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When The Elder Scrolls Online was in its Pre-Launch phase, one of the aspects that Zenimax used as a major selling point was the ability to be Emperor. They discussed it as being this prestigious title, which will take a lot of time and effort to earn. Once you’ve earned it you’d be among the few who have accomplished such a feat. When Zenimax designed this system, the concept of Emperor flipping probably never crossed their minds. Even if it did, the idea of all three factions letting it happen was mind boggling.
Read more of Ryan Getchell's Elder Scrolls Online: Emperor Reset.
Comments
Well it was a noble but really naive idea to begin with... I should just have been a title...
Anything that provides anything.. no matter how small or insignificant... that improves your character will be gamed so hard it´s ears fall off.
Going to be interesting to see how they handle this and what the next turn of this tale is.
This have been a good conversation
They should have just stuck with the relic system they had in DAoC. No one single person was made anything special, the entire realm benefited when they had the relics.
Having it where a single person gains is just asking for the system to be abused.
"If I offended you, you needed it" -Corey Taylor
More like rookies in every possible way. ZERO experience in Online Game Development.
Making single player RPG games is one thing. Making Online games is a totally different matter.
This was completely predictable in beta when the Emperor system discussions were happening here. There were at least 2 threads, based on articles like this, where I and others said this problem would happen. Guilds would rotate their members through so more and more people could get the special perks and bonuses to maintain their PvP edge. And now look, it's a mess because people have been doing exactly that.
I 100% agree. Its amazing the amount of lowlifes/sociopaths who have no sense of shame nowadays. Reset it. Reset it now.
For those who don't play the game, those posting above in particular, the system is sound. There were just far to many servers from the beginning. This allowed these lowlifes early on to sneak around low pop servers and pass along the title.
Besides the problem with these sociopaths, the Emperor title and system has been awesome. There's nothing like the door falling on the final keep, seeing 100 people staring out at you, then someone yelling "FOR THE EMPEROR!" it's good stuff mate
Werewolf Online(R) - Lead Developer
Mystery Bounty
I have to assume you don't really have a grasp of what a sociopath is. There is a great distance between people being competitive and exploiting a system for their own ends, and what you are suggesting.
Just take away all perks.
Half the, "Emperors" would prob rage quit anyways if that happen.
Now the number is cut in half and the only good thing that comes out of it is a title.
I don't think ZOS would do that though because they know that's a carrot-on-a-stick for some people who use that as incentive to PVP. The last thing they want is to give players a reason to quit playing/paying. Some would probably claim that's the only reason they play is for the PVP and to obtain that title for the perks and the good old "fear and respect" in making a name for themselves. I would hope most would PVP for just for the fun of it, but just like any MMO there are always min-maxers who get upset when that paradigm shifts away from their favor. However, that Pandora's Box has already been opened when they launched with the emperor mechanic and now they have to figure out how to minimize the damage, so to speak, to ESO's PVP community.
"If I offended you, you needed it" -Corey Taylor
When's the last time you played the game bro? No one is saying the title is bad. It's great. The issue is what to do with the asshats who decided to pve for emp on low pop servers. They don't deserve the title. Most could care less about the passives. It's more so a integrity/spirit of competition issue than anything else.
The point of criticism for ZOS is launching with 10 servers. Even during open beta there were never more than 3 servers filled.
Bit of a stretch to say that in all honesty. I followed the game to some degree and that didn't really get PR till the end and was not in your face till then as a selling feature... at least imo.
Id settle for a major nerf then.
I do believe they have found the fix to this bringing in the Imperial City. Only one faction aloud in will make it very difficult for guilds to attempt to convince one another to do the emperor swapping. The answer would be no, we don't want to loose Imperial City perks.
The emperor system really needs a revamp. I would really like to see only current emperors have perks. Former emperors should not get any perks besides a costume, dye and title.
I thought the article was good, but apparently it was a little misleading.
The issue was to many servers. This could not and has not happened on the main severs. In fact this is the first time I've heard of this "cooperation".
I was under the impression that some asshat guild leader would take his asshat guild to a server with no one on it, then pve some keeps for the title.
The entire article is saying that the issue stems from keep flipping, so I am at a complete loss as to why you are calling the poster you quoted an "ass hat".
Said this on the official forums, but they should just get rid of all buffs for all former emperors except maybe the most recent former emperor.
Also, change the "Former Emperor" title to "Farmer - Emperor"
The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)
-The MMO Forum Community
"what’s the point of paying $15 a month? It’s like going to a theme park and just walking around the park and not actually enjoying the rides it has to offer."
Gee, what's the point in paying $15 to have fun however the people see fit. Maybe it is their $15 to spend and their game to play? If they are not bound to do something by the games design and they want to play that way...by all means go ahead.
If someone wants to spend $15 and walk around a park, go for it.
Any graphical, audio, or gameplay restrictions not seen in other mmos but found in FFXIV can be blamed on one thing.
PS3
Humans, masters of exploitation. Devs could/should have forseen this.
Only solution would be to loose all emperor perks the moment there is a new one. Not going to happen. Humans, masters of whining, will go crazy.
You're at a complete loss because you misread
As to the issue. It stems from too many servers since beta. This "keep flip" cannot and does not occur on the main servers.
With the reduced number of campaigns coming in 1.3, low pop server keep flipping will be a non-issue. Thus the reason for the OP requesting a reset now. Again, most people have never even stepped foot on these servers. They are places for lowlifes to lurk, nothing else.