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So what kind of game do you want the NEXT BIG MMO game to be?

MMOExposedMMOExposed Member RarePosts: 7,400

What sort of game would you like the NEXT BIG MMO to be?

 

Want a Fantasy MMO to be the NEXT BIG MMO?

or maybe Sci fi for the NEXT BIG MMO?

 

What about something more real life like?

want a MMOFPS to be the NEXT BIG MMO?

Or maybe a MMORPG to be the NEXT BIG MMO?

or MMORTS?

Or MMOTPS?

 

Do you want Tab Targeting combat for the NEXT BIG MMO?

or maybe you want Action aim combat for the NEXT BIG MMO?

What about hybrid actionie combat for the NEXT BIG MMO?

 

Want FFA PvP for the NEXT BIG MMO?

or perhaps 2 Faction PvP for the NEXT BIG MMO?

maybe 3 Faction PvP for the NEXT BIG MMO?

Or MORE than 3 faction PvP for the NEXT BIG MMO?

Perhaps no PvP at all and fully a PvE game for the NEXT BIG MMO?

 

Want WASD controls for the NEXT BIG MMO?

maybe Point and Click movement controls for the NEXT BIG MMO?

or maybe some other input control for the NEXT BIG MMO?

 

Want RAID Dungeons for the NEXT BIG MMO?

Or just small scale dungeons for the NEXT BIG MMO?

Want Dynamic Events for the NEXT BIG MMO?

Or maybe Quest grind for the NEXT BIG MMO?

 

Want Arena PvP for the NEXT BIG MMO?

Or perhaps large scale PvP for the NEXT BIG MMO?

 

Want Open World Player Housing for the NEXT BIG MMO?

or perhaps Instanced Player Housing would be better?

Maybe no Player Housing for the NEXT BIG MMO?

What about Voxel building for the NEXT BIG MMO?

 

Want NEXT BIG MMO to be a Sandbox?

or maybe a Sandpark?

or maybe a more Themepark design for the NEXT BIG MMO?

 

Lay it out for me. What do you want for the NEXT BIG MMO?

Philosophy of MMO Game Design

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Comments

  • CaldrinCaldrin Member UncommonPosts: 4,505

    I dont want to play the next big mmorpg as the really big ones all tend to be the same.. basically a themepark clone and its not my type of game.

    The only mmorpg I am looking forward to at the moment is The Repopulation, I expect that to have strong player numbers but it wont be for everyone so I dont expect to see big numbers like wow.

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by Caldrin

    I dont want to play the next big mmorpg as the really big ones all tend to be the same.. basically a themepark clone and its not my type of game.

    The only mmorpg I am looking forward to at the moment is The Repopulation, I expect that to have strong player numbers but it wont be for everyone so I dont expect to see big numbers like wow.

    But for sake of discussion, what type of game would you like to see become big?

     

    Failure or not. Thats in the eyes of the beholder (well and the developers/producers, but we will leave them out of this for the time being image)

    Philosophy of MMO Game Design

  • macwoodmacwood Member UncommonPosts: 134
    Originally posted by Caldrin

    I dont want to play the next big mmorpg as the really big ones all tend to be the same.. basically a themepark clone and its not my type of game.

    The only mmorpg I am looking forward to at the moment is The Repopulation, I expect that to have strong player numbers but it wont be for everyone so I dont expect to see big numbers like wow.

    I am alsp looking forward to The Repopulation, It sounds awsome!

  • DattelisDattelis Member EpicPosts: 1,675
    What I wish is for FFXI to be good again....Combat was good if you knew how to gear swap.  Grind with quests that actually meant something and/or gave you stuff important for specific classes. Heavily people dependent which did bring people together from a social aspect but people can view that as positive/negative. All around, pre-abyssea, it had alot of life in it. Most importantly was the gear system. There wasn't a gear score, items were good because the stats were, it didn't really matter the level. For example, for the longest time, the peacock charm was the best neck piece for dps, which is what games should be about, the stats, not the item level etc. Now the game is trying to be like wow which is sad, but at least SE is stubborn so you wont see the game shutting down anytime soon unless they integrate more jobs into XIV, like the 22 that XI has.
  • LanfeaLanfea Member UncommonPosts: 224
    i fear that there will be no 'next big mmo'. at least not from the big companies, a too high financial risk. eqnext might be the last for some years. and for the sake of your discussion .... i want a swg clone with some additional features and of course a better grafic.
  • MukeMuke Member RarePosts: 2,614

    100% sandbox

    multiple 'career' directions instead of just fighting.

    1 big server instead of 1000 'realms' with a population cap.

    exploration

    no portalling to other sides of the map, I prefer manual travel

    open PVP

    no instance/lobby based game

    steep learning path, no spoonfed game

    prefer sci-fi instead of the usual naked elves in miniscule armor.

    "going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  • CaldrinCaldrin Member UncommonPosts: 4,505

    Well myself I like big open world games with full loot pvp, player run econamy, player housing, guild city building and so on..

    Basically a full on Sandbox game..

     

    But that is not to everyones taste so i know it would never be the next big mmo.. :)

     

     

  • MMOExposedMMOExposed Member RarePosts: 7,400
    Originally posted by Caldrin

    Well myself I like big open world games with full loot pvp, player run econamy, player housing, guild city building and so on..

    Basically a full on Sandbox game..

     

    But that is not to everyones taste so i know it would never be the next big mmo.. :)

     

     

    Sounds a lot like Darkfall 1, which at one point in time was the big new mmo around this forum.

     

    Philosophy of MMO Game Design

  • versulasversulas Member UncommonPosts: 288
    Scifi space mmo with decent ground combat that allows the boarding of enemy ships (individual, guild, PUG mercenary) to fight for control. It'd also be nice if they didn't make the assumption that its players are only going to pvp or pve, but God forbid they think of doing both.
  • ldhenderson1995ldhenderson1995 Member Posts: 6
    A good version of Firefly. Not the garbage version they are working on presently.
  • PioneerStewPioneerStew Member Posts: 874

    A sci-fi FPS/TPS mmo.  I would like a persistent world with (mainly) ground combat but also air/ orbit combat.  

    There would be no traditional levels (rather other goals including skils, aesthetics, crafting, trade, achievements etc) and the whole map would be usable by everyone all the time rather than 90% of the lower level zones becoming redundant after a month (or level scaling which only serves to render levels pointless).  

    The map would avoid the irritating trivial little tasks filling every corner and rather be large, immersive and open for exploration.  There would only be limited fast travel and this would be via real time transport ships (no teleporting).        

    A lot of the questing would be via exploration, gathering, building and just assisting around different PVE factions rather than !/?.  Where there are specific quests they would need to be sufficiently interesting to warrant the rail-roading rather than hundreds of kill x of y.   

    PVP would be open world with specific areas tailored for it, but it would be opt-in (unless there were pvp servers of course).  

    They are probably the salient features I would like to see.  

     

  • NymiethePoohNymiethePooh Member UncommonPosts: 26
    I would like to see an MMO that does its own thing. I believe that part of the reason many MMOs are alike is they attempt to be all inclusive. I am not saying MMOs should be elitist. I think that new MMOs need to pick one or two things they excel at and let other games handle what they decide not to. The reason MMOs get to feeling the same is they want to offer something for everybody. The ones that manage that are okay in most areas, but are not the best in any single aspect when compared to other games in the genre.
  • sunandshadowsunandshadow Member RarePosts: 1,985
    It would probably be too much to hope for a tactical pet-capturing MMO.  Even courtable NPCs seem like too much to ask from the current MMO industry.  But something with an original fantasy world which DOESN'T have elves, dwarves, demons, angels, werewolves, vampires, an epic war, or a gritty crime-torn setting would be lovely.  Something that didn't allow players under 16 would also be great.
    I want to help design and develop a PvE-focused, solo-friendly, sandpark MMO which combines crafting, monster hunting, and story.  So PM me if you are starting one.
  • Alber_gamerAlber_gamer Member UncommonPosts: 588
    I want it to be something that attracts all the entitled gamers and PvP kiddos, so me and my friends can keep enjoying our niche games in a healthy atmosphere free of them.

    My opinion is my own. I respect all other opinions and views equally, but keep in mind that my opinion will always be the best for me. That's why it's my opinion.

  • BoneserinoBoneserino Member UncommonPosts: 1,768
    Originally posted by MMOExposed

    What sort of game would you like the NEXT BIG MMO to be?

     

    Want a Fantasy MMO to be the NEXT BIG MMO?  Yes

    or maybe Sci fi for the NEXT BIG MMO?  Yes

     

    What about something more real life like?

    want a MMOFPS to be the NEXT BIG MMO?   No

    Or maybe a MMORPG to be the NEXT BIG MMO?  Yes

    or MMORTS?  Not possible

    Or MMOTPS?  Huh?

     

    Do you want Tab Targeting combat for the NEXT BIG MMO?  Sure

    or maybe you want Action aim combat for the NEXT BIG MMO?  Not as much

    What about hybrid actionie combat for the NEXT BIG MMO?  Just make it interesting, and not grueling finger gymastics

     

    Want FFA PvP for the NEXT BIG MMO?  Sure as long as I don't have to do it

    or perhaps 2 Faction PvP for the NEXT BIG MMO?  as above

    maybe 3 Faction PvP for the NEXT BIG MMO?  ditto

    Or MORE than 3 faction PvP for the NEXT BIG MMO?  ditto ditto infinitum

    Perhaps no PvP at all and fully a PvE game for the NEXT BIG MMO?  or perhaps neither.....

     

    Want WASD controls for the NEXT BIG MMO?   Sure

    maybe Point and Click movement controls for the NEXT BIG MMO?  Think I prefer the first one

    or maybe some other input control for the NEXT BIG MMO?  Like mind control?

     

    Want RAID Dungeons for the NEXT BIG MMO?  Sure as long as I don't have to do them

    Or just small scale dungeons for the NEXT BIG MMO?  Sounds good

    Want Dynamic Events for the NEXT BIG MMO?  Sure

    Or maybe Quest grind for the NEXT BIG MMO? Preferably not a grind,  more like enjoyable questing

     

    Want Arena PvP for the NEXT BIG MMO?  Sure as long as .... you get the picture

    Or perhaps large scale PvP for the NEXT BIG MMO?  Might be fun to watch as long as ......you know

     

    Want Open World Player Housing for the NEXT BIG MMO?  Only if people won't trash it

    or perhaps Instanced Player Housing would be better?  I could live with it

    Maybe no Player Housing for the NEXT BIG MMO?  Hey I put up with having PvP, they can put up with houses

    What about Voxel building for the NEXT BIG MMO?  Building shit is cool

     

    Want NEXT BIG MMO to be a Sandbox?  Ok

    or maybe a Sandpark?  Probably this is best

    or maybe a more Themepark design for the NEXT BIG MMO?  # 3 on the list

     

    Lay it out for me. What do you want for the NEXT BIG MMO?

    I want it to be really really big.   No seriously I want the game to actually be big!  

     

    FFA Nonconsentual Full Loot PvP ...You know you want it!!

  • ShaighShaigh Member EpicPosts: 2,150

    I want the next big MMO to be a different experience than the themepark MMO's we have had in the last 10 years, but no idea what that would entail.

     

    If I would design my own MMORPG it would be the following: 

    • Steampunk or cyberpunk
    • Action-combat without auto-aiming
    • Regular action bars instead of the limited action bars
    • There would be a medic-role
    • How about 5-faction PvP
    • Removal of the 40/50/60/80/100 levels and replace it with something different
    • Create an experience that would make you focus on the game world instead of just being a grind in instances.
    • No singleplayer story
    • No voice-over for tasks
    Iselin: And the next person who says "but it's a business, they need to make money" can just go fuck yourself.
  • AlBQuirkyAlBQuirky Member EpicPosts: 7,432

    Really, I am tired of "The next big MMO."

    When will the next SMALL market MMO release. One that does not aim to please everyone or even the vast majority of players. When will the next MMO that aims for 300k-500k "like-minded" players release?

    These "big MMOs" released these days accomplish one thing: Box/Cash Shop Sales.

    - Al

    Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
    - FARGIN_WAR


  • Princess.ClaudePrincess.Claude Member UncommonPosts: 65
    two words: Black Desert image
  • DattelisDattelis Member EpicPosts: 1,675
    Originally posted by fardreamer
    justin bieber online?

    The prison x-pac would sell out fast.

  • NiburuNiburu Member UncommonPosts: 402
    Arch Age
  • AylChicoAylChico Member Posts: 3
    It has already come for me, and it is Firefall. It's the second coming of Tribes, so there, haha.
  • SeisukeSeisuke Member Posts: 3

    I want the next big MMO to be a RPG...

     

    No NPCs, no Quests, no Raids and no information other than my own few skills and stats.

    I want a big world meant to be explored and I want it to be dangarous.

    I want that anyone who dares to go into a dark forest at night, with nothing but a rusty sword, to be ripped apart by a pack of wolfes.

    I want to experience the thrill of walking into an abandoned mine and run for my life if I end up being chased by a six foot spider with venom dripping from its fangs.

    I want it to be an achievement when I manage to forge a battleready longsword.

     

    I do not want to ride a rollercoaster or take a walk in a haunted house.

    Nor do I want to play in the sand.

     

    I just want to experience an exciting adventure with a few of my friends...

  • dave6660dave6660 Member UncommonPosts: 2,699

    I hope to never see another extremely popular mmorpg ever again.  Not because of the popular game itself though, I dread the 50 copy cat games that will release in the years following.

    “There are certain queer times and occasions in this strange mixed affair we call life when a man takes this whole universe for a vast practical joke, though the wit thereof he but dimly discerns, and more than suspects that the joke is at nobody's expense but his own.”
    -- Herman Melville

  • DamonVileDamonVile Member UncommonPosts: 4,818
    I want it to be a 100% true sandbox. I want to see what happens to people once they actually get to play the type of game they've been asking for. I also enjoy the suffering of others though....
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