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Taking a break, will return if the following things change

13

Comments

  • cheyanecheyane Member LegendaryPosts: 9,407

    I do not mean this as an insult so do not take it the wrong way but how old are you ? I am a 54 year old housewife who recently bought a G600 Logitech mouse to help with mouse turning and I am practicing so that I can play this game at the level the youngsters are playing. I am not going around asking for nerfs so that I can play. Honestly coming here and handing out this I am leaving and won't be back unless things change is rather shameful truly. 

     

    The game is the way it is. Do not ask for things to be changed to suit you. Learn to play and if you leave , leave quietly instead of issuing these veiled ultimatums. You are the reason games have been dumbed down over the years. You should be ashamed of yourself.

    Garrus Signature
  • SaluteSalute Member UncommonPosts: 795
    Originally posted by cheyane

    I do not mean this as an insult so do not take it the wrong way but how old are you ? I am a 54 year old housewife who recently bought a G600 Logitech mouse to help with mouse turning and I am practicing so that I can play this game at the level the youngsters are playing. I am not going around asking for nerfs so that I can play. Honestly coming here and handing out this I am leaving and won't be back unless things change is rather shameful truly. 

     

    The game is the way it is. Do not ask for things to be changed to suit you. Learn to play and if you leave , leave quietly instead of issuing these veiled ultimatums. You are the reason games have been dumbed down over the years. You should be ashamed of yourself.

     

    I m 40 years old having 2 kids. I have played most of the mmo's the last 15 years and i m having a very good time in WS. I also try to adjust my play style to this game and for the first time i bought a G600 (i asked in another thread opinions about g600 vs razer naga) which is already making my life easier.

    I m not asking for nerfs even if im not the best player out there. I play the game for what it is and it is a demanding game in comparison with the most mmo's. One of the reasons i joined WS train is the difficulty and the need to be in a guild or grouping with friends. This is a game that promotes both guilds and group play and i love it.

    Maybe because of my work and my family life i wont have the time (or even the skill) to experience the full content of the game, like the 40 man raids, but i dont really care. I ll go for the rest and i will be fine. I ll stick with 20man raids, dungeons, adventures, shiphands, questing/exploring, arenas, bg's, warplots or whatever else my free time and skill allows me to. I just want to know the challenge is there even if i will not be able to do it. I will be happy for those of my guild or friends that can and feel those epic moments of achieving something that they tried a lot to do and given much of their free time for something they love. The epic feeling of being unique for a moment :)

    There are already many "nerfed" mmo's in the market, dont make WS another one of those. Let it as it is and let the ppl who love it as it is to enjoy it.

    All Time Favorites: EQ1, WoW, EvE, GW1
    Playing Now: WoW, ESO, GW2

  • Angier2758Angier2758 Member UncommonPosts: 1,026

    Why do people think that it's cool to post a thread that is phrased as a threat then wonder why people posted angry responses?

     

    If the game is too hard for you it's because you're not a good player or quite possibly a "challenged" individual.

     

     

    PS - for the guy who said "show me your heroic gear" - the issue is more that if you have easy raid content then that's what 99% of the people will be doing.  If you want heroic raids you end up playing with the extreme opposite which is even worse.  If you have a baseline difficult game then it weeds out a lot of the bad element.

  • peanutabcpeanutabc Member UncommonPosts: 178

    eh the main problem with the game is that it released in a Beta state.

     

    and that pretty much the majority of players are too used to being carried in other MMOs they're terrible at playing the game in veteran level content.

  • ubermutubermut Member UncommonPosts: 275

    i am loving/playing the game (never thought I would) but I must agree with most all of what OP said.

     

  • DrSmaShDrSmaSh Member UncommonPosts: 454

    The game is fun, but the more you play it, the more you get annoyed by countless little bugs. Some major, some very small, but they pile up together to make ruin your game experience.

    Between losing my items and gold, bugged resource gathering, bugged mouse buttons, invisible windows that block you from clicking, random disconnecting, boting and gold selling spam... I simply have no desire to play this game any longer. It's 2nd or 3rd day and I have yet to get a reply to my ticket - but I do get spammed with "Whoops, we know waiting sucks and we are cool company with slick PR bla bla bla bla" every couple of hours.

    Definitely I won't be subbing for another month and in fact I feel a bit sorry for buying the game in the first place. Which is a shame, game is fun, but polish is lacking for full priced release.

    Every time I read your post, I die a little inside...
  • BladestromBladestrom Member UncommonPosts: 5,001
    The game had been live for a couple weeks, in that time we have seen a ton of work by the devs. The problem here is people with no experience of mmo releases. the game is being applauded by its rich conten, huge world, personality, polish, and devs with an open attitude, but here in forums like this we have negativity, declarations that's it's suddenly unpolished, and despite the fact it's fun, and bugs are being fixed, we have petulant 'il never play again. So in a month if all bugs were clean, then people who have already bought the game are not going to play out of principle , lol ok.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • DrSmaShDrSmaSh Member UncommonPosts: 454

    Ton of work? Same bugs since beta are still not worked out. All I see is "cool'n'hip" PR at work, nothing else.

    While PR is OK, problem is it's just empty words since it's not backed up by actions.

    Every time I read your post, I die a little inside...
  • TsuruTsuru Member UncommonPosts: 297
    I feel like a lot of people come into this game expecting something that wildstar isn't. They have made numerous posts about how hard the game and for good reason. THE GAME IS HARD. Thats what wildstar is, they dont cupake care if your having problems with difficulty. They make dungeons hard because when you get to raiding its gonna be even more crazy cupcake difficult. And if you're not prepared for it, no amount of re attempts will get you to learn what is need to do it.
  • JDis25JDis25 Member RarePosts: 1,353

    The amount of terrible things people have called me for posting this thread is hilarious. I have not thrown one insult at anyone, simply giving my opinions on what I would like to see change. I paid $60, so my opinions are valid. Even if they don't agree with yours. I have been called a hater, shameful, carebare, among other things.

     

    C'mon people, we are all on the same team. We may not always like the same games, but we like the same type of game in a world with thousands and thousands of games.

    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
  • FoobarxFoobarx Member Posts: 451
    Originally posted by JDis25

    The amount of terrible things people have called me for posting this thread is hilarious. I have not thrown one insult at anyone, simply giving my opinions on what I would like to see change. I paid $60, so my opinions are valid. Even if they don't agree with yours. I have been called a hater, shameful, carebare, among other things.

     

    C'mon people, we are all on the same team. We may not always like the same games, but we like the same type of game in a world with thousands and thousands of games.

    Clearly we don't like the same type of game... hence all the negative responses to your ideas.

     

    The game isn't for you.  Play one of the other thousands and thousands of games.  When and if this game does change, return, or don't.

  • JDis25JDis25 Member RarePosts: 1,353
    Originally posted by Foobarx
    Originally posted by JDis25

    The amount of terrible things people have called me for posting this thread is hilarious. I have not thrown one insult at anyone, simply giving my opinions on what I would like to see change. I paid $60, so my opinions are valid. Even if they don't agree with yours. I have been called a hater, shameful, carebare, among other things.

     

    C'mon people, we are all on the same team. We may not always like the same games, but we like the same type of game in a world with thousands and thousands of games.

    Clearly we don't like the same type of game... hence all the negative responses to your ideas.

     

    The game isn't for you.  Play one of the other thousands and thousands of games.  When and if this game does change, return, or don't.

    I Meant MMO's in general..... Another typical angry and negative response seeking to drive apart the community because of your allegiance to one SINGLE game that you put on a pedestal. I wouldn't bother even posting my ideas if I hated the game, i would just quit and be done with it. If you read my original post, you'd see that this is not a hater thread. You are clearly upset over my post, did I rustle a few feathers?

     

    Its just a game.

    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
  • Joseph_KerrJoseph_Kerr Member RarePosts: 1,113
    Originally posted by JDis25
    Originally posted by Foobarx
    Originally posted by JDis25

    The amount of terrible things people have called me for posting this thread is hilarious. I have not thrown one insult at anyone, simply giving my opinions on what I would like to see change. I paid $60, so my opinions are valid. Even if they don't agree with yours. I have been called a hater, shameful, carebare, among other things.

     

    C'mon people, we are all on the same team. We may not always like the same games, but we like the same type of game in a world with thousands and thousands of games.

    Clearly we don't like the same type of game... hence all the negative responses to your ideas.

     

    The game isn't for you.  Play one of the other thousands and thousands of games.  When and if this game does change, return, or don't.

    I Meant MMO's in general..... Another typical angry and negative response seeking to drive apart the community because of your allegiance to one SINGLE game that you put on a pedestal. I wouldn't bother even posting my ideas if I hated the game, i would just quit and be done with it. If you read my original post, you'd see that this is not a hater thread. You are clearly upset over my post, did I rustle a few feathers?

     

    Its just a game.

    Thats because people are children and youre spilling their milk. I dont think the dungeons are difficult as much as theyre made to make us believe they are. If they were actually difficult the mobs would make intelligent choices in battle instead of just standing there getting shot and stabbed by five people but instead the mobs behave exactly like any other mmo mobs. The reason the dungeons are 'difficult' is because every mob even the trash mobs have an insane amount of HP and that just makes it take a lot longer to kill them and thats a cop out and probably the cheapest and most unimaginative way to up the difficulty, that same practice has been used for console games for years. Wildstar dungeons play like this, trash mobs take five mins to kill and boss mobs take ten, dungeon complete.

  • JDis25JDis25 Member RarePosts: 1,353
    Originally posted by Darth-Batman
     

    Thats because people are children and youre spilling their milk. I dont think the dungeons are difficult as much as theyre made to make us believe they are. If they were actually difficult the mobs would make intelligent choices in battle instead of just standing there getting shot and stabbed by five people but instead the mobs behave exactly like any other mmo mobs. The reason the dungeons are 'difficult' is because every mob even the trash mobs have an insane amount of HP and that just makes it take a lot longer to kill them and thats a cop out and probably the cheapest and most unimaginative way to up the difficulty, that same practice has been used for console games for years. Wildstar dungeons play like this, trash mobs take five mins to kill and boss mobs take ten, dungeon complete.

    Yeah that is pretty much what it is, endurance battles. I don't have a problem dodging attacks. The interrupts can be difficult to coordinate, and imo its hard to tell enemy casts with telegraphs alone, but not impossible.

     

    Even still, if they removed Trash from instances that would be a plus. With bosses this engaging and difficult why even bother with Trash? dungeon trash is a concept I would like to see removed from future games.

    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
  • GoldenArrowGoldenArrow Member UncommonPosts: 1,186

    Lack of levelling options in WS is very severe.

    PvP: Too slow not viable.

    Adventures: Too slow, nerfed and not viable.

    Dungeons: Requires a full pre-made that runs the optional objectives at a fast pace. Not viable for most of the players.

    Grinding: Viable but questing is basically grinding so no real point in it.

     

    Conclusion: Questing solo/duo is  by far the most effiecient way to level.

     

    I just reached lv40 today and I'm bored out of my mind. Only 10 levels of teeth grinding left...

  • FoobarxFoobarx Member Posts: 451

    The game you want is a door to the boss, no trash, no stupid mechanics, just one shot then loot pinata rains down upon you.  

     

    The whole point is to spend time in the game... hence the trash... hence the stupid mechanics... you remove those, you might as well not bother with the game at all... because you will be done in 5 seconds.

     

    You don't like this sort of game... play something else.

  • DamonVileDamonVile Member UncommonPosts: 4,818
    Originally posted by GoldenArrow

    Lack of levelling options in WS is very severe.

    PvP: Too slow not viable.

    Adventures: Too slow, nerfed and not viable.

    Dungeons: Requires a full pre-made that runs the optional objectives at a fast pace. Not viable for most of the players.

    Grinding: Viable but questing is basically grinding so no real point in it.

     

    Conclusion: Questing solo/duo is  by far the most effiecient way to level.

     

    I just reached lv40 today and I'm bored out of my mind. Only 10 levels of teeth grinding left...

    Are you running a race or playing an mmo ?

  • BladestromBladestrom Member UncommonPosts: 5,001
    When you see someone use the term efficiency to describe content then you know that the player just wants to stick to old bad habits and rush rush rush past all that content. They probably even think in terms of 'xp per hour'. And the such.

    rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW > oblivion > LOTR > Guild Wars (1900hrs elementalist) Vanguard. > GW2(1000 elementalist), Wildstar

    Now playing GW2, AOW 3, ESO, LOTR, Elite D

  • PhilssPhilss Member Posts: 433

    The worst thing to me is not the difficulty or anything you mentioned but its the amount of game breaking bug, glitch at lvl 50 .

     

    Crafting have bug , adventure have bug and glitch that gold is next to imposible except crimelord , dunjeon have bunch of bug,glitch and each patch seem to bring even more bug .

  • JDis25JDis25 Member RarePosts: 1,353
    Originally posted by Foobarx

    The game you want is a door to the boss, no trash, no stupid mechanics, just one shot then loot pinata rains down upon you.  

     

    The whole point is to spend time in the game... hence the trash... hence the stupid mechanics... you remove those, you might as well not bother with the game at all... because you will be done in 5 seconds.

     

    You don't like this sort of game... play something else.

    Are you serious... I don't even think i need to respond here.

     

    But i Will!

     

    I want a door to ONE boss, ONE difficult boss or Event, that you have to defeat to progress to the next boss/event. I said this only if they keep difficulty as is. I want to play the game and the fun of it is Boss fights or special events. If a game did this I would think that it was hella awesome. What pro is there to trash? You can simply make Boss fights epic, make them like 15-20 mins long each.

     

    I am cool with a grind as long as I can vary up my activities to progress. The game is growing on me, but cutting dungeons out of my usual play still leaves a bad taste

    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
  • JDis25JDis25 Member RarePosts: 1,353
    Originally posted by GoldenArrow

    Lack of levelling options in WS is very severe.

    PvP: Too slow not viable.

    Adventures: Too slow, nerfed and not viable.

    Dungeons: Requires a full pre-made that runs the optional objectives at a fast pace. Not viable for most of the players.

    Grinding: Viable but questing is basically grinding so no real point in it.

     

    Conclusion: Questing solo/duo is  by far the most effiecient way to level.

     

    I just reached lv40 today and I'm bored out of my mind. Only 10 levels of teeth grinding left...

    ESO got a bad reputation for questing being the only way to progress and the same is happening here. I hope they fix that issue. 

     

    ESO has vet levels, which, thank goodness, Wildstar has nothing similar to this. And Wildstar at least has Open world pvp to make it more interesting. Right now, if ESO is a 6, WS is a 7.5 with both games having potential to be much greater.

     

    I only bring this up, because I made the decision to continue with WS and drop ESO, for now.

    Now Playing: Bless / Summoners War
    Looking forward to: Crowfall / Lost Ark / Black Desert Mobile
  • MurlockDanceMurlockDance Member Posts: 1,223
    Originally posted by JDis25

    Are you serious... I don't even think i need to respond here.

     

    But i Will!

     

    I want a door to ONE boss, ONE difficult boss or Event, that you have to defeat to progress to the next boss/event. I said this only if they keep difficulty as is. I want to play the game and the fun of it is Boss fights or special events. If a game did this I would think that it was hella awesome. What pro is there to trash? You can simply make Boss fights epic, make them like 15-20 mins long each.

     

    I am cool with a grind as long as I can vary up my activities to progress. The game is growing on me, but cutting dungeons out of my usual play still leaves a bad taste

    I like trash mobs in the instanced dungeons for several reasons one being that they drop decent loot themselves and can be hard so that there is a sense of achievement in killing groups of them. I am thinking of in particular vanilla WoW dungeons especially past level 50. The difficulty of the old dungeons was perfect in my opinion because you could not rush them and your group actually had to learn to work together to get to that boss. There were decent lootdrops on all mobs especially in comparison to the stuff dropping out in the world and if your group learned to play well together it could be so much fun and a great way to make friends in a game. If these long dungeon crawls (some of them took around 3 hours to complete) were crunched down to just a 20 minute boss fight, I think that would be unfun and not the best way to meet people in the game.

    Also, lore-wise, why would there be some really big badass just sitting in a dungeon alone twiddling his thumbs waiting for the next band of adventurers to come and kill him? As you know lore and story are very important for role playing games, of which this is one.

     

    Getting back to what you say here towards the end of your post, I think perhaps you are looking at the game wrong as in it is something to get to level 50 as quickly as possible in. When players start talking about xp rates as being the main driving force of why they do things, that is when to me it means that there is a potential problem and that perhaps they should slow down a bit and smell some of the roses along the way. There is so much attention to detail in this game, it is a shame to just pass it by in order to get to raid levels. As for why play a dungeon? Well why the heck not even if the xp rates are not as high as solo questing? It is just something else to do, like housing, like crafting, like exploring, etc.

    Playing MUDs and MMOs since 1994.

    image
  • GoldenArrowGoldenArrow Member UncommonPosts: 1,186
    Originally posted by DamonVile
    Originally posted by GoldenArrow

    Lack of levelling options in WS is very severe.

    PvP: Too slow not viable.

    Adventures: Too slow, nerfed and not viable.

    Dungeons: Requires a full pre-made that runs the optional objectives at a fast pace. Not viable for most of the players.

    Grinding: Viable but questing is basically grinding so no real point in it.

     

    Conclusion: Questing solo/duo is  by far the most effiecient way to level.

     

    I just reached lv40 today and I'm bored out of my mind. Only 10 levels of teeth grinding left...

    Are you running a race or playing an mmo ?

    Playing an MMORPG in 2014 is all about rushing to the endgame where the good stuff is.

    Having only one path to tread is a major letdown.

  • kitaradkitarad Member LegendaryPosts: 8,178

    Reading what you have written I would imagine you stumbled into the wrong game. You seem to like very little about it. The core features like the telegraphs and hard dungeons are not to your liking. You want them changed and I am at a loss why you are playing this game.

     

    To make a game requiring group communication and cooperation you need to have a hard dungeon so that people discuss strategies, roles and difficulties. You need roles in these types of encounters to better prepare a player for their own strategy and planning on how to do best at the role they have decided to embrace. They require patience and understanding and the willingness to wait for others to catch up and teaching them to play. You will not learn all this if you roll through the content.

     

    Games need to be appreciated when they teach you to work together .This game more than others has an amazing amount of detail that people are just breezing through without a backward glance or bothering  to read the lore or simply collect it as  a number instead of a revelation to the story behind what is happening. No wonder the questing is too much because you are not taking time to read and follow it and get immersed. You are just playing to just advance to finish at the end.

     

    This is the scourge of the players these days they have forgotten the simple pleasure of following a story and talking to other players. They say I want cut scenes and if I wanted to talk I would go to a chat room. Then you wonder why you never stay long in any game. The trouble is if you change Wildstar to be like the other MMORPGs out already what would be the point of playing it. 

     

    You seem to think that your desire to change this game stems from your liking it. I disagree I think your need to change this game to the way you like it will just kill it in the end and turn it into a generic mess but it will increase the speed at which you reach 50 and that will satisfy the detractors. I really hope (which as I watch the boards I grow more alarmed) that  Carbine will not change this for the people who are whining about the need for trinity and easier dungeons.

  • MalaboogaMalabooga Member UncommonPosts: 2,977
    Originally posted by DamonVile
    Originally posted by GoldenArrow

    Lack of levelling options in WS is very severe.

    PvP: Too slow not viable.

    Adventures: Too slow, nerfed and not viable.

    Dungeons: Requires a full pre-made that runs the optional objectives at a fast pace. Not viable for most of the players.

    Grinding: Viable but questing is basically grinding so no real point in it.

     

    Conclusion: Questing solo/duo is  by far the most effiecient way to level.

     

    I just reached lv40 today and I'm bored out of my mind. Only 10 levels of teeth grinding left...

    Are you running a race or playing an mmo ?

    ?

    When devs and fans both brag that WS is all about endgame and when other parts of the game are badly done, why would you want to linger in the bad parts?

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