll out bugfixes and improvements to the game. That's all I need to know. They understand, they do care about our opinions and they work hard on making the TESO experience even better than it already is. So, I'm happy and continue playing.
Agreed. I like ESO a lot but I'm starting to think that Zenimax is not competent enough to run this game when it's maintenance after maintenance after maintenance. At least they are not bring the server down during European prime time anymore but now I probably hexed it.
ESO is going trough a rough time atm.
No point to argue about this.
I love this game, but it frustrates the living shit out of me way to often.
Lag / loading screen hang / error / disconnections / phasing bugs / Ability lockout / Veteran rank quest grind / bugged quests / tooltips not accurate / passives not working /
This is but a few of the problems in ESO wich is happening every 5 to 15 minutes.
Cyrodiil guild events end up in tears of frustration as half the raid gets crashed when entering or leaving a dungeon, making it a pure waiste of time as you stand there in cover waiting for everyone to get back into the game again wich can take multiple attempts for some members due to loading screen crap.
This is NOT HATE this is PURE frustration that should be #1 priority to be fixed.
European servers......2 weeks post launch....we are 4 weeks in and no word YET !
No ETA for EU servers....oh dear we getting scammed here ?
If the dropoff this month is big....there wont be a EU server center i say you that.
Again i do not spread HATE nor is my intention to make a fuz and complain as i realy love the game...
There are moments when this game sucks you in and your having tons of fun, but these moments are always short lived due to the bad stuff happing i wrote above.
I coulnt care less about dupers / gold sellers / or 5 downtimes a week for EU.
But the other stuff is murdering my gaming expirience to the point i already looking forward to AA.
So what did we learn again boys and girls ? Never buy an mmo at launch !!! yes yes i was stupid enough again.....:)
This game needs at least 6 months or more to sort this shit out and i am sure some problems might never be fixed as it might be part of their server technology.
First of all, great article. I agreed on many things. Not everything but a lot i agree with. The thing is, and i always find this funny, when people talk about WoW they forget how WoW started. I know most of today's WoW gamers didn't play WoW from 2004 on, maybe because gaming back then was a nerd thing and you wheren't cool, maybe because they where simply too young, or maybe they where not just into MMORPG's back then. However WoW did not start with a global AH, you had one AH on both factions and one shared AH at that Goblin Harbor town (forgot the name sorry).
WoW did not have battleground until almost a year after release. Before that you had to do pvp in the open world. Did you play on a PvE server? You just had to attack a village with guards and hope that players of that faction would come to defend it. Back then Guards gave you points as well. Cross roads was a famous pvp hotspot before we got battlegrounds and later arena's.
WoW was about exploration in the beginning. There was no arrow or blue circle on your map to show where you had to go too. This was awesome, there was this huge world thanks to no loadings screens every 10 minutes walking. You could go anywhere you liked, though the mobs would be too strong for you but still you could travel the map. When you had a quest you actually had to read it to see where you had to go and actively search for it. I bought the Atlas for WoW with the maps and locations of the quests. For me this gave extra depth to the game, i had to look into a book and get a general idea where the quest was. You also had thotbot or something, a website with the maps and quest locations. Later there came add-ons with arrows pointing you the way and eventually after a few years Blizzard build it into the game where you had to go too. Though Warhammer Online came with it before, WoW added it later. From that point on it was done with reading the quests. Done exploring. Just clicking accept and run for the location. It didn't feel the same anymore and i noticed for myself that i card less and less about the quests.
I'm also amused when people complain about maintance days. In WoW when ever there was maintance day you wouldn't be able to play the entire day, and on regular base not for half the next day either. They where notorious and in the first few months you gathered many free play day's cause of their long down times. People say that other games have to do it like WoW, but Blizzard needed time to get a hang on everything and even they after almost 10 years keep adjusting things and keep learning things. Yet a company who just released their first MMORPG people get all angry when they got a longer downtime then 4 hours.
Finally the goldsellers. ESO is plagued by them. As are most MMO's sadly. In the global chat i see people complain about it and say they should do it like in WoW. Hell Blizzard ever after almost 10 years hasn't been able to deal with the goldsellers, at best they managed to control it a bit better but they didn't got rid of the goldsellers last time i played. Yet every new game that comes out needs to have dealt with them. Now there are some companies who managed to ban most of the goldsellers out of their game, but they aren't sharing their strategy with other developers. Hell its in their benefit that goldsellers are in other games as goldsellers can really ruin the game for people so they move to another again. Give studio's time to battle the goldseller, more then just a month.
About ESO, well i was a hater before the game was released. After hearing the things i did not get very happy. I got into a beta and that one wasn't particular good either. The combat felt floaty and it just didn't grab me. Then i got invited for another beta and they improved the combat, it felt more connecting. But the game felt very linear so i still wasn't gonna buy it. Then i heard from a youtuber i follow that they changed the start and you had more freedom without having to play the intro for hours before you could explore on your own. At the same time GMG gave me a huge discount on ESO if i would pre order and even though i was against it at first i pre ordered. And i actually have fun playing the game. But i refuse to see it as a Elder Scrolls game and i don't find it the ES title worthy. There are to many things that bother me about it when it comes to ES.
The things i do enjoy in ESO:
- The combat, every MMORPG's should have a active combat system like that or better. No more turn based combat like in WoW and such. And a mage should be able to walk when casting spells and able to dodge. I never liked the mage cause of that in other MMO's where you had to stand still and hardly could take hits.
- Freedom, ESO might not go as far as a typical ES game, it still goes further then many most modern MMORPG's. Yeah you pick one of the four classes in the begining, but after that you are free to do with your character as you please. Want to be a mage wearing heavy armor and 2h sword? Go ahead. Where other MMORPG's restrict you in how you build your character ESO gives you way more freedom. Even WoW dumped that part down in favor to let mainstream gamers have a more easy time at the costs of the core gamers.
- Exploration, it is something i missed in MMORPGs for a long time. I can just walk into a direction and there will be things to do for me. Sure at some point the mobs get to hard for me to survive. But i can walk great distances again without a loading screen and just roam freely. It gives me the vibe again i had when i first played WoW.
Things i don't like:
- There are some bugs that should have never made it to the release of the game. I'm talking about the group play bug. When you play in a group you will have a bug increase of 100% it feels. The phasing doesn't do it any favor either. Sometimes when you fight a boss with you group someone doesn't get the kill registered. Normally you would redo it with your group, help your friend out. Not in ESO cause of the phasing your friends no longer are able to assist as they can't see the boss anymore. Suddenly you are on your own with a boss you can't beat on your own. And this happens quiet often sadly. Sure it can be patched but this should have been tested and fixed before the game was released. It is a MMORPG, you play together, it is a big part of a MMORPG to play together.
- It is a singleplayer game with others running around. This is also how they advertise it. You can say its childish to complain about people stealing the chest away you where fighting for. In other MMORPG's this is annoying but in ESO the chests are often the best things to get some nice loot out of it. Seeing money is rather spares that is a good way to get some nice items. Same thing with resources, they could have done the same thing as GW2 that everyone has a instanced resource thingy. So what ever you see is yours for the taking, others can grab it as well without losing it.
Your immersion often is ruined too. The quests make it sound like you are tasked with a special task only you where given. You are the one who has to go to that cave, find out what happened. You go into the cave and 20 other people run around and killed every freaking mob there is and are camping the boss at the end. This is a thing i dislike about many MMORPG's where they say you are the main hero of the world...yeah you and all the thousands of other players. But its more noticeable in ESO as it was suppose to be your story in that world.
- Unneeded bugs they didn't patch out. Sorry but when the guardians have the german audio track even on the American server then its just sloppy work. With that its really as simple as adjusting a setting on their side. And weeks later after a few patch days they are still speaking German. I know the first month(s) you are busy with fixing the major stuff, but these are things that shouldn't even have made it to the release. I never played the beta enough to encounter the guardians so no idea if they where in the beta as well or if they sneaked in on the release. But it seems like something that would have been reported more then enough during the beta if it was there.
ESO has its flaws and many of the bugs will be patched out of the game I'm sure. There are things that are really nice, and as every other game in the world there are things that are less fun. As MMORPG its okay but far from great, there are things to like, like every quest giver being voiced (something every MMORPG should have), the crafting is okay, the pvp is fun and a world to explore. But as a Elder Scrolls game its not really amazing, it is more a Elder Scrolls simulator, like those cheap german simulators. It has the idea but the execution isn't great. Not a bad game, but not what one may expect with such a title and that deserves the hate. Doesn't mean you can't like the game for what it offers, just as a Elder Scrolls game it should have gone way further and not so ultra easy on things.
The SWTOR is dead threads were going on strong until that top ten list was brought to the attention of this community. It wasn't that long ago that the list came out. If that list didn't exist those threads would no doubt still be thriving. It was absolutely absurd to me. To be looking at those threads and how far off the mark they were compared to the reality in front of me.
I also think I should say I feel bad and hope you don't think I am singling you out or anyone. Just talking about this community in general. I understand the difference between objectively bringing up issues or concerns and flat out trashing a game and company. The community here was trashing SWTOR for the most part. Not bringing up issues or concerns.
I'm really enjoying ESO. I purchased the boxed "Imperial Edition" ($99.00) and don't regret it a bit. Sure there are some bugs, but I haven't had so much fun in an MMO in a long time. I've played many of a F2P game and most of them are crap. By the time you buy stuff in the store, you end up spending way more than buying a boxed copy at $60.
I agree with the author of this article. People do too much whining. If there are bugs that you come across, do us all a favor....instead of shooting off your mouth in game or elsewhere on the "Net", just send Zenimax/Bethesda a bug report so they can fix it. Geez, complaining to the whole Internet seems to be the new past-time. Don't be part of the problem, be part of the solution.
As far as pricing, box pricing goes, I can tell you that the price for a game hasn't gone up much in the past 20 years that I've playing games on too many platforms to count. Back in the Atari 800 days 1980s, games were $50. Compare the amount of content, graphics, production costs, etc then vs. now. Your getting a bargain frankly. During that same time, the cost of attending a movie has gone from $3.00 to almost $11.00, for approx 2 hours of entertainment.
lastly, if you don't like a game, go purchase something you do like. Don't troll in-game whining how much you hate a game while you are playing the game you hate. If you hate if that much, why are you even online in that game? It's a lot of wasted energy that you could be spending your time more productive elsewhere.
Because it is the most immersive, awesome, best graphics gameplay I have experience in the last 15 yrs or so I guess. ???
The better a new mmo is on this site the more people will complain. Also anyone who hits lvl cap in their first month in any new mmo and then starts whining about how bad the game is has no clue if said game is good or not and should be kicked in the nutz by my army boots!
If a regular poster would have posted this, he would have been perma banned for sure for trolling. This column only serves to get mmorpg more hits, which it certainly succeeds in.
But on topic/: What is wrong with calling something for what it is? Should we have mercy for poor zeni because they are just 'poor developers trying to feed their families', struggling in this cold harsh world? Should we have mercy because they were so kind to 'just' ask $60 box, $15 sub + cashshop (compared to many others being f2p, or sub only)? If you pay for a Ferari, you at least expect that thing to drive as well as the Fiat panda. And currently, it just fails to even match up with other live mmos.
Bought ESO Imperial Edition, because I got it for like $50 and every members of my guild purchased the game.
Played the game for 5 day head start, but later I was asked to enter my registration code, and couldn't enter my box code and play the game for $30 days without paying another month ahead of time because it asked for payment information and so on, I am not willing to play a game like this so after my 5 days I was forced to quit the game anyways.
http://kotaku.com/players-upset-over-the-elder-scrolls-onlines-subscript-1559139938
1.) Found myself very disappointed with the crafting system how limited it is, and how the game isn't sandbox based, but worst of all things like.
. No Housing
. Limited Banking, I can't even fit all the materials in the game in my bank because there is never enough room and expanding it is expensive.
2.) Lack of character Re-Customization in the game.
3.) Several bugged quests which I could not complete no idea if this is fixed.
4.) Banning Innocent Players from the game because they can't take the time to investigate before throwing out a ban-hammer.
Over - All game to me is a big letdown and I believe in time other players and guild members I know will feel the exact same way about the game.
I don't think it really matters how many people don't like the game or want the game to be shut down... A MMO that has such a fat budget and such a well known IP will never fail. There are issues in the game just like any other game, but the devs here have all the time in the world to make the adjustments.
Just look at SWTOR... People hated it so much at launch and it certainly hurt the game a while ago, but it has got loads of nice patches already and it's still one of the most popular MMO on the market.
People who enjoy the game should just play it, keep making suggestions and stop worrying about the negativity. The hate will die out and your game is not going anywhere in the next five years.
¯\_(ツ)_/¯
The game is actually quite good.
As long as you keep in mind that bugs happend, gold farmers happend and servers will go down on occasion in first month. Its just the way it is on start.
Also keep in mind this is NOT Skyrim 2 nor is it WOW.
People that played WOW and not much more then that have a very hard time understanding this concept.
That being said - devs are "on the ball" when it comes to bugs and gold farmers. They are working overtime as are GMs. I was pleasently suprised with speed of patches coming out.
However some people simply can not grasp the concept of - this might not be game for me. I shall simply leave and not create drama for sake of drama, because Im just that important.
Its shaping up to be a very good game. Hope it lives through all entiteled d bags screaming for attention.
ESO is about to reach that first month of going live. Only time will tell if the haters or so called fanbois were correct. I'm waiting at least six months to see what the real numbers will be if Bethesda feels like they need to release their subscription numbers for ESO.
Agreed +100
Nonsensical article. I have no strong views on the ESO, I just played the beta and found the game boring and just left it at that. The only thing I felt strongly about is that the mega server was a huge mistake. You can't build a community around just guilds. I like knowing where other guilds hang out _I enjoy bumping into people I have raided with - it's how friendships start. In the mega server I hardly bumped into a guildmate even when all 50 of us were in the same zone. Thats the only thing I have strong feelings about.
But to blame the community for the negativity surrounding the game is nonsense. Bathesda have nobody to blame but themselves. The game was hyped to an extrordinary level and they made promises that they didn't keep and probably couldn't keep. They didn't do themselves any favors by charging $80 to unlock the full game. That caused a bit of a stink and that caused a bit of negativity before it's full release.
There are a lot of reasons to be negative about the game. Aside from a very bland game, there are bugs and exploits. I think it's reasonable to expect some quality control. But its also an Elder Scrolls game with a big fanbase and fans tend to shout the loudest when things go wrong and things went wrong.
As for the missing features, I think it depends on if having things like a mini map or AH makes it a better game or more fitting for the type of game it's going for. Although ESO is no wow clone many of the features it has refused to implement particularly it's social features - would of been better done without a mega server.
1 thing there will be always nerd rage in every game.
Back to the article " Elder Scrolls Online: ESO Hate"
Why the hate u say? well dunno what game u have been playing, but not ESO to Vet10? Come back again when u vet 10 and write a article, and tell me then if it is just fine np.. please just let it be, do zanimax pay u to write it?
Man even a blind man could not stand playing this game atm becuase of all those issues it is more then just the bugs that bother players " that every MMO had at launch". there are so much more problems with this game. And then u say why the hate??? well players pay for it and want at least some decent value back for the money, that's why /doh u shocked ?
About ESO, well it is very clear that this game is not finished and polished as it should have been for release. There are many flaws within this game especially design flaws that are not making the game appealing to a wider audience. And those design flaws will never be addressed by zanimax as it stands now, why? because they are in full bug fix mode as u can tell by every patch-note that comes out just take a look at it majority fixing bugged quests /kudos to them for that!
How long will it take them to fix those?, before they can move on to the REAL problems that bothers a lot of players design wise and feature wise if ever this will be addressed by them..like:
-Bad design Action House system
-No Nameplates ( thought this was a social game u know where u can see ya friend guild mates, be proud being in that guild ect PVP useful and PVE wise also ect)
-broken skill threes and bad game mechanics for free pass emporer in PVP. /vamp /vamp /vamp /ww
-EU server still in the US. I don't see this changing any soon by zenimax to move it to EU within the first 6 months.
-Bad animation design of many melee weapon animations. Looks chunky stutters a lot when u executing a ability.
-phasing system problem. Wane help your low lvl friend? /GG
-Veteran ranks. Those have no added value to the game at all, it is just a gap filler till craglorn comes out and then again u start the grind to VR12. Very fun idd....
-No variation in the game at max lvl. No BG's No Arena's. No Big ass Word bosses to kill with 20-40man for some change, just saying.
-VR dungeons not worth to play, because of the very bad design random LOOT SYSTEM. Only gets players on the edge of smashing there keyboard to peaces and raging. SO in other words kinda not rewarding doing dungeons at all.
-Craglorn, Will it have same Loot System as the current one in the dungeons? I do really hope not, else this will piss off a lot. lot. lot.... players can tell u that.
-very linear quests, why? u will find out after u hit VR ranks and are doing 3x zones lvling basically to lvl 150 = VR10. So much fun!!!
There many more things but those are some major ones i think.
All depends on Craglorn if ESO will succeed. And they still need to address and fix many many many things. Ask your self,Can Zanimax handle that? We will see....
For me, i strongly doubt they can It is just to much for them.
Do not agree some of those are problems. See some as just personal opinions.
MMORPG.COM
Please do not post articles like these. You shouldn't either post in favor or against any game and should be always the neutral party.
Articles likes these only add oil to the flames of hatred to wards the game.
"People are down on ESO, because it is not a great ES game, nor a great MMO, and yet was released will a ton of bugs, dupes and bad design choices.
All for $60 +$15/mo + cash shop.
Had this been some F2P crap from Cryptic ala NW, people would have complained, but not cared that much,
But this was Elder Scrolls.
They used the IP to generate hype and sell boxes, but higher expectations come when you use a well known/loved IP.
And they have failed to meet the expectations of many or most (heard of TOR? Sound familiar?).
And if I might quote Angry Joe, "(They) done F****d it up!"
"
I don't like AJ but in this case I completely agree with him and you. Why is it so important to protect this game at all cost? What if it's f... up? Let's see ESO in half a year. Gamespot 6/10 - fair. That's all I have to say about that.
William Blake
@ article writer: why not defend your statements against the many posted here? very suspicious.