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have you peoples seen it yet? sweet mercy!!!!
Well this link answers the multiple server question (amoung a few others) http://reclamationgame.com/features.0.html
....and life goes on
Comments
There's light at the end of the Reclamation tunnel ... Looking forward to more screenshots.
I think the info about multiple servers was on the old site too. I just hope 'low player base' translates to somewhere around a thousand players, not a hundred!
I just hope it doesn't translate into making several more static worlds. I mean in other games like Asheron's call, you couldn't change one world without changing all the others. Now mind you, dreamers HAVE pulled off roleplays that changed the face of UL in the past. I hope that option doesn't fly out the window. And yes, we need at least thousands! The more the merrier!
Ul was at it's best when you had hordes of dreamers! When every house facade that was active had loads of people hanging out in front at all times. Mind you old school UL had 4 houses active and a much larger base, the two went together to create some rather well populated houses. With 8 houses and a smaller base we are spread thin.
Because only someone as deranged as me would have a rubber chicken Named Alfredo Sanchez
Totally agreed.
ideally 100 members per house give or take a dozen, and the rest are freespirits be it by choice or not and newly awakened which my fuzzy math adds up to 1000 per server (of course this doesn't include GM characters). But changing the whole dream on each server brings me back to another idea on another thread about that IF Lyra is willing, leaving each server unque changes stay, and should a major change (ie. art, new plane) doesn't have to happen right away and Lyra can implement the hard changes through appropiate RPs; I do have a few ideas on how each change can reach each server but thats all on the other thread.
....and life goes on