Rift is WoW for adults and people who want more of a challenge.
EQ:N looks promising. ESO is a lot of fun. ArcheAge will be good once they add PvE servers. Camelot Unchained is going to be off the chain (bahaha!). But if we are measuring from pure popularity, then yes WoW is the best option.
Currently Playing: ESO and FFXIV Have played: You name it If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Rift is WoW for adults and people who want more of a challenge.
EQ:N looks promising. ESO is a lot of fun. ArcheAge will be good once they add PvE servers. Camelot Unchained is going to be off the chain (bahaha!). But if we are measuring from pure popularity, then yes WoW is the best option.
Can you be more specific on your opinion that's underlined above?
Rift is WoW for adults and people who want more of a challenge.
EQ:N looks promising. ESO is a lot of fun. ArcheAge will be good once they add PvE servers. Camelot Unchained is going to be off the chain (bahaha!). But if we are measuring from pure popularity, then yes WoW is the best option.
Can you be more specific on your opinion that's underlined above?
It's dungeons and raids are harder and requires more thought put into your character. It has far more in depth classes and talent trees than even the original WoW talent trees had. It's just a more advanced version of WoW imho, it copies all the good points, adds it's own flavor, and ups the difficulty a notch. It's not a themepark, it's THE themepark if you like WoW style gameplay.
Currently Playing: ESO and FFXIV Have played: You name it If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Rift is WoW for adults and people who want more of a challenge.
EQ:N looks promising. ESO is a lot of fun. ArcheAge will be good once they add PvE servers. Camelot Unchained is going to be off the chain (bahaha!). But if we are measuring from pure popularity, then yes WoW is the best option.
I actually enjoy WoW over Rift. That said, the majority of my gaming is done laying in bed on an older machine with a Radeon HD 5xxx, so I never really crank the graphics on that machine.
I do like Rift and I do like ESO, but WoW is much more refined IMO. Plus, the cartoony art style allows for many creative liberties when it comes to polish. With realistic graphics, it's really tough to get away with things like animation issues or quirks.
EQ:N is probably the game that will make me move my gaming machine into my bedroom (or buy a completely new gaming rig). Or if it releases on console at the same time and isn't horrible to play on, maybe I'll just do that instead. I know, I know, sacrilege
Rift is WoW for adults and people who want more of a challenge.
EQ:N looks promising. ESO is a lot of fun. ArcheAge will be good once they add PvE servers. Camelot Unchained is going to be off the chain (bahaha!). But if we are measuring from pure popularity, then yes WoW is the best option.
Can you be more specific on your opinion that's underlined above?
It's dungeons and raids are harder and requires more thought put into your character. It has far more in depth classes and talent trees than even the original WoW talent trees had. It's just a more advanced version of WoW imho, it copies all the good points, adds it's own flavor, and ups the difficulty a notch. It's not a themepark, it's THE themepark if you like WoW style gameplay.
I find vanilla wow raids to be harder than any other mmorpg by far. Too bad that those days are over
I agree tho with you that talent system in rift is more complex and really opens up alot of options.
"Happiness is not a destination. It is a method of life." -------------------------------
Rift is WoW for adults and people who want more of a challenge.
EQ:N looks promising. ESO is a lot of fun. ArcheAge will be good once they add PvE servers. Camelot Unchained is going to be off the chain (bahaha!). But if we are measuring from pure popularity, then yes WoW is the best option.
Can you be more specific on your opinion that's underlined above?
It's dungeons and raids are harder and requires more thought put into your character. It has far more in depth classes and talent trees than even the original WoW talent trees had. It's just a more advanced version of WoW imho, it copies all the good points, adds it's own flavor, and ups the difficulty a notch. It's not a themepark, it's THE themepark if you like WoW style gameplay.
There is literally zero evidence behind anything this guy is saying. Unless you have completed WoW's most difficult available content in the recent expansions, and can draw evidence from those fights vs. rifts then just about everything you've said thus far is invalid.
The people who believe WoW is easy, 9/10 times are the ones who don't look for hard content. WoW's structure does not at any point in the game force you into hard content where as a game such as wildstar does. If you want to truly experience WoW at a high skill cap, you have to go for it and I think a lot of people would enjoy it more if they did.
Rift is WoW for adults and people who want more of a challenge.
EQ:N looks promising. ESO is a lot of fun. ArcheAge will be good once they add PvE servers. Camelot Unchained is going to be off the chain (bahaha!). But if we are measuring from pure popularity, then yes WoW is the best option.
Can you be more specific on your opinion that's underlined above?
It's dungeons and raids are harder and requires more thought put into your character. It has far more in depth classes and talent trees than even the original WoW talent trees had. It's just a more advanced version of WoW imho, it copies all the good points, adds it's own flavor, and ups the difficulty a notch. It's not a themepark, it's THE themepark if you like WoW style gameplay.
I never raided RIFT bosses, but I can say that WOW have not been considered "easy" to clear content. Most of the average guilds that put 3 hours per night for 3 days in the week have struggled to clear all bosses per week, especially heroics through the first few months when content get's released.
Rift is WoW for adults and people who want more of a challenge.
EQ:N looks promising. ESO is a lot of fun. ArcheAge will be good once they add PvE servers. Camelot Unchained is going to be off the chain (bahaha!). But if we are measuring from pure popularity, then yes WoW is the best option.
I actually enjoy WoW over Rift. That said, the majority of my gaming is done laying in bed on an older machine with a Radeon HD 5xxx, so I never really crank the graphics on that machine.
I do like Rift and I do like ESO, but WoW is much more refined IMO. Plus, the cartoony art style allows for many creative liberties when it comes to polish. With realistic graphics, it's really tough to get away with things like animation issues or quirks.
EQ:N is probably the game that will make me move my gaming machine into my bedroom (or buy a completely new gaming rig). Or if it releases on console at the same time and isn't horrible to play on, maybe I'll just do that instead. I know, I know, sacrilege
Psh, you know I'm going to playing EQ:N on my couch. Nothing would please me more . I will agree that WoW has a lot more polish in some aspects than Rift does, but Rift is a solid game that has attracted a large following over the years from a lot of different people.
I think a lot of that has to do with Rift being Trion's first big game and Blizzard having limitless funds.
Currently Playing: ESO and FFXIV Have played: You name it If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Rift is WoW for adults and people who want more of a challenge.
EQ:N looks promising. ESO is a lot of fun. ArcheAge will be good once they add PvE servers. Camelot Unchained is going to be off the chain (bahaha!). But if we are measuring from pure popularity, then yes WoW is the best option.
Can you be more specific on your opinion that's underlined above?
It's dungeons and raids are harder and requires more thought put into your character. It has far more in depth classes and talent trees than even the original WoW talent trees had. It's just a more advanced version of WoW imho, it copies all the good points, adds it's own flavor, and ups the difficulty a notch. It's not a themepark, it's THE themepark if you like WoW style gameplay.
There is literally zero evidence behind anything this guy is saying. Unless you have completed WoW's most difficult available content in the recent expansions, and can draw evidence from those fights vs. rifts then just about everything you've said thus far is invalid.
The people who believe WoW is easy, 9/10 times are the ones who don't look for hard content. WoW's structure does not at any point in the game force you into hard content where as a game such as wildstar does. If you want to truly experience WoW at a high skill cap, you have to go for it and I think a lot of people would enjoy it more if they did.
I have played WoW since beta and have completed every raid to date on the hardest difficulty sans SoO, which I quit playing in January before completing on Heroic. I'm just giving my opinion from 15 years of MMO observation, if you don't agree with it that's fine, but it's far from invalid.
As another poster mentioned, Vanilla WoW raids are harder than the Heroics now imo. I remember the first time I tanked Nefarian for our guild, one of the pinnacles of my time in WoW as it was a fight for server first at the time on Magtheridon. Needless to say, we didn't get the server first, but that's because it was fun and challenging. The days of that kind of content and competition are long gone from WoW.
Currently Playing: ESO and FFXIV Have played: You name it If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
If you asked everyone that plays mmos, more people don't play it than do.
So what that tells me is.... make your own mind up.
But that goes for every single other MMO as well, doesn't it?
Of course, that was the point. If 13% of mmo players list wow as the best mmo and that is the largest vote what does that tell you about what the best game really is ?
answer...
Other people aren't going to be able to tell you what you should do.
It really depends on who you are and what playstyle you prefer.
For me, GW2 is more fun than Wow but what is "fun" and "best" is really only a personal feeling.
And number of players is not a good scale either, or Perfect world would probably be the "best" game (GW2 seems to be doing pretty good in Chine though, I heard (from some webbpage who quoted someone at NC soft so believe it if you dare) that GW2 sold 3 million copies in China the first day but as I said, player numbers is not a good way to measure anything).
It also depends a lot what gameplay you prefer, Wow are probably the best alternative if you are into raids, GW2 if you like open world content or 3 faction PvP, TOR if you like story driven instanced games, Eve if you want open world PvP and maybe ESO for crafting. But all that still depends on you, maybe you like Rifts raiding better than Wows or ESOs 3 faction combat better than GW2s... Not anything weird with that.
Only you can decide what is your best option but trying a few different games at times isn't a bad idea as long as you wait a little after launch.
I can't say that WoW is the best MMO at this point in time but I can say that I wish some of the core game engine components found their way into newer MMOs. There are still things in WoW that shine over other MMOs like when you activate a skill the animation activates without delay and everything feels very smooth. When I play other MMOs like RIFT or Archeage things don't run as smoothly and it bugs me.
It somthing you should ask yourself, but in my opinion? might sound awful, but I would use the term rebound. It somrthing you go back to because it's familier and you know a lot about it already. you don't have to spend time figuring shit out or reading stuff up.
So in my honest opinion, i wouldn't call it the better option i would say the familiar, will known option.
the only thing wow got going for it at this moment is that it's been around for so long.. imagine if vanilla wow dropped today.. how many would like that?
There is literally zero evidence behind anything this guy is saying. Unless you have completed WoW's most difficult available content in the recent expansions, and can draw evidence from those fights vs. rifts then just about everything you've said thus far is invalid.
The people who believe WoW is easy, 9/10 times are the ones who don't look for hard content. WoW's structure does not at any point in the game force you into hard content where as a game such as wildstar does. If you want to truly experience WoW at a high skill cap, you have to go for it and I think a lot of people would enjoy it more if they did.
Comparing fairly is very hard, you would have to get an impartial reviewer who never played either before to spend a few months in both games to be able to compare them fairly based on how the games are right now, and even then he/she might have easier for one system or the other since many of us honestly play better with certain mechanics.
Even stats about how often people fail a particular raid or dungeon is pretty useless, maybe one games player suck more or generally have worse gear when they try.
Originally posted by hallucigenocide the only thing wow got going for it at this moment is that it's been around for so long.. imagine if vanilla wow dropped today.. how many would like that?
If we can try to imagine that WoW never existed and anything that came of WoW (like massive MMO audience, any games that many on this site contend are spin-offs or came from WoW and it's core mechanics) then, yes...absolutely. In fact, given all of the aforementioned, I think WoW would hit even harder than it did when it was released.
Rift is WoW for adults and people who want more of a challenge.
EQ:N looks promising. ESO is a lot of fun. ArcheAge will be good once they add PvE servers. Camelot Unchained is going to be off the chain (bahaha!). But if we are measuring from pure popularity, then yes WoW is the best option.
I don't think Rift is harder than WoW.. at all. The macro system in Rift means you can play the whole game using 1-4 buttons. Sure, you can macro in WoW using external methods but having it in game, like in Rift, means EVERYONE does it. You are gimped if you don't macro in Rift. I have a Harbinger build in Rift that uses one macro.. I just run around PvP Battlegrounds pressing one button constantly and another sometimes to target.
Top end Raids are much harder in WoW than in Rift. LTR and Flex are easy, yeh, but to get to the top (Heroic) takes some serious effort and coordination. Rift's raids are short, easy and simplistic compared to WoW's Heroics. Plus, Mythic Raids are on the way..
I don't suffer from insanity, I enjoy every minute of it.
Comments
WoW is definitely the most popular option.
Rift is WoW for adults and people who want more of a challenge.
EQ:N looks promising. ESO is a lot of fun. ArcheAge will be good once they add PvE servers. Camelot Unchained is going to be off the chain (bahaha!). But if we are measuring from pure popularity, then yes WoW is the best option.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
I think WoW is the best option for you.
This is where statistics can be fun
WoW has the largest number of subscribers but...
If you asked everyone that plays mmos, more people don't play it than do.
So what that tells me is.... make your own mind up.
Can you be more specific on your opinion that's underlined above?
It's dungeons and raids are harder and requires more thought put into your character. It has far more in depth classes and talent trees than even the original WoW talent trees had. It's just a more advanced version of WoW imho, it copies all the good points, adds it's own flavor, and ups the difficulty a notch. It's not a themepark, it's THE themepark if you like WoW style gameplay.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
But that goes for every single other MMO as well, doesn't it?
I actually enjoy WoW over Rift. That said, the majority of my gaming is done laying in bed on an older machine with a Radeon HD 5xxx, so I never really crank the graphics on that machine.
I do like Rift and I do like ESO, but WoW is much more refined IMO. Plus, the cartoony art style allows for many creative liberties when it comes to polish. With realistic graphics, it's really tough to get away with things like animation issues or quirks.
EQ:N is probably the game that will make me move my gaming machine into my bedroom (or buy a completely new gaming rig). Or if it releases on console at the same time and isn't horrible to play on, maybe I'll just do that instead. I know, I know, sacrilege
Crazkanuk
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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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I find vanilla wow raids to be harder than any other mmorpg by far. Too bad that those days are over
I agree tho with you that talent system in rift is more complex and really opens up alot of options.
"Happiness is not a destination. It is a method of life."
-------------------------------
There is literally zero evidence behind anything this guy is saying. Unless you have completed WoW's most difficult available content in the recent expansions, and can draw evidence from those fights vs. rifts then just about everything you've said thus far is invalid.
The people who believe WoW is easy, 9/10 times are the ones who don't look for hard content. WoW's structure does not at any point in the game force you into hard content where as a game such as wildstar does. If you want to truly experience WoW at a high skill cap, you have to go for it and I think a lot of people would enjoy it more if they did.
Played-Everything
Playing-LoL
I never raided RIFT bosses, but I can say that WOW have not been considered "easy" to clear content. Most of the average guilds that put 3 hours per night for 3 days in the week have struggled to clear all bosses per week, especially heroics through the first few months when content get's released.
Psh, you know I'm going to playing EQ:N on my couch. Nothing would please me more . I will agree that WoW has a lot more polish in some aspects than Rift does, but Rift is a solid game that has attracted a large following over the years from a lot of different people.
I think a lot of that has to do with Rift being Trion's first big game and Blizzard having limitless funds.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
I have played WoW since beta and have completed every raid to date on the hardest difficulty sans SoO, which I quit playing in January before completing on Heroic. I'm just giving my opinion from 15 years of MMO observation, if you don't agree with it that's fine, but it's far from invalid.
As another poster mentioned, Vanilla WoW raids are harder than the Heroics now imo. I remember the first time I tanked Nefarian for our guild, one of the pinnacles of my time in WoW as it was a fight for server first at the time on Magtheridon. Needless to say, we didn't get the server first, but that's because it was fun and challenging. The days of that kind of content and competition are long gone from WoW.
Currently Playing: ESO and FFXIV
Have played: You name it
If you mention rose tinted glasses, you better be referring to Mitch Hedberg.
Of course, that was the point. If 13% of mmo players list wow as the best mmo and that is the largest vote what does that tell you about what the best game really is ?
answer...
Other people aren't going to be able to tell you what you should do.
This +1
It really depends on who you are and what playstyle you prefer.
For me, GW2 is more fun than Wow but what is "fun" and "best" is really only a personal feeling.
And number of players is not a good scale either, or Perfect world would probably be the "best" game (GW2 seems to be doing pretty good in Chine though, I heard (from some webbpage who quoted someone at NC soft so believe it if you dare) that GW2 sold 3 million copies in China the first day but as I said, player numbers is not a good way to measure anything).
It also depends a lot what gameplay you prefer, Wow are probably the best alternative if you are into raids, GW2 if you like open world content or 3 faction PvP, TOR if you like story driven instanced games, Eve if you want open world PvP and maybe ESO for crafting. But all that still depends on you, maybe you like Rifts raiding better than Wows or ESOs 3 faction combat better than GW2s... Not anything weird with that.
Only you can decide what is your best option but trying a few different games at times isn't a bad idea as long as you wait a little after launch.
I can't say that WoW is the best MMO at this point in time but I can say that I wish some of the core game engine components found their way into newer MMOs. There are still things in WoW that shine over other MMOs like when you activate a skill the animation activates without delay and everything feels very smooth. When I play other MMOs like RIFT or Archeage things don't run as smoothly and it bugs me.
same for me
i prefer both GW1 and GW2 to WOW -- but that's personal taste
EQ2 fan sites
It somthing you should ask yourself, but in my opinion? might sound awful, but I would use the term rebound. It somrthing you go back to because it's familier and you know a lot about it already. you don't have to spend time figuring shit out or reading stuff up.
So in my honest opinion, i wouldn't call it the better option i would say the familiar, will known option.
I had fun once, it was terrible.
Comparing fairly is very hard, you would have to get an impartial reviewer who never played either before to spend a few months in both games to be able to compare them fairly based on how the games are right now, and even then he/she might have easier for one system or the other since many of us honestly play better with certain mechanics.
Even stats about how often people fail a particular raid or dungeon is pretty useless, maybe one games player suck more or generally have worse gear when they try.
If we can try to imagine that WoW never existed and anything that came of WoW (like massive MMO audience, any games that many on this site contend are spin-offs or came from WoW and it's core mechanics) then, yes...absolutely. In fact, given all of the aforementioned, I think WoW would hit even harder than it did when it was released.
I don't think Rift is harder than WoW.. at all. The macro system in Rift means you can play the whole game using 1-4 buttons. Sure, you can macro in WoW using external methods but having it in game, like in Rift, means EVERYONE does it. You are gimped if you don't macro in Rift. I have a Harbinger build in Rift that uses one macro.. I just run around PvP Battlegrounds pressing one button constantly and another sometimes to target.
Top end Raids are much harder in WoW than in Rift. LTR and Flex are easy, yeh, but to get to the top (Heroic) takes some serious effort and coordination. Rift's raids are short, easy and simplistic compared to WoW's Heroics. Plus, Mythic Raids are on the way..