ESO+ Graphics Crafting Lore Huge world worth exploring Well done large scale pvp
FFXIV+ Graphics Crafting/Gathering/Economy Progressive Raids Guild Housing Numerous side activities Small but pretty world
LotRO+ Tons of content Decent graphics Fantastic Lore Great RP Community Player Housing
TSW+ Skill Based Progression Great Graphics Unique Setting Great quest system Very well designed dungeons
Thanks for this. you mention the FF14 economy, care to expand on that? Are many of the desirable ingame stuff player crafted then? I figured as it was more theme park, the economy wouldn't even be worth a mention. I really miss the old SWG style economies.
Also thanks for the GW2 and SWTOR recommendations. I've got both, didn't really get into GW2 but one day I'll fancy it and probably have a blast. SWTOR I've played the hell out of competing it with every class storyline, kind of like with WoW, I've just played it too much and need a break.
I'll download TSW and give it a go. Fingers crossed I'll enjoy the combat as it really does seem to be my only gripe other than the lack of skills which I believe I was corrected. I hear it's quite system demanding, my laptop has handled every game I've thrown on it on max settings so I'm interested to see how it holds up with TSW.
If you can run ESO on max settings then I seriously doubt you'll have any issues with TSW.
Have fun! And feel free to let us know how you're liking (or hating) the game!
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
Senden, you wanted me to expand on ffxiv economy. The simplest way I can explain it is that there are thousands of items to craft and pretty much all of them have a value somewhere. Every open world mob drops crafting materials, no gear. There's no vendor trash. There are multiple systems in place which add value to various crafted items in multiple ways. And every patch, they add a new system or systems which create new niche markets for crafted items. Crafters make probably 80% of the total amount of items in the game and if you are diligent, you can craft and play the market full time and always have something different to do when you log on.
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If you can run ESO on max settings then I seriously doubt you'll have any issues with TSW.
Have fun! And feel free to let us know how you're liking (or hating) the game!
My SWTOR referral link for those wanting to give the game a try. (Newbies get a welcome package while returning players get a few account upgrades to help with their preferred status.)
https://www.ashesofcreation.com/ref/Callaron/
Senden, you wanted me to expand on ffxiv economy. The simplest way I can explain it is that there are thousands of items to craft and pretty much all of them have a value somewhere. Every open world mob drops crafting materials, no gear. There's no vendor trash. There are multiple systems in place which add value to various crafted items in multiple ways. And every patch, they add a new system or systems which create new niche markets for crafted items. Crafters make probably 80% of the total amount of items in the game and if you are diligent, you can craft and play the market full time and always have something different to do when you log on.