Originally posted by nbtscan If Square Enix converted Final Fantasy 11 into a single player game with less grind involved, I don't think I'd need another game to play for a few years. There is just so much to do in that game between the various storylines per expansion, side quests, high end content, etc...
That was the first game I was thinking about too, when seeing this headline.
In FFXI, they actually only need to change two things to make it possible:
- The obvious one: Adjust mob difficulty vs character strength, so you acutally CAN solo everything.
- Easen up on crafting, so that you can more easily make your own gear.
Reducing the grind would definitively be a plus for a single player game, but they could also adjust mob levels in varios sub-areas, so that you had lots to do while grinding, which also could work just perfectly.
I would gladly pay triple price or more for a game like that. Yes, I'm seriuous.
Any of those games would have to be seriously revamped to work as single player games, I ain't doing a lot of rat killing quests in singleplayer, you need to tell a totally different story there.
TOR would probably be the easiest to revamp, it already feels like singleplayer a lot of the time.
Wow would have been a terrible single player experience, without raiding and dungeons you would have to find new things to replace them. That said, you could of course make a good singleplayer game set in the world using some parts of Wow.
You can compare it with turning a movie into a long TV show, the mediums are very different and a lot of things that is cool in a movie gets annoying after a while when you see it in many episode while a movie never can get the same character building that you can do in 24 episodes (or more).
Originally posted by Haralin Dont´t agree with GW2 cause the WvW Feature is for me the main Fun Part and it will not be possible in a single player game. GW1 is more singleplayer focused i think.
Agreed, but if they would have put the focus on the personal story it might work even if it would have been a very different game. GW1 would be way easier to convert though, you just need to put more work into henchies and heroes.
Comments
That was the first game I was thinking about too, when seeing this headline.
In FFXI, they actually only need to change two things to make it possible:
- The obvious one: Adjust mob difficulty vs character strength, so you acutally CAN solo everything.
- Easen up on crafting, so that you can more easily make your own gear.
Reducing the grind would definitively be a plus for a single player game, but they could also adjust mob levels in varios sub-areas, so that you had lots to do while grinding, which also could work just perfectly.
I would gladly pay triple price or more for a game like that. Yes, I'm seriuous.
Any of those games would have to be seriously revamped to work as single player games, I ain't doing a lot of rat killing quests in singleplayer, you need to tell a totally different story there.
TOR would probably be the easiest to revamp, it already feels like singleplayer a lot of the time.
Wow would have been a terrible single player experience, without raiding and dungeons you would have to find new things to replace them. That said, you could of course make a good singleplayer game set in the world using some parts of Wow.
You can compare it with turning a movie into a long TV show, the mediums are very different and a lot of things that is cool in a movie gets annoying after a while when you see it in many episode while a movie never can get the same character building that you can do in 24 episodes (or more).
Agreed, but if they would have put the focus on the personal story it might work even if it would have been a very different game. GW1 would be way easier to convert though, you just need to put more work into henchies and heroes.