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Why ESO falls short imho

shamallshamall Member CommonPosts: 516

It was made for consoles.  

I bet every limitation this game has is due to it being made for consoles. 

4 player groups

tiny dungeons you run through in 5 minutes

horrible group mechanics

copy/paste dungeons

instances/phasing

half assed auction house

bugs out the ass but don't worry, thanks to the pc beta testers they will be fixed before console release (that's why it got pushed back)

I told myself I wold never buy another game on the pc that was made for consoles but I fell for it again.  NEVER AGAIN!

And NO! I will not be playing Wildstar. That game is so much like WoW that it makes me want to pull my hair out after playing for five minutes! Don't get me wrong, I loved WoW and played the hell out of it to the point where I just couldn't stomach running anymore raids or leveling another character and I get that same loathing feeling when I play Wildstar.

As a matter of fact, screw mmo's all together. WTF happened to this genre. It started off great and then just went to shit. Its like the video game version of Idiocracy. Its so bad that its making me go off topic in my post AAARRRRGGGGGHH!

That's it, I'm done..........till Archage comes out............and then there is Black Desert too.........DAMNIT!

The Brave Do Not Fear The Grave

Comments

  • IceDarkIceDark Member UncommonPosts: 207

    I really, and I mean I REALLY feel you.

    Don't really care if you like Wildstar or not ( to each his own ), but you DO have valid points. 

    MMO gender shade away in a full competition of money, company's.. impose players with their known IP's (ESO, SWTO , WAR, etc ) just for some more cash, producers are running the so-called kickstarter funding, where the first real act of fraud was just ..shown ( see Pantheon  and yet this very site is still .. somehow supporting the project) , mmo players are like teenagers and media is just giving score based on few hours of gameplay ( yet, we all know that today's mmo problems are not in the first levels of a game ) .

    This has happened because of you, because of other players who just buy a game like ESO just to ... really, I don't know why( some exceptions here, as I do believe that there are players who really enjoy the game ), because I never buy MMO's just to .. buy them .. because is a knowing IP. 

    All in all, I miss the old days. I really miss them. We had WoW, we had LINEAGE 1/2, we had EQ1/2 , we had SWG, we had DAOC...I mean real games where someone could really choose a game to play and call it home easily. Now all you see is "innovation" where , from my point of view, this gender does not need innovation. It needs the terms FUN, REWARDING and not some easy solo game which they call it MMO. 

    Heck, they even start calling MOBA's MMO's , so .. go figure it out where this gender is heading .. 

    The Ice is dark and full of terror.
  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by shamall

    It was made for consoles.  

    It was made for both PC and consoles..... which is a compromise felt on both sides... and its the main reason the console version got pushed back

    I bet every limitation this game has is due to it being made for consoles. 

    Speculation, you obviously trry to blame this mechanic for everything you dont like....

    4 player groups

    we all know six player groups are the ultimate...  yet 12 player content in Craglorn makes up for this

    tiny dungeons you run through in 5 minutes

    Those are single player dungeons and very much improved versions of the caves in WoW

    horrible group mechanics

    The actuall group content is the best MMO group content (16 dungeons) i have played so far.

    copy/paste dungeons

    Yes...  but then... you are not talking about the dungeons, but about the WoW caves... 

    instances/phasing

    Best feature for story telling

    half assed auction house

    An all around the world auction house would totally ruin the econnomy, GW2 has proven that.... the system is good, but the interface certainly needs improving

    bugs out the ass but don't worry, thanks to the pc beta testers they will be fixed before console release (that's why it got pushed back)

    I have allways said this... and they called me a fool... we are paying to beta test this great game... but then how many times havent people asked for payed betas... i am having fun, i dont mind.

    I told myself I wold never buy another game on the pc that was made for consoles but I fell for it again.  NEVER AGAIN!

    This stature makes your opinion biased by nature....

    And NO! I will not be playing Wildstar. That game is so much like WoW that it makes me want to pull my hair out after playing for five minutes! Don't get me wrong, I loved WoW and played the hell out of it to the point where I just couldn't stomach running anymore raids or leveling another character and I get that same loathing feeling when I play Wildstar.

    As a matter of fact, screw mmo's all together. WTF happened to this genre. It started off great and then just went to shit. Its like the video game version of Idiocracy. Its so bad that its making me go off topic in my post AAARRRRGGGGGHH!

    That's it, I'm done..........till Archage comes out............and then there is Black Desert too.........DAMNIT!

    You will be so dissapointed with any other MMO releasing, none can live up to your standards, so much is clear to me now after reading this list of complaints.

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • ScotScot Member LegendaryPosts: 24,423
    The genre is not the same these days OP, you won't find what we once had. But TESO does a good job of capturing some of the old magic. If you wait too long then "I will wait for the truly greatest MMO to come along" is going to be written on your tomb. It just is not going to happen.
  • LeGrosGamerLeGrosGamer Member UncommonPosts: 223
    Of course the genre is going down the crapper, Why would Devs/Pubs change a winning formula for them?  Look at the people buying AA's 150$ founder pack and Transformers Universe 450$ package.  As long as people keep being selfish and naive in believing that those kind of releases are the next big thing, we'll keep getting garbage being thrown at us.   You can't fix stupid, so don't expect anything great by 2020 in the MMORPG Fantasy department.    And yes TESO was created for consoles and not for PC, it falls so short to what Skyrim is.   Bethesda / Zenimax wagered on the console market.  And we even had threads way before it's release about  TESO being targeted for the console audience and not the PC audience. That's why I and a lot of others were against the PC release since it is only a money sink for the console version.  At least Blizzard are cutting to the chase with Destiny and are releasing it for console only. So we won't end up with a half finished 60$ PC game just so that a few months later the console gets a fully polished game.
  • BetaguyBetaguy Member UncommonPosts: 2,629
    Originally posted by shamall

    It was made for consoles.  

    I bet every limitation this game has is due to it being made for consoles. 

    4 player groups

    tiny dungeons you run through in 5 minutes

    horrible group mechanics

    copy/paste dungeons

    instances/phasing

    half assed auction house

    bugs out the ass but don't worry, thanks to the pc beta testers they will be fixed before console release (that's why it got pushed back)

    I told myself I wold never buy another game on the pc that was made for consoles but I fell for it again.  NEVER AGAIN!

    And NO! I will not be playing Wildstar. That game is so much like WoW that it makes me want to pull my hair out after playing for five minutes! Don't get me wrong, I loved WoW and played the hell out of it to the point where I just couldn't stomach running anymore raids or leveling another character and I get that same loathing feeling when I play Wildstar.

    As a matter of fact, screw mmo's all together. WTF happened to this genre. It started off great and then just went to shit. Its like the video game version of Idiocracy. Its so bad that its making me go off topic in my post AAARRRRGGGGGHH!

    That's it, I'm done..........till Archage comes out............and then there is Black Desert too.........DAMNIT!

    Thanks for the new refreshing look on ESO and why you won't be playing it.  I am going to join you too..... not!

    "The King and the Pawn return to the same box at the end of the game"

  • VoiidiinVoiidiin Member Posts: 817

    I think if Zenimax learned to eat some humble pie there would be a ton less of the hate spewed towards ESO. 

    Fact is Zeni comes across as arrogant, when they are a new developer (yes they have vets, but they are still new to each other working together) working with a new tech (MegaServer) that very few other companies have been able to implement well, CCP seem to be the masters of this.

    I think that if Zeni had shown more contrition towards its players there would be a larger upswelling of support.

    Sure there are some valid concerns, but in the end its just an MMO, and its not like it ate your first born.

    Lolipops !

  • ThaneThane Member EpicPosts: 3,534
    Originally posted by shamall

    It was made for consoles.  

    actually it was made for pc, they just had in mind that they could release it in some month for consoles too

    I bet every limitation this game has is due to it being made for consoles. 

    4 player groups

    yea, not in the adventure zone tho. check your infos?

    tiny dungeons you run through in 5 minutes

    you mean delves? or the "low level" versions of the real dungeons?

    good thing to comment on a game while lvl 20 ^^

    horrible group mechanics

    copy/paste dungeons

    again i wonder, did you actually see a real dungeon yet?

    instances/phasing

    half assed auction house

    diablo had a full assed AH, you prefer that? nuff said

    bugs out the ass but don't worry, thanks to the pc beta testers they will be fixed before console release (that's why it got pushed back)

    as i said in other posts before, i could always play my game, never had a REAL game breaking bug.

    if you decide you have to finish that sidequest now... well... not my prob :)

    I told myself I wold never buy another game on the pc that was made for consoles but I fell for it again.  NEVER AGAIN!

    then why you did it again?

    And NO! I will not be playing Wildstar. That game is so much like WoW that it makes me want to pull my hair out after playing for five minutes! Don't get me wrong, I loved WoW and played the hell out of it to the point where I just couldn't stomach running anymore raids or leveling another character and I get that same loathing feeling when I play Wildstar.

    As a matter of fact, screw mmo's all together. WTF happened to this genre. It started off great and then just went to shit. Its like the video game version of Idiocracy. Its so bad that its making me go off topic in my post AAARRRRGGGGGHH!

    That's it, I'm done..........till Archage comes out............and then there is Black Desert too.........DAMNIT!

    maybe. just maybe.... you are no mmo gamer?

    you know there are different genres out there, right?

    "I'll never grow up, never grow up, never grow up! Not me!"

  • AsariashaAsariasha Member UncommonPosts: 252
    Originally posted by shamall

    It was made for consoles.  Wrong. Consoles were added later on as supported platform.

    I bet every limitation this game has is due to it being made for consoles. Subsequently fault. What limitations exactly do you mean?

    4 player groups You can create 12 player battle groups. Working fine.

    tiny dungeons you run through in 5 minutes. Only the small public solo dungeons. You should visit one of the public group dungeons. They offer at least 30 minutes of fun.

    horrible group mechanics. What exactly do you mean? Group mechanics work just fine. The only thing you need to keep in mind to join your groups instance.

    copy/paste dungeons Wrong. Only the sall public solo dungeons are based upon modular development. Public group dungeons and the instanced group dungeons are handcrafted and do not look the same.

    instances/phasing Could you please write in whole sentences? Yes, the game includes instances and phasing content. Those are easy to use in groups. Group menue -> travel to leader. That's it.

    half assed auction house Unfortunately you did not understand that the game never intended to offer an auction house. Guild Auction houses btw work very well. You just have to join. ;-)

    bugs out the ass but don't worry, thanks to the pc beta testers they will be fixed before console release (that's why it got pushed back) Most bugs have been quickly fixed.

    I told myself I wold never buy another game on the pc that was made for consoles but I fell for it again.  NEVER AGAIN! Want cheese to the whine?

    And NO! I will not be playing Wildstar. That game is so much like WoW that it makes me want to pull my hair out after playing for five minutes! Don't get me wrong, I loved WoW and played the hell out of it to the point where I just couldn't stomach running anymore raids or leveling another character and I get that same loathing feeling when I play Wildstar. What about a serious session Halma boar game?

    As a matter of fact, screw mmo's all together. WTF happened to this genre. It started off great and then just went to shit. Its like the video game version of Idiocracy. Its so bad that its making me go off topic in my post AAARRRRGGGGGHH! It seems you played too much WoW. ;-P

    That's it, I'm done..........till Archage comes out............and then there is Black Desert too.........DAMNIT! Archage while being a great game in general will be a free-2-play rip-off. Black Desert ... looks interesting.

     

    It surprises me over and over again to see when players complain like this. Suggestion: Start to play and explore a game instead of whatever you did with TESO.

  • gervaise1gervaise1 Member EpicPosts: 6,919

    You (the OP) don't like it. That's fine. You don't have to. although I am surprised that you bought it as it was pretty easy to watch reviews. Sure a lot of people trashed some of the reviewers but - regardless of what they said - you could still tell a lot about the fundamentals of the game. 10 minutes is more than enough to get an initial feel. So I wonder whether you bought it knowing in your heart of hearts that you weren't going to like it but were swayed by saying: oh such-and-such has only spent 10 or 50 hours playing it will all change. If so I would suggest that for future games you go with your gut feel. Don't blame it on consoles because if you do you could miss a game you would really like.

    Check them out; trust your gut feel. And wait until the game has launched and you have the option to see lots of game play.

    So - as you might guess - I disagree with you that it falls short because it was made for consoles. 

    In the big picture the game does some things differently - maybe mistakenly - but at the end of the day (imo) it is not a bad game, nor (imo) is it a particularly brilliant game. It is just a game that people (who buy it) will play for a short while and then stop subscribing (if they subscribed at all).

    Now if you want my opinion of its chosen business model (subscription) that is a different matter.   

  • VaporsVapors Member UncommonPosts: 407
    Originally posted by Lord.Bachus
    Originally posted by shamall

    It was made for consoles.  

    It was made for both PC and consoles..... which is a compromise felt on both sides... and its the main reason the console version got pushed back

    I bet every limitation this game has is due to it being made for consoles. 

    Speculation, you obviously trry to blame this mechanic for everything you dont like....

    4 player groups

    we all know six player groups are the ultimate...  yet 12 player content in Craglorn makes up for this

    tiny dungeons you run through in 5 minutes

    Those are single player dungeons and very much improved versions of the caves in WoW

    horrible group mechanics

    The actuall group content is the best MMO group content (16 dungeons) i have played so far.

    copy/paste dungeons

    Yes...  but then... you are not talking about the dungeons, but about the WoW caves... 

    instances/phasing

    Best feature for story telling

    half assed auction house

    An all around the world auction house would totally ruin the econnomy, GW2 has proven that.... the system is good, but the interface certainly needs improving

    bugs out the ass but don't worry, thanks to the pc beta testers they will be fixed before console release (that's why it got pushed back)

    I have allways said this... and they called me a fool... we are paying to beta test this great game... but then how many times havent people asked for payed betas... i am having fun, i dont mind.

    I told myself I wold never buy another game on the pc that was made for consoles but I fell for it again.  NEVER AGAIN!

    This stature makes your opinion biased by nature....

    And NO! I will not be playing Wildstar. That game is so much like WoW that it makes me want to pull my hair out after playing for five minutes! Don't get me wrong, I loved WoW and played the hell out of it to the point where I just couldn't stomach running anymore raids or leveling another character and I get that same loathing feeling when I play Wildstar.

    As a matter of fact, screw mmo's all together. WTF happened to this genre. It started off great and then just went to shit. Its like the video game version of Idiocracy. Its so bad that its making me go off topic in my post AAARRRRGGGGGHH!

    That's it, I'm done..........till Archage comes out............and then there is Black Desert too.........DAMNIT!

    You will be so dissapointed with any other MMO releasing, none can live up to your standards, so much is clear to me now after reading this list of complaints.

    That's not WoW caves, that's elder scroll caves, they already excisted in skyrim, small 3-5 minute doungens with a few mobs maybe 1 boss and maybe a treasure or any special lore book inside.

  • TimzillaTimzilla Member UncommonPosts: 437
    It's to early yet to see where it falls. Been worth the purchase price, but I play nearly all mmo as a coop rpg. Will be interesting to see if they can get the pvp squared away.
  • rodingorodingo Member RarePosts: 2,870
    We won't know if or how much ESO fell short until ZOS releases some numbers.  Until then fans and non-fans can only speculate and give their opinions on the game's greatness or shortcomings.  I'm curious though if they will reveal numbers before the console release.

    "If I offended you, you needed it" -Corey Taylor

  • AzmodeusAzmodeus Member UncommonPosts: 268

    I bet half these mmo experts have not even stepped foot in a group dungeon.  The group dungeons are not copy and paste only some of the 'Wow cave" solo places are.   I wish ESO would rename these solo dungeons to lairs or something. 

     

    Guess it all started with that misinformed Tom's HARDWARE review.

      OMG I am Ancient!
  • AzmodeusAzmodeus Member UncommonPosts: 268
    Originally posted by Vapors
    Originally posted by Lord.Bachus
    Originally posted by shamall

    It was made for consoles.  

    It was made for both PC and consoles..... which is a compromise felt on both sides... and its the main reason the console version got pushed back

    I bet every limitation this game has is due to it being made for consoles. 

    Speculation, you obviously trry to blame this mechanic for everything you dont like....

    4 player groups

    we all know six player groups are the ultimate...  yet 12 player content in Craglorn makes up for this

    tiny dungeons you run through in 5 minutes

    Those are single player dungeons and very much improved versions of the caves in WoW

    horrible group mechanics

    The actuall group content is the best MMO group content (16 dungeons) i have played so far.

    copy/paste dungeons

    Yes...  but then... you are not talking about the dungeons, but about the WoW caves... 

    instances/phasing

    Best feature for story telling

    half assed auction house

    An all around the world auction house would totally ruin the econnomy, GW2 has proven that.... the system is good, but the interface certainly needs improving

    bugs out the ass but don't worry, thanks to the pc beta testers they will be fixed before console release (that's why it got pushed back)

    I have allways said this... and they called me a fool... we are paying to beta test this great game... but then how many times havent people asked for payed betas... i am having fun, i dont mind.

    I told myself I wold never buy another game on the pc that was made for consoles but I fell for it again.  NEVER AGAIN!

    This stature makes your opinion biased by nature....

    And NO! I will not be playing Wildstar. That game is so much like WoW that it makes me want to pull my hair out after playing for five minutes! Don't get me wrong, I loved WoW and played the hell out of it to the point where I just couldn't stomach running anymore raids or leveling another character and I get that same loathing feeling when I play Wildstar.

    As a matter of fact, screw mmo's all together. WTF happened to this genre. It started off great and then just went to shit. Its like the video game version of Idiocracy. Its so bad that its making me go off topic in my post AAARRRRGGGGGHH!

    That's it, I'm done..........till Archage comes out............and then there is Black Desert too.........DAMNIT!

    You will be so dissapointed with any other MMO releasing, none can live up to your standards, so much is clear to me now after reading this list of complaints.

    That's not WoW caves, that's elder scroll caves, they already excisted in skyrim, small 3-5 minute doungens with a few mobs maybe 1 boss and maybe a treasure or any special lore book inside.

    The entire wow cave thing was to show the Wow fanbois  bias with the entire cut and paste cave thing. 

      OMG I am Ancient!
  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by Azmodeus
    Originally posted by Vapors
    Originally posted by Lord.Bachus
    Originally posted by shamall

    It was made for consoles.  

    It was made for both PC and consoles..... which is a compromise felt on both sides... and its the main reason the console version got pushed back

    I bet every limitation this game has is due to it being made for consoles. 

    Speculation, you obviously trry to blame this mechanic for everything you dont like....

    4 player groups

    we all know six player groups are the ultimate...  yet 12 player content in Craglorn makes up for this

    tiny dungeons you run through in 5 minutes

    Those are single player dungeons and very much improved versions of the caves in WoW

    horrible group mechanics

    The actuall group content is the best MMO group content (16 dungeons) i have played so far.

    copy/paste dungeons

    Yes...  but then... you are not talking about the dungeons, but about the WoW caves... 

    instances/phasing

    Best feature for story telling

    half assed auction house

    An all around the world auction house would totally ruin the econnomy, GW2 has proven that.... the system is good, but the interface certainly needs improving

    bugs out the ass but don't worry, thanks to the pc beta testers they will be fixed before console release (that's why it got pushed back)

    I have allways said this... and they called me a fool... we are paying to beta test this great game... but then how many times havent people asked for payed betas... i am having fun, i dont mind.

    I told myself I wold never buy another game on the pc that was made for consoles but I fell for it again.  NEVER AGAIN!

    This stature makes your opinion biased by nature....

    And NO! I will not be playing Wildstar. That game is so much like WoW that it makes me want to pull my hair out after playing for five minutes! Don't get me wrong, I loved WoW and played the hell out of it to the point where I just couldn't stomach running anymore raids or leveling another character and I get that same loathing feeling when I play Wildstar.

    As a matter of fact, screw mmo's all together. WTF happened to this genre. It started off great and then just went to shit. Its like the video game version of Idiocracy. Its so bad that its making me go off topic in my post AAARRRRGGGGGHH!

    That's it, I'm done..........till Archage comes out............and then there is Black Desert too.........DAMNIT!

    You will be so dissapointed with any other MMO releasing, none can live up to your standards, so much is clear to me now after reading this list of complaints.

    That's not WoW caves, that's elder scroll caves, they already excisted in skyrim, small 3-5 minute doungens with a few mobs maybe 1 boss and maybe a treasure or any special lore book inside.

    The entire wow cave thing was to show the Wow fanbois  bias with the entire cut and paste cave thing. 

    It could have been better, with all unique caves... But its not.... There is only so much a developer can do... Its certainly a design choice..     

     

    They should have made these little dungeons with a random dungeon engine, much like in daggerfall.....  It would have been perfect that way...  All different places...

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • Moar61Moar61 Member UncommonPosts: 260

    I think it's a far stretch to blame some of these things on it being "designed for console". Especially since you leave out the small hotbar. For the most part I don't agree with you at all, and rather see these parts of ESO not because it's designed as a console game, but because it's designed as an Elder Scrolls game. They didn't want super large groups in pve, they wanted a small, well knitted 4 man group. I like that. Exploring and questing through the zones should be something you do with you or a couple of friends. 

  • FoobarxFoobarx Member Posts: 451

    I find it interesting that everyone hates the yellow quest marker point you in the right direction linear questing of MMOs and yet, as soon as someone gets off the rails, people point out that they are doing it wrong.

     

    Which is it?  They failed to follow the rails, thus they are doing it wrong... or they followed the rails, thus they are doing it wrong?

     

    Apparently there is only one way to do it.  The right way.  Only no one is in consensus as to what the right way is.  Thus there is no right way.  No right way, no wrong way... no way at all.

     

     

  • SpottyGekkoSpottyGekko Member EpicPosts: 6,916
    Originally posted by Foobarx

    I find it interesting that everyone hates the yellow quest marker point you in the right direction linear questing of MMOs and yet, as soon as someone gets off the rails, people point out that they are doing it wrong.

     

    Which is it?  They failed to follow the rails, thus they are doing it wrong... or they followed the rails, thus they are doing it wrong?

     

    Apparently there is only one way to do it.  The right way.  Only no one is in consensus as to what the right way is.  Thus there is no right way.  No right way, no wrong way... no way at all.

     

     

    There's always only one "right way", and that's the one that YOU think is the right way.

    Some people try to force the world to follow their way (usually with very limited success). Others simply choose from the available "ways" to find one that matches closest to "their way". The latter group play MMO's and enjoy them, the former group mostly post on game forums...

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