Of course we need to pay for our entertainment, nobody's saying otherwise.
Problem is the F2P tag (even though it's always a lie) attracts players like shit attracts flies.
An MMO that doesn't advertise itself as F2P is pretty much doomed in advance. So now we're stuck with these awful cash shops in every frikkin game and since barely any of you suckers protest, devs are all like "yay, everybody loves cash shops, easy money for us, woohoo!!!".
I love how the article tries to make LP potions seem not bad, because at 50 its only 1/5th of your total.
The whole point of labor potions according to some is that LP keep everyone on equal ground. Well to be on equal grounds you actually have to be a patron AND pop 2 potions a day. A 40% increase in LP per day is not trivial.
No, the real point of LPs is for monetization. Faster LP regeneration for patrons is a good thing. LP pots on top of that is bad. Allowing them to be sold in the AH makes the p2w declaration a grey area because the crafter can buy the potions with gold, but in order for a crafter to be on an equal playing field with other top crafters, someone has to pay rl money.
They felt that people would want more LP but instead of simply adjusting LP rates, they decided to sell an item in the cash shop to give LP. This is digging potholes into your game and then trying to sell your players gravel to smooth out the experience and it's complete bullshit. People are arguing about whether it's P2W when the important bit is that it's a ripoff, plain and simple.
This is long known and typical practice in (Asian) F2P games and how they are developed and operate.
Make the early Levels smooth and get People addictive and then when they get further in the game, these artifical roadblocks, restrictions, limitations start hampering your experience. Forcing you to pay real life cash in the itemshop to smooth your experience again.
I absolutely loath these kind of tactics. It´s pretty much the same tactics used on all those online casino sites.
Hence, why I have and continue to avoid these F2P games like the plague. ArchAge is no different.
All these anti-P2P / Subscription People will sooner than later (hopefully) come to their senses and wake up and see that all these so called F2P games end up being a lot more costly than they realise.
I have always said that if I enjoy a game enough, I'd be happy to pay more than the standard monthly sub. I guess now's the time to put up or shut up...
Given the amount of whining and entitlement displayed so far in this thread, I'd suspect that the western version of AA will be utterly overrun with goldsellers. There certainly appears to be a large and willing market for their warez...
I get the feeling that many people use the "greedy, moneygrabbing company" accusation to justify buying cheap goldz from 3rd party RMT shops. It's OK to lie, cheat and steal in MMO's, because it's only a game ?
Too bad no one is lying to justify their hate of the game.
I have been playing the Japanese version for 4 months now and plan on continuing because they are working to get all P2W aspects out of the 1.1 patch and have something specifically for the Japanese players that cant stand P2W games.
No, japanese hate games which make them work if they want to play for free. You are allowed to believe what you want but justifying yourself, which you are, is not ok when you delve into cultural differences to try and cobble together a point. The japanese are far more ok with P2P, that's ok for them and I have no issue with P2P games but AA is a F2P hybrid as such patrons should not have a flat advantage vs free players just an ease of doing things. I've personally done the math and without any CS or patron it would take you around half a year to do what a patron does using with potions as well in two months and I really have no issue with that
1. You have no grasp what Japanese players like or not.
2. You are still going well out of your way to justify what is being done in order to make P2W OK.
Just call it what it is. I LOVE Archeage. Not the Trion/XLGame P2W version being pushed yet I can still say I love the game. Why cant you? Where does this need to twist what it is come from and why cant you just call it what it is?
1. And you do? I can draw logical conclusions by what games are successful there under a fair release type deal (local servers, adapted prices, etc).
2. It isn't P2W, keep trying though you may actually figure it out eventually on your own.
Originally posted by Ozmodan
Originally posted by Dihoru
Originally posted by GeezerGamer
Originally posted by flizzer Every gamer has a different definition of what pay to win means. It is obvious some people will consider this game pay to win and simply telling them it is not isn't going to change that. In the end each player will be deciding if these cash shop items are enough to turn them off the game.
The ability to convert real money to gold as well as using advantages, purchased from the Cash Shop and through the use of multiple accounts, to leverage early control of resources to establish a lasting power base is not subjective.
Have you heard of a little game called EVE? Have you heard of a little item within it called PLEX? yes? then you now know how much your opinion resembles a Taiwanese prostitute's posterior when it comes to validity here. There is no advantage gained without massive, impossible to sustain investment (yes even for a rich person, a russian magnate tried bank rolling his own alliance in EVE in the early days and he sunk the game time card market so badly it stopped being possible for him to even attempt it and just for reference his own words were that he spent well within the 100s of thousands of dollars trying it).
Your arguments are at best two dimensional and at worse knowingly ignorant of the wider effects saturation of cash shop currency would have on the market. You could say that the xp pots would be a advantage if the game had no level caps as is though you are reaching so far you may as well ask Zeus for a beer.
How did Eve get into this discussion. Eve is nothing like this game. Eve is actually a sandbox, stuff comes from the playerbase not the cash shop. Since you don't know much of Eve, plex was not added until a few years ago, prior to that a lot of people had very negative accounts because they bought isk through illegal means. So much for you nonsensical story.
Granted every game has to pay for itself, but cash shops like this one just bleed you dry. It is fine if you do not mind that, but do not be blind to the fact that the cash stop design here completely destroys any inkling of a sandbox. I would even play that tired game Wow over this game any day in the week and I have not even touched Wow in years, at least it's cash shop does not effect the game whatsoever.
The problem for me with ArchAge, it is exactly like a dozen other games out of Asia. There are worse cash shops out there, but if you have not figured it out yet, most of the people on this forum are already wise to what this game is, still obviously pay-to-win no matter how you try to look at it.
Plexes were added to the game in 2007 or 2008, GTC trading (which is still an option on the forum today) was possible since 06 at least, 30 day GTC = a plex, nice attempt at looking like you had a point there. The reason plexes got put in was to help bring the prices back from the Russian magnate's bankrolling attempts as the market was stagnating at the lowest possible point and no one really had the money to do anything about it. This also is why gold selling was a prevalent issue.
Also what items sans some non-cap, non-top of the range items do you get from the cash shop currently? Do not talk potential situations, talk facts.
There were pets in WoW you could sell (real money -> in-game gold). Try not to act like you know what you are talking about as you seem to think bleeding someone dry of time is ok but if you get the option to change time with $ it is suddenly utterly wrong (do we really need to talk about the type of game some people want back? the spend one night to clear one raid type, the 6-8 hour time sinks, if they get catered to why shouldn't someone wanting the option of that or $ to make it a , lets say, 4 hour deal? Storage space is the only dodgy thing in the game by me and that's it).
Yes like EVE-Online is a cesspit and WoW seems to be the paragon of communities. A majority has been and can always potentially be wrong. Also exactly like? Mabinogi, Perfect World, etc do not have cash shop to in-game gold currency transfers last I checked and in those you can and have to buy from the cash shop to reach the same level as paying customers while in AA you can grind or you can pay. Obviously allot of people have no clue what P2W means even if it bit them on the arse.
Well, i think this is going to be another fail from Trion...Rift, almost dead, Defiance is really dead, let's see how much they can afford this one, but with that model of LP and boost potions, horrible pve for these years, and pvp bored, i don't see a much larger future for this game....The only good thing in this game is the crafting, and if they limit it to players, thinking that they are going to get a lot of money selling potions, they are really idiots.
I don't see anything that is P2W. Unless, they add something later. Nevertheless, you made P2P game, turned it to F2P later, there must be somethink stink. But, we'll see.
There is no P2W. Pay to win means if you spend 10 000 USD, no one will be albe to nuke you. This shop will only give you some "time" boosts.
Also I hope that there will be tradeable patron status. In Rift it is possible, than why now here.
Best stuff comes from crafting, crafters, even patrons still have to buy from the item shop to craft, how is that not pay-to-win?
When patron status still needs support from the item shop to play, it just means the game is designed to extract as much cash as possible from the players. This is not a game it is a money machine. The Korean version is worse if you can believe that.
I used to like Trion and supported their games, this one is just a flat out cash grab. There are far better games out there to throw your money away on, why in the world would you support this one?
There is no P2W. Pay to win means if you spend 10 000 USD, no one will be albe to nuke you. This shop will only give you some "time" boosts.
Also I hope that there will be tradeable patron status. In Rift it is possible, than why now here.
Best stuff comes from crafting, crafters, even patrons still have to buy from the item shop to craft, how is that not pay-to-win?
When patron status still needs support from the item shop to play, it just means the game is designed to extract as much cash as possible from the players. This is not a game it is a money machine. The Korean version is worse if you can believe that.
I used to like Trion and supported their games, this one is just a flat out cash grab. There are far better games out there to throw your money away on, why in the world would you support this one?
More like: Best stuff comes from crafting with crafters, even patrons, having the option to speed things up a bit by buying cash shop stuff, how is that pay to win?
Also patron status does not require support from the cash shop, you can be a patron and buy all your cash shop currency with in-game gold if you feel like it or just buy, the only thing I find dodgy, storage expansion scroll off the auction house for a token sum.
People keep trying to make it out like something it isn't... want something P2W? try getting level 3 wings in Forsaken World this side of the apocalypse (it isn't difficult, it is grind so hard your grandchild will have ass blisters grind, you need cash shop items to craft and these items cannot be got anywhere else, at least that's how it was when I played).
Maybe it is not P2W, but it is not really cosmetics either.
There seem to be plenty of "useful" items in the cash shop.
Seemed much more transparent and for me, also customer oriented, when MMORPGs came with a fixed price tag.
Well I guess tendency to maximize profit does not allow them to just charge 20 bucks a month for the game and get rid of cash shop...or at least make it cosmetics only, like Blizz one for instance.
Even if you pay a sub you have to get things from the shop ? I see well I was thinking of this game but I got the impression that you cannot really play it strictly as PvE either and my interest waned.
More like: Best stuff comes from crafting with crafters, even patrons, having the option to speed things up a bit by buying cash shop stuff, how is that pay to win?
Also patron status does not require support from the cash shop, you can be a patron and buy all your cash shop currency with in-game gold if you feel like it or just buy, the only thing I find dodgy, storage expansion scroll off the auction house for a token sum.
People keep trying to make it out like something it isn't... want something P2W? try getting level 3 wings in Forsaken World this side of the apocalypse (it isn't difficult, it is grind so hard your grandchild will have ass blisters grind, you need cash shop items to craft and these items cannot be got anywhere else, at least that's how it was when I played).
Good sign that you can buy everything for golds. I still don't see the p2w there. I don't care if the items I want (need) will take 2 months longer to get. But I have to say that I haven't played the game so I don't know how big differences the items make.
With FW you are right. But even bigger p2w model is in Atlantica Online where you enchant from +5 to +10 with Atlas ore which comes from cash shop.
The game is heavily pay to win, or not even so much pay to win, but pay to participate. People are going to find out very fast that not only do you have to pay a monthly fee to play this, you will need to spend heavily in the cash shop on top of that if you plan to take the game at all seriously. XL ruined this game by taking most of the sand out of the sandbox and cash grabbing on the "F2P" version. I'll wait for repop or Black Desert cause Trion is obviously just trying to use this game to dig itself out of financial failure with a game they didn't even make. Not worth it.
well except the weird resurrection scroll, item, whatever it is, everything seems legit.
also the exp boost are not so bad and they are not p2w, just some people will be able to progress faster but atm there are stat caps free players will be able to catch them later. Trion except cosmetics doesn't sells something which players cant find in game and affects their abilities in fights. Some whiners here have to clarify what is p2w...
Ii don't like ArcheAge either but thats cause of mine personal reasons but cause i don't like i don't have to blame it of being a bad game ! TESO was a bad game Wildstar and ArcheAge are not bad games, no matter i like them or not. Better some people in this forum hold their hate ...
I think the only people who call this game pay to win are the pathetic freeloaders not supporting this game anyway
Coulnt care less of these freeladers call it pay to win when i see with my own eyes there is nothing......nothing in that cash shop that could hurt me 1 shot me or give an unfair advantage that makes me want to quit.
Just stop talking to these people as you cannot get stuff out of their welfare heads.
Trolls / haters / freeloaders all like to shit on mmo's to get some attention and think they are special.
If there is one mmo not pay to win its Archeage yet these people keep comming at it as if the whole world comes to an end
Originally posted by d0nch1ch1o One of the major problems is not regenerating labor points if you don't pay while offline. GG right there alone.
You can buy sub with in-game gold like in EVE. You have to work for it at first, just like in EVE, but you can and I hear most people saying it will be fairly easy considering how retardo EVE has gone with Plex prices.
Maybe it is not P2W, but it is not really cosmetics either.
There seem to be plenty of "useful" items in the cash shop.
Seemed much more transparent and for me, also customer oriented, when MMORPGs came with a fixed price tag.
Well I guess tendency to maximize profit does not allow them to just charge 20 bucks a month for the game and get rid of cash shop...or at least make it cosmetics only, like Blizz one for instance.
P2P FTW. Blizz has a history of selling non-cosmetics too :P ( the new insta-level scrolls, the faction swap stuff, etc ).
[mod edit] First of all, are you seriously comparing a 10 years old themepark game to a brand new sandpark game that isnt even yet released? Like seriously? Even if you like ArcheAge and i do, try to use your brain for one sec. Just like any cash shop at release, what you see in this cash shop is only the very begening of what it is to come, most game doesnt release as P2P right offf the bat because they know very well that it would never work out well. Even tho it didnt stop them from milking people with their insanely priced alpha and beta considering it is a free to play game.
The only good thing about this game is the sandbox element, that is why 95% of people are interested in this game, p2w or even remotely close to this will not work for a sandbox, it just doesnt. You cant compare a sandbox to a themepark in terms of economy or even payment models. The point of a sandbox it is to be driven by the players, now trion controls that with their cash shop. You dont seem to grasp that yet. You think you will always buy ur sub with in game gold? Think again, only the first few month will you be able to afford it, afterwards it wont worth the effort as the value of gold will go down with time.
And about all the entitlements, most people complaining about ArcheAge cash shop and in game mechanics(Labor Points) are people who bought into alpha, beta or anyway would be ready to spend a silly 10-15 bucks a month to play a game and even maybe love ArcheAge. I think only the freeloaders dont see the problem with the game mechanics and cash shop because its conveniant for them and also because they havent tried out the game yet, or got to 50.
You people are simply delusionnal to defend this, there is a reason why so many people freaked out in this forum and in AA official forum as well. Most threads have been deleted or people banned. You cant do very much as a free to play member and even if you paid for alpha and planned to subscribe, you havent done paying if you intent to play a lot or to even be slightly competitive in any aspect of this game.
Oh and use all the excuses you want, this game was created by an eastern compagny exclusively for their eastern player base. Trion may not release with so bad p2w things but they will eventualy and they wont be able to take off all the core mechanics put in place to strongly motivate you to play the cash shop. In any other part of the world this game is the prime exemple of P2W and no one can refute that, you seriously think that trion is going to change that? The same people who sell gears in other f2p game? Myeah dream on kids.
And their communication with these chinese is clearly terrible, it took them forever to translate this damn thing and even then, one entire region (castle siege) were broken during over an entire month during alpha because they couldnt figure out how to unbug it with XL Games.... How pathetic is that.
Anyone who checked their livestreams and closely followed this game or even played it to endgame will know all of this. Anyway, im out.
I find it hilarious that people bitch about cash shops AND subscriptions. How do you expect anyone to make any money if everything is handed out for free? The fact is, leveling up faster is not P2W, if that was the case, the every 'hardcore' gamer in the world would dominate every aspect of a game. When I level in a game, it is not a fast process at all, but when I get to max level and a little gear under my belt I can handle myself in pvp with no problem. If a guild wants to control the land, then pirate them, if they want to pirate you, build alliances. I am not saying the paying guilds won't do the same, but jesus people, start worrying about how fun a game is, instead of making it a job. Better yet, go get a job, so you can afford to be a patron and stop all this bitching.
I think everyone will have a chance to make up their own minds in a month or so. Al it wil cost you to find out is the bandwidth to check it out or at most 15 dollars to buy a months patron status. Zero to 15 dollars beats the hell out fo paying 50 to 60 just to play for a week or two like i did with ESO and a lot of my friends did with Wildstar
Anyway got a feeling is that the stupid and lazy who want to have the game do their thinking for them which includes people who like interactive movies that pose as games will not care for AA. It really is the closest thing to a online RPG that has came out since UO
If you play this game like you play this game as a follow the breadcrumbs game you won't play long
Well, wish they sold a time machine in the cash shop, I would buy it and return to prior to dropping the $150 on it. I watched streams of the game, and was liking what I saw, so made the leap and bought in. Everyone said, "You're paying to test it", which I was ok with. I was really having a lot of fun......then came 1.2 .....changed the game completely as far as I'm concerned.
Fanbois are saying, you should have researched more !!!! If you followed Korean version you'd know that. Silly me, thinking live streams were indicative of what the game was gonna be, didn't realize I needed to learn Korean to really know what was coming down the pike.
Don't know if it's p2w or not, but do know it will pretty much be p2enjoy to the fullest. Prior to 1.2 I would be in game for hours on end, making plans, goofing off by going treasure hunting or fishing. I tend to try enjoy the trip, more than anticipate the destination kind of person.
Since 1.2 I find myself playing for about an hour before labor becomes a point of concern, because everything ... I mean everything requires it. Mobs no longer drop loot items, they drop coin purses, which very rarely has a bit of a crafting ingredients in it, mostly just a few silver, which by the way, cost labor to even open it to see what you got.
Hunting shipwrecks for treasure and fishing is no longer worth it, they took out the "soggy" box or bag which could hold a decent item. Now treasure give crap loot, at best worth a gold or two, which requires labor to open. Regular fishing I guess can be used to make one oil, but it will eat thru your labor like no one's business.
Sport fishing, you no longer craft lures, but buy them, and pay 100 labor per cast.
long story short......I'll probably play until black desert comes out, or some other sandbox-ish game. I will not however be buying extra from cash shop, other than what patron points get me (loyalty point). Trion has gotten their last dollar from me in relation to this game. Which means I'll never be in the top tier group of folks, but I'm ok with that. I don't have to be the Hero in a game, I'm ok with being the bump in the road for the Hero.
Current games playing: MechWarrior Online Games being watched: Project Genom Favorite played games: SWG, RomaVictor, and Xsyon
I do find the whole "It will be guilds with skill that win" very scary in any mmo that has a cashshop like this one.
Why? Well, it all depends on now greedy players are (and most are these days).
So I am a GM, I have bucket loads of cash IRL....
"Dear top (skilled) players, I will buy your (p2w *cough*) pots for labour and every other boost, all you have to do is join my guild and fight for us till we are the greatest, ofc you'll all be officers and loved (paid!)."
Any "mercs for hire" websites yet on AA? -_-
No trials. No tricks. No traps. No EU-RP server. NO THANKS!
Comments
That's what subs are for...
Of course we need to pay for our entertainment, nobody's saying otherwise.
Problem is the F2P tag (even though it's always a lie) attracts players like shit attracts flies.
An MMO that doesn't advertise itself as F2P is pretty much doomed in advance. So now we're stuck with these awful cash shops in every frikkin game and since barely any of you suckers protest, devs are all like "yay, everybody loves cash shops, easy money for us, woohoo!!!".
/vomit
Time to quit MMOs I reckon.
This is long known and typical practice in (Asian) F2P games and how they are developed and operate.
Make the early Levels smooth and get People addictive and then when they get further in the game, these artifical roadblocks, restrictions, limitations start hampering your experience. Forcing you to pay real life cash in the itemshop to smooth your experience again.
I absolutely loath these kind of tactics. It´s pretty much the same tactics used on all those online casino sites.
Hence, why I have and continue to avoid these F2P games like the plague. ArchAge is no different.
All these anti-P2P / Subscription People will sooner than later (hopefully) come to their senses and wake up and see that all these so called F2P games end up being a lot more costly than they realise.
I have always said that if I enjoy a game enough, I'd be happy to pay more than the standard monthly sub. I guess now's the time to put up or shut up...
Given the amount of whining and entitlement displayed so far in this thread, I'd suspect that the western version of AA will be utterly overrun with goldsellers. There certainly appears to be a large and willing market for their warez...
I get the feeling that many people use the "greedy, moneygrabbing company" accusation to justify buying cheap goldz from 3rd party RMT shops. It's OK to lie, cheat and steal in MMO's, because it's only a game ?
1. And you do? I can draw logical conclusions by what games are successful there under a fair release type deal (local servers, adapted prices, etc).
2. It isn't P2W, keep trying though you may actually figure it out eventually on your own.
Plexes were added to the game in 2007 or 2008, GTC trading (which is still an option on the forum today) was possible since 06 at least, 30 day GTC = a plex, nice attempt at looking like you had a point there. The reason plexes got put in was to help bring the prices back from the Russian magnate's bankrolling attempts as the market was stagnating at the lowest possible point and no one really had the money to do anything about it. This also is why gold selling was a prevalent issue.
Also what items sans some non-cap, non-top of the range items do you get from the cash shop currently? Do not talk potential situations, talk facts.
There were pets in WoW you could sell (real money -> in-game gold). Try not to act like you know what you are talking about as you seem to think bleeding someone dry of time is ok but if you get the option to change time with $ it is suddenly utterly wrong (do we really need to talk about the type of game some people want back? the spend one night to clear one raid type, the 6-8 hour time sinks, if they get catered to why shouldn't someone wanting the option of that or $ to make it a , lets say, 4 hour deal? Storage space is the only dodgy thing in the game by me and that's it).
Yes like EVE-Online is a cesspit and WoW seems to be the paragon of communities. A majority has been and can always potentially be wrong. Also exactly like? Mabinogi, Perfect World, etc do not have cash shop to in-game gold currency transfers last I checked and in those you can and have to buy from the cash shop to reach the same level as paying customers while in AA you can grind or you can pay. Obviously allot of people have no clue what P2W means even if it bit them on the arse.
There is no P2W. Pay to win means if you spend 10 000 USD, no one will be albe to nuke you. This shop will only give you some "time" boosts.
Also I hope that there will be tradeable patron status. In Rift it is possible, than why now here.
MSI GE70 - i7-4700MQ, GeForce GT 750M, 8gb ram, 750gb 7200RPM HDD and 128gb SSD
You can buy everything in-game with in-game gold including patron status. Kinda sinks the whole P2W idea completely.
Best stuff comes from crafting, crafters, even patrons still have to buy from the item shop to craft, how is that not pay-to-win?
When patron status still needs support from the item shop to play, it just means the game is designed to extract as much cash as possible from the players. This is not a game it is a money machine. The Korean version is worse if you can believe that.
I used to like Trion and supported their games, this one is just a flat out cash grab. There are far better games out there to throw your money away on, why in the world would you support this one?
More like: Best stuff comes from crafting with crafters, even patrons, having the option to speed things up a bit by buying cash shop stuff, how is that pay to win?
Also patron status does not require support from the cash shop, you can be a patron and buy all your cash shop currency with in-game gold if you feel like it or just buy, the only thing I find dodgy, storage expansion scroll off the auction house for a token sum.
People keep trying to make it out like something it isn't... want something P2W? try getting level 3 wings in Forsaken World this side of the apocalypse (it isn't difficult, it is grind so hard your grandchild will have ass blisters grind, you need cash shop items to craft and these items cannot be got anywhere else, at least that's how it was when I played).
http://www.wowhead.com/item=72068/guardian-cub#comments
http://wow.joystiq.com/tag/guardian-cub/
P2P FTW. Blizz has a history of selling non-cosmetics too :P ( the new insta-level scrolls, the faction swap stuff, etc ).
Good sign that you can buy everything for golds. I still don't see the p2w there. I don't care if the items I want (need) will take 2 months longer to get. But I have to say that I haven't played the game so I don't know how big differences the items make.
With FW you are right. But even bigger p2w model is in Atlantica Online where you enchant from +5 to +10 with Atlas ore which comes from cash shop.
MSI GE70 - i7-4700MQ, GeForce GT 750M, 8gb ram, 750gb 7200RPM HDD and 128gb SSD
well except the weird resurrection scroll, item, whatever it is, everything seems legit.
also the exp boost are not so bad and they are not p2w, just some people will be able to progress faster but atm there are stat caps free players will be able to catch them later. Trion except cosmetics doesn't sells something which players cant find in game and affects their abilities in fights. Some whiners here have to clarify what is p2w...
Ii don't like ArcheAge either but thats cause of mine personal reasons but cause i don't like i don't have to blame it of being a bad game ! TESO was a bad game Wildstar and ArcheAge are not bad games, no matter i like them or not. Better some people in this forum hold their hate ...
I think the only people who call this game pay to win are the pathetic freeloaders not supporting this game anyway
Coulnt care less of these freeladers call it pay to win when i see with my own eyes there is nothing......nothing in that cash shop that could hurt me 1 shot me or give an unfair advantage that makes me want to quit.
Just stop talking to these people as you cannot get stuff out of their welfare heads.
Trolls / haters / freeloaders all like to shit on mmo's to get some attention and think they are special.
If there is one mmo not pay to win its Archeage yet these people keep comming at it as if the whole world comes to an end
Dint had a good laugh like this in ages !!
Thank you people
You can buy sub with in-game gold like in EVE. You have to work for it at first, just like in EVE, but you can and I hear most people saying it will be fairly easy considering how retardo EVE has gone with Plex prices.
[mod edit] First of all, are you seriously comparing a 10 years old themepark game to a brand new sandpark game that isnt even yet released? Like seriously? Even if you like ArcheAge and i do, try to use your brain for one sec. Just like any cash shop at release, what you see in this cash shop is only the very begening of what it is to come, most game doesnt release as P2P right offf the bat because they know very well that it would never work out well. Even tho it didnt stop them from milking people with their insanely priced alpha and beta considering it is a free to play game.
The only good thing about this game is the sandbox element, that is why 95% of people are interested in this game, p2w or even remotely close to this will not work for a sandbox, it just doesnt. You cant compare a sandbox to a themepark in terms of economy or even payment models. The point of a sandbox it is to be driven by the players, now trion controls that with their cash shop. You dont seem to grasp that yet. You think you will always buy ur sub with in game gold? Think again, only the first few month will you be able to afford it, afterwards it wont worth the effort as the value of gold will go down with time.
And about all the entitlements, most people complaining about ArcheAge cash shop and in game mechanics(Labor Points) are people who bought into alpha, beta or anyway would be ready to spend a silly 10-15 bucks a month to play a game and even maybe love ArcheAge. I think only the freeloaders dont see the problem with the game mechanics and cash shop because its conveniant for them and also because they havent tried out the game yet, or got to 50.
You people are simply delusionnal to defend this, there is a reason why so many people freaked out in this forum and in AA official forum as well. Most threads have been deleted or people banned. You cant do very much as a free to play member and even if you paid for alpha and planned to subscribe, you havent done paying if you intent to play a lot or to even be slightly competitive in any aspect of this game.
Oh and use all the excuses you want, this game was created by an eastern compagny exclusively for their eastern player base. Trion may not release with so bad p2w things but they will eventualy and they wont be able to take off all the core mechanics put in place to strongly motivate you to play the cash shop. In any other part of the world this game is the prime exemple of P2W and no one can refute that, you seriously think that trion is going to change that? The same people who sell gears in other f2p game? Myeah dream on kids.
And their communication with these chinese is clearly terrible, it took them forever to translate this damn thing and even then, one entire region (castle siege) were broken during over an entire month during alpha because they couldnt figure out how to unbug it with XL Games.... How pathetic is that.
Anyone who checked their livestreams and closely followed this game or even played it to endgame will know all of this. Anyway, im out.
I think everyone will have a chance to make up their own minds in a month or so. Al it wil cost you to find out is the bandwidth to check it out or at most 15 dollars to buy a months patron status. Zero to 15 dollars beats the hell out fo paying 50 to 60 just to play for a week or two like i did with ESO and a lot of my friends did with Wildstar
Anyway got a feeling is that the stupid and lazy who want to have the game do their thinking for them which includes people who like interactive movies that pose as games will not care for AA. It really is the closest thing to a online RPG that has came out since UO
If you play this game like you play this game as a follow the breadcrumbs game you won't play long
I miss DAoC
Well, wish they sold a time machine in the cash shop, I would buy it and return to prior to dropping the $150 on it. I watched streams of the game, and was liking what I saw, so made the leap and bought in. Everyone said, "You're paying to test it", which I was ok with. I was really having a lot of fun......then came 1.2 .....changed the game completely as far as I'm concerned.
Fanbois are saying, you should have researched more !!!! If you followed Korean version you'd know that. Silly me, thinking live streams were indicative of what the game was gonna be, didn't realize I needed to learn Korean to really know what was coming down the pike.
Don't know if it's p2w or not, but do know it will pretty much be p2enjoy to the fullest. Prior to 1.2 I would be in game for hours on end, making plans, goofing off by going treasure hunting or fishing. I tend to try enjoy the trip, more than anticipate the destination kind of person.
Since 1.2 I find myself playing for about an hour before labor becomes a point of concern, because everything ... I mean everything requires it. Mobs no longer drop loot items, they drop coin purses, which very rarely has a bit of a crafting ingredients in it, mostly just a few silver, which by the way, cost labor to even open it to see what you got.
Hunting shipwrecks for treasure and fishing is no longer worth it, they took out the "soggy" box or bag which could hold a decent item. Now treasure give crap loot, at best worth a gold or two, which requires labor to open. Regular fishing I guess can be used to make one oil, but it will eat thru your labor like no one's business.
Sport fishing, you no longer craft lures, but buy them, and pay 100 labor per cast.
long story short......I'll probably play until black desert comes out, or some other sandbox-ish game. I will not however be buying extra from cash shop, other than what patron points get me (loyalty point). Trion has gotten their last dollar from me in relation to this game. Which means I'll never be in the top tier group of folks, but I'm ok with that. I don't have to be the Hero in a game, I'm ok with being the bump in the road for the Hero.
Current games playing: MechWarrior Online
Games being watched: Project Genom
Favorite played games: SWG, RomaVictor, and Xsyon
I do find the whole "It will be guilds with skill that win" very scary in any mmo that has a cashshop like this one.
Why? Well, it all depends on now greedy players are (and most are these days).
So I am a GM, I have bucket loads of cash IRL....
"Dear top (skilled) players, I will buy your (p2w *cough*) pots for labour and every other boost, all you have to do is join my guild and fight for us till we are the greatest, ofc you'll all be officers and loved (paid!)."
Any "mercs for hire" websites yet on AA? -_-
No trials. No tricks. No traps. No EU-RP server. NO THANKS!
...10% Benevolence, 90% Arrogance in my case!