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Confused about lvl 30 plus

CurraCurra Member UncommonPosts: 34

I thought there would be no more ! after lvl 30. Guess not there are
heaps of them. So how does the game "open-up" or do I have to keep
grinding lvls? or is it a case of a good guild and basically pvp?

«1

Comments

  • ShadowdawnzShadowdawnz Member UncommonPosts: 201

    I'm getting pretty close to level 30 but from what i understand from other players, the game opened up awhile ago and you are free to do whatever you want early in the game. The game does become "better" as you progress in levels.

    So in essence, what i'm trying to say is, you don't have to do the quests past 30. I'm getting tired of doing them as well and i'm starting to look into buying my own property and raising some farm animals. Maybe, do some trading and eventually look into PvP. 

    One suggestion I heard is join a guild. The game opens up exponentially.

    image
  • KarbleKarble Member UncommonPosts: 750
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    Yes there are still quests to be done. You have now completed most of the important quest content though in relation to the main storyline.

    This gives players the ability to start focusing on other activities more if they have only been questing. Plus, by this point you will have enough currency and know most of the basics and really start enjoying all the open world crafting and pvp activities. 

     

    Basically the endgame in ArcheAge is about choosing what's fun for you for the day and making your own adventure much like real life.

    Examples: 

    In Game.....You have made enough money along with friends or guild and purchase a new trade ship. This ship has alot going for it, but needs some extra things to make it perfect.

     

    Real life.....You are now 30 years old and have always wanted to own a boat. Two of your close friends also share this interest and are willing to split the cost provided you write up a contract about post purchase upkeep, use, and selling down the line. So you buy a used 36 foot Catalina that has alot going for it, but needs a few things to make it perfect.

     

    In Game.....You get interested in scuba diving and do some research. You either make or purchase all the needed diving equipment. Then start in shallow places to get the hang of the gear. Finally you are ready to start diving deeper and wreck diving for treasure and maybe even get into underwater mining.

    Real Life.....You get interested in scuba diving and do some research. You take a course to learn how and get certified. You buy your own diving set and have buddies. You then start diving off beginner dive locations. Eventually you are diving wrecks reefs and other locations deeper and having a blast.

    In Game.....You take up music. You start by purchasing or making and instrument. You are bad at it but having fun trying to line up the correct notes to a song you remember. You make or purchase some song sheets and after alot of practice....you can now play songs you remember fairly accurately. You then start even composing your own original works and playing them at local taverns for an audience of fans.

    Real Life....you take up music. You start by taking a lesson and learning an instrument, the cords, the basics. You then learn to play your first cover. This inspires you and after a year you are jamming and can play over 6 covers with ease. After another year you also have the fundamentals needed to read and write your own song notes. You bang out some originals and start playing them at local coffee shops and bars along with the cover songs to new fans.

     

    There are so many directions to go in this game that are rewarding that you no longer need to follow the quests and instead feel more empowered to make up your own quests.

    And yes there will always be limitations you run into (30k exp needed to craft a piece to an item). But others may make it and sell it for gold. So there is always a path to do what you want just as in real life.

    I consider the endgame to almost be hobbies within the game along with good pvp.

  • KangaroomouseKangaroomouse Member Posts: 394
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     
  • ThumbtackJThumbtackJ Member UncommonPosts: 669
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    This was my concern precisely. I don't mind that it takes a while to gather/farm/harvest/whatever the materials may be, I enjoy that bit. What I'm concerned about is the amount of LP it takes to do all that, and what little experience you receive for farming/harvesting/etc, forcing you to go back and do other (less fun IMHO) stuff when you run out of LP or need to level more efficiently.

  • DaxamarDaxamar Member UncommonPosts: 593

    Me and 3 friends built that boat. It took us about 2 days. A little thieving was involved for the cotton! Dont worry, hard times were had in the Prison for the crimes. Justice has been served

    We sailed the high seas for the next 3 days. We played a MMO together, worked as a team. Planned out our strategy. Go figure! MMORPG that REQUIES other people to play to get the most out of it!

     

    I stopped questing at lvl 20, got to level 24 form the gathering and building of a boat, and a house. Plus th gathering of mats.

     

    Cannot wait for the game to go Live. We already have several things planned for Live. Sure, its goin to take some work, some coordination, and lots of teamwork, but the rewards! Good times!

  • kayze684kayze684 Member Posts: 3
    Originally posted by ThumbtackJ
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    This was my concern precisely. I don't mind that it takes a while to gather/farm/harvest/whatever the materials may be, I enjoy that bit. What I'm concerned about is the amount of LP it takes to do all that, and what little experience you receive for farming/harvesting/etc, forcing you to go back and do other (less fun IMHO) stuff when you run out of LP or need to level more efficiently.

    So you expect to have the best things after 10 hours of playing? These type of games takes time. Labor system kind of forces you to do other things. You can't craft 24/7 to level 50. You want to sail the seas? Sure, there's quest that gives you a free row-boat. If you don't want to take the time to get a clipper than off course you can use that boat.

  • ThumbtackJThumbtackJ Member UncommonPosts: 669
    Originally posted by kayze684
    Originally posted by ThumbtackJ
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    This was my concern precisely. I don't mind that it takes a while to gather/farm/harvest/whatever the materials may be, I enjoy that bit. What I'm concerned about is the amount of LP it takes to do all that, and what little experience you receive for farming/harvesting/etc, forcing you to go back and do other (less fun IMHO) stuff when you run out of LP or need to level more efficiently.

    So you expect to have the best things after 10 hours of playing? These type of games takes time. Labor system kind of forces you to do other things. You can't craft 24/7 to level 50. You want to sail the seas? Sure, there's quest that gives you a free row-boat. If you don't want to take the time to get a clipper than off course you can use that boat.

    I don't mind that things take time to get/achieve. Whether it be 10 days, weeks, or months. So long as the journey there is fun, I'm set.

     

    If I can't gather/farm 24/7 and/or level efficiently to 50 by doing so, then it's clearly not my type of game. If I spend an hour fishing, and then run out of LP, then that's that. It's either quest or PvP, both of which I could do in any other MMO.

  • dugadadugada Member UncommonPosts: 3
    I haven't spend any money in game and I built clipper in 2 days - two friends came and helped me a little bit. This is not a single player game, craft together
  • botrytisbotrytis Member RarePosts: 3,363
    Originally posted by kayze684
    Originally posted by ThumbtackJ
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    This was my concern precisely. I don't mind that it takes a while to gather/farm/harvest/whatever the materials may be, I enjoy that bit. What I'm concerned about is the amount of LP it takes to do all that, and what little experience you receive for farming/harvesting/etc, forcing you to go back and do other (less fun IMHO) stuff when you run out of LP or need to level more efficiently.

    So you expect to have the best things after 10 hours of playing? These type of games takes time. Labor system kind of forces you to do other things. You can't craft 24/7 to level 50. You want to sail the seas? Sure, there's quest that gives you a free row-boat. If you don't want to take the time to get a clipper than off course you can use that boat.

    That is not it at all. It is a 'SUPPOSED' SANDBOX game and that usually means no levels. Obviously, that is NOT the case.  People want to be able to craft and build things - at lvl 20 there was 6 quests to craft armor that is 600 LP points - that is 10 hours online waiting to do that quest - you cant use those points otherwise you wait more. It is a ludicrous and dumb system.

     

    You keep on saying it takes time but show us what the game is like early on and not just have quests on rails. At least with Landmark, I can see what is going on and see how the game is going to be. This game the first 30 levels are different than the last levels - that is unfortunate but you also need to put in a boatload of RL money in order to get any where in the game.


  • KangaroomouseKangaroomouse Member Posts: 394
    Originally posted by kayze684
    Originally posted by ThumbtackJ
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    This was my concern precisely. I don't mind that it takes a while to gather/farm/harvest/whatever the materials may be, I enjoy that bit. What I'm concerned about is the amount of LP it takes to do all that, and what little experience you receive for farming/harvesting/etc, forcing you to go back and do other (less fun IMHO) stuff when you run out of LP or need to level more efficiently.

    So you expect to have the best things after 10 hours of playing? These type of games takes time. Labor system kind of forces you to do other things. 

    That would be all cool and shit but there is literally NOTHING else in the game that does NOT COST LABOR POINTS.

    ----

    The only thing in this game that does not cost LP is attacking mobs and players.

    Don't say questing, because even some quests require you to have labor points (armor quest line, trading route quest line, farming quest line).

  • DaxamarDaxamar Member UncommonPosts: 593
    Originally posted by Kangaroomouse
    Originally posted by kayze684
    Originally posted by ThumbtackJ
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    This was my concern precisely. I don't mind that it takes a while to gather/farm/harvest/whatever the materials may be, I enjoy that bit. What I'm concerned about is the amount of LP it takes to do all that, and what little experience you receive for farming/harvesting/etc, forcing you to go back and do other (less fun IMHO) stuff when you run out of LP or need to level more efficiently.

    So you expect to have the best things after 10 hours of playing? These type of games takes time. Labor system kind of forces you to do other things. 

    That would be all cool and shit but there is literally NOTHING else in the game that does NOT COST LABOR POINTS.

    ----

    The only thing in this game that does not cost LP is attacking mobs and players.

    Don't say questing, because even some quests require you to have labor points (armor quest line, trading route quest line, farming quest line).

     

    LP is a beetch! You can explore, kill shit, turn in packs, PvP...oh, just nothing else to do.

  • KangaroomouseKangaroomouse Member Posts: 394
    Originally posted by Daxamar
    Originally posted by Kangaroomouse
    Originally posted by kayze684
    Originally posted by ThumbtackJ
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    This was my concern precisely. I don't mind that it takes a while to gather/farm/harvest/whatever the materials may be, I enjoy that bit. What I'm concerned about is the amount of LP it takes to do all that, and what little experience you receive for farming/harvesting/etc, forcing you to go back and do other (less fun IMHO) stuff when you run out of LP or need to level more efficiently.

    So you expect to have the best things after 10 hours of playing? These type of games takes time. Labor system kind of forces you to do other things. 

    That would be all cool and shit but there is literally NOTHING else in the game that does NOT COST LABOR POINTS.

    ----

    The only thing in this game that does not cost LP is attacking mobs and players.

    Don't say questing, because even some quests require you to have labor points (armor quest line, trading route quest line, farming quest line).

    LP is a beetch! You can explore, kill shit, turn in packs, PvP...oh, just nothing else to do.

    Uhm, sorry but you can't turn in packs because you need LP to make packs.

    ----

    I also said the only thing you can do is attack mobs and players or afk. Not something i would pay $15 a month for but you are of cause free to do whatever you want with your money.

  • negativf4kknegativf4kk Member UncommonPosts: 381

    More you go into profesion less LP it requires. 

     

    It is plain dum  to play AA solo and complain about lack of LP.  You will never have enough of it. AA about team work. 

    <a href="http://www.danasoft.com"><img src="http://www.danasoft.com/sig/499105419258.jpg"; border="0"></a><div style="font-family:arial,sans-serif;font-size:11px;"><p>Sign by Danasoft - <a href="http://www.danasoft.com">For Backgrounds and Layouts</a></p></div>

  • botrytisbotrytis Member RarePosts: 3,363
    Originally posted by Daxamar
    Originally posted by Kangaroomouse
    Originally posted by kayze684
    Originally posted by ThumbtackJ
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    This was my concern precisely. I don't mind that it takes a while to gather/farm/harvest/whatever the materials may be, I enjoy that bit. What I'm concerned about is the amount of LP it takes to do all that, and what little experience you receive for farming/harvesting/etc, forcing you to go back and do other (less fun IMHO) stuff when you run out of LP or need to level more efficiently.

    So you expect to have the best things after 10 hours of playing? These type of games takes time. Labor system kind of forces you to do other things. 

    That would be all cool and shit but there is literally NOTHING else in the game that does NOT COST LABOR POINTS.

    ----

    The only thing in this game that does not cost LP is attacking mobs and players.

    Don't say questing, because even some quests require you to have labor points (armor quest line, trading route quest line, farming quest line).

     

    LP is a beetch! You can explore, kill shit, turn in packs, PvP...oh, just nothing else to do.

    problem is with PvP - if you don't have the right equipment - you are dead in an instant. This game is as much about your equipment as any other game. If it wasn't than a lvl 2 could easily kill a lvl 50 mob and you can't - it is insta-death. The best armor and weapons are crafted so you need those LP's. Also try to buy some weapons, I did try 100 gold for a bow at lvl 20? Really? I had 14 gold at that time.

     

    Basically you really can't do any of it...


  • Bad.dogBad.dog Member UncommonPosts: 1,131
    Originally posted by botrytis
    Originally posted by kayze684
    Originally posted by ThumbtackJ
    Originally posted by Kangaroomouse
    Originally posted by curra

     

    You keep on saying it takes time but show us what the game is like early on and not just have quests on rails. At least with Landmark, I can see what is going on and see how the game is going to be. This game the first 30 levels are different than the last levels - that is unfortunate but you also need to put in a boatload of RL money in order to get any where in the game.

    If $10-15 a month  is a boat load of money ....you might better stick to Landmark or go out in the real world and spend an hour working

  • kayze684kayze684 Member Posts: 3
    Originally posted by botrytis
    Originally posted by kayze684
    Originally posted by ThumbtackJ
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    This was my concern precisely. I don't mind that it takes a while to gather/farm/harvest/whatever the materials may be, I enjoy that bit. What I'm concerned about is the amount of LP it takes to do all that, and what little experience you receive for farming/harvesting/etc, forcing you to go back and do other (less fun IMHO) stuff when you run out of LP or need to level more efficiently.

    So you expect to have the best things after 10 hours of playing? These type of games takes time. Labor system kind of forces you to do other things. You can't craft 24/7 to level 50. You want to sail the seas? Sure, there's quest that gives you a free row-boat. If you don't want to take the time to get a clipper than off course you can use that boat.

    That is not it at all. It is a 'SUPPOSED' SANDBOX game and that usually means no levels. Obviously, that is NOT the case.  People want to be able to craft and build things - at lvl 20 there was 6 quests to craft armor that is 600 LP points - that is 10 hours online waiting to do that quest - you cant use those points otherwise you wait more. It is a ludicrous and dumb system.

     

    You keep on saying it takes time but show us what the game is like early on and not just have quests on rails. At least with Landmark, I can see what is going on and see how the game is going to be. This game the first 30 levels are different than the last levels - that is unfortunate but you also need to put in a boatload of RL money in order to get any where in the game.

    If you are patron status then you have more than enough labor points in early level. If you want to play it for free, well...you're out of luck. You really should do quests at least up to level 15, as it shows you how to craft, raise a mount, etc. By then you should be well over 1k Labor points. Labor points are directly tied with experience, everything you do gives you XP, from crafting to opening boxes. You don't have to open every coinpurse, or ID every item there. Only when you need to. Nothing is stopping you from taking a row boat into the waters and diving down to search for treasures.

  • KangaroomouseKangaroomouse Member Posts: 394
    Originally posted by kayze684
    Originally posted by botrytis
    Originally posted by kayze684
    Originally posted by ThumbtackJ
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    This was my concern precisely. I don't mind that it takes a while to gather/farm/harvest/whatever the materials may be, I enjoy that bit. What I'm concerned about is the amount of LP it takes to do all that, and what little experience you receive for farming/harvesting/etc, forcing you to go back and do other (less fun IMHO) stuff when you run out of LP or need to level more efficiently.

    So you expect to have the best things after 10 hours of playing? These type of games takes time. Labor system kind of forces you to do other things. You can't craft 24/7 to level 50. You want to sail the seas? Sure, there's quest that gives you a free row-boat. If you don't want to take the time to get a clipper than off course you can use that boat.

    That is not it at all. It is a 'SUPPOSED' SANDBOX game and that usually means no levels. Obviously, that is NOT the case.  People want to be able to craft and build things - at lvl 20 there was 6 quests to craft armor that is 600 LP points - that is 10 hours online waiting to do that quest - you cant use those points otherwise you wait more. It is a ludicrous and dumb system.

     

    You keep on saying it takes time but show us what the game is like early on and not just have quests on rails. At least with Landmark, I can see what is going on and see how the game is going to be. This game the first 30 levels are different than the last levels - that is unfortunate but you also need to put in a boatload of RL money in order to get any where in the game.

    If you are patron status then you have more than enough labor points in early level. If you want to play it for free, well...you're out of luck. You really should do quests at least up to level 15, as it shows you how to craft, raise a mount, etc. By then you should be well over 1k Labor points. Labor points are directly tied with experience, everything you do gives you XP, from crafting to opening boxes. You don't have to open every coinpurse, or ID every item there. Only when you need to. Nothing is stopping you from taking a row boat into the waters and diving down to search for treasures.

    The quest that show you how to craft, farm etc cost LP. By level 15 you have done some farming, crafting, item unlocks and a trade package mission, which in total have cost you all together around 600 LP.

    You are not telling the truth here and you know it.

    ----

    Unless you only attack mobs you will not have enough LP for a normal play session (3-4h). Everything costs LP in this game even some quests and you will spend them faster than you earn them even with Patron unless you AFK or consciously "do something else" while your LP regenerate.

    ----

    I think paying $15 to have the game restrict you and force you "to do something else" you don't enjoy is pretty abysmal game design.

     

  • darkhalf357xdarkhalf357x Member UncommonPosts: 1,237
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    Or.. subscribe (since you like the game) and get 5000 LP to start.

    image
  • ThumbtackJThumbtackJ Member UncommonPosts: 669
    Originally posted by darkhalf357x
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    Or.. subscribe (since you like the game) and get 5000 LP to start.

    Are there any actual numbers out for how long you can gather (whether that be mine, fish, chop trees, etc.) non-stop before you go through all your LP (assuming you were maxed out)?

     

    I just don't see the point in the LP system, particularly when it comes to gathering. Crafting stuff (gear, houses, farms, boats, etc.) I could understand having some sort of restriction imposed so people can't flood the market, or bum-rush to getting the really big stuff, but when it comes to things like mining and fishing (and identifying quest rewards, and picking up quests, etc.), I don't get it.

     

    What bums me out even more, is that they give you EXP for gathering, but if you run out  of LP quickly, you wouldn't be able to level efficiently (if at all) by doing non-combat activities. Unless it was designed so you couldn't level to 50 without questing, then the problem lies with my expectations.

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by ThumbtackJ
    Originally posted by darkhalf357x
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    Or.. subscribe (since you like the game) and get 5000 LP to start.

    Are there any actual numbers out for how long you can gather (whether that be mine, fish, chop trees, etc.) non-stop before you go through all your LP (assuming you were maxed out)?

     

    I just don't see the point in the LP system, particularly when it comes to gathering. Crafting stuff (gear, houses, farms, boats, etc.) I could understand having some sort of restriction imposed so people can't flood the market, or bum-rush to getting the really big stuff, but when it comes to things like mining and fishing (and identifying quest rewards, and picking up quests, etc.), I don't get it.

     

    What bums me out even more, is that they give you EXP for gathering, but if you run out  of LP quickly, you wouldn't be able to level efficiently (if at all) by doing non-combat activities. Unless it was designed so you couldn't level to 50 without questing, then the problem lies with my expectations.

    Explain more plz

    Philosophy of MMO Game Design

  • scottdxscottdx Member Posts: 11
    Originally posted by botrytis
    Originally posted by kayze684
    Originally posted by ThumbtackJ
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    This was my concern precisely. I don't mind that it takes a while to gather/farm/harvest/whatever the materials may be, I enjoy that bit. What I'm concerned about is the amount of LP it takes to do all that, and what little experience you receive for farming/harvesting/etc, forcing you to go back and do other (less fun IMHO) stuff when you run out of LP or need to level more efficiently.

    So you expect to have the best things after 10 hours of playing? These type of games takes time. Labor system kind of forces you to do other things. You can't craft 24/7 to level 50. You want to sail the seas? Sure, there's quest that gives you a free row-boat. If you don't want to take the time to get a clipper than off course you can use that boat.

    That is not it at all. It is a 'SUPPOSED' SANDBOX game and that usually means no levels. Obviously, that is NOT the case.  People want to be able to craft and build things - at lvl 20 there was 6 quests to craft armor that is 600 LP points - that is 10 hours online waiting to do that quest - you cant use those points otherwise you wait more. It is a ludicrous and dumb system.

     

    You keep on saying it takes time but show us what the game is like early on and not just have quests on rails. At least with Landmark, I can see what is going on and see how the game is going to be. This game the first 30 levels are different than the last levels - that is unfortunate but you also need to put in a boatload of RL money in order to get any where in the game.

    Buy patron for a month.. get off the F2P mentality...LP becomes moot once your patron.   If you cannot do that, and find problems with the LP system, do not play this game. 

  • ScypherothScypheroth Member Posts: 264

    this game to me seems like a "if you dont have alot of friends or arnt in a big guild then you wont like it" game...ppl liek me look at this game and say no thanks....why? I have ZERO real life friends that play games...all my RL friends work, party and believe in hard work n manual labor....and me being a non social gamer aint involved in no huge guild or club....

    so to me thing game woudnt work....gaming is just a pass time for me in wich i play 2-3 hrs a day maybe...

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by Scypheroth

    this game to me seems like a "if you dont have alot of friends or arnt in a big guild then you wont like it" game...ppl liek me look at this game and say no thanks....why? I have ZERO real life friends that play games...all my RL friends work, party and believe in hard work n manual labor....and me being a non social gamer aint involved in no huge guild or club....

    so to me thing game woudnt work....gaming is just a pass time for me in wich i play 2-3 hrs a day maybe...

    Share your opinion. PM me it if thats better.

    Philosophy of MMO Game Design

  • KangaroomouseKangaroomouse Member Posts: 394
    Originally posted by darkhalf357x
    Originally posted by Kangaroomouse
    Originally posted by curra

    I thought there would be no more ! after lvl 30. Guess not there are
    heaps of them. So how does the game "open-up" or do I have to keep
    grinding lvls? or is it a case of a good guild and basically pvp?

    You COULD do all the things people say are "opening up" the game right from the start. The problem is, you need LP and you don't have any of that until you spent hours in the game collecting those LP points while mindlessly grinding some of the most boring FedEx quests ever conceived.

    ----

    Then after 10 hours when you think you got a cool 600 LP you find out that you already need the 600 for finishing the trade and armor quests at around level 20. Aww, here you thought the game would "open up" and you could do some cool crafting, making a ship, building a house. FAT CHANCE.

    ----

    After another 10 mind numbing hours you scrape together another 600 LP and the eye opener comes when you take a look at creating the simplest boat, a speedboat:

    • 1 Pack of Wooden Planks (100 pieces of wooden planks = 300 wooden logs)
    • 1 Pack of Iron Bars (100 iron bars = 300 iron ore)
    • 1 Pack of Fabric (100 fabrics = 300 scraps of fabric)
    Each of the above will require 2000-3000 LP.
     
    ----
     
    [mod edit]
     

    Or.. subscribe (since you like the game) and get 5000 LP to start.

    This is not true. ONLY on ALPHA you get 5000 LP.

    ----

    Here is the official List from TRION on Patron benefits. Your LP cap is raised to 5000 but you don't get 5000 for free.

    • Bonus online Labor Point regeneration (10 per 5 minutes)
    • Offline Labor Point regeneration (5 per 5 minutes)
    • Increased maximum Labor Points cap (5000 maximum)
    • 10% bonus to all Experience gained through combat or labor usage
    • 10% discount on Marketplace purchases
    • 5 Loyalty Tokens per day for use in the Loyalty Store (awarded on first login of the day)
    • Ability to claim land by placing farms and houses
    • Ability to pay in-game taxes on owned property
    • Ability to post auctions on the Auction House by default

  • Bad.dogBad.dog Member UncommonPosts: 1,131
    Originally posted by Scypheroth

    this game to me seems like a "if you dont have alot of friends or arnt in a big guild then you wont like it" game...ppl liek me look at this game and say no thanks....why? I have ZERO real life friends that play games...all my RL friends work, party and believe in hard work n manual labor....and me being a non social gamer aint involved in no huge guild or club....

    so to me thing game woudnt work....gaming is just a pass time for me in wich i play 2-3 hrs a day maybe...

    Actually only playing 2-3 hours a day you'll have zero problems playing this game as a solo player .....the real secret to playing mmo's is to find a real " Multigame Guild" that has a presents in every game not just AA or WOW but every game out there . A really good gamming guild is a must have for the casual or hardcore player , I have never had a problem playing as casual or hardcore as I want once I joined a  gamming guild . I just move from game to game as I want no issues or hassles starting new games , the 50 or so really organized folks in every game drive the main flow  the guild follows the 400-500 casual folks that play every game just show up and play support .

    When I want to find out anything about a game any game I just go to our own guild forums ...no muss no fuss folks there will tell you what happens in a game . Worried about LP in AA go to our guild forums with over 300 alpha players and close to 700 folks having tried Beta you'll find the facts it's a none issue with real mature players , wonder about crafting ? guild crafters will tell that individual players craft individual pieces (one member makes the best bow's one member makes the best heavy chest pieces ) If you just realize this game is about bringing 1000's of parts together to make a whole .

     

     

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