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Is there any game that has big open world non instanced if possible that gives players a chance at exploring without instant teleportation or pathway?
I was going to try Vanguard Saga of Heroes but noticed they it's shutting down this July. Is there any game similar to Vanguard?
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Arche age is most likely what you're after. I would wait until it goes beta and buy 50$ access and play. Huge open world for ya to explore.
I can't think if many other open world games off top of my head besides mortal online. I know there are a few others just can't remember. Repopulation is a little ways off but will have it as well. Did you play swg? If you did and enjoyed it there is a good chance repop will be for you.
Yes I agree Archeage is what fits best my needs problem is they charge $150.00 and have no info or roadmap of when alpha ends and beta starts meaning they can stay like this for long time to milk the caw of that $150.00. I did sub Darkfall Unholy Wars for 1 month but didn't like it much.
My main previous games were: FFXI(Final Fantasy 11 Online) for ~ 10 years and even though it was instanced it took long to go from one place to the other and world was full of rare spawns(notorious monsters or elite in other games) so there was something to look forward when roaming out in the world it felt like a world, I'm playing FFXIV at the moment and it doesn't have that world feeling, played WoW(the burning crusade) for 3 months and enjoyed it but it went downfall from then on easier and easier to the point they made the game a pokemon type game where you capture little pets and fight with them.
Anyways I'm feeling burned out of FFXIV lately so looking to see whats out there that has a world to explore and suprises found in it not just same mobs all over the place and that's it.
"mmorpg.com forum admins are all TROLLS and losers in real life"
My opinion
I am also a long time FFXI player and was looking for something close to what i got out of 11, some of the oldschool stuff every game strips out nowadays (larger worlds, NMs, Group heavy, able to grind mobs to level, cant cap in like a week...ect)
I tried 14, but they turned that into the same thing as everything else. Which was sad because the end of 1.0 had all those things wanted, it just needed to be fixed some and add in some more casual features for the newbies....but they threw out a pretty good game to go down the "Me too" route.
For newer things, the only thing that has caught my intrest at all has been Archeage, even though im not a fan of F2P and heavy on PVP, its the only one NOT going for the heavy instanced/solo/handholding type theme parks that there are WAY too many of nowadys.
Other than that...maybe EQN, i mean the others ones were quite good but really are old now...but i have a feeling with what ive heard its gonna try and be more like GW2 than anything (limited skill action combat and everyone is "effecient" class style).
I googled it and looks like that is Everquest private server....
"mmorpg.com forum admins are all TROLLS and losers in real life"
My opinion
"mmorpg.com forum admins are all TROLLS and losers in real life"
My opinion
it is everquest at kunark release anyone can login
Do you mean non-instanced or zoneless because there's an enormous difference between the two. WoW is (mostly) zoneless and instanced. FFXI has zones but (at least when I was playing pre-WotG) had few if any instances.
There are games with large zones and non-instanced dungeons, e.g., EQ2 (though it has instances as well).
There are to my knowledge very few zoneless games (and most of those "merely" have giant zones); Fallen Earth comes to mind, or perhaps Ryzom. Both as I recall have some form of fast travel, but you have to visit locations first, and they have giant-scale worlds.