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I feel like ESO is going to last a while, for me and the community in general.

Why? Bascally because of zenimax.

 

Its already a fun game in my opinion (i mean that is why im subbing to it of course) but also the fact that zenimax is really proving that they listen to the community and update the game nice and quickly. 

So far at least, the game is still new so i guess its a pretty bad time to go out on a limb and judge. But like i said, i feel like ESO may be the comeback kid in the MMO market, the guy who started really low and worked his way to the top (or close to it. It probably wont beat WoW anytime soon realistically.) 

 

Basically what im saying is if zenimax keeps going about how they are, the game is going to stay alive a good while due to the fact new content is always being pushed.

Comments

  • cerulean2012cerulean2012 Member UncommonPosts: 492

    OK, let's see if they fixed things...

    1. Did they fix the issue with grouping?  Can you now group with someone on a quest if you already completed it? No, still can not do this...NOT FIXED

    2. Is there still a problem where group members are in different instances?  Yes, still happens - NOT FIXED

    3. Is it still a grind to get from L50 all the way through to V12? Yes - NOT FIXED

    4. Are you able to explore the other areas (not your own area you started in) and not have the scaled to vet levels? No - NOT FIXED

    5. Can an up scaled level 5 go into Cryodill and be competative with anyone who is V1 or above? No - NOT FIXED

    6. Is Cryodill still mostly a zerg fest? Yes - NOY FIXED

    7. Is the best builds still Destro Staff/Resto Staff? Yes - NOT FIXED

    Well it looks like they really didn't listen as these are some of the major issues that caused a lot of people to leave the game.  So they still have a lot of work to do.

  • Tyr216Tyr216 Member UncommonPosts: 168
    Originally posted by cerulean2012 they still have a lot of work to do.

    So does every other MMO.

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  • bcbullybcbully Member EpicPosts: 11,843
    Timing is everything, well a big part of it. ESO has come in during a unique dry spell. No more big name mmorpgs that started development 5 years ago releasing anytime soon. Plus it has the goods. That's not to over look bugged skills and spotty stability, they bother me too. There is a heck of a foundation though built around character development and out of TES lore. To top it off, Zenimax seems prepared to spare no expense.
  • Originally posted by cerulean2012

    OK, let's see if they fixed things...

    1. Did they fix the issue with grouping?  Can you now group with someone on a quest if you already completed it? No, still can not do this...NOT FIXED

    2. Is there still a problem where group members are in different instances?  Yes, still happens - NOT FIXED

    3. Is it still a grind to get from L50 all the way through to V12? Yes - NOT FIXED

    4. Are you able to explore the other areas (not your own area you started in) and not have the scaled to vet levels? No - NOT FIXED

    5. Can an up scaled level 5 go into Cryodill and be competative with anyone who is V1 or above? No - NOT FIXED

    6. Is Cryodill still mostly a zerg fest? Yes - NOY FIXED

    7. Is the best builds still Destro Staff/Resto Staff? Yes - NOT FIXED

    Well it looks like they really didn't listen as these are some of the major issues that caused a lot of people to leave the game.  So they still have a lot of work to do.

    There working on it, there working on it.

     

    edit: and Cyrodill is not just a big zerg fest. I get jumped by little groups of people all the time, and i actually get more kils when i do sneak up on someone/ or a small group. 

  • The user and all related content has been deleted.

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  • Moar61Moar61 Member UncommonPosts: 260

    I agree with the OP. While the game can still improve in many ways, ZOS has done a pretty great job of releasing good content frequently and the only place this game is going is up in terms of quality. 

     

    I hope it stays around for a long time

  • fivorothfivoroth Member UncommonPosts: 3,916

    The game is good. I personally think this game is great and it will only get better. They are releasing a content update every month so that's all good. I am quite interested in the new champion system, spellcrafting system, justice system and the introduction of more guilds. 

    The quests in this game are enjoyable and fun. There is so much to like in this game. And the world looks beautiful. 

    For me ultimately there is one HUGE plus and that's the game world and lore. I love the Elder Scrolls world and lore and I would pay just to explore that more. I have always wanted to explore new provinces of Tamriel and ESO allows me to do just that.

    I think the only other MMO which had this appeal was Warcraft because it was set in the warcraft universe. 

    For all other MMOs I pretty much don't care about their world and lore as I find them cookie cutter and uninteresting. Or I simply don't care as I have no prior exposure to those worlds. 

    Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

  • phantomghostphantomghost Member UncommonPosts: 738
    Originally posted by cerulean2012

     

    7. Is the best builds still Destro Staff/Resto Staff? Yes - NOT FIXED

     

    This was the probably one of the main reasons I quit.  In order to really compete in the game you had to go destro or resto staff... which was not how I wanted to play at all.

     

    I had a tank dk

    Dual wield dagger (reaver like build) sorc

    1h+shield templar (resto staff as alternate)

    Dual wield (rogue basically) nb

     

    Sorc build was my favorite but really was not a useful build other than solo or solo pvp... which really does not happen.

     

    I really did not have an issue with the grind.  (I prefer grinding.. just not quest grinding... my favorite part of any game when I fist start is leveling the character, would be nice if it felt like EQ where it took me forever) My first character took a bit long, because I quested (NB) the following 3 were very quick (sorc being the fastest) to get to vr12 because I found it best to purely grind from ~lvl20 to vr12 and had locations planned.  (only did the main quest for 3 skill pts) also used guild to teleport to player then port to wherever I needed to go... opened up new wayshrines and gave a little xp.

     

    I could look past the 100s of issues, each character faced one... the worst of the issues was killing molag bal.  Every character I had, had some issue that made this more difficult than it was except my sorc (last character played).  My templar actually could not even beat molag bal because it was bugged to the point where he would pick you up.. hold you or drop you and you die or you float in place.

     

    I hated that crafting was something everybody did because it came easily with leveling.  Even to learn all the skills 2-3 months in there were people who could sell you all items with any trait for 500g each.. so that was not even a challenge.


  • Thomas2006Thomas2006 Member RarePosts: 1,152


    Originally posted by cerulean2012
    1. Did they fix the issue with grouping?  Can you now group with someone on a quest if you already completed it? No, still can not do this...NOT FIXED

    2. Is there still a problem where group members are in different instances?  Yes, still happens - NOT FIXED


    Until them two huge issues are fixed I will not ever try out this game a 2nd time. Me and a group of friends all tried out the game and them two issues where what ultimately got us to all quit the game. There is nothing worse when trying to play with friends and not being able to do quests togeather because you are each in different instances for whatever stupid reasons the game decides to toss at you (different quest stages, someones finished the quest, whatever dumb reason).

  • CayllCayll Member UncommonPosts: 55
    Originally posted by cerulean2012

    OK, let's see if they fixed things...

    1. Did they fix the issue with grouping?  Can you now group with someone on a quest if you already completed it? No, still can not do this...NOT FIXED

    2. Is there still a problem where group members are in different instances?  Yes, still happens - NOT FIXED

    3. Is it still a grind to get from L50 all the way through to V12? Yes - NOT FIXED

    4. Are you able to explore the other areas (not your own area you started in) and not have the scaled to vet levels? No - NOT FIXED

    5. Can an up scaled level 5 go into Cryodill and be competative with anyone who is V1 or above? No - NOT FIXED

    6. Is Cryodill still mostly a zerg fest? Yes - NOY FIXED

    7. Is the best builds still Destro Staff/Resto Staff? Yes - NOT FIXED

    Well it looks like they really didn't listen as these are some of the major issues that caused a lot of people to leave the game.  So they still have a lot of work to do.

    Normally I never respond to these as nothing good ever comes of it. But I would like to address your points.

     

    1. This is still an issue that they have said they are addressing. Currently you can assist in parts of a quest you have completed. But if something is in a completely different phase, it forces you to group with like staged people. This isn't just an ESO issue, many games that have phased questing have this problem.

     

    2. The grouping issue does still exist that you sometimes end up in a different instance, but all you have to do is right click on your Group Leader and teleport to them, that puts you in their instance. So to list this as a game ending issue, is a little Chicken Little at the least.

     

    3. This is perspective based. It depends on what you consider a grind. I personally mix up dungeons, quests, PVP, and Craglorn. It's never felt like a grind because I run with my guild and we mix it up to make it fun. If you're trying to level up by killing mobs or running the same dungeon over and over, or even trying to quest through the VR zones, then yes, that would be a grind and a mistake on your part. As for the VR system, they have made it widely known that they are eliminating it in favor of a Champion skill tree system. The point of that was to remove any grind from the upper levels and make it feel like an extension of the initial process.

     

    4. This makes no sense at all...to allow this at anytime conflicts with the storyline. The whole point of you choosing an alliance is to select a side in the war. At this point in the story the war rages so strongly that there is almost a xenophobic view from the factions. If you read the quest lines you will notice how it is mentioned multiple times that in order to get to the opposing shore you literally have to invade. Portals are defended against via magick. As for the ability to do so at VR levels, that is also an inclusion in the storyline, and is only possible because there is a tentative peace at the time which allows Cadwell to sneak you in.

     

    5. You cannot access PVP at level 5, you must be level 10 minimum to enter, and yes this has been fixed. They now have a non-veteran campaign for PVP that is limited from level 10-49. But boosts everyone to 49.

     

    6. Zergs are not really all that effective anymore. A few people with a Destruction staff and Impulse will end a zerg very quickly. It's actually quite tactical based now. You need to have the right team configurations and plan of attack. So this statement is incorrect.

     

    7. Destro/Resto are still an awesome build, but other builds have made a solid comeback. In order to compete on a PVP scale you need to have the correct configuration to your groups. Currently it consists of a mix of Desto/Resto (Sorc, DK, Temp), Sword/Shield (DK, Temp), and Bow (NB). There is also a big group that are succeeding with 2H. So this statement is actually incorrect.

     

    So essentially only 2 of your points have merit, and those are partially correct and not game threatening by any means. If this were 3 months ago, I may have agreed with a lot of your comments, but it appears that you perhaps quit quite some time ago and are still building your opinions based on an old build of the game.

  • phantomghostphantomghost Member UncommonPosts: 738
    Originally posted by Thomas2006

     


    Originally posted by cerulean2012
    1. Did they fix the issue with grouping?  Can you now group with someone on a quest if you already completed it? No, still can not do this...NOT FIXED

     

    2. Is there still a problem where group members are in different instances?  Yes, still happens - NOT FIXED


     

    Until them two huge issues are fixed I will not ever try out this game a 2nd time. Me and a group of friends all tried out the game and them two issues where what ultimately got us to all quit the game. There is nothing worse when trying to play with friends and not being able to do quests togeather because you are each in different instances for whatever stupid reasons the game decides to toss at you (different quest stages, someones finished the quest, whatever dumb reason).

    What was also annoying was the dungeons.  If someone grabbed the quest before you zoned in or they had it already... you could not get it until everyone left the zone dropped the quest and re-entered.  Then when the final mobs were bugged like Darkshade carverns I think it was... where you kill the guy who has the deed but he didnt drop the deed, so you had to redo... I think I had to do that dungeon 5 or 6 times before I got credit.  Very annoying when the only reason you do the dungeon is for the quick 15 minute skill point... certainly not the very little xp you get from it, or the gear you replace easily with your next level.  


  • AztecAztec Member UncommonPosts: 101
    Originally posted by bcbully
    Timing is everything, well a big part of it. ESO has come in during a unique dry spell. No more big name mmorpgs that started development 5 years ago releasing anytime soon. Plus it has the goods. That's not to over look bugged skills and spotty stability, they bother me too. There is a heck of a foundation though built around character development and out of TES lore. To top it off, Zenimax seems prepared to spare no expense.

    I hope this is indeed the case. I had not played WOW in over 8 years and I renewed my account after all that time thinking I really did not have a choice. If I hear that ESO is doing really well and making a good comeback I will drop WOW like a bad habit like I did 8 years ago. I think it is a sad state of affairs that I have to go 8 years backwards in time to find a game I even remotely like playing. Don't tie me down to exact dates either I am only guessing as it has been so long. I so wanted to like ESO. I will try it again after they "fix it". I hope I can like it enough to make it my new game of choice.

  • DistopiaDistopia Member EpicPosts: 21,183

    Out of any themepark I've played I can see myself playing this one the longest. I know many complained about it but I kinda like how they've handled XP. While I've done a lot of killing, exploring, PVP, etc.. I'm still only level 20 on my main, meaning I can do all of that yet not out level the content before I discover it. I like a slow paced leveling experience.

    Next step is finding a good guild to run with in Cyrodil. As an Ex SWG-head, that's important to me when it comes to longevity.

     

     

     

     

     

     

     

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • Octagon7711Octagon7711 Member LegendaryPosts: 9,004

    I read the official forums, and Steam forums.  I still see postings about updates breaking the game, players unable to log in for days at a time.  Complaints about customer service.  And still read that problems are being worked on, new updates are being worked on...

    For those who say most players are having a great time, then all I can say is enjoy.  I will return but not yet.

    "We all do the best we can based on life experience, point of view, and our ability to believe in ourselves." - Naropa      "We don't see things as they are, we see them as we are."  SR Covey

  • aesperusaesperus Member UncommonPosts: 5,135
    Originally posted by mmogamerlover

    Why? Bascally because of zenimax.

    Its already a fun game in my opinion (i mean that is why im subbing to it of course) but also the fact that zenimax is really proving that they listen to the community and update the game nice and quickly. 

    So far at least, the game is still new so i guess its a pretty bad time to go out on a limb and judge. But like i said, i feel like ESO may be the comeback kid in the MMO market, the guy who started really low and worked his way to the top (or close to it. It probably wont beat WoW anytime soon realistically.)

    Basically what im saying is if zenimax keeps going about how they are, the game is going to stay alive a good while due to the fact new content is always being pushed.

    Well, I'll say there is hope, because this game has potential. However, potential is another way of saying something lacks things it should have.

    I too had fun in ESO for a time. However now, inspite many of my friends still playing it, I just can't enjoy it. It's not just me either, many of the people my friends try and get to play the game keep leaving. It's not a good situation. And I can point to a number of reasons as to why this is happening.

    1) Phasing. I know they're saying this will get fixed, and that fix can't come soon enough. However, until they actually fix this, it is a huge barrier which makes it nearly impossible to quest with other players. So much of the content is gated by phased encounters, meaning you're playing with invisible chevrons half the time. They fix this, and the game will still have a lot of problems, but at least a lot of casuals can enjoy questing with friends. Which will help the population.

    2) Sloppy coding. Every time they fix something, they seem to break something else. We also tend to see old glitches / bugs come back into the fray. These are signs of sloppy / messy programming. Likely people cutting corners, or trying to do things lazily, instead of properly. I remember aparently part of the problem w/ Cyrodil is that they tied almost everything to a particle system. Which makes absolutely no sense, but does explain the performance problems. It's a quick way to get things to work, but it's also the wrong method of accomplishing it. And now they are having to redo much of how they designed cyrodil because of that.

    3) Combat. The combat system is unique, and that's kind of cool. However, the more I played, the more I realized there are inherent design flaws which will make it very difficult to balance properly. Going back to the single player ES games, it's also pretty clear that combat wasn't balanced in those games either, but because they're single player, no one cared.

    However, now that this is being done in a multiplayer setting, balance matters. Most of the playerbase is using the same build / gear, because staffs are so broken right now. But it goes deeper than just the weapon. This is a problem with having a skill system that has no real cooldowns or time gates. Everything is essentially spammable, and as a result spamming the most powerful skill will always win. This game has THE most simplistic dps builds / rotations of any MMO i've ever played. Every class basically = boost your damage, spam you're strongest attack. The complex of which being DK.

    I can only think of one way to potentially balance a system like this, and I don't see any indication that Zenimax is going to try and do it. They're still stuck tweaking numbers, which isn't as beneficial as it is in other games. Because, either a skill is spammable (and thus broken) or it's not (and thus useless) in this game. If they can figure out a way to re-design the skills to encourage more synergy between the abilities, and thus make it more advantageous to use multiple skills in rotation; that will go a long way to fixing the issue. But as it is currently, it's just 'boost your damage, spam your best skill' and it's boring.

    - If they can address the above, fix the performance issues with cyrodil, stop the emperor flipping, make VR fun, and provide some addition incentives for people to come back, you might be right. I'm still waiting for that to happen.

    last I checked Cyrodil is now down to ~5 campaigns. Of those 5, only 2 were populated. That's not a very good sign for the game.

  • aesperusaesperus Member UncommonPosts: 5,135
    Originally posted by Distopia

    Out of any themepark I've played I can see myself playing this one the longest. I know many complained about it but I kinda like how they've handled XP. While I've done a lot of killing, exploring, PVP, etc.. I'm still only level 20 on my main, meaning I can do all of that yet not out level the content before I discover it. I like a slow paced leveling experience.

    Next step is finding a good guild to run with in Cyrodil. As an Ex SWG-head, that's important to me when it comes to longevity.

    Power to you, enjoy that pre-VR leveling, because it is the most enjoyable (imho). Starting at VR is when the game tends to go downhill.

    As for Cyrodil, have fun w/ it, I think you can only really join one campaign atm. You aren't going to find a 'good' Cyrodil guild at lvl 20, though. All the best guilds are pretty adamant about having VR in their ranks, preferably VR12. I don't know of a single good guild that will willingly run with a lvl 20.

    That's not to say you cant' just hop in and still have fun, but if it's a guild you're looking for, you'll either need to get to VR first, or find a more casual pvp guild.

  • movindudemovindude Member UncommonPosts: 127

    you may not be high enough to do allot in Cyrodiil but I like to hunt shy shards on my toons (8) and you have to sneak around so you don't get ganked my the other 2 realms or NPCs. Its very exciting and allot of high level mats to scoop up as well. People keep complaining about what in time will be fixed but they never say what game is better. Graphics wise I don't know of a better game. Maybe EQ Next is better.....oh wait, that game won't be out for more than a year. WOW has tons of people still playing it because they have 10 years invested and hate to just walk away. Give ESO time and it may just be the game you should have played but instead listened to the hatersm Ohh bummer, its not Skyrim, were are all the dragons.....If you play I will save y9o usome time. Make a Dragon Knight with a shield and board and a Templar with a bow and you will have a blast. Make sure to have them in diffewrent realms so yo uget to learn the whole world which means you need ot make 3 toons. Ignore the spelling, I been drinking so screw you grammar Nazis.

     

  • ScotScot Member LegendaryPosts: 24,484

    1. Did they fix the issue with grouping?

    It is not an issue, its part of phasing design, it will not be 'fixed' as you cannot have two players in a group who can see different mobs/npcs and different landscape. I don't like it myself, but it is not going to get fixed as it is not flawed. If they do come up with a solution phasing will not work as it has previously.

    2. If you repeat a question you get the same answer, see above.

    3. Is it still a grind to get from L50 all the way through to V12?

    The vet levels are hardly harder than pre Vet, so its not a grind, maybe if the vet levels were divided into another 50 levels you would think they went really fast. :)

    4. Are you able to explore the other areas (not your own area you started in) and not have the scaled to vet levels?

    Why would you expect to be able to do this? Name the MMO where this would not have you running around desperately to avoid high level mobs. And it makes sense lore wise, if being rather patchy story wise.

    5. Can an up scaled level 5 go into Cryodill and be competative with anyone who is V1 or above?

    Why can't a level minus 20 player be as good as a V12, its outrageous! :D

    6. Is Cryodill still mostly a zerg fest?

    Mostly, but not as much as it was.

    7. Is the best builds still Destro Staff/Resto Staff?

    Flexible classes = best builds = changes made to classes and powers = shifting balance. That's the norm for this kind of combat.

  • LokbergLokberg Member Posts: 315
    Originally posted by Cayll
    Originally posted by cerulean2012

    OK, let's see if they fixed things...

    1. Did they fix the issue with grouping?  Can you now group with someone on a quest if you already completed it? No, still can not do this...NOT FIXED

    2. Is there still a problem where group members are in different instances?  Yes, still happens - NOT FIXED

    3. Is it still a grind to get from L50 all the way through to V12? Yes - NOT FIXED

    4. Are you able to explore the other areas (not your own area you started in) and not have the scaled to vet levels? No - NOT FIXED

    5. Can an up scaled level 5 go into Cryodill and be competative with anyone who is V1 or above? No - NOT FIXED

    6. Is Cryodill still mostly a zerg fest? Yes - NOY FIXED

    7. Is the best builds still Destro Staff/Resto Staff? Yes - NOT FIXED

    Well it looks like they really didn't listen as these are some of the major issues that caused a lot of people to leave the game.  So they still have a lot of work to do.

    Normally I never respond to these as nothing good ever comes of it. But I would like to address your points.

     

    1. This is still an issue that they have said they are addressing. Currently you can assist in parts of a quest you have completed. But if something is in a completely different phase, it forces you to group with like staged people. This isn't just an ESO issue, many games that have phased questing have this problem.

     

    2. The grouping issue does still exist that you sometimes end up in a different instance, but all you have to do is right click on your Group Leader and teleport to them, that puts you in their instance. So to list this as a game ending issue, is a little Chicken Little at the least.

     

    3. This is perspective based. It depends on what you consider a grind. I personally mix up dungeons, quests, PVP, and Craglorn. It's never felt like a grind because I run with my guild and we mix it up to make it fun. If you're trying to level up by killing mobs or running the same dungeon over and over, or even trying to quest through the VR zones, then yes, that would be a grind and a mistake on your part. As for the VR system, they have made it widely known that they are eliminating it in favor of a Champion skill tree system. The point of that was to remove any grind from the upper levels and make it feel like an extension of the initial process.

     

    4. This makes no sense at all...to allow this at anytime conflicts with the storyline. The whole point of you choosing an alliance is to select a side in the war. At this point in the story the war rages so strongly that there is almost a xenophobic view from the factions. If you read the quest lines you will notice how it is mentioned multiple times that in order to get to the opposing shore you literally have to invade. Portals are defended against via magick. As for the ability to do so at VR levels, that is also an inclusion in the storyline, and is only possible because there is a tentative peace at the time which allows Cadwell to sneak you in.

     

    5. You cannot access PVP at level 5, you must be level 10 minimum to enter, and yes this has been fixed. They now have a non-veteran campaign for PVP that is limited from level 10-49. But boosts everyone to 49.

     

    6. Zergs are not really all that effective anymore. A few people with a Destruction staff and Impulse will end a zerg very quickly. It's actually quite tactical based now. You need to have the right team configurations and plan of attack. So this statement is incorrect.

     

    7. Destro/Resto are still an awesome build, but other builds have made a solid comeback. In order to compete on a PVP scale you need to have the correct configuration to your groups. Currently it consists of a mix of Desto/Resto (Sorc, DK, Temp), Sword/Shield (DK, Temp), and Bow (NB). There is also a big group that are succeeding with 2H. So this statement is actually incorrect.

     

    So essentially only 2 of your points have merit, and those are partially correct and not game threatening by any means. If this were 3 months ago, I may have agreed with a lot of your comments, but it appears that you perhaps quit quite some time ago and are still building your opinions based on an old build of the game.

    Nr6 So your saying they have taken away the aoe cap on destro staff again so its actually a aoe not a hit 5 random people weapon?

    If they have then your statment got merrit they ended the dangers to zergs from aoe when they put in the cap

  • DistopiaDistopia Member EpicPosts: 21,183
    Originally posted by aesperus
    Originally posted by Distopia

    Out of any themepark I've played I can see myself playing this one the longest. I know many complained about it but I kinda like how they've handled XP. While I've done a lot of killing, exploring, PVP, etc.. I'm still only level 20 on my main, meaning I can do all of that yet not out level the content before I discover it. I like a slow paced leveling experience.

    Next step is finding a good guild to run with in Cyrodil. As an Ex SWG-head, that's important to me when it comes to longevity.

    Power to you, enjoy that pre-VR leveling, because it is the most enjoyable (imho). Starting at VR is when the game tends to go downhill.

    As for Cyrodil, have fun w/ it, I think you can only really join one campaign atm. You aren't going to find a 'good' Cyrodil guild at lvl 20, though. All the best guilds are pretty adamant about having VR in their ranks, preferably VR12. I don't know of a single good guild that will willingly run with a lvl 20.

    That's not to say you cant' just hop in and still have fun, but if it's a guild you're looking for, you'll either need to get to VR first, or find a more casual pvp guild.

    In regard to post VR, I'm not too worried about it, I'd do all of that content regardless by making alts it's not a pain to have to do it to me.

    I figured as much in terms of finding a good guild. I have to meet people first before I actually join their guild, hence why I'd know it's a good fit. That is less likely to happen while I'm a noob running around following people:) just to get some action and see what Cyrodil offers.

    YEt for me what I'm liking most is what I see going on around me, one example being about 20 Dark Elf players obviously RP'ing some form of military ceremony or inspection in front of a Redoran compound in Stonefalls.  FOr a few mins I couldn't tell if they were players or NPCs the way the were uniformly presented, and the actions of the obvious I assume guild officers.

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

     

    For every minute you are angry , you lose 60 seconds of happiness."-Emerson


  • DragnelusDragnelus Member EpicPosts: 3,503
    Originally posted by cerulean2012

    OK, let's see if they fixed things...

    7. Is the best builds still Destro Staff/Resto Staff? Yes - NOT FIXED

    Was it? All I can remember was 1h shield vampire dk's. 

     

    xD

     

    Anyways, im waiting till it comes on ps, upgrade it and come back. 

     


  • Originally posted by Distopia
    Originally posted by aesperus
    Originally posted by Distopia

    Out of any themepark I've played I can see myself playing this one the longest. I know many complained about it but I kinda like how they've handled XP. While I've done a lot of killing, exploring, PVP, etc.. I'm still only level 20 on my main, meaning I can do all of that yet not out level the content before I discover it. I like a slow paced leveling experience.

    Next step is finding a good guild to run with in Cyrodil. As an Ex SWG-head, that's important to me when it comes to longevity.

    Power to you, enjoy that pre-VR leveling, because it is the most enjoyable (imho). Starting at VR is when the game tends to go downhill.

    As for Cyrodil, have fun w/ it, I think you can only really join one campaign atm. You aren't going to find a 'good' Cyrodil guild at lvl 20, though. All the best guilds are pretty adamant about having VR in their ranks, preferably VR12. I don't know of a single good guild that will willingly run with a lvl 20.

    That's not to say you cant' just hop in and still have fun, but if it's a guild you're looking for, you'll either need to get to VR first, or find a more casual pvp guild.

     

    YEt for me what I'm liking most is what I see going on around me, one example being about 20 Dark Elf players obviously RP'ing some form of military ceremony or inspection in front of a Redoran compound in Stonefalls.  FOr a few mins I couldn't tell if they were players or NPCs the way the were uniformly presented, and the actions of the obvious I assume guild officers.

     Yeah, me and my guild do this all the time XD

    Im like the 2nd in command and we all kind of meet up in Cyrindel and charge and just in general roleplay as a guild.

    Knights of the west FTW

     

     

     

     ....whats with this blank thingy....?

     

     

     

     

     

     

     

     

     

     

     

  • Entris38Entris38 Member UncommonPosts: 401
    In my opinion, even with it's flaws, by far the best MMO out there at the moment.
  • superconductingsuperconducting Member UncommonPosts: 871
    Originally posted by cerulean2012

    OK, let's see if they fixed things...

    1. Did they fix the issue with grouping?  Can you now group with someone on a quest if you already completed it? No, still can not do this...NOT FIXED

    2. Is there still a problem where group members are in different instances?  Yes, still happens - NOT FIXED

    3. Is it still a grind to get from L50 all the way through to V12? Yes - NOT FIXED

    4. Are you able to explore the other areas (not your own area you started in) and not have the scaled to vet levels? No - NOT FIXED

    5. Can an up scaled level 5 go into Cryodill and be competative with anyone who is V1 or above? No - NOT FIXED

    6. Is Cryodill still mostly a zerg fest? Yes - NOY FIXED

    7. Is the best builds still Destro Staff/Resto Staff? Yes - NOT FIXED

    Well it looks like they really didn't listen as these are some of the major issues that caused a lot of people to leave the game.  So they still have a lot of work to do.

    Cmon give em some credit, they're working on it.

    Personally I'm not going to give the game a retry until the crime system comes in, after the new vet system. The game will be very mature by then and pretty much ALL the issues you mentioned should be fixed by then- including the grouping issue, stamina builds, etc. Patience my friend.

    image
  • MagikarpsGhostMagikarpsGhost Member RarePosts: 689

    1. Did they fix the issue with grouping?  Can you now group with someone on a quest if you already completed it? No, still can not do this...NOT FIXED

    2. Is there still a problem where group members are in different instances?  Yes, still happens - NOT FIXED

    3. Is it still a grind to get from L50 all the way through to V12? Yes - NOT FIXED

    4. Are you able to explore the other areas (not your own area you started in) and not have the scaled to vet levels? No - NOT FIXED

    5. Can an up scaled level 5 go into Cryodill and be competative with anyone who is V1 or above? No - NOT FIXED

    6. Is Cryodill still mostly a zerg fest? Yes - NOY FIXED

    7. Is the best builds still Destro Staff/Resto Staff? Yes - NOT FIXED

     

    ACTUALLY 1,2 and 3 are no where NEAR as bad as you make it out to be. i was helping a new person all day even when we got to a town that i liberated i could still see them.As for leveling...get off your LAZY WoWAHOLIC ASS and just do the quest. Sorry you cant be maxed out with little effort. I got to v12 in under a week from 50. 

    4 you CAN do this though its once you hit V1 that it opens up. why the HELL would you Be able to go over to the other factions lands sooner? you need to prove your self to your current faction.

    5 That is just you being stupid. i ran in there at lvl 20 and tore people apart and loved every moment of it. It took more strategic placing and ambushes but i was able to kill higher lvls.

    6 Hate to break it to you but every mmo with a LARGE PVP MAP like this is a zerg fest look at WvW on GW2 ffs.

    7 I have seen a decline in staff and have been seeing more bow/swords/shield ect. So before you bash play the game until then go back to wow i hear you can buy a lvl 90 for 60 bucks!

    This is from some one who has been playing off and on since beta, am i happy with ESO yes. do i think its the BEST mmo out there not even close. BUT i am tired of ppl like the poster i quoted in red posting the same thing in every ESO thread they find.

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