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The most innovative game of the year?

13

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  • bcbullybcbully Member EpicPosts: 11,843
    pfft Wildstar OP. l2game.image
  • Slapshot1188Slapshot1188 Member LegendaryPosts: 17,652

    Personally I am more intrigued by the innovation of Shards Online.  The idea of having official servers but also supporting player developed worlds (fantasy, sci-fi.. whatever you want) seems really, really cool.

     

    I'll try Archeage when it launches.  It looks good but no way I'm paying $150 for a F2P game.

     

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  • DistopiaDistopia Member EpicPosts: 21,183
    THe problem with this topic is too many people seem to have no idea what innovation means, innovation does not only mean something brand new and never seen before.

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • KarbleKarble Member UncommonPosts: 750
    Originally posted by Slackker

    Pretty good game? Yep.

    Innovative? .. In the field of language translation, perhaps.

    This year? I'm sure some site will think so, overall just a pointless debate topic.

    This year hasn't been a great one for games, but if you have to award this title I'd wait until Wildstar is longer into launch and ESO releases on console before deciding. Kinda like baseball - Pat Listach and Kevin Maas won rookie of the year. In the end, they were just lost in the shuffle. I'm more interested in what turns out to be the best game than who starts out the strongest.

    You shouldn't evaluate totally different games the same way.

    The only thing these 3 games share is that they have alot of people in them.

    Wildstar is future based twitchy with alot of over the top non-realistic things happening and cartoon graphics and raids theme park.

    ESO is a try hard theme park with Elder Scrolls themes, a simple uncluttered UI, and no major innovations in particular.

    ArcheAge is totally different. I heard that some people are so used to playing the themepark games where you have your daily quests and daily dungeon raids, that once they reach 50th they don't know what there is and just stop playing thinking they beat the game.......lol.

    ArcheAge is about building up multiple builds over a long time and switching between them when in need. It's about getting really good at something and having a blast with it like crafting specific things and making profit and a name for yourself.

    ArcheAge is about becoming a dreaded pirate on the seas and sinking trade ships and taking the spoils of war.

    ArcheAge is about becoming an expert at treasure hunting with treasure maps.

    ArcheAge is about building and sieging castles and collecting rent from settlers.

    ArcheAge is about fighting epic bosses and turning them into pets.

     

    Basically it's a sandbox with some group dungeons, arenas, questing, and many many other things thrown in.This game is whatever you want it to be.  It wins in my book.

  • SinakuSinaku Member UncommonPosts: 552

    Best alpha I have ever played, hands down. Call me a fanboy or whatever you want I am having a blast.

  • SnakexSnakex Member UncommonPosts: 317
    Originally posted by Lord.Bachus

    http://www.youtube.com/watch?v=XkGhg3dCyxs

     

    Just watch the video and tell me your toughts?

    OP,

    Let me help you with the video selection.

    Here are some short videos, and the last one being the longest one. Fun little videos for you to grab the general premise of Archeage.

    Here ya go:

    http://www.youtube.com/watch?v=YWTxaDKxPow           

    http://www.youtube.com/watch?v=PYy0gD_lD7E   

    http://www.youtube.com/watch?v=aDcHeQIuvsA

    http://www.youtube.com/watch?v=jjVxXckA_s8

    http://www.youtube.com/watch?v=7uYtipph5ho

     

  • NellusNellus Member UncommonPosts: 247
    Originally posted by Karble

    You shouldn't evaluate totally different games the same way.

    The only thing these 3 games share is that they have alot of people in them.

    I didn't evaluate any of them. However, anyone looking to give out a "Most Innovative of 2014" award would have to consider all three games. And that's what this thread is about, right? I simply said it's too early to be giving out superlatives.

    - Nellus

  • PreparedPrepared Member UncommonPosts: 103
    Originally posted by Slackker
    Originally posted by Karble

    You shouldn't evaluate totally different games the same way.

    The only thing these 3 games share is that they have alot of people in them.

    I didn't evaluate any of them. However, anyone looking to give out a "Most Innovative of 2014" award would have to consider all three games. And that's what this thread is about, right? I simply said it's too early to be giving out superlatives.

     

    I've having a blast in the most Innovate MMORPG (ArcheAge) since Everquest!  This game has so much stuff in it that is fun!

     

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by Quesa

    What is so innovative about it?

     

    (nothing, really)

    Well, i hoped you guys could tell me whats so innovative about this game...

     

    Because that video gives me the feeling of the same old same, like a game i played about ten years ago..    When compared to the latest MMO´s it just doesnt make the cut...  The only thing that sets it appart is its PvP setting

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • PreparedPrepared Member UncommonPosts: 103
    Originally posted by Lord.Bachus
    Originally posted by Quesa

    What is so innovative about it?

     

    (nothing, really)

    Well, i hoped you guys could tell me whats so innovative about this game...

     

    Because that video gives me the feeling of the same old same, like a game i played about ten years ago..    When compared to the latest MMO´s it just doesnt make the cut...  The only thing that sets it appart is its PvP setting

     

    There is no MMORPG you can play today except ArcheAge that has all of the following in it:

     

    1. Open world PvP starting with two factions, extending to three if you want to.

    2. Trial system which sends players to jail. - Go to jail enough and you join the third major faction, the Pirates

    3. Houses with guilds able to build Castles

    4. Farms for growing crops that can be used in crafting.  Even underwater farms can be built.

    5. 120 different classes based on the three skill-sets chosen of the 10 available.  The number of skills you can use at any time is much larger than most of the newer MMORPGs released in the last 2 years.

    6. The publisher of the game doesn't tout and carry-on how great "ACTION COMBAT" is and try to rub into your face that this is something you have to have in order to enjoy the combat of the game.  Finally a game being released this year that will have a combat mechanic that works much better than ones developers are trying to push out and force onto people to enjoy.

    7. Gliders with a set flying time instead of unlimited and unnatural flight

    8. Naval combat on the high seas with ships you can build even submarines.

    9. Trade routes which need to be protected and can be attacked by opposite factions

    10. Player driven economy - growth or implosion are decided by the players not NPCs selling things

    11. The player has the option to play either theme-park elements or sandbox elements of the game or any combination there-of.  If you don't want to make a farm or a house, you don't have to.  You can level to the top doing purely quests and then do raids and dungeons later just like other MMORPGs.  Or you can partake in the sandbox elements of the game and build and destroy stuff that you enjoy doing while leveling up.

    12. Double seated ground mounts which act as pets and level with you early in the game.  Combat pets also level with you.

     

    Now, you can break this apart and claim many different games have one or possibly two of the things listed, but you won't find any of them with any where near the entire list.  By the way, some people want to keep discussing WildStar for some reason, but think about it, of the items listed, how many of them exist in WildStar?  Answer: NONE.  Sure it has housing, but not castles.

    ArcheAge is an entirely new MMO (released last year in Korea) that is unlike any other MMORPG available today.  The game supports 100 versus 100 in open world PvP without server lag.  It's built using Cry Engine 3 which is currently available on Steam for anyone that wants to develop their own game for $9.90 a month without any royalties.  Information at http://www.crytek.com/news/cryengine-now-available-on-steam-for-just-990-usd-eur-per-month

     

     

  • KaniverKaniver Member UncommonPosts: 110
    Ya Know.The Koreans didn't seem all that enthralled with it.......................what does that tell ya?
  • Proudsoul1Proudsoul1 Member UncommonPosts: 72

    I always find it funny to see the people here talk out of their behinds when they says " Its $150 pay Alpha" .

    I have said it over and over This is not a $150 Alpha it is a $150 Collectors edition with Alpha/Beta access. You get over $150 in in game items,in game cash shop coin,Patron status and lots of other goodies . ESO had a Special Edition with a horse and race. Wildstar had a Collectors Ed. Every damn game out there has them even WoW . What makes this different.

    AA is an amazing sandbox with all the elements you all are saying have been in other games. By them selves no they arent innovative but combined ...well tell me a game that does what AA does. I have yet to meet anyone in the Alpha who isnt having a blast ! Yes its a PvP game but so much more . Is it the WoW kiler ...no ..WoW is for Carebears who want everythign handed to them like all Themepark games . This is though for the UO/EQ1/EVE/SWG player or past player as it combines all of those games elements into one game.

    image
  • PreparedPrepared Member UncommonPosts: 103
    Originally posted by Kaniver
    Ya Know.The Koreans didn't seem all that enthralled with it.......................what does that tell ya?

     

    If that's true, it tells me that the public relations team with XLGames didn't get enough information out to the public about the game.  Or maybe there was a shaky launch with the game, who knows?  Who cares?  The game is awesome in every way you can look at an MMORPG (in my opinion).  You can't give a rebuttal against the innovation of the game so there's an attempt to troll the thread into some other discussion?  

     

  • RzepRzep Member UncommonPosts: 767
    It's so good and innovative that it's bleeding players in its home country.
  • MothanosMothanos Member UncommonPosts: 1,910


    Originally posted by Kaniver
    Ya Know.The Koreans didn't seem all that enthralled with it.......................what does that tell ya?

    Looking at the mmo list in Korea and you would understand that those lovely Koreans brothers have like 5000 mmo's to play compared to our flopping flop themeparks year after year.

    Sure it had a rough time in Korea, but looking at the west and what we get the last decade i will embrace this mmo as a final straw.
    I was about to give up hope for the mmo genre after Warhammer / SWTOR / GW2 / ESO / Wildstar
    All pure themeparks one even worse then the other.

    And here comes along XLGames with this strange sandpark that offers more then all the other mmo's combined packed in a subscription based mmo !! yes it has a free to play options ! but realy ? you want to farm 5000 mobs for 3 pelts to make 1 leather ? :P !
    It feels like Eve Online in a fantasy setting and thats all i ever wanted.

    And look on horizon ! Black Desert ! ESO on Steroids !! Sandpark / Sandbox ! and ! Asian!!

    Woaw those asians finaly get it that WoW clones are like dinosaurs, good for 3 weeks / 3 months then /trashcan

    I think western mmo developers need to stop making these flopping themeparks and be a little more innovative and offer a little more then 2 months leveling and carrot on a stick raid contend or boring battlegrounds.

    Lets take a look at some west and east mmo's


    GW2 / ESO / Wildstar
    Blade and Soul / Archeage / Black Desert

    Holy crap.....West 0 - East 3

    Maybe EQN might !!! might do something unique !! but they already announced GW2 no healer zergy zerg zerg mechanics or with a little bit of AoE heals.
    Sorry man i pick East mmo's these days over West mmo anyday of the damn week.

    personal flavor ? aye i think it is.
    but also a mix of bad tastes from the west studio's that just seem to milk the mmo's players with mediocre mmo's and promise wonderland only to sell shit games that aint no fun for more then a few weeks.

    I hope...i realy hope that these asian mmo be a succes so more studio's walk another path instead of making "WoW" clones for another decade.
    its getting tiresome to see then flop 2 or 6 months after release.


  • JabasJabas Member UncommonPosts: 1,249
    Originally posted by Lord.Bachus
    Originally posted by Quesa

    What is so innovative about it?

     

    (nothing, really)

    Well, i hoped you guys could tell me whats so innovative about this game...

     

    Because that video gives me the feeling of the same old same, like a game i played about ten years ago..    When compared to the latest MMO´s it just doesnt make the cut...  The only thing that sets it appart is its PvP setting

    You pick a vídeo (dont know if it was choose or random)  where only show 2 features, the inicial questing and the combat, 2 linear features in AA.

    If someone only play a mmo for the combat and questing, AA is nothing new and theres better option on the market. But there is more in AA, much more. Some ppl allready post some vídeos about that.

    It is innovative for me, not for the feature A or B, but for how all features are implemented and connected making a game more immersion then anyhting esle around.

  • ApraxisApraxis Member UncommonPosts: 1,518
    Originally posted by Lord.Bachus
    Originally posted by Quesa

    What is so innovative about it?

     

    (nothing, really)

    Well, i hoped you guys could tell me whats so innovative about this game...

     

    Because that video gives me the feeling of the same old same, like a game i played about ten years ago..    When compared to the latest MMO´s it just doesnt make the cut...  The only thing that sets it appart is its PvP setting

    Quite simple. It is the combination of features you didn't see anytime before.

    Or what other MMO does combine:

    - Fantasy Setting (to get rid off EvE ;))

    - 3D graphic engine featuring a seamless world with continents and oceans ( to get rid off UO ;) and some other Indy sandbox games)

    - Ships, Pirating, Treasure Hunting(Land, Sea, Underwater), naval battle

    - Crime System, Player Jury, Jail

    - Music Composing, planting and growing(at land and underwater), animal breeding, and all of the usual crafting stuff

    - Open World Player Housing, Player Build Fortresses, Sieging

    - Actually Trading with transportation of goods

    - Territorial Warfare, Player factions

    - Gliders, tameable mounts, breedable mounts

    - Player economy with best items from Crafters

    - open Skillsystem with a lot of possible class combinations

    - Poaching, Thievery

    - Tracking (Search for Traces)

    and the list would go on.. but really can't remember everything.

    And now just name one game combining all of that above? Or for the sake of it.. it would be tremendous to name 2 games, which may have together all of that features.. and even that one will be hard. At least i can't without heavy researching. And a lot of those features are only done from extremely indy games, mostly not even real MMOs.

    But about the innovative game of the year.. it is a lot more, that ArcheAge is a lot different to all those AAA games released the last 5 years.. which were all more or less themeparks with the exact same feature set, and almost nothing from the above.

    On the other side, what other MMO released last or even releasing this year is even roughly innovative? I couldn't name one. And therefore you really don't have to think long about it, that ArcheAge can easily deserve that.. even if most features as stand-alone were done anywhere else. The combination of them? I really can't remember of any single game and i somehow doubt you will find one.. not even Wurm Online(with most probably the most innovative and feature rich Online world) can not come up with all of ArcheAges features.. though it does have a few ArcheAge does not have.

     

  • JackdogJackdog Member UncommonPosts: 6,321
     I am not sure if  anything is innovative other than the wide array of playstyles it provides available in a single game.  This is a game where the whole is greater than the sum. To put it in the simply, any MMO player should be able to find something he or she enjoys doing in this game. PvE adventuring, mining, crafting , farming, PvP in a lot of flavors from one on one to 100 player plus castle sieges. Only thing I can see it missing is 16 man raids and we all know there are plenty of other games out there using that tired old end game already. This is first MMO that feels like a MMO and I  have really enjoyed since LoTRO

    I miss DAoC

  • kinkyJalepenokinkyJalepeno Member UncommonPosts: 1,044
    Originally posted by BurntCabbage
    madden 2015.. sry couldnt watch a 20min video about a game that has early excess for 150$

    We have another one ladies n gentleman who still doesn't get it...

    The people you're referring to bought a founders pack full of goodies meant for release.  Alpha access is an added bonus.

     

    I could understand your and others comments of this type if people paid $150 purely for alpha access and got nothing else at all.  

    You're obviously a sad and lonely no-game player to come in here and drop your crap comment in that bares no resemblance to the question posed by the op.  Do yourself a favour.............................

     

    On topic - 

    I don't think any game this year has done anything particularly innovative to be honest...  I will say however that AA seems to have collected some good game mechanics and idea's and rolled them together nicely.  

    The only thing approaching Innovative I'd say is farming and gliders..

    Most innovative of the year?  No for the simple reason I see all games this year as pretty much level.  Nothing new and groundbreaking anywhere.

    ~Wolf

  • JackdogJackdog Member UncommonPosts: 6,321
    Originally posted by Wolfhammer

    I don't think any game this year has done anything particularly innovative to be honest...  I will say however that AA seems to have collected some good game mechanics and idea's and rolled them together nicely.  

    The only thing approaching Innovative I'd say is farming and gliders..

    Most innovative of the year?  No for the simple reason I see all games this year as pretty much level.  Nothing new and groundbreaking anywhere.

    ~Wolf

    well said. Lets face it there isn't much that can be done in this genre that has not already been done. All they can do now is polish features and  tweak them a bit.

    I miss DAoC

  • TbauTbau Member, Newbie CommonPosts: 401
    Originally posted by Lord.Bachus

    Just watch the video and tell me your toughts?

    Simple, a game that has actually been out for over a year, cant be game of the year.

  • dandurindandurin Member UncommonPosts: 498
    Originally posted by Astraeis
    Originally posted by syriinx

    naval combat, yes I think this is a MMORPG first

    Nope. It has been done before.

    Anyone who seriously compares Darkfall naval combat to ArcheAge naval combat should be required to watch an hour of Darkfall naval combat videos and get back us afterward.

  • AstraeisAstraeis Member UncommonPosts: 378
    Originally posted by dandurin
    Originally posted by Astraeis
    Originally posted by syriinx

    naval combat, yes I think this is a MMORPG first

    Nope. It has been done before.

    Anyone who seriously compares Darkfall naval combat to ArcheAge naval combat should be required to watch an hour of Darkfall naval combat videos and get back us afterward.

    Darkfall has naval combat too then? I did not know that.

    It takes one to know one.

  • SnakexSnakex Member UncommonPosts: 317
    Originally posted by Astraeis
    Originally posted by dandurin
    Originally posted by Astraeis
    Originally posted by syriinx

    naval combat, yes I think this is a MMORPG first

    Nope. It has been done before.

    Anyone who seriously compares Darkfall naval combat to ArcheAge naval combat should be required to watch an hour of Darkfall naval combat videos and get back us afterward.

    Darkfall has naval combat too then? I did not know that.

    Darkfall naval combat compaired to Archeage's is a joke.

    This is darkfalls equal to a "Clipper" http://www.youtube.com/watch?v=RevsU6wVuCE

    Looks like ice skating boats

    Archeage on the other hand: http://www.youtube.com/watch?v=7xkMsrlZT0E

    Just two simply videos but in the simplicity you can find the easy to point out diffrences, no need to go into detail.

  • Creslin321Creslin321 Member Posts: 5,359
    Originally posted by Tbau
    Originally posted by Lord.Bachus

    Just watch the video and tell me your toughts?

    Simple, a game that has actually been out for over a year, cant be game of the year.

    No not really.

    Titles like Game of the Year are given out by things like gaming websites.  These websites generally cater to specific regions.  For example, Chinese gamers probably don't visit GameSpot...US and UK gamers do.  So GameSpot isn't going to give GOTY to a game that is out in Korea, but not the US, because no one who reads GS will know what they are talking about lol.

    I am fairly sure that GS and other gaming websites consider games for GOTY if they came out in the region of the website that year.  So ArcheAge's US release will be considered the "release" in terms of GOTY.

    Are you team Azeroth, team Tyria, or team Jacob?

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