was going to buy this because i really liked it how it looked
but then went to their website and they are charging 5 dollars more than release price to get into early access (NOT HOW IT SHOULD WORK)
and they are charging 30$ more for "an additional hero class" along with pdf files
and their model says they will be doing post launch DLC- meaning holding back content and selling it for more money...
So tired of this drivel. You have some actual proof of that, or are you just executing an ass pull? Just because they're planning on having DLC doesn't mean they're withholding a goddamn thing. Grow up. There are plenty of games out there with DLC which was created after the game's release. The ones which do withhold content are few and far between, and nearly nonexistent from indie devs.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
@grimfall A Roguelike traditionally is a game that plays like an old RPG called Rogue. As you can probably tell if you compare Darkest Dungeon with Rogue, they don't really seem similar at all at the first glance. Traditionally, actual Roguelikes would be games such as Dungeon Crawl or Dungeons of Dredmor. But these days the term "Roguelike" is often applied to games that feature just one or more features that were also in Rogue, such as randomly generated levels or permanent death. They don't even need to be RPGs or have dungeons.
Some people, such as YouTuber TotalBiscuit has started calling these non-Roguelike Roguelikes that play nothing like Rogue but borrows a few elements from the game as "Roguelights" to differenciate between them.
The similarities between Rogue and Darkest Dungeon would be permanent death, random level design and being in a dungeon.
Personally I'd just call Darkest Dungeon a "dungeon crawler."
It looks pretty cool, but I can see why people often get confused when a game is called a Roguelike, even if they actually know what Rogue is.
@grimfall A Roguelike traditionally is a game that plays like an old RPG called Rogue. As you can probably tell if you compare Darkest Dungeon with Rogue, they don't really seem similar at all at the first glance. Traditionally, actual Roguelikes would be games such as Dungeon Crawl or Dungeons of Dredmor. But these days the term "Roguelike" is often applied to games that feature just one or more features that were also in Rogue, such as randomly generated levels or permanent death. They don't even need to be RPGs or have dungeons.
Some people, such as YouTuber TotalBiscuit has started calling these non-Roguelike Roguelikes that play nothing like Rogue but borrows a few elements from the game as "Roguelights" to differenciate between them.
The similarities between Rogue and Darkest Dungeon would be permanent death, random level design and being in a dungeon.
Personally I'd just call Darkest Dungeon a "dungeon crawler."
It looks pretty cool, but I can see why people often get confused when a game is called a Roguelike, even if they actually know what Rogue is.
Thanks. This one seems a lot more like Wizardry than Rogue, doesn't it?
Comments
So tired of this drivel. You have some actual proof of that, or are you just executing an ass pull? Just because they're planning on having DLC doesn't mean they're withholding a goddamn thing. Grow up. There are plenty of games out there with DLC which was created after the game's release. The ones which do withhold content are few and far between, and nearly nonexistent from indie devs.
AN' DERE AIN'T NO SUCH FING AS ENUFF DAKKA, YA GROT! Enuff'z more than ya got an' less than too much an' there ain't no such fing as too much dakka. Say dere is, and me Squiggoff'z eatin' tonight!
We are born of the blood. Made men by the blood. Undone by the blood. Our eyes are yet to open. FEAR THE OLD BLOOD.
#IStandWithVic
@grimfall A Roguelike traditionally is a game that plays like an old RPG called Rogue. As you can probably tell if you compare Darkest Dungeon with Rogue, they don't really seem similar at all at the first glance. Traditionally, actual Roguelikes would be games such as Dungeon Crawl or Dungeons of Dredmor. But these days the term "Roguelike" is often applied to games that feature just one or more features that were also in Rogue, such as randomly generated levels or permanent death. They don't even need to be RPGs or have dungeons.
Some people, such as YouTuber TotalBiscuit has started calling these non-Roguelike Roguelikes that play nothing like Rogue but borrows a few elements from the game as "Roguelights" to differenciate between them.
The similarities between Rogue and Darkest Dungeon would be permanent death, random level design and being in a dungeon.
Personally I'd just call Darkest Dungeon a "dungeon crawler."
It looks pretty cool, but I can see why people often get confused when a game is called a Roguelike, even if they actually know what Rogue is.
Thanks. This one seems a lot more like Wizardry than Rogue, doesn't it?