Sadly the guild I was in was taking it snail pace and me and another player who were most of the time playing together doing the 5 man dungeons for tokens ultimately left the guild and joined a guild focused on raiding. We separated as his job was more important than mine (Me being a dragoon him being a blackmage) and in ffxiv and seems in all new games, if you don't range you are bad or do double the amount of work to be on their same level which is not fun.
This didn't help much since some of them where more focused on doing the top tier dungeons instead of helping the new recruits getting their relic weapon. And a guild focused on raiding rarely talks which made the game a little boring. (Not that the endgame was fun heh)
Lol carebear doesnt mean no skill, that's a foolish premise propogated by gank donkeys and Blizzard. Humans love challenge. How exactly do you know Wildstar crossed 'a point', and what is that point?
Call them 'no skills' if you'd like, they're still going to quit playing because the game is too difficult.
In regards to challenge, I could think of a hundred better challenges than trying to become better at a video game. Personally if I wanted a challenge I'd open a business or run in a marathon. This would be down towards the bottom of challenges.
Originally posted by Bladestrom Play with guildies, it matters again to know who you play with. care not about 'hardcore' and 'noob' labels, learn with friends instead.
He cant, he is hardcore man.
Did i ever said the word "hardcore"? -_-
When you call other players who dont meet your standards "carebears" you are proclaiming to the world you are an elitist hardcore.
Not at all. When people quit after 1-2 wipes what should i call them? They are carebears, they want easy content.
WHo says they didn't join a different group to do the content again? Maybe they had no faith in the group they were in? Just saying.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson
Comments
Sadly the guild I was in was taking it snail pace and me and another player who were most of the time playing together doing the 5 man dungeons for tokens ultimately left the guild and joined a guild focused on raiding. We separated as his job was more important than mine (Me being a dragoon him being a blackmage) and in ffxiv and seems in all new games, if you don't range you are bad or do double the amount of work to be on their same level which is not fun.
This didn't help much since some of them where more focused on doing the top tier dungeons instead of helping the new recruits getting their relic weapon. And a guild focused on raiding rarely talks which made the game a little boring. (Not that the endgame was fun heh)
Call them 'no skills' if you'd like, they're still going to quit playing because the game is too difficult.
In regards to challenge, I could think of a hundred better challenges than trying to become better at a video game. Personally if I wanted a challenge I'd open a business or run in a marathon. This would be down towards the bottom of challenges.
rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar
Now playing GW2, AOW 3, ESO, LOTR, Elite D
Since when did carebear mean wanting easy pve content? I thought a carebear was someone who didnt want forced pvp.
i also dont think its accurate to label an entire community of gamers because you had a couple bad pugs but whatever heh.
WHo says they didn't join a different group to do the content again? Maybe they had no faith in the group they were in? Just saying.
For every minute you are angry , you lose 60 seconds of happiness."-Emerson