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Most Played PC Games: June 2014 — WildStar on the Rise

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Comments

  • ZorgoZorgo Member UncommonPosts: 2,254
    Originally posted by allday88
    I don't know maybe this site has not caught on yet but using sites like xfire, raptr or twitch to use of justification of your games popularity is inaccurate and extremely unreliable. On other sites when this attempt is made it usually out of desperation...now I don't think wildstar is at the desperation point yet but using sites like I mentioned does not in any way help out any game. 

    Are you actually trying to say there are gaming sites in which the issue has been laid to rest? 

     

  • Dreamo84Dreamo84 Member UncommonPosts: 3,713
    It really is the pinnacle of theme park MMOs. I think that is the best way to describe it. It's taken all the best of every one and combined them into something really entertaining.

    People need to stop taking it so personal every time they don't like a new MMO. I know it sucks that you can't find anything new to enjoy. And I don't think any of us will ever recapture that feeling of our first MMO ever again. It's just not possible. If Wildstar came out when EQ did we all would have been blown away by the gameplay and enthralled in the wonder of it all the same way we were back then. I have no doubt in my mind that is the truth.

    Nostalgia is a powerful thing though. And unfortunately it exists because we can't ever truly go back in time and experience it all over again.

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  • SquishydewSquishydew Member UncommonPosts: 1,107
    Originally posted by kikosforever

    Except in this forum :)

    Tbh i want every new game to get good critics, scores and comments in general. I m so sick and tired of old games and the eternal discussion about them. WoW or EQ does better than WS, DAoC than ESO etc etc. I want the new games get their chances to evolve and give us something new.

    They're making the comparisons to other games because they're so similar and rarely offer anything new though..

    So that'll just never happen unless we actually see change, and I'm not talking about minor changes.

     

    If games want a chance to evolve they have to have something new to offer us right out of the gate, and not several expansions or patches into launch.

  • ZhirocZhiroc Member UncommonPosts: 220
    Originally posted by Quesa

    I will say that the collection of ratings is quite archaic as they generally select small groups of people from the cable/black-boxes when the ability to pull viewing activity on a massive scale that companies such as Comcast have the ability to do already.  Additionally, there is a growing trend of streamers over those who watch cable tv, dubbed as cord cutters, and as the older generation dies off, this trend will accelerate.  Cable TV companies are already collectively losing damn near a million tv subscribers a year.

    One thing to keep in mind is that the Nielsen ratings ARE NOT there to estimate how many people watch the shows. What they are really designed to measure is how many people watch the commercials that air with the shows. Their customers are not so much the networks (and stations) but rather the advertising industry. These are what set ad rates for one show over another.

    This is why while it may be interesting to know that X million more people watched a stream, which usually has far less advertising on it than a broadcast, they don't matter much yet to broadcasters or advertising providers as they are not yet perceived as having a lot of value. And as for illegal streams or torrents--well, they matter a big fat zero.

    BTW, when I used to follow TV ratings more closely, it was said that the Nielsen DVRs could actually measure whether the ads were skipped on a playback. These factor into something called the C3 rating, which I believe stands for "commercials views within 3 days of broadcast". These ratings are never made public.

    While cable companies probably have the technology to monitor viewing, the amount of uproar that would happen if they started making it known that they do this, as well as making it public even in the aggregate, might be what is holding this possibility down. People get very touchy when anything that reeks of "big brother" monitoring their personal lives. And in many major cities, I would have to expect that over-the-air broadcasts are still a sizable chunk--otherwise the stations wouldn't have spent so much on doing the digital conversion.

  • BelgaraathBelgaraath Member UncommonPosts: 3,205
    I actually don't know anybody playing Wildstar. In fact I think its interesting that on this site where Bill and the writers having been having orgasms over Wildstar for weeks that in the last month ESO has over 414,000 unique hits and over 3 months old and Wildstar in its Golden Release Month only has 345,000 unique hits. I don't think thats a strong sign of interest in my humble opinion. I don't see this game doing nearly as well as you think it is by looking at Rapture. Most people I talk to have never even heard of it. It seems to me that Final Fantasy A Realm Reporn and GW2 had a lot more attention in their first month.

    There Is Always Hope!

  • SaluteSalute Member UncommonPosts: 795
    Originally posted by keithian
    I actually don't know anybody playing Wildstar. In fact I think its interesting that on this site where Bill and the writers having been having orgasms over Wildstar for weeks that in the last month ESO has over 414,000 unique hits and over 3 months old and Wildstar in its Golden Release Month only has 345,000 unique hits. I don't think thats a strong sign of interest in my humble opinion. I don't see this game doing nearly as well as you think it is by looking at Rapture. Most people I talk to have never even heard of it. It seems to me that Final Fantasy A Realm Reporn and GW2 had a lot more attention in their first month.

     

    You know WS and your friends know it also from you :)

    Almost none of my friends played ESO and most of them are playing WS. Not because ESO is crap etc but because our tastes are closer to WS gaming style.

    My gaming community at ESO launch was counting almost 100ppl playing the game and after a month none of them and i really mean none, continued to play. In WS launch there were playing almost 60ppl and now they are around 40 after the first month.

    So when it comes to p2p mmo's  its not about total sales numbers but mostly its about retention.

    Btw none said that when you are launching a game with an unknown IP  like WS will sell more than games like SWTOR, WoW, AoC, Warhammer, ESO, EQ etc

    Games with unknown IP's are counting mostly to their quality in order to sell and retention in order to keep growing or just survive. Imo WS is a quality and polished game and when it comes to retention it has better numbers than most of the huge IP game launched in the past years.

    All Time Favorites: EQ1, WoW, EvE, GW1
    Playing Now: WoW, ESO, GW2

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