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[Editorial] WildStar: Gauging the Critical Reception

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  • ButeoRegalisButeoRegalis Member UncommonPosts: 594
    Just to be sure - the metacritic score debated is the reviewer's score, not the user score right? Because that last one is BS. :) Everyone and their mom can make accounts there tanking or inflating the score if they are motivated enough.

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  • BladestromBladestrom Member UncommonPosts: 5,001
    Hype is forum hyperbole, me I'm excites about this game for 1 main reason - for the first time since the release of wow (!) a mmorg is comming out that has a BIGGER open seamless world that appears polished. In other words it follows gets back on the road where new games should be bigger and better.

    As for ESO, I got a refund for that game because the world was reasonably pretty but bland and had a generic feel to it. Humans want new to be exotic and interesting, not 'semi realistic' when you think about it.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • subxaerosubxaero Member UncommonPosts: 94

    Adejectively, this game even though has  the same  ''flavour'' in terms of an MMORPG, the way it gives this flavour is very innovative and fresh

    Prons:-Skill system, your roles can vary and your points have a direct influence on how u wonna adjust your character

               -Housing is gonna be awesome,w e got some limited ideas from beta, but from what i've seen u can create huge landscapes(some1 created a scate board theme park O.o)

             -The lore is deep, i didnt expect that, and if u add the whole  funny theme its making it great to hear dialogues etc.

            --UI one of the best and most beautifull i've seen in a game, enhances the game experience

            -Paths, tbh i expected something a lil bit more, but stil its a plus on this game, they are very interesting

    Cons:   -----Too much aoe skill based, and in PVE sometimes its way too easy and tends to be boring, battle system has some issues

    ---Enviroment, dont get me wrong,graphs are fantastic but in contrast with WoW it fails to give u a sense of seriousness,wow might had cartoony graphic  but it gave u a different prospect and idea than wildstar

    -Questing as some1 above mentioned is quite in rails,in a bit exaggerating way, which can be annoying to some people(i am fine with it tbh)

    To sum up.Its an overall a very very decent game and quite polished, it doesnt have any serious disantvantage it still fails to give u the something special(but i wil give it a try cause i didnt see the end gaming)  i would personally give it a 7.5  (in MMORPG terms a 85) .In general i consider it  better  game than ESO(i would score it around 6) but stil lacks the something special 

     
  • jusomdudejusomdude Member RarePosts: 2,706

    The game itself isn't that bad but doesn't offer much of anything I can't get from WoW. I'd give it a 70 but the game's performance somehow dropped for me by quite a bit in the open beta since the last beta I played, so I'll give it a 60.

     

    I was thinking about buying it but after the performance issues in open beta, there's no way. Can't stand games that perform worse than they should.

  • azzamasinazzamasin Member UncommonPosts: 3,105

    I think it'll fail in much the same way as all the other Themepark's have failed over the last 6-7 years.  Because gamers are tired of the same old, same old.  No matter how well it's done or how high the production quality is.  Linear quest driven, instanced grinding, Battleground PvP games are dying faster then you can say Sandbox's are the future.

     

    Wildstar does nothing new except for a few minor differences but nothing warranting my time or inclination.  We need innovation and motivation in the genre.  For me this is ArcheAge in a nutshell.

    Sandbox means open world, non-linear gaming PERIOD!

    Subscription Gaming, especially MMO gaming is a Cash grab bigger then the most P2W cash shop!

    Bring Back Exploration and lengthy progression times. RPG's have always been about the Journey not the destination!!!

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  • ElvocElvoc Member RarePosts: 549

    Bill, you couldn't have said this any better, "Most people will skip the written portion of a review, read the conclusion and the score, and head to arguing their stance in the comments".

    I mean the honest thing about playing MMO games is that the player really needs to feel engaged and enjoy his/her time in the game. It really doesn't matter if its the same old hack or something new, everything has a shelf life and if you really enjoy what your playing who really cares what score it gets. A lot of games just have a longer shelf life than others, I think Wildstar is going to score higher because its new and shiney and when I have been playing in Beta I have really enjoyed my time in game, but will that last more than 30 days? Who is to say. There will never be a perfect game with everything everyone wants thats why most of us play multiple games to get our overall fix.

    So read the reviews people and see what is posted about game mechanics and gameplay in general, then decide if its going to have what you want and then make an informed comment on pros and cons that you believe hold true, don't just skip it and argue a point that really have no place in a write-up.

     

    Thanks Bill for making the MMORPG group  a light in the tunnel of Gaming Darkness!!

  • furbansfurbans Member UncommonPosts: 968
    Originally posted by Nanfoodle
    Originally posted by thepatriot

    The remake of Psycho wasn't a big success and so I would expect that the remake of WoW, even updated for a new audience won't either.  Especially as a sub game.

     

    Remakes tend to suck.

    People who call this a WoW clone have only looked skin deep. Combat, nothing like WoW, Crafting, nothing like WoW... I could go on but you get the point. Play to level 20 and kill your first boss in a dungeon and you will get my point. BTW stop calling games WoW clones, because WoW was a clone. Its like calling every FPS a DOOM clone.

     
     

    And you are only looking at skin deep.  Mechanics wise, WS rehashes age old concepts of raiding, loot, crafting, questing ect ect.  I've played the beta and got the same feeling of all the other themepark MMOs that have come out over the past decade.  The details are different but the mechanics are nothing new that haven't been seen in past MMOs.

    The game I'd perdict will range between 7.5-8.9.  In the 9s I find it doubtful.

     
  • NanfoodleNanfoodle Member LegendaryPosts: 10,904
    [mod edit]
     

    2 things, 1st combat that requires your char to move... that nothing like RL combat lol how could that be fun? 2nd, bosses in dungeons and raids, dont follow a set pattern so unlike that game, you cant memorize what to do next. You must be on your toes. 

  • Alber_gamerAlber_gamer Member UncommonPosts: 588

    I'll go with the 85-90 score as a game in general, but with the benefit that for players like me that love challenging group content, it might very well be the game to play for the months/years to come. I don't want to elaborate much, because this is all personal opinion, but anyone that got a level 25+ toon in Wildstar beta quickly understands that this is no Guildwars or ESO. Not even pre-Cataclysm WoW compares. In Wildstar levelling is not trivial, the dungeons are HARD and raids are sick. 

     

    There are ten million reasons for people to not like Wildstar, from "graphics are cartoony" to "ESO is my game of choice and I need to keep trying hard to promote it over the competition". To each their own. I'm content with knowing that people who love to be challenged and enjoy really hard group content will be playing Wildstar, and that's what really matters to me.

    My opinion is my own. I respect all other opinions and views equally, but keep in mind that my opinion will always be the best for me. That's why it's my opinion.

  • eric_w66eric_w66 Member UncommonPosts: 1,006
    Originally posted by Destai

    @Writer

    This is why we can't have nice things. Here's a game that is feature complete, has a personality, and a very responsive dev team, and we're questioning whether it'll be a 7/10? Seriously? What does an 8/10 or 9/10 look like to you?

    I only played it a little bit, but there was a reason I only played it a little bit. It wasn't much fun to me. It didn't grab me and make me say "This game is going to be awesome!"

    It spoke softly to me and said "You've already played this, with different textures/models."

    So it wasn't my cup of tea. The polish looked good, only ran into a few minor bugs, but the gameplay was ho hum-been there, played that. And I don't find that gameplay fun anymore. So while I'd give it high scores for polish, I'd give it lesser scores for fun/gameplay. And polish is more easily corrected in games than gameplay is, so I'd weigh the fun/gameplay levels more than polish. Thus, this would be nowhere near a 8 or a 9 for me.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,904
    Originally posted by eric_w66
    Originally posted by Destai

    @Writer

    This is why we can't have nice things. Here's a game that is feature complete, has a personality, and a very responsive dev team, and we're questioning whether it'll be a 7/10? Seriously? What does an 8/10 or 9/10 look like to you?

    I only played it a little bit, but there was a reason I only played it a little bit. It wasn't much fun to me. It didn't grab me and make me say "This game is going to be awesome!"

    It spoke softly to me and said "You've already played this, with different textures/models."

    So it wasn't my cup of tea. The polish looked good, only ran into a few minor bugs, but the gameplay was ho hum-been there, played that. And I don't find that gameplay fun anymore. So while I'd give it high scores for polish, I'd give it lesser scores for fun/gameplay. And polish is more easily corrected in games than gameplay is, so I'd weigh the fun/gameplay levels more than polish. Thus, this would be nowhere near a 8 or a 9 for me.

     

    This is one aera the game is lacking. Low levels and a yawn fest. This is a game you need to get to level 20+ to get. Sadly unless you are willing to play 20 levels of meh, you wont get it =-

  • NanfoodleNanfoodle Member LegendaryPosts: 10,904
    Originally posted by Nanfoodle
    Originally posted by eric_w66
    Originally posted by Destai

    @Writer

    This is why we can't have nice things. Here's a game that is feature complete, has a personality, and a very responsive dev team, and we're questioning whether it'll be a 7/10? Seriously? What does an 8/10 or 9/10 look like to you?

    I only played it a little bit, but there was a reason I only played it a little bit. It wasn't much fun to me. It didn't grab me and make me say "This game is going to be awesome!"

    It spoke softly to me and said "You've already played this, with different textures/models."

    So it wasn't my cup of tea. The polish looked good, only ran into a few minor bugs, but the gameplay was ho hum-been there, played that. And I don't find that gameplay fun anymore. So while I'd give it high scores for polish, I'd give it lesser scores for fun/gameplay. And polish is more easily corrected in games than gameplay is, so I'd weigh the fun/gameplay levels more than polish. Thus, this would be nowhere near a 8 or a 9 for me.

     

    This is one aera the game is lacking. Low levels is a yawn fest. This is a game you need to get to level 20+ to get. Sadly unless you are willing to play 20 levels of meh, you wont get it =-

     

     

  • AzzrasAzzras Member UncommonPosts: 407
    It will get 7/10 at release.  Later it will be 5/10 at best after the rose tinted glasses wear off.

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  • PeZzyPeZzy Member UncommonPosts: 154
    What you want to see in an MMO is a personal opinion and should not be dictated by the opinions of others. I have made many purchasing regrets due to following the crowd. Don't let other people tell you what you should want in an MMO.
  • SiphaedSiphaed Member RarePosts: 1,114

    I honestly see the game getting something like an 89 or 90, similar to what Guild Wars 2 got.  Why?  Because although the game lacks the innovation that GW2 has, it more than makes up for it with the amount overall content and polish.   The player housing alone will give it a full 5-7 point boost with it's complexity woven throughout a player's experience with the rest of the game and the freedom it's users have.   

     

     

    But, it also depends on HOW the reviewers play the game.  I already know for fact that the reviewers are going to have access to pre-boosted level 50 accounts by Carbine.  (Source: https://forums.wildstar-online.com/forums/index.php?/topic/35829-being-above-reproach/ )  I'm really hoping that beyond just simply going through the motions of tasting this content and that content, that they'll also freely explore the game's world and get a bit of other aspects of the game ....finding Datacrons for lore,  reading some of the humorous quest and found book text,  fiddle with the crafting, fiddle with housing, do the PvP, and so on.  Truly experience all the game has to give a truthful review (really hate those Day #1 reviews that only have 30 hours experience with the game....I spent that in just one single Beta weekend).


  • BladestromBladestrom Member UncommonPosts: 5,001
    Here's the trick with Wildstar, even if playability is nearly on a par with WOW, Wildstar offere wow players 23 new zones, new skills to learn, fresh Lore, raid orientated end game, better graphics and 50 levels. Hard to see what Wow offers the jaded player to keep them playing for years. The ball is in Wildstars court.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • superdarthsuperdarth Member UncommonPosts: 25
    Originally posted by turinmacleod

    LOL, just reading he comments is hilarious.  No two of you can agree on what to judge the game on or what score is "good", no wonder we get so varied a range of reviews.

     

    Imma just stick to my tried and true formula "try it and see if you like it", it's worked wonders so far.

     

    T

    The thing is, that is exactly what Metacritic is good for. It distills all those diffrent scores from users into one reliable average score, made up of the sum total of all scores.

    This is why Metacritic is relied upon more then any other website for reliable scores.

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  • JemAs666JemAs666 Member UncommonPosts: 252

    The issue in this day and age, is we are a world of sheeple.  I read it sucked on the Internet, so it must suck.  Yep bored after 8 minutes of play, it sucks.  Everyone is already convinced it sucks, so therefore it must suck.  The last game sucked, stands to reason this game sucks, especially since my friend self proclaimed game critic, said it sucks.  Scores and reviews would be much better if we as a race were not so lazy and tried to form a personal thought or an opinion.  It's just easier to read other opinions and go with the flow.  Let's face it here is the thought process of more than 50% of the MMO gamers:

    1.  Sell a lot of boxes.

    2.  Sub for 3 months.

    3. FTP 6 months. 

    This is pretty much the standard sheeple list these days where new games are concerned.   What boggles me the most is why people, who are obviously having horrible times, continue to torture themselves with playing MMOs.  I mean from their posts they are hating every single minute they play.  It must hurt some.  Maybe try sticking needles under your fingernails as it might feel better.  /shrug

     

     

     
     
     
  • TheHavokTheHavok Member UncommonPosts: 2,423

    I think Wildstar will do well. It just seems to have that right amount of polish, depth, and addictiveness. I predict the game will have the same positive launch that GW2 had, but a longer, stronger longevity due to the good old fashion raiding endgame.

     

  • Deerhunter71Deerhunter71 Member Posts: 527
    Originally posted by Azzras
    It will get 7/10 at release.  Later it will be 5/10 at best after the rose tinted glasses wear off.

    +1 and for those people saying you need to get to lvl 20 to really enjoy this game - then right there is a MAJOR design flaw in a MMO right off the bat.  Sorry but a GOOD game does not make you yawn until you are 20 - it keeps you engaged in various manners.

  • NanfoodleNanfoodle Member LegendaryPosts: 10,904
    Originally posted by Deerhunter71
    Originally posted by Azzras
    It will get 7/10 at release.  Later it will be 5/10 at best after the rose tinted glasses wear off.

    +1 and for those people saying you need to get to lvl 20 to really enjoy this game - then right there is a MAJOR design flaw in a MMO right off the bat.  Sorry but a GOOD game does not make you yawn until you are 20 - it keeps you engaged in various manners.

     

    Ya... that is a failing I wish they would fix. But its well worth the few hours to get at one of the best MMOs to come out in a long time. Where this game lacks a low level it has what every other MMO to come out in years lacked, an end game. Wildstar has a huge elder game that well makes up for its low end levels and we all know where people live in a MMO, the end game.

     
  • sgelsgel Member EpicPosts: 2,197
    Originally posted by Deerhunter71
    Originally posted by Azzras
    It will get 7/10 at release.  Later it will be 5/10 at best after the rose tinted glasses wear off.

    +1 and for those people saying you need to get to lvl 20 to really enjoy this game - then right there is a MAJOR design flaw in a MMO right off the bat.  Sorry but a GOOD game does not make you yawn until you are 20 - it keeps you engaged in various manners.

    It's actually not a design flaw.

    Also you're an ESO fanboi so one would expect you to dislike Wildstar and post random comments about it.. just like you do. 

    ..Cake..

  • Deerhunter71Deerhunter71 Member Posts: 527
    Originally posted by sgel
    Originally posted by Deerhunter71
    Originally posted by Azzras
    It will get 7/10 at release.  Later it will be 5/10 at best after the rose tinted glasses wear off.

    +1 and for those people saying you need to get to lvl 20 to really enjoy this game - then right there is a MAJOR design flaw in a MMO right off the bat.  Sorry but a GOOD game does not make you yawn until you are 20 - it keeps you engaged in various manners.

    It's actually not a design flaw.

    Also you're an ESO fanboi so one would expect you to dislike Wildstar and post random comments about it.. just like you do. 

    Actually I was in the boat many were in - I was HYPED beyond for WIldstar and was not looking forward to ESO one bit.  The way they described the path system sounded so innovative.  Fast forward and I played a few betas and then found out the "path" system is really just more standard quests and honestly was nothing innovative at all.

    ESO trust me has its flaws also but at the end of the day offers a lot more than WIldstar in my opinion.  When I played the beta weekends for WS I just kept having that feeling I had played this game before and I had - it is so close to WoW but in a sci-fi setting and lots of neon colors.  So no I am not an ESO fanboy - it has its problems also but if you need to hit lvl 20 in Wildstar to enjoy it then yes that is a problem for a game.

  • MetricaMetrica Member CommonPosts: 37
    After beta testing it, I'm sure that this game is just not for me.  I'll stick with ESO for next six months, but I think a lot of people are going to be severely disappointed with WildStar because it's just the same tired crap with a fresh coat of hideous technicolor furry paint.  I'll pass, this title isn't going anywhere. 
  • sgelsgel Member EpicPosts: 2,197
    Originally posted by Deerhunter71
    Originally posted by sgel
    Originally posted by Deerhunter71
    Originally posted by Azzras
    It will get 7/10 at release.  Later it will be 5/10 at best after the rose tinted glasses wear off.

    +1 and for those people saying you need to get to lvl 20 to really enjoy this game - then right there is a MAJOR design flaw in a MMO right off the bat.  Sorry but a GOOD game does not make you yawn until you are 20 - it keeps you engaged in various manners.

    It's actually not a design flaw.

    Also you're an ESO fanboi so one would expect you to dislike Wildstar and post random comments about it.. just like you do. 

    Actually I was in the boat many were in - I was HYPED beyond for WIldstar and was not looking forward to ESO one bit.  The way they described the path system sounded so innovative.  Fast forward and I played a few betas and then found out the "path" system is really just more standard quests and honestly was nothing innovative at all.

    ESO trust me has its flaws also but at the end of the day offers a lot more than WIldstar in my opinion.  When I played the beta weekends for WS I just kept having that feeling I had played this game before and I had - it is so close to WoW but in a sci-fi setting and lots of neon colors.  So no I am not an ESO fanboy - it has its problems also but if you need to hit lvl 20 in Wildstar to enjoy it then yes that is a problem for a game.

     

    I think you're confusing the boats... there's never really been many in in Wildstar's hype boat... the community is even urging Carbine to market the game more and let people know about it.

    How on earth can you say that ESO offers more?... Just write down all the features side by side and count them.

    I've played both games.. one of them bored me.. I'm still playing the other.

     

    ..Cake..

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