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GW2, does the current financial system work as expected?

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  • ThupliThupli Member RarePosts: 1,318
    Originally posted by Kalfer
    Originally posted by Thupli
    Content isn't the same as game play. Game play is skills, bug fixes, game mode improvements, etc.

    LS and cosmetic skins is all GW2 has keeping it alive at the moment.

    I like the LS, bit lets not pretend that it is "loads of content". It is some, and I am thankful for it, but new weapon sets for each class would keep me going foe Months.

    but LS and cosmetic skins sap all of the dev time to make any game play changes like what I am interested in.

     

    Guild Missions, Fractals of the Mists, Edge of the Mists, Tequatl, Aetherblade Hidden Base, Triple Wurm, there is a lot of permanent stuff here, that is not connected to the living story, but just "game play" as you say. 

    If you combine this with the efforts they have made over the last two years to make the base game better - People wanted more value out of their skins and their dyes, so they made everything account-wide and shared between all your characters, even retroactively. They made a Wardrobe system, they created a luck salvaging system, they made an observer mode, they added ladders, they added WvW tournaments, they created a Achievement reward system, they overhauled all champion bosses in the game aswell and created many new skins. They have almost doubled the amount of hairstyles and faces for the races, and added a significant amount of new dyes as well.  They created an accout wide wallet for all currencies to make it more friendly, and they developed a new tier of top gear call ascended with it's own path for creating. 

     

    Then there is all the activity mini games and all the holiday events that come back. And Super Adventure Box. Things like this are a easy to forget. They are not what you think about when you think about the Living Story, but there actually has been a lot of stuff added. 

    I think feature wise it has taken a lot of them for them to fix culling, the serious performance implication of having so many players fighting in WvW and the entire debacle of the gold sellers and bots which almost brought down the game after it came out. And then the Megaserver. I am sure that all these things took up a lot of their time. But I think it was the right thing to do. 

    It was the right choice to fix some of the fundamental problems. And GW2 is not out of the woods yet. sPvP is much better with the new reward tracks, but it's not where it needs to be. The base dungeons are not were they need to be either, and the game could benefit from some additional meta PvE gameplay system in the current zones. 

    Actually, when you compare what WOW adds in a 2 year time frame, it blows GW2 way the hell out of the water.

     

    Not saying I dont like GW2... I do, I still play it about 4 hours a week.  But I am willing to call a spade a spade.  The game is lagging far behind in Content what other AAA games put out in a 2 year window... namely an xpac and multiple patches.

     

    All you have to do is look at what the focus is.  Fix things or add features that will bring in money, ie cosmetic related.  It is pretty clear that those are the features that are being added.  And with Waypoints getting entangled by vines, I would not be surprised if they dropped half of the waypoints and added mounts to the cash shop.

  • Gaia_HunterGaia_Hunter Member UncommonPosts: 3,066
    Originally posted by Thupli
    All you have to do is look at what the focus is.  Fix things or add features that will bring in money, ie cosmetic related.  It is pretty clear that those are the features that are being added.  And with Waypoints getting entangled by vines, I would not be surprised if they dropped half of the waypoints and added mounts to the cash shop.

    Almost 2 years later and people still trying to pull the "now the cash shop will be p2w".

    Especially when Taimi says she has a solution for the waypoints during the story.

    Currently playing: GW2
    Going cardboard starter kit: Ticket to ride, Pandemic, Carcassonne, Dominion, 7 Wonders

  • loulakiloulaki Member UncommonPosts: 944

    their cash shop for sure it has problems and the main is the lottery from the black lion chest for tickets it's uninspiring and none would spend  money for lottery for skin, also they are expensive for lottery. The first time they introduced it people got mad (i think it was on 1st Halloween) they still have this system and players prefer to farm keys from personal story rather spending money.

    their cash shop could have life if they added items to personalize the home instance, but not they have abandoned a whole function in the game ... also they could add tickets for the skins and not lottery ...

    also if they had a free client strict for the Mists for free access to their sPvP, their cash shop would get a horrible strong boost from a larger pool of people who haven't spend money and would spend money for finishers or for hosting their games ... but nope another lost chance for another well polished part of the game which is tied to a small player pool .

    image

  • SoandsosoSoandsoso Member Posts: 533
    Originally posted by Bladestrom
    ^^ is a fair assessment. I would add that if you compare what wow has offered in the last year or so (at the cost of £100+). And compare against what guild wars 2 who offers free gaming then GW2 simply blows wow out of the water. For a free to play model it is simply outstanding and a credit to the lack of greed by the dev/publishers. I particularly like how they have restructures season 2 stories in response to feedback - that takes investment to pull off.

    GW2 isn't F2P.

     

     

     

  • VorchVorch Member UncommonPosts: 793
    Originally posted by Gaia_Hunter
    Originally posted by Thupli
    All you have to do is look at what the focus is.  Fix things or add features that will bring in money, ie cosmetic related.  It is pretty clear that those are the features that are being added.  And with Waypoints getting entangled by vines, I would not be surprised if they dropped half of the waypoints and added mounts to the cash shop.

    Almost 2 years later and people still trying to pull the "now the cash shop will be p2w".

    Especially when Taimi says she has a solution for the waypoints during the story.

    Haters gonna hate :/

    Back on topic:

    Honestly, I thought they'd be cutting their staff by now. If an MMO company is paying people, they are doing something. I do believe that people are spending money in the cash shop for cosmetic items, which is good, but as stated in the OP, the GW2 is way past due for an expansion.

    "As you read these words, a release is seven days or less away or has just happened within the last seven days— those are now the only two states you’ll find the world of Tyria."...Guild Wars 2

  • BailoPan15BailoPan15 Member Posts: 410
    Originally posted by Lord.Bachus
    Originally posted by Gaia_Hunter

    The premise for this thread is false.

    The game as it current revenue rates makes something like $100M+ every year.

    Boxes alone were $150M+. The game total revenue is around $300M+ since launch.

    All that information can be found on the NCSoft financial calls.

    http://www.ncsoft.net/global/ir/earnings.aspx

    In the initial conference calls by NCSoft (the audio ones) and the initial talk of Anet seemed to point to Expansion boxes arriving at regular times (slower than Guild Wars 1 though).

    But the revenues generated by the cash shop were higher than expected allowing them to maintain a decently sized Live Team.

     

    About the 350+ Anet workers (that keeps increasing).

    At an average of $100K/year per employee ($60K for the employee, $40K paid by the company in taxes, health plans, etc in behalf of the employee) that would result in $35M/year in wages.

    I'm not sure if Anet owns their own offices, but lets say they don't. Lets add some $15-20M in rent, utility bills and business trips.

    The whole studio costs between $50-55M year while generating double of that.

    Also note that part of the studio is generating future content that is expected to generate revenue, so it is an investment instead of an expense if it pans out.

    Asuming your estimates are correct, there indeed seems to be a very healthy buiseness model..

     

    so whats keeping them from releasing more content?

    You should really check out the living world season 2 if what you asking is content :) 

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by BailoPan15
    Originally posted by Lord.Bachus
    Originally posted by Gaia_Hunter

    The premise for this thread is false.

    The game as it current revenue rates makes something like $100M+ every year.

    Boxes alone were $150M+. The game total revenue is around $300M+ since launch.

    All that information can be found on the NCSoft financial calls.

    http://www.ncsoft.net/global/ir/earnings.aspx

    In the initial conference calls by NCSoft (the audio ones) and the initial talk of Anet seemed to point to Expansion boxes arriving at regular times (slower than Guild Wars 1 though).

    But the revenues generated by the cash shop were higher than expected allowing them to maintain a decently sized Live Team.

     

    About the 350+ Anet workers (that keeps increasing).

    At an average of $100K/year per employee ($60K for the employee, $40K paid by the company in taxes, health plans, etc in behalf of the employee) that would result in $35M/year in wages.

    I'm not sure if Anet owns their own offices, but lets say they don't. Lets add some $15-20M in rent, utility bills and business trips.

    The whole studio costs between $50-55M year while generating double of that.

    Also note that part of the studio is generating future content that is expected to generate revenue, so it is an investment instead of an expense if it pans out.

    Asuming your estimates are correct, there indeed seems to be a very healthy buiseness model..

     

    so whats keeping them from releasing more content?

    You should really check out the living world season 2 if what you asking is content :) 

    I did, its good, i love it ...  but a good content team can push half a dozen  of these chapters biweekly

     

    Personally i think it would be great if they started selling these stories  with like 12 chapters stories in the gemstore for like 400 gems...  all of them finishing with a dungeon of some sorts... adding a new one every month, on top of the living storie...

     

    The world design and these stories are pretty much the best any MMO has to offer... and we need more of them..

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • AeonbladesAeonblades Member Posts: 2,083
    Originally posted by Lord.Bachus
    Originally posted by BailoPan15
    Originally posted by Lord.Bachus
    Originally posted by Gaia_Hunter

    The premise for this thread is false.

    The game as it current revenue rates makes something like $100M+ every year.

    Boxes alone were $150M+. The game total revenue is around $300M+ since launch.

    All that information can be found on the NCSoft financial calls.

    http://www.ncsoft.net/global/ir/earnings.aspx

    In the initial conference calls by NCSoft (the audio ones) and the initial talk of Anet seemed to point to Expansion boxes arriving at regular times (slower than Guild Wars 1 though).

    But the revenues generated by the cash shop were higher than expected allowing them to maintain a decently sized Live Team.

     

    About the 350+ Anet workers (that keeps increasing).

    At an average of $100K/year per employee ($60K for the employee, $40K paid by the company in taxes, health plans, etc in behalf of the employee) that would result in $35M/year in wages.

    I'm not sure if Anet owns their own offices, but lets say they don't. Lets add some $15-20M in rent, utility bills and business trips.

    The whole studio costs between $50-55M year while generating double of that.

    Also note that part of the studio is generating future content that is expected to generate revenue, so it is an investment instead of an expense if it pans out.

    Asuming your estimates are correct, there indeed seems to be a very healthy buiseness model..

     

    so whats keeping them from releasing more content?

    You should really check out the living world season 2 if what you asking is content :) 

    I did, its good, i love it ...  but a good content team can push half a dozen  of these chapters biweekly

     

    Personally i think it would be great if they started selling these stories  with like 12 chapters stories in the gemstore for like 400 gems...  all of them finishing with a dungeon of some sorts... adding a new one every month, on top of the living storie...

     

    The world design and these stories are pretty much the best any MMO has to offer... and we need more of them..

    Good lord, why would you want them to add even more stuff to the gem shop? People complain about Anet and GW2 sucking them dry of money then ask for more content behind a pay wall? No wonder Anet gets away with dang near murder on their customers.

    Currently Playing: ESO and FFXIV
    Have played: You name it
    If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  • Lord.BachusLord.Bachus Member RarePosts: 9,686
    Originally posted by Aeonblades
    Originally posted by Lord.Bachus
    Originally posted by BailoPan15
    Originally posted by Lord.Bachus
    Originally posted by Gaia_Hunter

    The premise for this thread is false.

    The game as it current revenue rates makes something like $100M+ every year.

    Boxes alone were $150M+. The game total revenue is around $300M+ since launch.

    All that information can be found on the NCSoft financial calls.

    http://www.ncsoft.net/global/ir/earnings.aspx

    In the initial conference calls by NCSoft (the audio ones) and the initial talk of Anet seemed to point to Expansion boxes arriving at regular times (slower than Guild Wars 1 though).

    But the revenues generated by the cash shop were higher than expected allowing them to maintain a decently sized Live Team.

     

    About the 350+ Anet workers (that keeps increasing).

    At an average of $100K/year per employee ($60K for the employee, $40K paid by the company in taxes, health plans, etc in behalf of the employee) that would result in $35M/year in wages.

    I'm not sure if Anet owns their own offices, but lets say they don't. Lets add some $15-20M in rent, utility bills and business trips.

    The whole studio costs between $50-55M year while generating double of that.

    Also note that part of the studio is generating future content that is expected to generate revenue, so it is an investment instead of an expense if it pans out.

    Asuming your estimates are correct, there indeed seems to be a very healthy buiseness model..

     

    so whats keeping them from releasing more content?

    You should really check out the living world season 2 if what you asking is content :) 

    I did, its good, i love it ...  but a good content team can push half a dozen  of these chapters biweekly

     

    Personally i think it would be great if they started selling these stories  with like 12 chapters stories in the gemstore for like 400 gems...  all of them finishing with a dungeon of some sorts... adding a new one every month, on top of the living storie...

     

    The world design and these stories are pretty much the best any MMO has to offer... and we need more of them..

    Good lord, why would you want them to add even more stuff to the gem shop? People complain about Anet and GW2 sucking them dry of money then ask for more content behind a pay wall? No wonder Anet gets away with dang near murder on their customers.

    Quite simple, its a fun game, i love the questcontent, and if its just as good as the current living story 2 content, i am deffinately willing to pay for it...

     

    people that believe that anything in life comes for free are somewhat foolish, nothing comes for free, and i am willing to pay for content much more then that i am willing to pay for clothes, pets, looks, potions, extra XP... That stuff should all be ingame...

     

    YES...  I AM WILLING TO PAY FOR GOOD CONTENT..

    Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations and worlddesign) SWTOR (Story immersion) TSW (story) ESO (character advancement)

  • BailoPan15BailoPan15 Member Posts: 410
    Originally posted by Lord.Bachus
    YES...  I AM WILLING TO PAY FOR GOOD CONTENT..

    What he said. Also long term players have plenty of gold, like myself, and I can purchase anything in this gem store 10 times over. There were bunch of people calling me an asshole for playing the trading post but hey, if it was easy, everybody would do it, am i right? This and the fact that I have well over 4k gems because I try to pay monthly in Gw2 but there isn't always something that I would like to get from the TP, so I wait. Although more and more I'm considering to gemify my gold and wait for some kickass item in the gemstore that would increase the gem price and profit off of that. Hmm, I might do that tonight even :O must do research *flies away* 

  • BeelzebobbieBeelzebobbie Member UncommonPosts: 430
    Originally posted by loulaki

    their cash shop for sure it has problems and the main is the lottery from the black lion chest for tickets it's uninspiring and none would spend  money for lottery for skin, also they are expensive for lottery. The first time they introduced it people got mad (i think it was on 1st Halloween) they still have this system and players prefer to farm keys from personal story rather spending money.

    their cash shop could have life if they added items to personalize the home instance, but not they have abandoned a whole function in the game ... also they could add tickets for the skins and not lottery ...

    also if they had a free client strict for the Mists for free access to their sPvP, their cash shop would get a horrible strong boost from a larger pool of people who haven't spend money and would spend money for finishers or for hosting their games ... but nope another lost chance for another well polished part of the game which is tied to a small player pool .

    I never get the part of the skins in the black lion chests? Yeah sure you can get skins from them but people talk about these skins like were all wearing the same gray armor until we buy keys so we can get skins from the lottery chests. I never buy any keys, why cause there are a mioolion of other skins in the game that you can farm/buy or just stumble upon in the game and they look much cooler.  You can buy the skins in the trading post for gold otherwise so you don't have to do the lottery even.

    The free client for the spvp is a great idea or maybe you could buy like a spvp only client for a very small sum, the game could get really big on the pvp part if they did.  

  • caetftlcaetftl Member Posts: 358

    Everyone who is claiming the game was a huge success in china, has no real proof of that.  The sad part is, it's always the same old "yes men" perpetuating the same misinformed notions about the health of the game. 

     

    All they know is that 3.8million characters have been created according to a census. 

    The game sells for as low as 14usd in china.

    I'm glad to see meowhead has reappeared in a thread though, after how badly he blew that 7million sold claim I figured he had disappeared for good...

  • BeelzebobbieBeelzebobbie Member UncommonPosts: 430
    Originally posted by caetftl

    Everyone who is claiming the game was a huge success in china, has no real proof of that.  The sad part is, it's always the same old "yes men" perpetuating the same misinformed notions about the health of the game. 

     

    All they know is that 3.8million characters have been created according to a census. 

    The game sells for as low as 14usd in china.

    I'm glad to see meowhead has reappeared in a thread though, after how badly he blew that 7million sold claim I figured he had disappeared for good...

    I thought he linked an article were it said that there had been 3.8 million sold in china. I didn't know that he wrote it himself? 

  • caetftlcaetftl Member Posts: 358
    Originally posted by Beelzebobbie
    Originally posted by caetftl

    Everyone who is claiming the game was a huge success in china, has no real proof of that.  The sad part is, it's always the same old "yes men" perpetuating the same misinformed notions about the health of the game. 

     

    All they know is that 3.8million characters have been created according to a census. 

    The game sells for as low as 14usd in china.

    I'm glad to see meowhead has reappeared in a thread though, after how badly he blew that 7million sold claim I figured he had disappeared for good...

    I thought he linked an article were it said that there had been 3.8 million sold in china. I didn't know that he wrote it himself? 

    Not only did he assume the article was true before verifying the information... he took it a step further by adding that figure to the last known amount of western copies sold, and made a sensationalized thread title about it.  Misleading a lot of people and attempting to spread a ton of misinformation. 

     

    He then went on to ask people if they were mentally challenged in the thread, for doing things differently than he does in game. 

  • PioneerStewPioneerStew Member Posts: 874
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl

    Everyone who is claiming the game was a huge success in china, has no real proof of that.  The sad part is, it's always the same old "yes men" perpetuating the same misinformed notions about the health of the game. 

     

    All they know is that 3.8million characters have been created according to a census. 

    The game sells for as low as 14usd in china.

    I'm glad to see meowhead has reappeared in a thread though, after how badly he blew that 7million sold claim I figured he had disappeared for good...

    I thought he linked an article were it said that there had been 3.8 million sold in china. I didn't know that he wrote it himself? 

    Not only did he assume the article was true before verifying the information... he took it a step further by adding that figure to the last known amount of western copies sold, and made a sensationalized thread title about it.  Misleading a lot of people and attempting to spread a ton of misinformation. 

     

    He then went on to ask people if they were mentally challenged in the thread, for doing things differently than he does in game. 

    hahaha

    To be fair mmorpg.com and many other websites also ran the story without making the most basic checks as to the credibility of the source first (or even the basis of the figure).  

  • BeelzebobbieBeelzebobbie Member UncommonPosts: 430
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl

    Everyone who is claiming the game was a huge success in china, has no real proof of that.  The sad part is, it's always the same old "yes men" perpetuating the same misinformed notions about the health of the game. 

     

    All they know is that 3.8million characters have been created according to a census. 

    The game sells for as low as 14usd in china.

    I'm glad to see meowhead has reappeared in a thread though, after how badly he blew that 7million sold claim I figured he had disappeared for good...

    I thought he linked an article were it said that there had been 3.8 million sold in china. I didn't know that he wrote it himself? 

    Not only did he assume the article was true before verifying the information... he took it a step further by adding that figure to the last known amount of western copies sold, and made a sensationalized thread title about it.  Misleading a lot of people and attempting to spread a ton of misinformation. 

    Oh I see now, he is like your nemisis. He gives praise to gw2 and talks about the game in a good way in gw2 threads while all you do is talk about how bad it is. Yeah and you were right he was wrong about the sales in china.

    You most really hate this game since the only posts you do is about gw2 in a negative way. It must just eat you up that the game is doing well. Do you play anything yourself or do you just sit around hating this game all day cause then I really feel sorry for you. Just let it go and comment something possitve on a game you like insteed of just posting about how bad gw2 is doing or how bad the game is. 

    I'm sure there is a game for you out there somewhere so keep up the search.

    Anet must have really let you down.....

  • PioneerStewPioneerStew Member Posts: 874
    Originally posted by Beelzebobbie
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl

    Everyone who is claiming the game was a huge success in china, has no real proof of that.  The sad part is, it's always the same old "yes men" perpetuating the same misinformed notions about the health of the game. 

     

    All they know is that 3.8million characters have been created according to a census. 

    The game sells for as low as 14usd in china.

    I'm glad to see meowhead has reappeared in a thread though, after how badly he blew that 7million sold claim I figured he had disappeared for good...

    I thought he linked an article were it said that there had been 3.8 million sold in china. I didn't know that he wrote it himself? 

    Not only did he assume the article was true before verifying the information... he took it a step further by adding that figure to the last known amount of western copies sold, and made a sensationalized thread title about it.  Misleading a lot of people and attempting to spread a ton of misinformation. 

    Oh I see now, he is like your nemisis. He gives praise to gw2 and talks about the game in a good way in gw2 threads while all you do is talk about how bad it is. Yeah and you were right he was wrong about the sales in china.

    You most really hate this game since the only posts you do is about gw2 in a negative way. It must just eat you up that the game is doing well. Do you play anything yourself or do you just sit around hating this game all day cause then I really feel sorry for you. Just let it go and comment something possitve on a game you like insteed of just posting about how bad gw2 is doing or how bad the game is. 

    I'm sure there is a game for you out there somewhere so keep up the search.

     

    Personal vendettas and the usual baiting in threads aside- the 3.8m figure was entirely inaccurate and the most simple check of the source of the information would have told anyone that.  It is amazing how many people jumped on the figure (including mmorpg.com) without any attempt to verify it.  

  • caetftlcaetftl Member Posts: 358
    Originally posted by Beelzebobbie
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl

    Everyone who is claiming the game was a huge success in china, has no real proof of that.  The sad part is, it's always the same old "yes men" perpetuating the same misinformed notions about the health of the game. 

     

    All they know is that 3.8million characters have been created according to a census. 

    The game sells for as low as 14usd in china.

    I'm glad to see meowhead has reappeared in a thread though, after how badly he blew that 7million sold claim I figured he had disappeared for good...

    I thought he linked an article were it said that there had been 3.8 million sold in china. I didn't know that he wrote it himself? 

    Not only did he assume the article was true before verifying the information... he took it a step further by adding that figure to the last known amount of western copies sold, and made a sensationalized thread title about it.  Misleading a lot of people and attempting to spread a ton of misinformation. 

    Oh I see now, he is like your nemisis. He gives praise to gw2 and talks about the game in a good way in gw2 threads while all you do is talk about how bad it is. Yeah and you were right he was wrong about the sales in china.

    You most really hate this game since the only posts you do is about gw2 in a negative way. It must just eat you up that the game is doing well. Do you play anything yourself or do you just sit around hating this game all day cause then I really feel sorry for you. Just let it go and comment something possitve on a game you like insteed of just posting about how bad gw2 is doing or how bad the game is. 

    I'm sure there is a game for you out there somewhere so keep up the search.

    Anet must have really let you down.....

    I don't actually just talk about how bad it is, however I don't sugarcoat anything about it.  I prefer operating under verified facts... instead of a bunch of half-baked assumptions or unverified claims.  The problem here is that when people are biased to the point that it clouds their objectivity, then adhering to the facts makes you seem negative, when you are just neutral and objective. 

  • BeelzebobbieBeelzebobbie Member UncommonPosts: 430
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl

    Everyone who is claiming the game was a huge success in china, has no real proof of that.  The sad part is, it's always the same old "yes men" perpetuating the same misinformed notions about the health of the game. 

     

    All they know is that 3.8million characters have been created according to a census. 

    The game sells for as low as 14usd in china.

    I'm glad to see meowhead has reappeared in a thread though, after how badly he blew that 7million sold claim I figured he had disappeared for good...

    I thought he linked an article were it said that there had been 3.8 million sold in china. I didn't know that he wrote it himself? 

    Not only did he assume the article was true before verifying the information... he took it a step further by adding that figure to the last known amount of western copies sold, and made a sensationalized thread title about it.  Misleading a lot of people and attempting to spread a ton of misinformation. 

    Oh I see now, he is like your nemisis. He gives praise to gw2 and talks about the game in a good way in gw2 threads while all you do is talk about how bad it is. Yeah and you were right he was wrong about the sales in china.

    You most really hate this game since the only posts you do is about gw2 in a negative way. It must just eat you up that the game is doing well. Do you play anything yourself or do you just sit around hating this game all day cause then I really feel sorry for you. Just let it go and comment something possitve on a game you like insteed of just posting about how bad gw2 is doing or how bad the game is. 

    I'm sure there is a game for you out there somewhere so keep up the search.

    Anet must have really let you down.....

    I don't actually just talk about how bad it is, however I don't sugarcoat anything about it.  I prefer operating under verified facts... instead of a bunch of half-baked assumptions or unverified claims.  The problem here is that when people are biased to the point that it clouds their objectivity, then adhering to the facts makes you seem negative, when you are just neutral and objective. 

    Yeah I get that, especially with the whoe 3.8 millions sold but that fact remains that you still only comment on ncsoft / gw2 matters in this forum so that would make you very biased yourself since it's quite clear that you were really let down by this game. 

    I would just like to see you make a possitive comment once in awhile on a game you like, promise I wont bash it :) 

     

  • caetftlcaetftl Member Posts: 358
    Originally posted by Beelzebobbie
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl

    Everyone who is claiming the game was a huge success in china, has no real proof of that.  The sad part is, it's always the same old "yes men" perpetuating the same misinformed notions about the health of the game. 

     

    All they know is that 3.8million characters have been created according to a census. 

    The game sells for as low as 14usd in china.

    I'm glad to see meowhead has reappeared in a thread though, after how badly he blew that 7million sold claim I figured he had disappeared for good...

    I thought he linked an article were it said that there had been 3.8 million sold in china. I didn't know that he wrote it himself? 

    Not only did he assume the article was true before verifying the information... he took it a step further by adding that figure to the last known amount of western copies sold, and made a sensationalized thread title about it.  Misleading a lot of people and attempting to spread a ton of misinformation. 

    Oh I see now, he is like your nemisis. He gives praise to gw2 and talks about the game in a good way in gw2 threads while all you do is talk about how bad it is. Yeah and you were right he was wrong about the sales in china.

    You most really hate this game since the only posts you do is about gw2 in a negative way. It must just eat you up that the game is doing well. Do you play anything yourself or do you just sit around hating this game all day cause then I really feel sorry for you. Just let it go and comment something possitve on a game you like insteed of just posting about how bad gw2 is doing or how bad the game is. 

    I'm sure there is a game for you out there somewhere so keep up the search.

    Anet must have really let you down.....

    I don't actually just talk about how bad it is, however I don't sugarcoat anything about it.  I prefer operating under verified facts... instead of a bunch of half-baked assumptions or unverified claims.  The problem here is that when people are biased to the point that it clouds their objectivity, then adhering to the facts makes you seem negative, when you are just neutral and objective. 

    Yeah I get that, especially with the whoe 3.8 millions sold but that fact remains that you still only comment on ncsoft / gw2 matters in this forum so that would make you very biased yourself since it's quite clear that you were really let down by this game. 

    I would just like to see you make a possitive comment once in awhile on a game you like, promise I wont bash it :) 

     

    I only comment on that stuff these days because those things are based in truth.  Other commentary here these days is just opinion, and it's boring... people can argue about how good or bad the game is... you won't change their mind... but they can't argue against fact, unless they are the most rabid of fans.  The point of discussion is to strive for enlightenment... facts enlighten people...

  • BeelzebobbieBeelzebobbie Member UncommonPosts: 430
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl

    Everyone who is claiming the game was a huge success in china, has no real proof of that.  The sad part is, it's always the same old "yes men" perpetuating the same misinformed notions about the health of the game. 

     

    All they know is that 3.8million characters have been created according to a census. 

    The game sells for as low as 14usd in china.

    I'm glad to see meowhead has reappeared in a thread though, after how badly he blew that 7million sold claim I figured he had disappeared for good...

    I thought he linked an article were it said that there had been 3.8 million sold in china. I didn't know that he wrote it himself? 

    Not only did he assume the article was true before verifying the information... he took it a step further by adding that figure to the last known amount of western copies sold, and made a sensationalized thread title about it.  Misleading a lot of people and attempting to spread a ton of misinformation. 

    Oh I see now, he is like your nemisis. He gives praise to gw2 and talks about the game in a good way in gw2 threads while all you do is talk about how bad it is. Yeah and you were right he was wrong about the sales in china.

    You most really hate this game since the only posts you do is about gw2 in a negative way. It must just eat you up that the game is doing well. Do you play anything yourself or do you just sit around hating this game all day cause then I really feel sorry for you. Just let it go and comment something possitve on a game you like insteed of just posting about how bad gw2 is doing or how bad the game is. 

    I'm sure there is a game for you out there somewhere so keep up the search.

    Anet must have really let you down.....

    I don't actually just talk about how bad it is, however I don't sugarcoat anything about it.  I prefer operating under verified facts... instead of a bunch of half-baked assumptions or unverified claims.  The problem here is that when people are biased to the point that it clouds their objectivity, then adhering to the facts makes you seem negative, when you are just neutral and objective. 

    Yeah I get that, especially with the whoe 3.8 millions sold but that fact remains that you still only comment on ncsoft / gw2 matters in this forum so that would make you very biased yourself since it's quite clear that you were really let down by this game. 

    I would just like to see you make a possitive comment once in awhile on a game you like, promise I wont bash it :) 

     

    I only comment on that stuff these days because those things are based in truth.  Other commentary here these days is just opinion, and it's boring... people can argue about how good or bad the game is... you won't change their mind... but they can't argue against fact, unless they are the most rabid of fans.  The point of discussion is to strive for enlightenment... facts enlighten people...

    Sure but why don't you enlight us on facts on other games? 

    I totally agree with you on the opinion part I mean I think that Swtor is a really bad game (except story part) but that doesn't make it a bad game it's just my opinion like you said. 

    You can always argue facts as diehard fans always will do even if they are wrong everytime. So that point being made, you argue facts only on this game since it's popular with alot of fanbois and you love the challenge of going up against them? I am not totally different myself but mmorpg always gives me warnings and temporary bans since I always go to far so I have to stop this and now I usually only comment on gw2 in a possitive way since I love this game. 

    But we guild wars 2 people still need you so we don't go blind to "facts" so in that matter keep up the good work. 

    Would still like to see something possitive from you......

  • AeonbladesAeonblades Member Posts: 2,083
    Originally posted by Lord.Bachus
    Originally posted by Aeonblades
    Originally posted by Lord.Bachus
    Originally posted by BailoPan15
    Originally posted by Lord.Bachus
    Originally posted by Gaia_Hunter

    The premise for this thread is false.

    The game as it current revenue rates makes something like $100M+ every year.

    Boxes alone were $150M+. The game total revenue is around $300M+ since launch.

    All that information can be found on the NCSoft financial calls.

    http://www.ncsoft.net/global/ir/earnings.aspx

    In the initial conference calls by NCSoft (the audio ones) and the initial talk of Anet seemed to point to Expansion boxes arriving at regular times (slower than Guild Wars 1 though).

    But the revenues generated by the cash shop were higher than expected allowing them to maintain a decently sized Live Team.

     

    About the 350+ Anet workers (that keeps increasing).

    At an average of $100K/year per employee ($60K for the employee, $40K paid by the company in taxes, health plans, etc in behalf of the employee) that would result in $35M/year in wages.

    I'm not sure if Anet owns their own offices, but lets say they don't. Lets add some $15-20M in rent, utility bills and business trips.

    The whole studio costs between $50-55M year while generating double of that.

    Also note that part of the studio is generating future content that is expected to generate revenue, so it is an investment instead of an expense if it pans out.

    Asuming your estimates are correct, there indeed seems to be a very healthy buiseness model..

     

    so whats keeping them from releasing more content?

    You should really check out the living world season 2 if what you asking is content :) 

    I did, its good, i love it ...  but a good content team can push half a dozen  of these chapters biweekly

     

    Personally i think it would be great if they started selling these stories  with like 12 chapters stories in the gemstore for like 400 gems...  all of them finishing with a dungeon of some sorts... adding a new one every month, on top of the living storie...

     

    The world design and these stories are pretty much the best any MMO has to offer... and we need more of them..

    Good lord, why would you want them to add even more stuff to the gem shop? People complain about Anet and GW2 sucking them dry of money then ask for more content behind a pay wall? No wonder Anet gets away with dang near murder on their customers.

    Quite simple, its a fun game, i love the questcontent, and if its just as good as the current living story 2 content, i am deffinately willing to pay for it...

     

    people that believe that anything in life comes for free are somewhat foolish, nothing comes for free, and i am willing to pay for content much more then that i am willing to pay for clothes, pets, looks, potions, extra XP... That stuff should all be ingame...

     

    YES...  I AM WILLING TO PAY FOR GOOD CONTENT..

    Oh no, I agree. Good content should come with a price tag. Just what Anet passes off as content (for the most part, there are gems in the rough, not everything they do is poorly done) is not worth 100 gems. Let alone 400. It's why I prefer sub games. I get what I pay for, which is good content, constant updates, and superior service. I have no problem shelling out money for games IF it is worth the money.

    Currently Playing: ESO and FFXIV
    Have played: You name it
    If you mention rose tinted glasses, you better be referring to Mitch Hedberg.

  • caetftlcaetftl Member Posts: 358
    Originally posted by Beelzebobbie
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl

    Everyone who is claiming the game was a huge success in china, has no real proof of that.  The sad part is, it's always the same old "yes men" perpetuating the same misinformed notions about the health of the game. 

     

    All they know is that 3.8million characters have been created according to a census. 

    The game sells for as low as 14usd in china.

    I'm glad to see meowhead has reappeared in a thread though, after how badly he blew that 7million sold claim I figured he had disappeared for good...

    I thought he linked an article were it said that there had been 3.8 million sold in china. I didn't know that he wrote it himself? 

    Not only did he assume the article was true before verifying the information... he took it a step further by adding that figure to the last known amount of western copies sold, and made a sensationalized thread title about it.  Misleading a lot of people and attempting to spread a ton of misinformation. 

    Oh I see now, he is like your nemisis. He gives praise to gw2 and talks about the game in a good way in gw2 threads while all you do is talk about how bad it is. Yeah and you were right he was wrong about the sales in china.

    You most really hate this game since the only posts you do is about gw2 in a negative way. It must just eat you up that the game is doing well. Do you play anything yourself or do you just sit around hating this game all day cause then I really feel sorry for you. Just let it go and comment something possitve on a game you like insteed of just posting about how bad gw2 is doing or how bad the game is. 

    I'm sure there is a game for you out there somewhere so keep up the search.

    Anet must have really let you down.....

    I don't actually just talk about how bad it is, however I don't sugarcoat anything about it.  I prefer operating under verified facts... instead of a bunch of half-baked assumptions or unverified claims.  The problem here is that when people are biased to the point that it clouds their objectivity, then adhering to the facts makes you seem negative, when you are just neutral and objective. 

    Yeah I get that, especially with the whoe 3.8 millions sold but that fact remains that you still only comment on ncsoft / gw2 matters in this forum so that would make you very biased yourself since it's quite clear that you were really let down by this game. 

    I would just like to see you make a possitive comment once in awhile on a game you like, promise I wont bash it :) 

     

    I only comment on that stuff these days because those things are based in truth.  Other commentary here these days is just opinion, and it's boring... people can argue about how good or bad the game is... you won't change their mind... but they can't argue against fact, unless they are the most rabid of fans.  The point of discussion is to strive for enlightenment... facts enlighten people...

    Sure but why don't you enlight us on facts on other games? 

    I totally agree with you on the opinion part I mean I think that Swtor is a really bad game (except story part) but that doesn't make it a bad game it's just my opinion like you said. 

    You can always argue facts as diehard fans always will do even if they are wrong everytime. So that point being made, you argue facts only on this game since it's popular with alot of fanbois and you love the challenge of going up against them? I am not totally different myself but mmorpg always gives me warnings and temporary bans since I always go to far so I have to stop this and now I usually only comment on gw2 in a possitive way since I love this game. 

    But we guild wars 2 people still need you so we don't go blind to "facts" so in that matter keep up the good work. 

    Would still like to see something possitive from you......

    This isn't a forum for other games, this is a gw2 forum. 

    Positive is a matter of perspective.. some people find facts very positive...

  • BeelzebobbieBeelzebobbie Member UncommonPosts: 430
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl
    Originally posted by Beelzebobbie
    Originally posted by caetftl

    Everyone who is claiming the game was a huge success in china, has no real proof of that.  The sad part is, it's always the same old "yes men" perpetuating the same misinformed notions about the health of the game. 

     

    All they know is that 3.8million characters have been created according to a census. 

    The game sells for as low as 14usd in china.

    I'm glad to see meowhead has reappeared in a thread though, after how badly he blew that 7million sold claim I figured he had disappeared for good...

    I thought he linked an article were it said that there had been 3.8 million sold in china. I didn't know that he wrote it himself? 

    Not only did he assume the article was true before verifying the information... he took it a step further by adding that figure to the last known amount of western copies sold, and made a sensationalized thread title about it.  Misleading a lot of people and attempting to spread a ton of misinformation. 

    Oh I see now, he is like your nemisis. He gives praise to gw2 and talks about the game in a good way in gw2 threads while all you do is talk about how bad it is. Yeah and you were right he was wrong about the sales in china.

    You most really hate this game since the only posts you do is about gw2 in a negative way. It must just eat you up that the game is doing well. Do you play anything yourself or do you just sit around hating this game all day cause then I really feel sorry for you. Just let it go and comment something possitve on a game you like insteed of just posting about how bad gw2 is doing or how bad the game is. 

    I'm sure there is a game for you out there somewhere so keep up the search.

    Anet must have really let you down.....

    I don't actually just talk about how bad it is, however I don't sugarcoat anything about it.  I prefer operating under verified facts... instead of a bunch of half-baked assumptions or unverified claims.  The problem here is that when people are biased to the point that it clouds their objectivity, then adhering to the facts makes you seem negative, when you are just neutral and objective. 

    Yeah I get that, especially with the whoe 3.8 millions sold but that fact remains that you still only comment on ncsoft / gw2 matters in this forum so that would make you very biased yourself since it's quite clear that you were really let down by this game. 

    I would just like to see you make a possitive comment once in awhile on a game you like, promise I wont bash it :) 

     

    I only comment on that stuff these days because those things are based in truth.  Other commentary here these days is just opinion, and it's boring... people can argue about how good or bad the game is... you won't change their mind... but they can't argue against fact, unless they are the most rabid of fans.  The point of discussion is to strive for enlightenment... facts enlighten people...

    Sure but why don't you enlight us on facts on other games? 

    I totally agree with you on the opinion part I mean I think that Swtor is a really bad game (except story part) but that doesn't make it a bad game it's just my opinion like you said. 

    You can always argue facts as diehard fans always will do even if they are wrong everytime. So that point being made, you argue facts only on this game since it's popular with alot of fanbois and you love the challenge of going up against them? I am not totally different myself but mmorpg always gives me warnings and temporary bans since I always go to far so I have to stop this and now I usually only comment on gw2 in a possitive way since I love this game. 

    But we guild wars 2 people still need you so we don't go blind to "facts" so in that matter keep up the good work. 

    Would still like to see something possitive from you......

    This isn't a forum for other games, this is a gw2 forum. 

    Positive is a matter of perspective.. some people find facts very positive...

    You should go into politics, I would vote for you.

  • BeelzebobbieBeelzebobbie Member UncommonPosts: 430
    Originally posted by Aeonblades
    Originally posted by Lord.Bachus
    Originally posted by Aeonblades
    Originally posted by Lord.Bachus
    Originally posted by BailoPan15
    Originally posted by Lord.Bachus
    Originally posted by Gaia_Hunter

    The premise for this thread is false.

    The game as it current revenue rates makes something like $100M+ every year.

    Boxes alone were $150M+. The game total revenue is around $300M+ since launch.

    All that information can be found on the NCSoft financial calls.

    http://www.ncsoft.net/global/ir/earnings.aspx

    In the initial conference calls by NCSoft (the audio ones) and the initial talk of Anet seemed to point to Expansion boxes arriving at regular times (slower than Guild Wars 1 though).

    But the revenues generated by the cash shop were higher than expected allowing them to maintain a decently sized Live Team.

     

    About the 350+ Anet workers (that keeps increasing).

    At an average of $100K/year per employee ($60K for the employee, $40K paid by the company in taxes, health plans, etc in behalf of the employee) that would result in $35M/year in wages.

    I'm not sure if Anet owns their own offices, but lets say they don't. Lets add some $15-20M in rent, utility bills and business trips.

    The whole studio costs between $50-55M year while generating double of that.

    Also note that part of the studio is generating future content that is expected to generate revenue, so it is an investment instead of an expense if it pans out.

    Asuming your estimates are correct, there indeed seems to be a very healthy buiseness model..

     

    so whats keeping them from releasing more content?

    You should really check out the living world season 2 if what you asking is content :) 

    I did, its good, i love it ...  but a good content team can push half a dozen  of these chapters biweekly

     

    Personally i think it would be great if they started selling these stories  with like 12 chapters stories in the gemstore for like 400 gems...  all of them finishing with a dungeon of some sorts... adding a new one every month, on top of the living storie...

     

    The world design and these stories are pretty much the best any MMO has to offer... and we need more of them..

    Good lord, why would you want them to add even more stuff to the gem shop? People complain about Anet and GW2 sucking them dry of money then ask for more content behind a pay wall? No wonder Anet gets away with dang near murder on their customers.

    Quite simple, its a fun game, i love the questcontent, and if its just as good as the current living story 2 content, i am deffinately willing to pay for it...

     

    people that believe that anything in life comes for free are somewhat foolish, nothing comes for free, and i am willing to pay for content much more then that i am willing to pay for clothes, pets, looks, potions, extra XP... That stuff should all be ingame...

     

    YES...  I AM WILLING TO PAY FOR GOOD CONTENT..

    Oh no, I agree. Good content should come with a price tag. Just what Anet passes off as content (for the most part, there are gems in the rough, not everything they do is poorly done) is not worth 100 gems. Let alone 400. It's why I prefer sub games. I get what I pay for, which is good content, constant updates, and superior service. I have no problem shelling out money for games IF it is worth the money.

    Well most sub games have cashshops these days aswell (atleast newer ones) and content is still free in gw2 all you have to do is login once and you get all new content for free, but you have to do it in between the patches thats the only catch. So if you like and play gw2 then you will have no problem with this. All other people who just see, "pay for content" and complain about this are usually the people who don't play the game.

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