It took me 5 years to save enough money to buy a half a$$ed gaming machine. My old PC was maxed out, couldn't support enough RAM to do crap with todays mmorpg's. I had to make due with lag and performance issues a lot. Some people... a lot of people just don't have 5k, or even 1k to drop on a machine because they work a real job and have to support a real family, or mommy and daddy isn't rich and can't afford to silver spoon feed them. The point is...most peeps at least in my case, play these games to take a break and get away from reality for an hour or two to express imagination and unwind in a bada$$ world where there are no consequences for killing stuff. If you can justify 5k for an hour or two every couple of days or even once a day than kudos to you for having rich parents, a trust fund or some other type of financial boon. Most of us go to the school of hard knocks and I know I can't buy diapers and spend 5k for a machine at the same time. Whats that? Nooooo, with out us poor people you wouldn't have anyone to play your mmorpg with. So yes, some people complain about high system reqs, and I don't judge them for doing so because I know what it's like to be broke and enjoy mmorpg's at the same time.
Now, if you are still playing on your old comador 64, than yes, it's time to upgrade or give up gaming on a PC and dust off the old Atari for some hot pong action. If you paid 3k for your almost top of the line rig 6 years ago and your games run like crap.... complain away and do a little more research on the next machine you buy for upgradability. If you bought the latest and greatest machine for movies and microsoft word and can't play games on it even though you payed a ton of money for yer shiny new machine than you need to get a little more PC savvy and gut yer machine or add to it and stop complaining.
Maybe PC gaming isnt for you, try something else. If you love gaming, get a console, it'll last longer than your average PC.
TBH holding on to a 5 year old PC is quite normal. Back then I ran on single core (OC) AthlonXP, when everyone is on quad core already. I upgraded because lightning fried my PC. Now I have a decent rig, 2 years old. Might upgrade this year.
People like him might be best served being a console gamer. However, a decent gaming PC costs about the same as one of the new consoles (around $500). The PC I'm using now I've had for about 4 years now ( i7 920, 6gb ram, GTX 580) with the only thing added was the video card and only because my original Radeon 5770 shit the bed and died. I purchased it for around $1200. I'm able to run every game I've played at either ultra or high settings so I have no plans on upgrading or buying a new PC anytime soon.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
If you are talking about WildStar....well people have reasons to rant about....
Oldschool graphics with beyond needed requirements....
...specially when you see far superior games in graphics like TESO run smooth like a hot knife cutting butter.
TESOs performance is still a bit random, it runs great on some system but others still have issues with it (and they sometimes have better hardware). Optimizing a game for all kind of hardware is not easy and takes time.
But I do agree with OP, there is no reason why there shouldn't be some MMOs for high end computers.
Why does everyone insist on having a Laptop ?......This is more of the question !
Do you travel constantly ?
Do you have to carry it from room to room, maybe insist on using it on your bed, maybe bring it down your basement at times ?
OK....I know, your friends may call you to bring it over to their house to play video games next to each other, or an outside chance they may and you'll be ready when that time comes
GET A GOOD DESK TOP, you can up-grade for almost nothing !!
About two years I needed a new video card, the one I had was old and blew out. For $125 I got one that was twice as good as the one I originally paid $600 for.
I don't see THAT much complaints. That said, an MMo SHOULD be accessable to most people. A good MMo will work in having low settings a good majority of people can handle with high settings that can look great.
An MMo can look great, but it does need to be accessable enough for most people. An MMo won't go very far if its cut off from most people. It's hard to be "Massive" in a multiplayer online game if your cutting off much of the possible userbase.
MMOs prob require the lowest specs of any video game on computers.
That is not my experience.
On my old pc, befor updated, i just needed a new gpu to play FarCry3 without any problema but didnt solve my mmorpg problems because they use alot the cpu and ram. So only after full update i was able to play new mmorpgs in decente way.
Originally posted by Takoo Sorry it is time for people with dual cores and 4gb of ram to get new computers.
Is it? How so?
You realize simple fact that there is WAY more games you can play on "old" computer than games that requires latest tech? That is where those 10% comes from.
There is simply no point making games for latest tech.
I see a whole lote more people complaining about bad graphics or cartoony graphics, or other styles they don't like, or animations etc.
There are almost never complaints about MMO's with high graphical quality that require decent specs.
Those that do complain simply don't have the money or otherwise the ability to update for a new game they'd like to play. So the situation is pretty easy to understand.
Together with that, many games these days come out unoptimized, which makes some mediocre looking games require a lot of juice from your comp.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
Sorry it is time for people with dual cores and 4gb of ram to get new computers.
Is it? How so?
You realize simple fact that there is WAY more games you can play on "old" computer than games that requires latest tech? That is where those 10% comes from.
There is simply no point making games for latest tech.
You don't have to spend thousands of $$$ and have a bleeding edge PC but if you're still trying to game on a PC that's 10 years old with a Pentium 4, 1gb of ram and 20 gb of hd space, maybe PC gaming isn't for you and you're better off sticking to consoles. One of the new consoles, however, will run you about the same cost a PC that can run most every game with respectable visuals and frame rates.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
I get the vibe OP is too fixated on the number of cores and not the speeds of those cores. From my experience, relatively few games make good use of multicore systems. I certainly regret buying a quadcore processor when instead I could've bought a faster dualcore processor for the same money.
For many people it is not about if they can cough up the money to update their PC but rather they cannot justify it.
I skate to where the puck is going to be, not where it has been-Wayne Gretzky
I prefer mmos with wide range scalable graphics. I have a great computer, but many of my friends are broke asses with Frankenstiened duct taped PC's. I want to play with as many people as possible.
And PS: those cartoony graphics will outlast any realistic graphics and are more easily updated as the game grows. Plus I just prefer the cartoon style and animations to "realistic" style. I was a Streetfighter kid and Mortal Kombat kids could suck donkeys!
The term is "stylized" not "cartoony". It is stylized versus realistic graphics - and yes, stylized graphics age much better (meaning they don't look hopelessly outdated within 2 years).
I skate to where the puck is going to be, not where it has been-Wayne Gretzky
Originally posted by Horusra I do not think it is a complaint about the game, but more about the market that will support the game. You make a game that only 10% of people can play, then the company can not be surprised if it tanks in the market.
Quad core and 6gb of ram is 10% of people? Sorry it is time for people with dual cores and 4gb of ram to get new computers.
I saw a statistic from steam (think it was last year) and the vast majority of people are still using Intel Core 2 Duo CPUs. Now obviously steam does not cover all gamers but for me I don't think you will get anyone else to publish stats on a larger population.
Btw the vast majority of other video games have a dual core as a minimum not quad core. Not sure where you're getting your facts from.
Metro Last Light requires a minimum of Dual core and so does Battlefield 4. Problem with a lot of MMOs is that they have too many people potentially in one place which significantly impacts performance.
You are just being unreasonable as other games also do not require quad core CPUs to run.
And saying buy a PC not a laptop is pretty much tunnelled vision. PCs don't suit everyone's lifestyle. In fact for the majority of people laptops suit their needs better. But then again you sound like someone who has a 12 core CPU and Geforce GTX 790 and is just bitter than developers are not targeting specs.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Originally posted by Quirhid The term is "stylized" not "cartoony". It is stylized versus realistic graphics - and yes, stylized graphics age much better (meaning they don't look hopelessly outdated within 2 years).
Both are actually correct. To make your game look "cartoony" is to "1. To restrict or make conform to a particular style." and thus making the look of your game stylized. However, you can also stylize the look in other ways without making it cartoony.
Originally posted by VengeSunsoar Big money is thousands of dollars.
Quad core or 6, 8 core AMD and 8gb of ram is not thousands of dollars.
You seem too focused on the whole "number of cores". AMD have tons of cores, true, but Intel blows them out of the water. THere are tons of i7s (4 cores) which beat 8 core CPUs from AMD.
AMD CPU and gpu is a cheap way out. I always go for Intel (i7) and a geforce. Works way better than 1 billion cores from AMD
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Well, so you have a decent computer? Good for you. The bad news is, there are millions of pc gamer all across the globe that don't have the same income/luck as you. A good developer should have see that coming, and optimize their game so everyone can play.
People who don't have the money for a decent computer likely won't have the money to pay for games, either, so there's much less to that than you might think.
It doesn't cost $5000 to get a decent gaming computer. You can get something decent for $600 excluding peripherals, or $800 if you need all new peripherals.
The higher you set the specs on your game, the less people that can play it.
The more money you spend on high-end graphics in your game, the less money you have to spend on other parts of development. Budgets are budgets, games have them, and every dollar you spend on graphics is a dollar you don´t spend elsewhere.
The more you push the technical limits of your engine, the more client issues you are going to have. Games like AoC pushed the graphics limits of their engine, and they paid for it the first month after launch as they had all types of v-card issues. There were players who computers well above the specs who couldn´t run the game at all. Push graphics = prepare for more tech support staffing
Pushing graphics also results in design compromises. There are games that want super detailed high-end graphics, and so they are forced to instance every little part of the game. Nothing like having a loading screen every time you enter or exit a random building.
MMOs are about combat. Ask me what I prefer.. a 1000 extra polys on my character model, or a fighting animation that fires as soon as I tough a button and gives visual feedback quickly to what is happening in that combat.
One of the BIGGEST reasons WOW is WOW is because of their art and graphic choices. They are more than happy to collect $15 per month from those people with a $300 walmart e-machine.
I don't think anyone sets out to make a game that requires a $1000+ computer in order to run. But if you botch things in your game engine and make the game a lot more demanding on hardware than you intended, you might well be stuck with what you've got and have to require higher minimum settings than you intended.
Originally posted by Horusra I do not think it is a complaint about the game, but more about the market that will support the game. You make a game that only 10% of people can play, then the company can not be surprised if it tanks in the market.
Quad core and 6gb of ram is 10% of people? Sorry it is time for people with dual cores and 4gb of ram to get new computers.
Just because you say so does not mean that they will. A company can't release a game based on people should be upgrading. They have to accept reality when making their decisions. MMOs are expensive to make. They need continuing revenue to make it worth it. What people should or should not have has no bearing. What they do have is what matters when they make financial decisions, and the fact is most people have underpowered machines. So that is what they make a game for so that they can see a return on their investment. It is hard enough for them to make a successful MMO. Why would they shoot themselves in the foot by catering to the smallest market segment? Doesn't make sense.
I would definitely not complain about any developer trying to push the envelope but there is room for complaints.it is one thing to strive for better gaming but another is if a very lazy effort was put into the efficiency of the software.
A perfect example was and still is EQ2 an ancient game that can still cripple very good systems because SOE has butchers for coders.It would also explain why SOE has to do server maintenance every day or every other day to keep servers from crashing or lagging everyone out.I played FFXI with at times pings over 600+ yet the game still ran smooth and never ran into any glitches of any kind.
So i guess my point is that developers are free to do whatever they please,just do it right.The more powerful systems are more than capable of running elite games yet they would still struggle at 30 frames with developer laziness and/or lack of skills.
Yet another example,the whole purpose of PhysX was to bring us realistic physics into our games,Well so happens that software also lessens the load on gpu's but devs are too cheap and lazy to use it.Gamer's need to start demanding better games and better efforts instead of just jumping on the new bandwagon every time a new game comes out.
Never forget 3 mile Island and never trust a government official or company spokesman.
Originally posted by jusomdude There's a difference between needing a new computer to play the latest high-tech games and needing a new computer to play a horrible performing game.
Well said sir !!.
Never forget 3 mile Island and never trust a government official or company spokesman.
If you are talking about WildStar....well people have reasons to rant about....
Oldschool graphics with beyond needed requirements....
...specially when you see far superior games in graphics like TESO run smooth like a hot knife cutting butter.
Wildstar = oldschool graphics?
I really do not see that, sure it has a certain artstyle but everything else the game delivers is far from oldschool grpahics. It's way ahead of WoW graphics in terms of graphics/animation yet familiar in style towards WoW.
I don't see ESO to be far superior in graphics because the game handles a complete different artstyle, which comes closer to my taste, though didn't have any performance issue's in Wildstar beta.
OP: I don't believe MMO require the most lowest spec to play. Actually I believe people atleast need to be able to for example play Crysis3/AssasinCreed4 at max settings to be sure they can handle a MMO/MMORPG properly because there is allot going on in a MMORPG compared to a singleplayer game that is far more limited in what it needs to do there for can create games with almost near realistic graphics as the game does not need to account for hunderds/thousands of player playing similtaniously aswell having more indepth feature's that can shape/effect the gamewold in more way then can be done in a MMORPG.
Originally posted by Ginaz You don't have to spend thousands of $$$ and have a bleeding edge PC but if you're still trying to game on a PC that's 10 years old with a Pentium 4, 1gb of ram and 20 gb of hd space, maybe PC gaming isn't for you and you're better off sticking to consoles. One of the new consoles, however, will run you about the same cost a PC that can run most every game with respectable visuals and frame rates.
How does telling your potential customer "maybe PC gaming isn't for you" is supposed to help devs to sell their games...?
I think you are missing the point by a long, very long shot...
My PC is fine, so I wouldn't have a problem with such, however I see no point in devs willfully gimping the success their product could have. We're talking MMORPG's here. They're designed for any where from hundreds of thousands to millions to be playing.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
You don't have to spend thousands of $$$ and have a bleeding edge PC but if you're still trying to game on a PC that's 10 years old with a Pentium 4, 1gb of ram and 20 gb of hd space, maybe PC gaming isn't for you and you're better off sticking to consoles. One of the new consoles, however, will run you about the same cost a PC that can run most every game with respectable visuals and frame rates.
How does telling your potential customer "maybe PC gaming isn't for you" is supposed to help devs to sell their games...?
I think you are missing the point by a long, very long shot...
If you're still running a 10 year old PC with the specs I mentioned and think you should be able to play all the latest and greatest games, then yes, modern PC gaming isn't for you. Chances are in that case you would probably be a console gamer, one who probably believes new PC games need a PC worth $5000 to play. Which, of course, is wrong. You can get a decent gaming PC for the same price (around $500) as one of the newer gen consoles.
Would you expect your 10 year old cathode ray tube TV to have the ability to show HD channels in HD? No? Would you expect your 10 year old cell phone to play Youtube videos or be able to use Skype? No? Then why would you expect your 10 year old PC to play new games?
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
I would definitely not complain about any developer trying to push the envelope but there is room for complaints.it is one thing to strive for better gaming but another is if a very lazy effort was put into the efficiency of the software.
A perfect example was and still is EQ2 an ancient game that can still cripple very good systems because SOE has butchers for coders.It would also explain why SOE has to do server maintenance every day or every other day to keep servers from crashing or lagging everyone out.I played FFXI with at times pings over 600+ yet the game still ran smooth and never ran into any glitches of any kind.
So i guess my point is that developers are free to do whatever they please,just do it right.The more powerful systems are more than capable of running elite games yet they would still struggle at 30 frames with developer laziness and/or lack of skills.
Yet another example,the whole purpose of PhysX was to bring us realistic physics into our games,Well so happens that software also lessens the load on gpu's but devs are too cheap and lazy to use it.Gamer's need to start demanding better games and better efforts instead of just jumping on the new bandwagon every time a new game comes out.
It's not so much laziness as at least one of:
1) not being terribly competent in optimizing your code,
2) guessing wrongly on what future hardware would be able to do, since a lot of important code is written years before release, or
3) simply trying to do too much in a frame and overwhelming hardware that way.
In particular, EverQuest II is the poster child for #2. They wrote the game to run great on the 10 GHz processors that Intel was still promising would come soon when the game launched. A decade later, the only CPUs to go over 4.4 GHz apart from overclocking are a couple of factory overclocked AMD chips with turbo that doesn't go over 5 GHz. And even with overclocking, there still aren't any chips that can go significantly over 5 GHz apart from exotic (sub-ambient temperature) cooling. Had SOE known early on that multi-core processors were the future, they'd have threaded their code better and the game would run much better on modern hardware.
Comments
People like him might be best served being a console gamer. However, a decent gaming PC costs about the same as one of the new consoles (around $500). The PC I'm using now I've had for about 4 years now ( i7 920, 6gb ram, GTX 580) with the only thing added was the video card and only because my original Radeon 5770 shit the bed and died. I purchased it for around $1200. I'm able to run every game I've played at either ultra or high settings so I have no plans on upgrading or buying a new PC anytime soon.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
TESOs performance is still a bit random, it runs great on some system but others still have issues with it (and they sometimes have better hardware). Optimizing a game for all kind of hardware is not easy and takes time.
But I do agree with OP, there is no reason why there shouldn't be some MMOs for high end computers.
Why does everyone insist on having a Laptop ?......This is more of the question !
Do you travel constantly ?
Do you have to carry it from room to room, maybe insist on using it on your bed, maybe bring it down your basement at times ?
OK....I know, your friends may call you to bring it over to their house to play video games next to each other, or an outside chance they may and you'll be ready when that time comes
GET A GOOD DESK TOP, you can up-grade for almost nothing !!
About two years I needed a new video card, the one I had was old and blew out. For $125 I got one that was twice as good as the one I originally paid $600 for.
I don't see THAT much complaints. That said, an MMo SHOULD be accessable to most people. A good MMo will work in having low settings a good majority of people can handle with high settings that can look great.
An MMo can look great, but it does need to be accessable enough for most people. An MMo won't go very far if its cut off from most people. It's hard to be "Massive" in a multiplayer online game if your cutting off much of the possible userbase.
That is not my experience.
On my old pc, befor updated, i just needed a new gpu to play FarCry3 without any problema but didnt solve my mmorpg problems because they use alot the cpu and ram. So only after full update i was able to play new mmorpgs in decente way.
Is it? How so?
You realize simple fact that there is WAY more games you can play on "old" computer than games that requires latest tech? That is where those 10% comes from.
There is simply no point making games for latest tech.
I see a whole lote more people complaining about bad graphics or cartoony graphics, or other styles they don't like, or animations etc.
There are almost never complaints about MMO's with high graphical quality that require decent specs.
Those that do complain simply don't have the money or otherwise the ability to update for a new game they'd like to play. So the situation is pretty easy to understand.
Together with that, many games these days come out unoptimized, which makes some mediocre looking games require a lot of juice from your comp.
Feel free to use my referral link for SW:TOR if you want to test out the game. You'll get some special unlocks!
You don't have to spend thousands of $$$ and have a bleeding edge PC but if you're still trying to game on a PC that's 10 years old with a Pentium 4, 1gb of ram and 20 gb of hd space, maybe PC gaming isn't for you and you're better off sticking to consoles. One of the new consoles, however, will run you about the same cost a PC that can run most every game with respectable visuals and frame rates.
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
I get the vibe OP is too fixated on the number of cores and not the speeds of those cores. From my experience, relatively few games make good use of multicore systems. I certainly regret buying a quadcore processor when instead I could've bought a faster dualcore processor for the same money.
For many people it is not about if they can cough up the money to update their PC but rather they cannot justify it.
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
I prefer mmos with wide range scalable graphics. I have a great computer, but many of my friends are broke asses with Frankenstiened duct taped PC's. I want to play with as many people as possible.
And PS: those cartoony graphics will outlast any realistic graphics and are more easily updated as the game grows. Plus I just prefer the cartoon style and animations to "realistic" style. I was a Streetfighter kid and Mortal Kombat kids could suck donkeys!
Help support an artist and gamer who has lost his tools to create and play: http://www.gofundme.com/u63nzcgk
I skate to where the puck is going to be, not where it has been -Wayne Gretzky
I saw a statistic from steam (think it was last year) and the vast majority of people are still using Intel Core 2 Duo CPUs. Now obviously steam does not cover all gamers but for me I don't think you will get anyone else to publish stats on a larger population.
Btw the vast majority of other video games have a dual core as a minimum not quad core. Not sure where you're getting your facts from.
Metro Last Light requires a minimum of Dual core and so does Battlefield 4. Problem with a lot of MMOs is that they have too many people potentially in one place which significantly impacts performance.
You are just being unreasonable as other games also do not require quad core CPUs to run.
And saying buy a PC not a laptop is pretty much tunnelled vision. PCs don't suit everyone's lifestyle. In fact for the majority of people laptops suit their needs better. But then again you sound like someone who has a 12 core CPU and Geforce GTX 790 and is just bitter than developers are not targeting specs.
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
Both are actually correct. To make your game look "cartoony" is to "1. To restrict or make conform to a particular style." and thus making the look of your game stylized. However, you can also stylize the look in other ways without making it cartoony.
You seem too focused on the whole "number of cores". AMD have tons of cores, true, but Intel blows them out of the water. THere are tons of i7s (4 cores) which beat 8 core CPUs from AMD.
AMD CPU and gpu is a cheap way out. I always go for Intel (i7) and a geforce. Works way better than 1 billion cores from AMD
Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.
People who don't have the money for a decent computer likely won't have the money to pay for games, either, so there's much less to that than you might think.
It doesn't cost $5000 to get a decent gaming computer. You can get something decent for $600 excluding peripherals, or $800 if you need all new peripherals.
I don't think anyone sets out to make a game that requires a $1000+ computer in order to run. But if you botch things in your game engine and make the game a lot more demanding on hardware than you intended, you might well be stuck with what you've got and have to require higher minimum settings than you intended.
Just because you say so does not mean that they will. A company can't release a game based on people should be upgrading. They have to accept reality when making their decisions. MMOs are expensive to make. They need continuing revenue to make it worth it. What people should or should not have has no bearing. What they do have is what matters when they make financial decisions, and the fact is most people have underpowered machines. So that is what they make a game for so that they can see a return on their investment. It is hard enough for them to make a successful MMO. Why would they shoot themselves in the foot by catering to the smallest market segment? Doesn't make sense.
I would definitely not complain about any developer trying to push the envelope but there is room for complaints.it is one thing to strive for better gaming but another is if a very lazy effort was put into the efficiency of the software.
A perfect example was and still is EQ2 an ancient game that can still cripple very good systems because SOE has butchers for coders.It would also explain why SOE has to do server maintenance every day or every other day to keep servers from crashing or lagging everyone out.I played FFXI with at times pings over 600+ yet the game still ran smooth and never ran into any glitches of any kind.
So i guess my point is that developers are free to do whatever they please,just do it right.The more powerful systems are more than capable of running elite games yet they would still struggle at 30 frames with developer laziness and/or lack of skills.
Yet another example,the whole purpose of PhysX was to bring us realistic physics into our games,Well so happens that software also lessens the load on gpu's but devs are too cheap and lazy to use it.Gamer's need to start demanding better games and better efforts instead of just jumping on the new bandwagon every time a new game comes out.
Never forget 3 mile Island and never trust a government official or company spokesman.
Well said sir !!.
Never forget 3 mile Island and never trust a government official or company spokesman.
Wildstar = oldschool graphics?
I really do not see that, sure it has a certain artstyle but everything else the game delivers is far from oldschool grpahics. It's way ahead of WoW graphics in terms of graphics/animation yet familiar in style towards WoW.
I don't see ESO to be far superior in graphics because the game handles a complete different artstyle, which comes closer to my taste, though didn't have any performance issue's in Wildstar beta.
OP: I don't believe MMO require the most lowest spec to play. Actually I believe people atleast need to be able to for example play Crysis3/AssasinCreed4 at max settings to be sure they can handle a MMO/MMORPG properly because there is allot going on in a MMORPG compared to a singleplayer game that is far more limited in what it needs to do there for can create games with almost near realistic graphics as the game does not need to account for hunderds/thousands of player playing similtaniously aswell having more indepth feature's that can shape/effect the gamewold in more way then can be done in a MMORPG.
How does telling your potential customer "maybe PC gaming isn't for you" is supposed to help devs to sell their games...?
I think you are missing the point by a long, very long shot...
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
If you're still running a 10 year old PC with the specs I mentioned and think you should be able to play all the latest and greatest games, then yes, modern PC gaming isn't for you. Chances are in that case you would probably be a console gamer, one who probably believes new PC games need a PC worth $5000 to play. Which, of course, is wrong. You can get a decent gaming PC for the same price (around $500) as one of the newer gen consoles.
Would you expect your 10 year old cathode ray tube TV to have the ability to show HD channels in HD? No? Would you expect your 10 year old cell phone to play Youtube videos or be able to use Skype? No? Then why would you expect your 10 year old PC to play new games?
Is a man not entitled to the herp of his derp?
Remember, I live in a world where juggalos and yugioh players are real things.
MSI GE70 - i7-4700MQ, GeForce GT 750M, 8gb ram, 750gb 7200RPM HDD and 128gb SSD
It's not so much laziness as at least one of:
1) not being terribly competent in optimizing your code,
2) guessing wrongly on what future hardware would be able to do, since a lot of important code is written years before release, or
3) simply trying to do too much in a frame and overwhelming hardware that way.
In particular, EverQuest II is the poster child for #2. They wrote the game to run great on the 10 GHz processors that Intel was still promising would come soon when the game launched. A decade later, the only CPUs to go over 4.4 GHz apart from overclocking are a couple of factory overclocked AMD chips with turbo that doesn't go over 5 GHz. And even with overclocking, there still aren't any chips that can go significantly over 5 GHz apart from exotic (sub-ambient temperature) cooling. Had SOE known early on that multi-core processors were the future, they'd have threaded their code better and the game would run much better on modern hardware.